Pulsar
Pulsar
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Comments
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@sluc16 said:
https://forum.deadbydaylight.com/en/discussion/comment/611129#Comment_611129
You do lose them when you quit.
People plug pull to save their items.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/612020#Comment_612020
He's actually not. Just because you can't personally master him doesn't mean he's one of the worst.
And your second point is irrelevant to my topic.
He actually is. P3 Doctor. He is nigh unplayable on console because he is a walking FPS dropper. The FPS is already bad for Killers and that just makes it worse. Sometimes, his shock works and sometimes it doesn't. Sometimes it rubberbands people back from vaulting. His range is too short. I could go on and on. When he works, he works well. The problem is he doesn't work at all.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/611975#Comment_611975
Small Game is not worth the perk slot most of the time. Rainbow map is an ultra rare item. I'm talking about increasing the use of the green map. Regardless, neither helps with the Doctor.
The Doctor is literally one of the worst killers, I don't think you should really be asking for an indirect nerf to him. Besides, maybe if people took Small Game, NOED would never proc.
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@ZacKdbd said:
https://forum.deadbydaylight.com/en/discussion/comment/611765#Comment_611765
what about those non-potatoe killers who get 4ks with ease? Whenever people bring no mither every killer thinks “oh wow, easy kill” but you complain about 4 survivors being infected, so basically 4 no mithers? Lol. Her ability is super OP. It’s either survivors stay one shot the whole game or die from an OP area attack. Both are upsides for the killer.
Good survivors can loop an M1 Killer for at least 1 gen.
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Small game reveals Freddy's snares and pallets. Rainbow Map reveals them as well, as they count as Killer belongings.
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I just don't see a reason to pick her over another killer.
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@BlueFang said:
I've said it before I'll say it again
NOED, Moris, Keys, and other such perks are all obnoxious and available to everyone. Remove them all or leave them all
Do totems. Ta-da, no NOED :)
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/611109#Comment_611109
That makes sense, though I hate easting pallets. I had no lockers and tried to use bushes to avoid line of sight, but I still died and depup, just before I got back to rank 11 :( At least it wasn't a tunneler.
There is a very high chance a tombstone myers will not get tier 3.
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@sluc16 said:
https://forum.deadbydaylight.com/en/discussion/comment/611064#Comment_611064
This comment makes no sense.
What is every other circumstance? I can only keep my items if i survive. And if a killer quits, should be considered as me surviving.
If you quit, you keep them. If you use all but a tiny part, you keep them. I agree that you should be able to keep them when a Killer quits, but I also think you should lose them when you quit.
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@Dabomb932 said:
https://forum.deadbydaylight.com/en/discussion/comment/611051#Comment_611051
😂 it was still a problem on the test servers with dedicated servers
Dediciated servers were noted to make things worse, like, a LOT worse.
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Because you get to keep them under EVERY other circumstance.
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@Dabomb932 said:
https://forum.deadbydaylight.com/en/discussion/comment/601086#Comment_601086
always the same story with killers 😂 you don’t want to overcome problems if it benefits you.
This is called latency.
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Nice b8 m8.
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@rina said:
https://forum.deadbydaylight.com/en/discussion/comment/610387#Comment_610387
Only if you are okay with playing with training wheels
Survivors only get hit by NOED if they forget about their second objective, totems. Seriously guys, they are worth 1000 points now, do the totems!
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@MrMisanthropy66 said:
I'd say your only chance is to get to the hatch first. Or NOED ~ puke ~ sorry that is all I can think of and I would only try the first one
Literally nothing wrong with NOED.
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@Mister_xD said:
you dont.
key = free escape.
nothing you can do to avoid that.
imo we should be able to grab survivors out of the hatch, if they used an item to open it... otherwise key is always going to be an guaranteed escape from the trial once the hatch has been spotted.
U right.
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That is very not true but also hilariously true.
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@Strancol said:
Yeah. Killer should be strong to build fear and atmosphere of horror. This is a horror game, right?
Nope. Hasn't been a horror game for a LONG time.
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/609718#Comment_609718
I mean,you can always dodge if you want to.
Yeah, it isn't really possible to dodge at red ranks on console. Everyone is SWF
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/609440#Comment_609440
Ranking as a killer its 3 Times easier than ranking as a survivor.
A killer can get to high ranks only playing Billy or braindead Prayer Beads spirit.
I see more boosted killers than boosted survivors,this because a lot of people only know how to play with their ruin,and if it is cleansed immediately they don't even know what "pressure" is.
