Pulsar
Pulsar
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- Pulsar
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Comments
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1098470#Comment_1098470
Borrowed with DS is a huge pain too if you're really trying to focus down the person you have hooked.
I was more referring to the fact that if they come for the unhook, you are put into a lose-lose scenario.
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@ClickyClicky said:
Because they don’t want to have to learn how to play effectively, so they resort to camping which is the cheapest and easiest way to get kills in any online game.
It’s frowned upon in every game but those people don’t care about sportsmanship they only care about the win. Hence why people like that are drawn towards NOED.
Iri heads, instasaw, omegablink, old ruin, noed, ebony mori.
You’d get those builds so much. They don’t care how they win so long as they win.
Except you usually cannot win by camping unless the Survivor's allow it too.
That's why it is prevalent at low ranks and not so much at higher ranks.
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This would be abused.
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How does one camp an Exit Gate?
Also, he likely de-pipped from that game.
Camping is a bad playstyle, but it is a playstyle nonetheless. For the Survivor side, being an immersed Claudette is a playstyle, not a helpful one, but it is a playstyle regardless.
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1098448#Comment_1098448
It's competition for Borrowed Time as an unhooking perk. Much more high risk, but potentially higher reward
Paired with DS it will be a huge pain.
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I know :D
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*laughs in Xbox*
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@CLAUDETTEINABUSH said:
When is the next teaser coming devs? Are you allowed to give us a hint in a form of a riddle of someone? It would be neat
Much love ❤️❤️♥️❤️♥️❤️♥️❤️♥️❤️
Likely tomorrow. I wouldn't expect them to release anything today.
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Babysitter might be too good, that would promote some really unfun gameplay for both sides.
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I think it is completely fair. If a Survivor uses it skillfully, they get a big reward. If they use it out of panic, they get mega-punished.
On the Killer side, I feel like I can bait it out and if I swing and they Dead Hard, I don't feel cheated. I feel like, yeah, that was on me, good play.
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Ace
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@deollie said:
https://forum.deadbydaylight.com/en/discussion/comment/1096879#Comment_1096879
That is the point of it 😕 corn fields should make visibility difficult, if anything, it's realistic.
The problem is, they shouldn't favor one side so heavily and lower FPS drastically for Killers on console.
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@Chicagopimp2019 said:
https://forum.deadbydaylight.com/en/discussion/comment/1096142#Comment_1096142
Small game is awesome...especially when you find out you are going against a trapper.... hehe
Or a Freddy. Small Game detects Dream Pallets.
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Omega level Necro
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@deollie said:
https://forum.deadbydaylight.com/en/discussion/comment/1096436#Comment_1096436
I'm not so sure it's about them caring about the game. I think they find themselves not having a great time so they complain about it because they found something to be "unfair."
Example: I saw someone complaining about the corn because it caused their visibility to be small😎
That is a legitimate gripe. Corn, especially on console, is very difficult to deal with both as Killer and Survivor.
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People complain because they care. Everyone who complains here wants the game to be better than it is now.
Even if it is annoying sometimes, I appreciate how many people care.
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@InnCognito said:
Pulsar,
Yeah I can imagine that happening. Regardless their spawn programming should be doing the correct thing by factoring in where the survivors spawned in at and NOT put the killer near anyone. At least, it should be quite a bit further away,,, lolz.
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@ Nurgling.
Quit being a troll and go find some other thread to harass. Really bud? Nobody has said anything about promoting ANY DC here. The statement of "yeah I can see why players ragequit". is my observation as to why I see it happen.
Please Stop posting bait here and talk about times where players decided to ragequit. Really, discussions are fun to have, but this is just bait and switch to start an argument to derail a thread.
Be civil. Take it as a grain of salt, for some good Character advice. It pays off in the workplace, trust me. 😎
He and I said the exact same thing tho
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I have zero problem cleansing all 5 totems in a match. Small Game is underrated.
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It seems unlikely a gen got done in the time he took to hook you. If gens do go that fast, big problem.
You do realize the camera rotates at the beginning of the match, right? He likely saw you during that.
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Oof you right
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But she is?
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Ghost Rider!
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1094322#Comment_1094322
Just making the point that at least Mettle of Man rewards you for taking a Hard Mode perk, No Mither really doesn't.
The perk is heavily flawed and needs to be looked at to have a reward. 😁
Shhhhh, the ability to pick yourself up once is definitely worth being one shot the entire game
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1094306#Comment_1094306
If I'm going to run a Hard Mode perk, I'll use Mettle of Man to at least reward me! 😁
No pls, he said hard not impossible.
Butttt, if you want super hard mode take these:
No Mither, Mettle of Man, Object of Obsession and Babysitter.
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@ClickyClicky said:
@Pulsar lmao seeing the dc would have probably been even funnier for me. It’s such a Claudette thing to do.
@TAG You think? I was gonna swap PWYF but yeah I guess if you make sure you have max totems by the time the last gen pops its gonna be better for whizzing around to everyone.
Honestly, it was great not gonna lie. I send everyone gg after matches so when I sent it to her she said, "That is such a toxic people, I hope you get cancer, blocked."
Anyway, she's communication banned for two months 😂
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This build is legit fun, but when I did it, I mori'd a poor Dweet. Claudette stunned me, realized what was about to happen, and DC'd :(
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You've done your research.
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SF, Enduring, PGTW, NOED, BBQ, Corrupt Intervention and maybe Nurse's.
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The Rider.
