Pulsar
Pulsar
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Comments
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@YourNightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/2008593#Comment_2008593
Honestly man, why would the survivor stay on the hook for 5 minutes loosing time while he can just suicide and go to the next game that will provide fun ?
The game is dead for this survivor anyway so next...
It's the killer's fault, the killer decided to camp and tunnel, not the survivors.
One way to fix this is to evaluate the points + emblems levels for the whole team. This would force teamplay.
Because he wants his team to win? Or does everyone play incredibly selfishly. That might be your problem.
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I've not seen many people arguing that it shouldn't be nerfed.
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@ArchFox said:
https://forum.deadbydaylight.com/en/discussion/comment/2008581#Comment_2008581
Hex: Crippling Depression
Saw some great names the other day.
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@YourNightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/2008566#Comment_2008566
So for you, for a crime, the one executing the bad things is not responsible ? The one responsible is the witness that didn't call the cop ?
It's absurd...
If the Survivors kill themselves on hook and they KNOW that in order for their team to win, they need to not kill themselves, HOW is that the Killer's fault.
Is being camped fun? No. Is being tunneled fun? No. Are they problems? No. Is legitimate facecamping fun? No. Is it easy to punish, yes.
If a Killer constantly swings at Dead Hard, that's his fault for swinging. Likewise, if a Survivor kills themselves on hook against a camping Killer, that is their fault.
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Okay. What's the point you are trying to make here? That NOED doesn't need a nerf?
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Nurse on Console is a nightmare, so just be prepared for that.
I like to use PGTW, Corrupt, Surge and I'm All Ears (or BBQ).
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@YourNightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/2008535#Comment_2008535
I agree with you but this works in SWF... i mean you know it as i do, soloQ survivors will suicide on hook if camped, they will P1 to P3 in 10 sec.
Then that isn't the Killers fault.
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Competitive.
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I remember this post from when I lurked the Forums before I had a account lol
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Yeah, loading screen minigames could be fun.
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@CryptFriend said:
https://forum.deadbydaylight.com/en/discussion/comment/2007177#Comment_2007177
Eh, the way it was responded to seemed hostile, but that's probably just Oh-My-God o'clock brain kicking in, so bleargh.
Fair point, fair point.
To be fair, I was trying to be sassy. I come off as standoff-ish a lot so I apologize.
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@CryptFriend said:
https://forum.deadbydaylight.com/en/discussion/comment/2006854#Comment_2006854
I mean, I, a person who plays killer, wants a Spirit nerf, so I feel what they're asking isn't unreasonable.
I mean, it's mostly so I can stop feeling unclean whenever I play her
, but, uh.I didn't say it was a problem. Just that disguising his intentions isn't going to win him any points. Just say it like it is.
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I first started playing at the very end of the Dark Times, I think.
Roughly May of 2018, iircl
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Finally, a Legion buff
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Hag with Franklin's.
Knock the Key out and then put a trap on it.
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That's a nerf. Just say it like it is, you want a Spirit nerf.
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So long as it's a Legion buff I'm down.
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Raging_Ryuga for Legion
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Steve looks like me, and he's a sweetheart in the show, therefore, I main.
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@Shaped said:
Nancy.
I support it.
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You right.
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Anyone but Claudette
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No
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@Tricks said:
https://forum.deadbydaylight.com/en/discussion/comment/2002228#Comment_2002228
How about making a hard mode like it was back in the day? A P4 which takes 100 million bp to earn 1 item or something
I'd rather add a new version in.
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Absolutely not.
Legacy was a reward for people who played when the grind was INSANE.
We should not take that away from them.
A new version of Legacy for people who prestiged before the Bloodweb update? Maybe, but old Legacy should stay locked.
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@csandman1977 said:
5 killers and 5 survivors have been marked by the entity to send to the abyss.
Who's spaghetti code would you remove and why?
Survivor
1- Jane - Her voice makes my ears bleed
2- Quentin - No trolls allowed
3- Ace - He looks like such a smarmy tool
4- Lori - I mean it's not even the actual actress and if she goes so does the only perk i refuse to unlock OoO
Runner up - Blendette - Can't lose one of the best killer perks in the game
5- Ash - Stupid hand puppet should be a shotgun.
Killers
1- Wraith - Needs the time to work out this legs. My nemesis.
2- Oni - I play solo and turbo Billy just gets to me.
3- Billy - That chase music and TR. I swear im going deaf yet some of the sounds in this game make me want to expedite the process
4- Trapper - Budget Jason Vorhees needs to clear the area for the real deal
Runner up - Twins - Who?
5- Demo - Boycotting until Hopper and/or a skin that let's Dwight riding him in a saddle
Give us the Demodog and a chapter with Hopper and Joyce.
Then make a 3rd chapter where the Entity and the Mind Flayer square off and make it an in-game event.
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For Killer, obviously Myers. For female Killer, probably Susie.
For Survivor, easily Steve. Female Survivor? Nancy.
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I got facecamped by a Insidious, NOED, BW and Franklin's Bubba.
I touched the chest...worth it.
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1999229#Comment_1999229
Then they should start nerfing b&c
Why
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@FaceCampBubbaMain said:
You all make very good points but I still stand by the fact that I see plenty of people here who have no idea what they're talking about and it grinds my gears
They have just as much of a right to an opinion as anyone else.
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/comment/1999411#Comment_1999411
Because it's annoying when the killer has so little regard for his own time and the time of others that he slugs for the 4k. Why should the slugged survivor not try to annoy the killer in the same way?
Why shouldn't people try to get a 4K?
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Have you considered that he may have gotten lucky?
