Pulsar
Pulsar
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Comments
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2024025#Comment_2024025
Maybe the killer should use a map offering or a sacrificial ward. Lightborn and wait out dead hard + mad grit solves every issue you mentioned. Killers can counter almost anything but survivors can’t do ######### against tunnelers.
How is he to know what the Survivors will put up for offerings?
Lightborn and Mad Grit are both meme tier perks that are not worth taking at any rank above 10
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2024433#Comment_2024433
Look, I'm not trying to be an ass but here is a screenshot of every match true had in the same stream where he talks about holding W.
he died every survivor game, and 4K/3K'd every killer game except for a 1k match with wraith
There are way too many variables to be like "holding W is too powerful and it takes too much time" because games very rarely if ever just end up being hold W.
I think he has a point tho.
Holding forward is very very powerful against M1 Killers and there should be a discussion about it. I think there are more pressing issues, but it IS a valid point.
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@_NIGHTMARE_ said:
If it could stack, imagine 2-4 SWF's all working on the same gen.
All using Prove Thyself...
That's a bonus gen repair speed of a lot (I can't be bothered to do the maths here.)
It's a 12 second gen, iirc.
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@REL1_C said:
https://forum.deadbydaylight.com/en/discussion/comment/2024441#Comment_2024441
It doesn't say that in the description
Neither does current OoO, but it doesn't affect Undetectable Killers.
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@RyRapsYT said:
I understand that Prove Thyself is very good already. But, if it does not stack I think it should stack with other players who have it. It may already stack I'm not sure
It needs a nerf not a buff imo.
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Demo is mid. Not awful, not good.
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@Brokenbones said:
Hmm
IMO Legion isn't D tier. His power might not help him in a chase, but it helps SHORTEN chases by keeping everyone injured and more importantly QUICKLY injured. Experienced (And confident) survivors will forgo healing altogether which makes them easier targets while some survivors will heal and waste time (On top of the mending timers)
A good legion is oppressive as hell to go against.
Still have to down them. He's still D tier. So long as Dead Hard and/or Sprint Burst is meta, Legion can't be.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2023297#Comment_2023297
Was that in the launch patch? It's not in the patch notes.
Regardless, that still isn't enough to take her from weak to top tier. She has such a movement speed advantage while phasing plus the mega lunge that she would still have a very high ceiling even with directional sound.
She also didn't have the lunge in the PTB.
And yes, it was enough to make her top tier. In the PTB, her phasing sound was loud, always played when she was phasing and was directional. There was no mindgame potential with her. She had a short lunge to top it off
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Personally, I don't think she needs anything, but if anything, add passive phasing into her normal phasing.
You know how she blips in and out of existence when she's walking around? Do that, but make her blip in existence at a lower frequency when she phases. Make it, idk, once every 3 seconds you get a flash of her.
Doesn't ruin all mindgame potential but it does give Survivors an indication of where she is.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2023173#Comment_2023173
https://forum.deadbydaylight.com/en/discussion/comment/2023171#Comment_2023171
Here are the balance changes from the PTB relating to Spirit:
https://us.v-cdn.net/6030815/uploads/HSRLG4HKSLX0/image.png
Buffs:
- TR reduced (32m -> 24m)
- Survivors don't hear the phasing sound when very close to the husk
- Slightly increased passive phase effect duration
- Slightly increased lunge range; all 4.4 m/s killers get the same lunge distance as 4.6 m/s killers.
Nerf:
- Can no longer see blood pools while phasing
Neutral:
- Reduced phasing sound volume; it was still plenty audible before and after, so this was more of a QoL change
There's no chance these buffs were enough to change her from a bad killer into a top-tier one. At launch she still had collision while phasing, no vault animation, OG prayer beads, etc., and she's top tier now even with nerfs to those. Her add-ons, phase speed, recovery, and duration all weren't re-balanced from the PTB. Many people just didn't realize how much potential she had during the PTB.