Optimal 4 Men sfw groups have the advantage,yes.
Solo survivors however,do not.
You will always at least get two kills against them if you're good.
And you don't meet 4 men swf groups that often.
On console it is MUCH more likely to get SWF.
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@MegMain98 said:
https://forum.deadbydaylight.com/en/discussion/comment/609530#Comment_609530
Why would anybody DC because you used a bloodpoint offering? You do know that somebody people genuinely lose connection during the loading screen right? I rarely have my games end because of lost connection and I DEFINITELY don’t think any survivors have DC’ed because I used a bloodpoint offering when they all use offerings as well. That’s just stupid.
They've admitted to it.
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@MegMain98 said:
https://forum.deadbydaylight.com/en/discussion/comment/609520#Comment_609520
Yeah...it’s not particularly fun to get looped on Haddonfield but just because one group of survivors made my game bad doesn’t mean I’m going all out with Prayer Beads and an Ebony Mori on the next team who might not be sweaty. I CAN play every game with my 50 moris and win everytime but is that even a challenge or fun at all?
I’m not gonna play like a dick when they don’t deserve it and even when they do deserve it I’m confident enough in my skills to punish them. I play Spirit and Hag for christ sakes, I don’t NEED OP ######### to be good.
Don’t be a jerk to survivors unless they play like a jerk to you...and even if they do does it really matter? The game isn’t mean to be competitive. I’m not actively trying to run a sweaty build to make games horrible for other players. All you’re staying is that you should play like a dick to everyone because ONE group of survivors insta healed and used the already nerfed to hell BNP that really doesn’t mean anything at this point.
Actually, you said that I already did. If you look at what i said originally, they also DC if you use offerings that only affect you, i.e. survivor pudding.
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@MegMain98 said:
https://forum.deadbydaylight.com/en/discussion/comment/609471#Comment_609471
And some people really don’t care about the rules. As long as there is no punishment for DC’s then it’ll continue to happen so you’re just gonna have to deal with it until dedicated servers are released.
The fact that you show no empathy to the fact that it is humans playing the game and only playing to have fun is really sad to be honest.
You aren’t going against AI. We are all playing to have fun and some things like moris, Iridescent Head, Prayer Beads, and five blinks are extremely unfun to play against so don’t be shocked when people either DC or kill themselves.
Killer at red ranks is extremely unfun. Do you think Survivors care how I feel when they run insta heals and BNP? Your argument is like saying, oh well, the door the car was open and nobody stopped me from stealing the car. It's idiotic, frankly.
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@MegMain98 said:
Moris and keys are extremely stupid add-ons and offerings. Being facecamped and tunneled because the killer is extremely sweaty is not fun. If somebody DC’s in the loading screen oh well...you’ll find another match. The match hasn’t started and you won’t lose any items or offerings.
Don’t be butthurt if somebody DC’ed because you brought in a mori. A lot of the playerbase have terrible rounds with moris. They’ll just kill themselves on the first hook anyways.
I can’t deny that keys are also idiotic though.
Doesn't matter. You still broke the rules.
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@Vampy said:
How does this help with people who are disconnected because someone is sniffing STUN headers and then hitting the target player with a flood script ... disconnecting them
Its currently still an ongoing issue because the game is Peer 2 peer.. dedicated servers is def going to help from this attack, but open BHVR to more aggressive/wider spread problems
If Blizzard servers can be DDOS'd... you bet your hat BHVRs servers will be under constant attack... the toxicity in this community extends far beyond than the game
Yeah, I've NEVER heard of someone being kicked offline remotely on this game.
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@Rydog said:
Why do people make these "X is Y, change my mind" threads about obviously controversial topics? That kind of subject line is such a combative way to even start off a thread, it's like you just want to pick a fight.
Yes, well, I agree to an extent. Struggle breeds greatness. Not sure if that's the idea. Though, he is right.
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Jeez man, even I have better spacing than that.
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Eh, I still don't think she's good BUT play who you have fun with :)
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At high ranks? At least on Xbox, he's low tier. Basically no power if the Survivor's have comms. At lower ranks? He's really good.
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Some people can't hit Ruin skill checks
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@Rivyn said:
The whole point system seems to be messed up. I mean, the point of killer is to kill, right? Why can't I at least get one pip if I 4k?
You were too good at it xD
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/607610#Comment_607610
You're predictable. The only thing they've done is swung what you complained about for years over to your side of the field, now it's no longer fun or fair for the survivor. You as a killer don't have to rely on 3 morons to not meme/ play the game properly.
