Pulsar
Pulsar
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- Pulsar
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Comments
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/602570#Comment_602570
What was the exploit with Sprint Burst? I never noticed there was anything wrong with it.
You could sprint with Sprint Burst not activating. It was like 99'ing SB but it was just on demand.
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/602569#Comment_602569
I feel sorry for the Nea and Meg that were tunneled, but everyone was doing great with saves and generators, and it just stabs me that 2 games I had people say the game was lost to my own fault. I do suck at this game, that's why I ask people to be patient with me, I am doing my best :(
Meh, I suck at Survivor too. It probably wasn't your fault. People get mad when they lose. I do too. You've just got to shake it off, remind yourself it's only a game, and move on.
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@Atrushan88 said:
@Pulsar I assume it had something to do with the fix on the exploit of Sprint Burst. I think they messed up the exhaustion effect when they tried to fix Sprint Burst. I need to see if Sprint Burst and Lithe also have this bug. I'll switch over to David eventually and try out my Sprint Burst on him.
So far so good with Lithe.
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As much as I despise SWF, it isn't cheating. I hate getting stomped by a 4 man as much as anyone else, but, we can't stop people from playing with their friends.
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The answer to the question of, "Did I deserve this?" is usually no.
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@Atrushan88 said:
@Pulsar I started using Balanced Landing because Dead Hard was bugged, but I've actually had the same situation with Balanced Landing. I'll jump off, and not get the speed boost, despite it being ready. This has even happened on my first attempt at using it. I've gotten hit quite a few times because of it. I swapped back to Dead Hard because at least it still occasionally gives immunity to hits(though I did have one situation where I still got hit, and I know it went off because it said exhausted right as I was downed).
Weird. That's coding for you, I guess.
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/602548#Comment_602548
Same with killer, I know the pain of both sides (except for anything to do with red ranks) XD
I've been unfortunate enough to be in red ranks for quite some time, it isn't really fun but ya know, it's certainly...competitive
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/602510#Comment_602510
I don’t play killer anymore because I just find it boring, always have tbh.
https://forum.deadbydaylight.com/en/discussion/comment/602497#Comment_602497
Yes. Yes I am. :D
Of course, play what you want. I stayed away from Survivor posts during my first months on the forums because I didn't play Survivor. I didn't think it was right to give my opinion on something I had no knowledge of, that's all.
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@Atrushan88 said:
I disagree with the term tunneling because a lot of the time it is some stupid ass punk who wants their altruism points unhooking you right in front of the killer. This happens to me so much I get annoyed at it. I wish I could deny people from unhooking me but I have no choice. They get to do whatever they want with me. Camping is frustrating but I don't see it too much thankfully. A lot of the bugs are mostly what get me frustrated. Right now Dead Hard and Balanced Landing, and probably all the other exhaustion perks right now have a bug where they don't always work, for example. So I've gotten hit or downed when I shouldn't have because of them.
I've heard about the Dead Hard stutter, where it just doesn't go forward, but what's up with BL?
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@Mushwin said:
Git gud is anyones cop out, be it killer or survior, it's like nothing else to say ror defend, agree on it's git gud......and it's GET GOOD!
Alright fine, answer me this, do you want me to explain it for you? Do you want me to explain how to loop Billy and deal with camping, or, tunneling Killers? Do you want that, or, are you looking for a place to complain? Of course, you are allowed to do either, that's what forums are for, to voice our concerns, complaints and desires. I am just wondering what it is you want.
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Um, pretty much everyone knows Billy is super loopable. His power sucks in close quarters.
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@Mushwin said:
@Pulsar you got no likes for tat it isn't face book but seems @GrootDude understnds what i am saying
If you base your opinions on likes, I have some VERY bad news...
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@Mushwin said:
@GrootDude it's a killer main for you saying such :)
I play Survivor and Killer equally, because I realized that playing one exclusively is stupid. Don't put people in catagories.
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@Mushwin said:
@Pulsar right lol have you met billy? it is only viale if killers are not "gud" and camp due to getting their 3 or 4k kill -thumbs up- i have none more tunelling in OP high killers then low ones....maybe OP high killers need to not camp or tunnel cos they feel a 3/4k makes their game "gud"
Billy is extremely loopable. If you are getting camped, you have 120 seconds. You can get 3 gens done in that time. Tunneling is an easy way to get map pressure, you don't like that? Reduce gen speeds. Many high rank killers will de pip from a 2K.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/602473#Comment_602473
Don’t people ever get tired of saying “git gud”? Perhaps give her actual advice?