She also had her directional phasing sound removed as well as her loud breathing while phasing. That was pretty significant.
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@Toblerone007 said:
https://forum.deadbydaylight.com/en/discussion/comment/2021879#Comment_2021879
Australia has a dedicated server. I live in Perth.
..and yes if you have 250 ping you shouldn't be having an advantage over a player with 5 ping.
So far as I can tell, the closest listed server is in Singapore. I remember a lot of Australian players freaking out when the servers where first introduced.
Apologies if this is no longer the case @Zozzy
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@Toblerone007 said:
Unfortunately while having low ping to the server won't help you against a high ping huntress you won't be able to play reactively.
They would have to change the netcode to server calculating hits rather than the killers client. Should of been done with the introduction of dedicated servers.
Having a good connection is always better in any other pvp game (besides dark souls and p2p games). Dbd is an exception to this for some strange reason. Sure lagging killers will struggle to land hits but tough luck.
So just screw all my homies in Australia who don't have a Dedicated Server and get 250 ping at best?
Seems weird to alienate a whole continent but okay.
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@berzerkfatality said:
bump seriously wondering. Should I just uninstall the game? Any plan to actually fix the game or what?
Hitboxes have been proven to be working as intended. They are fine.
If you want to try to reduce latency issues, be my guest. If you look at ANY popular competitive game, there are complaints of latency issues. If you'd like to build BHVR more servers and then invent lightspeed internet to eradicate latency and lag, go for it.
Stop complaining about hitboxes, they are completely fine.
Complain about the desync and bad latency.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/2021442#Comment_2021442
I was so young back then....
Same. I had started the game like, maybe, 6 months prior.
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@Shadow_Da_Bagel said:
I was thinking of this myself. I feel like it would be a really cool idea and make the game feel more realistic. I don't know how many balancing issues there would be, but I like the idea.
Why necro this?
THIS WAS A NEW POST WHEN I FIRST JOINED THE FORUMS, I REMEMBER IT!!!!!
it's two years old.
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@RhysTheDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/2021271#Comment_2021271
One x or series x?
One X
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2021042#Comment_2021042
A PS4?
That's like a baby's toy.
I own the One X, which is significantly more powerful than a PS4, and there is zero improvement.
The game was badly ported to Console.
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Let's be real, 30 FPS is being generous.
No reason that DBD shouldn't run at a stable 45 on Console.
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I'd like to see that make it to a PTB.
Interesting idea.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2019638#Comment_2019638
God, his power can literally just be turned off or removed from the game entirely with the right perk or item; and all we want is to be allowed to carry 2 traps; and that is apparently too much.
*Slams head on desk* Trapper lyfe is hard.
Legion main here, I feel the pain.
All I want is to not lose my power on a successful M1....
or not eat a longer stun than Nurse, despite having a MUCH less dangerous power.
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@[Deleted User] said:
Your not. The system is garbage, it doesn't work, devs agreed it doesn't work, change is coming but at a snails pace.
All you can do is basically just ignore it like most of us do, and just play the game and don't give a hoot about any of that.
I got 4 gamers with Keys, went full sweat and saw after the match that the highest ranked was 14....I am a Rank 1.
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Enjoyed having you there! I'll probably stream again later tonight.
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2018714#Comment_2018714
Yo you stream what's your twitch I may drop in occasions
Nvm I just followed
Awesome! I look forward to seeing you there!
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I had a Clown toss bottles at me while I bled out, then he tossed bottles at me while facecamping me until I died.
I later found out that I had killed him earlier that day when he was playing Survivor so, I mean, fair enough I suppose.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2018848#Comment_2018848
Nope, 4 solo survivors on average do not stand a change against an average killer. If the killer actually understands the game and plays against 4 solo survivors who actually understand the game, the game is killer sided. Information shared between survivors is what makes survivors stronger. For survivors to perform equally to an SWF, they have to understand exactly who is doing what. 2 people running towards 1 unhook is wasted time already, let alone 2 solo survivors thinking they are the only one going for the unhook.