Have you considered that blaming your teammates might not be wise? Perhaps it is your fault as well. I wonder if they think the same thing about you. Riddle me this, why isn't it fair for the Survivor?
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@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/comment/607580#Comment_607580
I play Plague at Purple and Red Ranks
Yeah, do you use her Corrupt Purge?
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/607433#Comment_607433
Where is the problem?
Thats 100% legal where I live.
Concerning.
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/607600#Comment_607600
Because killers use it just because they can, they don't want to learn why they are losing matches so hard, instead they rely on an imbalanced perk to swing the match back in their favor. It's just a gross perk overall.
I see. If the Survivor is last alive, that means they have done the same thing as a Killer that gets a 4K with NOED, in your opinion. They have totally FAILED at their primary objective. You want to give them an instant win button by giving them a free key. A Killer can do NOTHING about a key. You can stop NOED from proc'ing, unless you run Franklin's, you can't stop the key. Gates do need to be slightly farther apart, but it is a 50/50 chance. You either find the hatch or you don't. Even if you miss the hatch, you get ANOTHER chance to escape via the doors. Not sure how many chances you want.
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At least at red ranks, if you get a 2K, you de pip. I'd say balance around getting 6-8 hooks a match.
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/607595#Comment_607595
Not entirely. Are you going to say we failed at getting gens done?
Oh? What would you disagree with?
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/607586#Comment_607586
Nah, sounds to me like you just don't play survivor. Like about most of this forum, sadly.
Do you think Haddonfield is fair and balanced? I am actually a Rank 5 Survivor, not too high, I know. I made the choice when I came to these forums that I would start playing Survivor because I wanted to UNDERSTAND Survivor's side of things and their issues with the game. I am a far better killer player, but, I know the Survivor side of things too.
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/607577#Comment_607577
Depends on the map and the killer, but in general I think it's a pretty scummy perk to use and it's for sure not 100% balanced.
Let's say I believe that NOED isn't balanced because it rewards killers for failing at their objective to stop gens from popping. Would you agree?
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@Jdsgames said:
https://forum.deadbydaylight.com/en/discussion/comment/607580#Comment_607580
I play Nurse/Wraith/Huntress at Purple/Red rank usually. There is just too much counter-weight to your emblems. If the game is speedy no matter if you kill them all and get 32k you still black pip. It is just purely inconsistent.
Yes, the devs have stated the amount of BP you get has nothing to do with pips. If you play Killers like Trapper, Hillbilly, LF ect, you get punished HEAVILY in emblems for using your power. You have almost no control over Gatekeeper, or Maliciousness. Limited control over Devout. Chaser is just stupid in its detection.
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/607534#Comment_607534
Not even remotely fun perks can save what they're doing to maps like badham. While I agree the maps needed some tweaks, re-designing the inner parts of the house wasn't one of them. Makes no sense to me that railings need to be broken to give killers even more options, and the survivor just helpess, and correct me if i'm wrong I haven't even seen a pallet spawn upstairs anymore. And they put a giant hole in the floor for no reason. Even worse map design then previous version.
I am starting to think you are one of the people that think Haddonfield is a fair and balanced map. New Badham has been universally PRAISED for its good map design.
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Who do you play? What rank?
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/607543#Comment_607543
Seperate the doors properly, allow a key to be found somewhere on the map for hatch, whether it be RNG from chests or anything. The way it's currently set up it's 100% killer favored.
Do you think NOED is balanced?
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@Usui said:
Endgame collapse is a joke, only killer mains actually think it's fair.
So, what do you think should be done
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Give me speedo Myers
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Get ready for only Haddonfield!
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My dad's belt :( pls nerf
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@I_Be_Pro_Fun said:
https://forum.deadbydaylight.com/en/discussion/comment/606003#Comment_606003
https://forum.deadbydaylight.com/en/discussion/comment/606039#Comment_606039
I do believe that I may regain the pip in general. Though, there is one time I can confirm I did not recieve it back (possibly because of the way It depip). I got depiped back an entire rank (because I had just ranked up, so losing one pip lowered my rank). Though that is the only time I can actually confirm it was a permanent depip. I do trust you both though, so thank you both for the knowledge
Weird. Hopefully it gets fixed.
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This feels like bait. This is his only post too.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/605982#Comment_605982
On Xbox, the scoreboard will show it as a depip but when you return to the main menu you will see it didn't count. I feel like this should be the case with PS4 also, so you might want to double check at the main menu. It just wouldn't make sense that it depips you on this platform and not another.
Yes, can confirm that's how it is on Xbox.