She isn't her looking for advice. She is looking for an echo chamber.
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@Mushwin said:
Because i am fed up of campers, and those who tunnel. And Op fricken killers.
There are no OP killers. OP addons, sure, but no OP Killers. Camping is only viable if Survivors make it viable. Tunneling is unfortunate but needed for low tier Killers. In summary, git gud.
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@Visionmaker said:
https://forum.deadbydaylight.com/en/discussion/comment/602293#Comment_602293
Even the Rank 13, who appears to have either been camped or did absolutely nothing all game, got out alive.
Cringe.
https://forum.deadbydaylight.com/en/discussion/comment/602135#Comment_602135
Wow. 10 upvotes. 0 critical thinking. This shows nothing but a salty guy who had a bad game.
You do not want to get into a numbers war with me. Go ahead, tell me that Survivors should be able to 1v1 Killers, you seem like that kind of guy. Do not tempt me to actually put some effort into debating you.
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@Laakeri said:
https://forum.deadbydaylight.com/en/discussion/comment/602135#Comment_602135
While I agree that most M1 killers need a buff and 4 man cheat with friends needs to be adressed with the rest of the game. This Legion made multiple mistakes when I was chased so I'm sure he made similar mistakes when chasing other people as well so its not all about "survivors op plz nerf".
Perhaps he did. I haven't seen the footage.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/602135#Comment_602135
No, this outcome of all survivors surviving is fine, just the same as a killer 4king is fine.
both sides are supposed to be able to win, escape rate means null.
I wonder if the devs know that a 2 die 2 survive means a de pip for killers.
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@DaS_only said:
https://forum.deadbydaylight.com/en/discussion/comment/602135#Comment_602135
Or MAYBE this killer was just trash and got outskilled by the survivors???? Naaaah, impossible lol smh
Maybe. I assume if you are the same rank, you must be about equals in skill.
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Honestly, this just shows that killers need buffs. If 4 survivors power far surpasses the killer's, then it might be time to change some things.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/601088#Comment_601088
Looks like the reworks are doing way better than the releases. 🤣
What do you mean?
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@MasonMyers69 said:
https://forum.deadbydaylight.com/en/discussion/comment/601088#Comment_601088
I see a lot of negative feedback about legion and plague.
I meant old Legion, I don't think anyone liked him but the state he is in now is awful. Plague got nerfed in the PTB as well.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/600953#Comment_600953
To be fair, people found Nightmare unfun enough to warrant a rework, and I hear a lot of positive feedback so far.
They also, rightfully with Legion, said that about Legion, Plague and GhostFace
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No
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@Voxxed said:
https://forum.deadbydaylight.com/en/discussion/comment/600987#Comment_600987
So being outside the terror radius and still being hit through a window is working as intended?
Nevermind guys, this is bait. If it wasn't, it would be in the BUG REPORT section because, "Getting hit through a window while out of terror radius" seems rather gamebreaking.
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/600937#Comment_600937
It not apply to swf then. Plus within ten minutes, so you can still depip if they DC after 10 minutes.
Ah, so what you are saying is, if that game ends within those ten minutes, everyone is protected from a de pip. But if it continues on after, their actions are weighted differently and count towards either a de-pip or pip.
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/599795#Comment_599795
At least give a safe pip guarantee compensation if someone disconnects in the first ten minutes, then I would be more willing to play survivor. All of these bugs I encountered today or past months.
That's a terrible idea. People would abuse that to no end. Match isn't going your way? Get a friend to DC, no worries everyone safety's.
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@OGlilSPOOK20 said:
https://forum.deadbydaylight.com/en/discussion/comment/600763#Comment_600763
Ok so everyone is overreacting then
People are afraid that Nurse will end up like Legion, as that was the last time the devs talked about "tweaking" a power.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/600700#Comment_600700
Try it.
Next time you get a Doc let him put you in Madness 3 and on a hook. Have your friend save you with BT. See how well that goes.
PS. It won't go well. Like I said I've never seen someone successfully Snap Out and Mend before they went down. The only time I've seen someone get away like that is when someone ELSE Mends them first.