As for 60%, that means at least a 2k. And no, 2k's do not depip the killer unless the killer has been wasting his time on 1 survivor.
"Just because most Survivors in Red Ranks are boosted doesn't mean that actual Red Ranked Survivors aren't capable of beating the [BAD WORD] out of Killers."
Yes, but those killers that get beaten the crap out of themselves are boosted killers themselves. Boosting goes 2 ways. Its extremely easy as a killer to reach red ranks, the average red rank survivor earns their red rank spot more than the average red rank killer, as double pipping as survivor post rank 9 is getting harder with each game, and depipping because you're killed early on is quite common, while killers have quite a constant pip gain post rank 9.
So if you get your ass whooped by 4 solo survivors, perhaps you're the boosted one.
I think you are biased.
4 Solo Survivors can absolutely meme on a Killer if they understand how the game works. SWF makes it easier, but it isn't impossible to do Solo.
Do you not know how the Devout Emblem works? A 2K usually means the Killer got destroyed in the match and got two lucky kills in the Endgame. It almost never means two Survivors barely escaped, it usually means that the Killer barely got two kills.
It is much more difficult to reach Red Ranks as Killer. Honestly, this entire paragraph kinda shows the bias I mentioned earlier. It is NOT hard to pip as a Solo Survivor. I am an awful Survivor and I am consistently at Rank 1, when I should really be at Rank 9-ish. Do a gen with a friend, rescue and heal someone, don't go down instantly in a chase. That's it. A gross simplification, but that's all you really need to do in order to pip. Plus, SWF makes that exceedingly easy to do. I play on Console, where there are way more SWF groups, but it still exists on PC as well.
When playing Killer, you have very little to boost you. You need to hook Survivors 9 times, pressure gens, chase Survivors (win those chases) and hit Survivors.
Also, it is literally HARDER to pip at Red Ranks with Killer. You need one extra point in order to pip.
Doubtful, I've been stuck at Rank 1 for 2 years now. I'd like a consistent challenge as Survivor.
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@jecatt said:
https://forum.deadbydaylight.com/en/discussion/comment/2018855#Comment_2018855
Well, I just followed so I look forward to it
Awesome! Thank you!!!
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@indieeden7 said:
Which cosmetic recolours would you like to see in the rift? I'd personally like to see some recolours of Nea's skirts and maybe a recolour of her "Dark and Light" hair.
Personally, I'd like a clear version of Myers hospital gown outfit.
I think that would be a pretty good addition to the game.
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@jecatt said:
https://forum.deadbydaylight.com/en/discussion/comment/2018714#Comment_2018714
Where do you stream at? o: I like watching DBD streams
I stream over on Twitch under the name PulsarGaming1080.
I try to stream every night, but I'm a college student so sometimes I can't.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2014792#Comment_2014792
I mean, there should be games where even if you try your absolute best, you shouldnt be able to get a 3k. Just as there are survivor games where even if you try your absolute best, there wont be a 3 escape. That simply should be part of the game.
As for higher ranks leaning towards survivors, no, definitely not. The game doesnt start leaning towards survivors unless you play on tournament levels or against a team of survivors that simply have much more gameknowledge than you or as a team have equal gameknowledge as you.
Fundamentally, the game is survivor sided. Practically, it's killer sided. All the statistics show that killers win in the vast majority of games. All RED RANK killers have an average kill rate of over 60%, and that being the low end(excluding Nurse, since Nurse has the hardest learning curve, making her drag down the kill rate). The average killrate(again, excluding Nurse) along all killers is 70%. That means the average killrate per game is essentially a 3k. If the game was practically survivor sided, the average escape rate would lean towards 3 escapes. Yet it does not. The average escape rate barely exceeds 1 and that is thanks to the hatch. Remove the hatch, and that average escape rate will drop below 1.