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/comment/1999365#Comment_1999365
Tell it to the op he's the one telling survivors what to do when he's wasted a bunch of their time.
By...winning?
Just go make a snack or something and don't move. Game will be over faster if you don't move, Survivors waste their own time at that point.
Stop attacking people.
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/comment/1999337#Comment_1999337
The game is already over. The equivalent is if the gates are open and you could still finish the last 2 gens for bloodpoints and you're complaining that the killer isn't letting you dp it. Who the hell cares if half the time the 4th guy gets the hatch? I've watched killers spend over 4 minutes doing this and then I bleed out. It's sorry.
You get over 3K BP from getting the last Survivor.
Don't tell people how to play and stop shaming people for trying to win.
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@vacaman said:
Nvm
I'm responding to him, not to you.
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/232858/message-for-last-survivor-slugged
Slugging for the 4k is petty. Who really cares, you won and you'd get more points for time invested by moving on to the next game, but you want to sweat for the 4k. In this same situation I try to hide as well, because you wasted my time, so I'm going to waste yours and try to deny you some points. Don't be a time waster and then cry that others are wasting your time.
...do Survivors not try to complete all the gens?
That's what going for the 4K is comparable to.
Stop knocking people for trying to win.
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@KingFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/1999229#Comment_1999229
Old Ruin was nerfed because it rewarded the killer for just being on the map. Dead Hard doesn't reward survivors merely for being on the map. And even then new Ruin is actually stronger if you're actually pressuring generators.
New Ruin isn't stronger imo.
You are simplifying it too much. Old Ruin rewarded Killers for not pressuring gens. They didn't have to do anything to get value from the perk. Dead Hard, likewise, causes Killers to wait and try to bait it out, which can result in a Survivor getting to a pallet. Additionally, DH puts people into lose-lose scenario's, if they swing early, they dodge with Dead Hard, if they wait, they Dead Hard for distance to a pallet.
Either get rid of the distance gained by using Dead Hard or keep the distance and get rid of the i-frames.
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@Gay_Police_Dept said:
https://forum.deadbydaylight.com/en/discussion/comment/1999245#Comment_1999245
I personally never complained about Ruin tbh.
Regardless, those are the reasons Ruin got nerfed.
It was too popular.
It was too inconsistent.
It overly punished new players.
It provided passive pressure.
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@Gay_Police_Dept said:
https://forum.deadbydaylight.com/en/discussion/comment/1999229#Comment_1999229
And NOED is a win against noob survivors, that doesn't mean it should be nerfed.
Except, there are 3 other points.
Ruin was nerfed for those exact reasons. Ergo, DH should be nerfed.
...unless ruin shouldn't have been nerfed.
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@Gay_Police_Dept said:
DH doesn't need a nerf.
It does.
If old Ruin was nerfed due to its popularity, it's inconsistent nature, it's passive pressure and it's punishment of new players then DH should be nerfed.
It is in almost every Red Rank game.
Most Killers will passively respect DH even if you don't have it, just because of the threat of it existing.
It sometimes doesn't work, other times it extends chases for another minute.
It's practically a "I win" button against new Killers.
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No.
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@Mysterynovus said:
Popular = bad (or "cringe") for dour people. The homophobia comes from the response to LGBTA+ fans speculating the new characters would be bi or gay, though that turned out not to be the case.
Also, sharp-looking Asian man = gay to those who don't have an original thought of their own. I'm liking the Trickster from a design point because he stands out so much from the rest of the Killers.
Honestly, at a glance, I really thought DBD did a crossover with Seven Deadly Sins because he kinda looked like Ban when I first saw him.
That being said, I very much like his design.
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Me after getting all the Ranks in my lobby:
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@Dizzy1096 said:
https://forum.deadbydaylight.com/en/discussion/comment/1061482#Comment_1061482
They aren't ever going to fix the maps, they have no intention of fixing the maps, I don't understand why people keep assuming this. They've let Haddonfield alone for years now and they've touched Badham twice and it's still absolutely dire for killer, if they had any intention of balancing maps or making them fun to play they would have done so already.
Hell looking at what they've done putting breakable walls, god windows and now god pallets all over the reworked map it's safe to say they're actively trying to make maps worse than before.
I literally made this comment before Badham got reworked.
It's over a year old.
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@RepostRiposte said:
Don't care about anything except Wraith and Blight changes. Everything else is a nice bonus I guess.
But really, those Wraith changes have been long overdue. Thanks devs.
We do love to see Wraith buffs.
legion buff maybe?
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...because Survivors don't need help doing gens in the first place?
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Outfit and personality wise, he reminds me of a psychopathic, instead of masochistic, Ban from SDS.
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1992099#Comment_1992099
Ah, so giving him Frank's mixtape... How would this new Laceration mechanic be diffrent that Deep Wound for Legion then? Would it take less hits than current mixtape (iirc it's 4 hits, right?)? If yes, how many? Too little and he can just old legion. Too many and it's obsolete.
Essentially, this is what I'm thinking. Legion's current problem is that if Survivors do not heal, he can't slowdown the game enough to be effective.
Every time you get hit by Feral Frenzy without healing yourself to full, you get a penalty to action speed and if you get hit, let's say 4 times without healing yourself to full, you go down. It isn't supposed to be a reliable mechanic, it is supposed to be an incentive to heal, which allows Legion to slow down the game.
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1992038#Comment_1992038
How so? During a chase you most likely won't heal anyways. And old legion was "annoying" during mostly the chase.
He still has a 20 second cooldown and a 4 second stun. He can't spam hit you.
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1987573#Comment_1987573
Tbh, that just sounds like Old Legion.
Except Survivors have control over when they go down.