I actually did this at purple ranks a couple days ago. He smacked me as soon as I was off the hook, BT proc'd, he went after my buddy and I started to snap out of it. Still had roughly half a bar of DW left when I started mending. He was running Distressing so, maybe it's harder without it.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/600580#Comment_600580
That actually isn't as easy as you make it. If you Snap Out close to the Doc he will just shock you, he doesn't even have to hit you, and if he wants to hit you he can. If he walks away at all or has Calm add-ons you are completely screwed. You miss a single Snap Out skill check and you will go down from the DW timer. I honestly don't think I've ever seen someone Snap Out AND Mend successfully, and I've see this situation many times. The only actual way to do it is to get someone else to Mend you but that's not always an option.
I've seen this exact situation play out way too many times. Doc hits a guy, they get BT but are also in Madness 3, they can't Snap Out in time and go down from DW timer. It's dumb. Your solution is to basically do it such that the Doc gets a free shock/hit on you. That doesn't work.
https://forum.deadbydaylight.com/en/discussion/comment/600587#Comment_600587
Yes exactly. Old Legion was weak but he had some really stupid stuff he could do which is why he was changed. It doesn't matter how good the killer is, stupid stuff is stupid. Not being able to heal or mend in Madness 3 is stupid. Rubber banding constantly when vaulting windows is stupid. Literally never being able to hide from a killer is stupid. A power that makes your frame rate take a giant nosedive every time he shocks is stupid. He needs to be changed, and if is made better while they remove the stupid stuff I'm fine with that.
Just like the Legion example, BHVR doesn't have a great track record with that. I would LOVE if Doctor got the Freddy treatment, however, I fear he will get the Legion treatment. Power is useless but hey at least he isn't annoying now. I agree with the framerate, it SUCKS on Xbox. DW will not go down if you are in his terror radius. Before that change I would have agreed with you 100%. Now, however, if you go down because Doctor decided to chase you after you got BT, then DW had nothing to do with that. If he doesn't chase you, Snap Out of It and mend. If you go down to it now, after the change, thats poor time management.
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@Jimsalabim said:
why are you all complaining about ranks if it's proven of no indication of one's skills. a rank 15 can be as good as a rank 2 and vice versa. Also don't forget a lot of good players just hover around rank 12-15 just because they don't have to face all these try hard killers (and usually the same killer over and over again) at the highest ranks.
All the good players hang around ranks so that they can stomp and never face killers that will beat them
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Some people are worried it is driving off newer people. Three Rank 1's and a Rank 20 Lobby Leader should NOT be getting Rank 20's.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/599928#Comment_599928
No he doesn't need literal broken mechanics. It doesn't matter if he is loopable, the fact he can do certain things and is super inconsistent is game breaking.
I guess you missed the part where I said he should be made better just remove the BS.
How people can defend this stuff is beyond me. Yes, it's totally fine when you shock someone and they vault anyway with a 50% chance to rubber band back to the other side. Yes, it's totally fine that he can stop you from healing/mending because it's never important that you do that. No. It's broken BS, needs a fix. Make him better in some other way.
It isn't hard to snap out of it. I have never had that rubber banding problem you are talking about. Granted, my time playing against Doctor is somewhat limited. Since mending is paused while you are in a terror radius, just snap out of it when you get somewhere kinda safe and you should have PLENTY of time to mend since every doctor runs Distressing.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/599863#Comment_599863
I mean both. He is functionally broken and broken in a game play sense. Rubber banding is a dumb thing to happen, and with Doc it happens all the time. He is a walking lag spike. Plus as I mentioned before the whole "can't heal in Madness 3" thing is broken because it means if Doc slugs there is nothing you can do about it.
Nothing about his kit is good. He needs to be fixed in more ways than 1. I'm all for making him a stronger killer if that means some of the BS aspects of his kit were removed also.
Doctor needs all the BS stuff as it is. I have never had a problem with him the few times I've met him. He is SUPER loopable, even with his shock.
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/599582#Comment_599582
Well, it is a fun thing for me, being a slug and saving someone from being exposed, also prevents camping a bit :)
Camping is only viable if Survivors make it viable. I have no problem with healthy Survivors taking me out of stealth, but, one's that either played poorly or were outplayed by GF shouldn't be able to dictate his power.
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Sets a precedent that Survivors should always be able to just say no to a killer's power. Also, you got caught by GF, there shouldn't be a reward for getting downed and hooked.