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@Peanits said:
This sounds like fun. I'm going to go ahead and pin this.
I'm really curious to see if anyone will actually get it.
Will you tell us if we do?
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/1089496#Comment_1089496
I didn't care when my teammates DC'ed. It's possible for me to have fun playing a game even if I don't get a win. What's not fun? Slugging, facecamping, and tunneling, which is happening even more now with this system. Yes, I have DC'ed before. I have more than 1000 hours in this game. I bet a whole lot of people who have played this game have DCed on occasion. "Abused the system"? No. It takes long enough to get survivor games, I don't care if my teammate has DC'ed before. And I didn't really care when killers DC'ed even though I lost BP.
Then you should not be affected by this change.
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Thank you Fibi, I really appreciate this! :)
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I usually do. The faster I can get rid of the weakest link the better.
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@Lmronby said:
https://forum.deadbydaylight.com/en/discussion/comment/1089497#Comment_1089497
You can usually tell if there's a lag going on; like getting the Stun sound, getting smacked........ Then they get stunned
I meant that it is hard for the game to compensate for latency.
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Ghost Rider, pls let my man nic cage in
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Ghost Rider
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@gatsby said:
Be careful what you wish for. Legion was S Tier at launch, but they got nerfed super hard because of that. Having a strong killer for a few months only for them to get trashed isn't ideal
Legion was super low tier at launch, he is still low tier. Nothing has really changed.
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@BBQnDemogorgon said:
I've said this before but Ghost Rider is only acceptable if we get a Nicholas Cage cosmetic.
Nic Cage. pls, make Johnny Blaze canon in the DBD-verse.
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How to Survive the DC Penalty?
Don't DC
sucks if you crash tho, thats my only issue with it
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Not having issues.
Rank 1 Xbox NA.
Killer Queue: 10ish seconds
Survivor Queue: 5-9 minutes
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@LetsPlayTogether said:
Cause it needs skill to get into killer high ranks. And 95% of the players base just relies on the utmost cheap mechanics for ranking up, which just fails at some point.
And here I thought camping and tunneling were uncounterable.
Also, 95% of Red Rank Survivors are boosted.
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Both, I made that decision when I joined the Forums. I wanted to understand both sides, so I started playing both sides.
Prior to joining, I played Wraith exclusively.
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@IcallBS said:
Now if something were to be done like:
Camping. If killer is within 32 meters of hooked survivor and not in chase the entity will bind the killer for 15 seconds. It will give a auditory sound in game to alert all players the killer has been binded. Each time it adds 5 seconds. Then tunneling would'nt be a issue because the hooked survivors get a dayum break for a moment...issue fixed.
Exit Gates Spawn opposite sides of map. EZ fix.
Pallet and unhook lag. Why does it take so long to pull someone off a hook? Killer swings misses and i go for the save. Pause starts to unhook, killer pulls me off survivor...wth? Dont make since.... literally watched a pallet scrape across the killers face before they swung forward and survivors still getting hit through pallet... this is such a huge issue. I hear everyone complain about this a lot. Also window vault hits...smh...jump through, killer swings from angle and you are 2 steps away from window. Killer swings from side to side and somehow hits through window... i dont understand how someone swinging from side to side doesn't smack the window...i seen the blade go through both sides.mean these were created to keep the killer from hitting yet it doesn't...
Really not hard to fix and implement all this. I will come back with friends in haul if these are addressed. If not....it was a good run i guess. But disappointed.
Camping is fine.
Tunneling is fine.
Latency is hard to account for.
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People who are upset about this change are usually the people who abused the old system.
They need to fix the crashes, but other than that I am enjoying the system.
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I would love to see a Terminator, but not a T-800. I would love to see a T-1000.
It gets a little stealth by appearing like a Survivor until it is close enough to change to its "normal" form. Also, the whole liquid metal sword hand thing could be cool AF
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If the trap is active, it will kill you if you leave through the gate.
If the trap is inactive, it will NOT kill you.
You can determine if it is active or not by looking at the icon over above your name. If it is red, it's active. If it is white, it is not active.
Hope I could help.
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@drimmalor said:
One of the reasons I was so excited to join the mod team was because I really liked how the developers communicated and interacted with the community. It's the first online community that I got involved with, and made lots of friends, especially through Discord. I feel like if I can help people make the same connections I did, it's all worth it 😁
https://forum.deadbydaylight.com/en/discussion/comment/1085680#Comment_1085680
https://forum.deadbydaylight.com/en/discussion/comment/1085685#Comment_1085685
It can often be a thankless job, so it's nice to see positive words like this from time to time. It really does mean a lot to us. We do it to keep the community a safe and welcoming place for everyone! And thank you for using the forums!
https://forum.deadbydaylight.com/en/discussion/comment/1085721#Comment_1085721
Shhh, I'm hiding...
I'm happy to be here! You guys deserve so much more praise than I can give!!!
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1085685#Comment_1085685
Definitely, the moderators aren't on currently, but they should get the message when they get on Discord. 😁
I hope so, they deserve some positivity and good will :D
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Why use Bitter Murmer when there are better perks?
BBQ, Rancor and even I'm All Ears work way better than Bitter.
I'm not saying don't use it, I'm just saying that compared to other options, it isn't great.
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@NMCKE said:
Hold on, I'll contact them for you! 😁
I believe they should see this, since the developers are pretty cool and the moderators are awesome!
I enjoy pure threads like these, if I were a Dev or a Mod I would love to see these, they'd make it all worth it to me XD