Yet there are killers still demanding the hatch to be gone, without realizing what that should mean to the game in general. For the hatch to be removed, survivors need higher natural escape rates against all killers.
Only at a tournament level is the game survivor sided, and even then it requires comms to actually be survivor sided.
Completely false.
Even if all Survivors are Solo, if they actually understand the game, they can and will win most of their games.
A 60% Kill Rate is still a 2K. Most 2K's will cause the Killer to de-pip or maybe Brutal.
The bigger issue is that those stats (other than the pick rates) are totally unusable. Way too many variables to account for: what ranks were the Survivors? How many hooks did the Killer get? What map did they get? How was the RNG? ect ect.
Just because most Survivors in Red Ranks are boosted doesn't mean that actual Red Ranked Survivors aren't capable of beating the ######### out of Killers.
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Whenever you have Iron Maiden the Survivors run out covered in Victors.
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@ClownIsUnderrated said:
https://forum.deadbydaylight.com/en/discussion/comment/2018623#Comment_2018623
If the new chapter tanks the frame rate very badly, I'll be on another break then I guess.
I'll just be drawing attention to it by streaming constantly lmao
Not that anyone watches XD
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It isn't that people think Surveillance is bad, it's just why use Surveillance over something like PGTW, Ruin, Enduring, Spirit Fury, Devour Hope ect ect
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@Darkskies said:
https://forum.deadbydaylight.com/en/discussion/comment/2018554#Comment_2018554
I will stand beside you gladly I was super sad previous threads have been taken down.
Huge respect for all of your posts I love your attitude.
I truly fear for the new chapter pc players was not happy about the frame rates so guess we will have to see how it is for us 😬
I'm glad they experienced what we deal with but still doesn't stop the hate we get 🤷🏻♀️
Thank you, just remember to remain civil and respectful :)
If it does tank FPS on Console, BHVR will be forced to do something and to acknowledge it, so I almost hope it does.
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@YourNightmare said:
Playing this game for almost 4 years. The community has asked for a "health update" to optimize the game and get standard framerates on gaming PC.
2018 - i had a i7 920 @ 4.0 Ghz + GTX 1060. I was able to run the game in ultra @ 60 FPS constant.
2021 - i have a 2600x (50% more powerful or something) + RTX 2060 (50% faster) and i get 60 FPS in ultra.
What happened ? They changed the engine to go with UE4. Whatever, optimization is terrible an nothing will improve. I heard there are problems on PS5 too lol... which is like a combo 3600x slightly underclocked + RTX 2080... with faster RAM/SSD than what we have.
What a shame xD.
Don't even get me started on last gen Consoles.
It's atrocious and they know it. They said they committed to fixing it, but that was two full years ago and there's been no updates.
I'm gonna keep reminding people until something happens.
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@Darkskies said:
https://forum.deadbydaylight.com/en/discussion/comment/2018391#Comment_2018391
Spitting those mad facts it's honestly very cool you guys ain't letting it go.
Keep it up totally agree console issues need addressing pretty please.
🙌💖🐷
I have decided it's my hill to die on, so rest assured, I am not letting it go until it happens.
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/2006331#Comment_2006331
Yes, we check through fun ratings on occasion looking for information on player perceptions. Please fill these out. :)
Good to have you back Almo :)
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@FellowKillerMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2018288#Comment_2018288
Sometimes I wonder if people on console don't research things like PC players do, because of their medium. I think when on PC you can feel encouraged to look things up, as it's accessible. Granted, most consoles have a browser, it's slow as hell. Also, I think the chatbox in-game allows for people to realize how bad they are when people tell them after the match. On console, 90% of the time people contact you is because they're crazy/toxic angry.
I'm on PS4 and can attest to a lot of console survivor behavior being weird. They can be inefficient, and often bad. If I turn off cross-play and go console only, I just get a lot of weird vibes; lots of trolling, people being afk, people hiding in corners all game, etc.. There have been good players, though. They're just few and far between.