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@SpacingLlamas said:
- It is intended to for survivors to be able to reveal ghostface downed or hook
- New ways of reporting and banning people are suppose to come with dedicated servers though it could have changed
- The closest thing to getting this is survivors being afk (in a locker too long as well) or standing still to long if they happen to be hiding from the killer while in there terror radius, crows will circle around the survivor making noises and giving notifications to the killer
GF shouldn't be able to be revealed by downed or hooked survivors. Totally sucks being spotted halfway across the map by a slug.
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@Entità said:
https://forum.deadbydaylight.com/en/discussion/comment/599191#Comment_599191
The Legion, the Plague and Ghost Face may be tweaked in any moment: there is nothing definitive in a videogame. I don't want your apologies, I hope you enjoy the game without fearing what doesn't exist yet. :)
I must agree with OP, Legion was over nerfed, Plague was never good and GhostFace wasn't either. Speaking of Legion, people don't want Nurse to get the same treatement. No one will argue and say Omega-Blink is fair. Nobody cares about her add ons being looked at. It is her base that has people worried. The Legion rework was only supposed to re balance his power and make him more effective out of chases and less awful to deal with. Now we have a borderline useless killer. If they do the same to Nurse, I can absolutely confirm that Spirit will be next.
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I don't think he defended old Legion, I think he was using it as an example of how the devs can really...over nerf things.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/597923#Comment_597923
I mean old Legion. There were indeed killer mains saying he needs to be nerfed.
Oh, yes. I must admit, they may have gone a little too far with that nerf.
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@thesuicidefox said:
Have you actually read any of the 'nerf Nurse' threads?
There is a plethora of killer mains saying she needs to be nerfed too. Same thing with Legion. So stop making this a "killer V survivor" main thing.
And while I agree her base kit is fine, her add-ons definitely need to be changed. Nerf extra blinks/range and buff other stuff to make it actually useful.
There had better not be people saying Legion needs a nerf.
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@FredKrueger said:
https://forum.deadbydaylight.com/en/discussion/comment/594404#Comment_594404
So it will force you to get better. Nothing is impossible. I'd rather have to deal with OP PC players, then waiting 30 mins just to get a lobby. That makes me want to just play another game having to wait that long per match. Cross-play would eliminate that for everyone and the enjoyment of just getting quicker matches would outweigh the group of OP PC players.
Getting stomped is NOT my definition of a good time, but, to each their own.
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@megdonalds said:
Pretty much nailed it. Anyone who says playing solo surv is fine doesn't play solo surv at all. 90% of my matches consists of potatoes who pointless running around the map, don't do gens (especially on ruin), don't use pallets or smart vaults, running in straight lines, never heard of looping or mindgaming, don't save other players or have the worst decisions or timing ever. You literally get punished if you don't play SWF although this game is originally designed for playing with random people.
I am not sure where you are playing. My randoms aren't the brightest but they are usually just as good as me.
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@OpenYoureyes said:
A bit of history: back in time then the game was "very survivor sided" (as killer mains love to say these days) you had VERY GOOD killers that were actually terrifying and could do a 4k even with faster sc, real ds, easier blind, mpre pallets, less wallhack and instadown perks.
Nowdays average killer is MUCH LESS SKILLED than before, and they understood that everything they ask is being realized, to mention something:
- nerf ANY perk they ask
- make maps smaller and easier for killers (less pallets, better spread hooks, less fast vaults, etc.)
- huge gamplay or killer redesign (EGC, freddy, etc.)
So they will simply keep asking nerfs, making the game less fun and actually becoming less and less skilled as a consequence, in an endless downward spiral.
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This game has always taken care of killers only (killers DLCs is what brings money and players) and nobody cares about survivors that are basically empty skins treated like NPCs from BHVR.
The sooner you get used to it, the happier you will be.
That is...hilariously false.
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Is ridiculous he can use the chainsaw any time he pleases and just run all over the map gen to gen or to a hook survivor.
No.
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Myers. He is pretty invincible and always seems to know where is prey is.
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These are forums, not an echo chamber of your own thoughts. Good people tried to help you out, so, BYE.
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Tunneling can have a BP or rank decreation or whatever, but Borrowed Time shouldn't even be a perk, borrowed time should be an implementation to the game as base for every survivor to combat tunneling killers.
No to all of it. Tuneling is a way for weaker killers to gain map pressure. How about a reward for not tunneling?