No no, I get PLENTY of people telling me I'm bad after the game :D
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Just fix Console already BHVR.
You promised 60 FPS in March of 2019. Where is it?
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2018160#Comment_2018160
Nurse on console is fine honestly.It's blight that is absolutely awful on console compared to PC
Except for bad FPS and DH freezing the game.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2016407#Comment_2016407
I am almost certain it is. I would strongly recommend OP stop this before someone records them doing so and gets them banned.
Considering his responses and his attempt to edit the original post to make it less incriminating, I doubt they care.
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Except, on Killers that I do play (Legion, Deathslinger, Clown) my games are insanely difficult.
Everybody has DS, everyone has Dead Hard, they run loops perfectly ect ect.
I don't know if MMR is on or if I am just having very bad luck, but it's kinda nice to not sweat with a new Killer.
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@VikingWilson said:
https://forum.deadbydaylight.com/en/discussion/comment/2016417#Comment_2016417
BHVR doesn't pay attention to reports, who are you fooling?
Well, it might take awhile, but BHVR does ban people. Just not flying hatchet throwing GhostFace's.
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/2016417#Comment_2016417
Nah. The game loading tip says you can drop pallet far away to “distract” the killer.
It is really there
The game also says that DC'ing is a reportable offense, but, it isn't.
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@DemonDaddy said:
So I'm not allowed to use pallets for a distraction or to run the killer for a loop back to where I know the pallets are?
Yes I am using up a resource but I am using them and the killer is still attempting to kill me. No different than forcing a killer to give up a chase.
Except, you aren't. You literally said you are doing this to troll SWF and you are dropping pallets BEFORE the Killer finds you.
There are two scenario's. You are either a low Ranked player who thinks that pre-dropping every pallet is a good strategy, or you are trying to troll your teammates because you KNOW it isn't.
So, which is it?
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2016463#Comment_2016463
I played for th 1st time in well over a year, Oni, Shape, and Ghost Face yesterday. I'm a rank 1 Nurse main playing nearly exclusively Nurse. Guess the survivors I got with those three killers?
...
Thats right, red ranks. So if MMR is on and I have zero MMR ranking on three different killers, shouldn't the survivors be lower rank?
Conversely, I've faced anywhere from brown to red rank with my Nurse. This is the same ######### up MM we always had. With survivor queues being so long, the system is pairing them with any available killer. Thats what its designed to do.
I haven't had the same experience at all.
I've never played PH before and it's been a LONG time since I played Trapper. Most of my games were Red Ranks, but they played like Green Ranks. Constantly failing skill checks, bad Dead Hards, missed DS, running into walls ect ect.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/2016435#Comment_2016435
Oh yeah, a quote on the wiki says: "He does not strike me as someone who even went unwillingly to this place." - Unknown
That's why I think it comes down to a tie between Pyramid Head and Myers, as both are manifestations of guilt and Evil respectively.
Although, I'd like to see a matchup between the Mind Flayer from Stranger Things and The Entity.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2016446#Comment_2016446
People love a conspiracy.
Things are definitely weird tho.
I think it is on, but they are also using the regular matchmaker as well.
I play a lot of Legion and I always get VERY tough matches, but if I play someone like Trapper, I get potato's who can barely do gens.
It's fairly consistent.
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GhostFace's reveal is a strange dichotomy.
When playing Survivor, you cannot ever reveal him when he's looking right at you.
When playing Killer, you get revealed through walls and around corners by people you can't see.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/2016414#Comment_2016414
Aha, thank you for that clarification.
Wasn't he also invited by the Entity instead of abducted?
I think that also says many things for how insane this guy is.
I think both he and Myers were invited.
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2016282#Comment_2016282
I play most days for an hour or so. Pretty much every game I get one piece at least. No idea. I've had a few odd days I play a lot.
I play 10-ish matches a day and I'm still at 35, yikes.