Pulsar
Pulsar
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Comments
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2039256#Comment_2039256
Here's hoping for no new gamebreaking bugs.
https://us.v-cdn.net/6030815/uploads/Z7FPQWURGS1O/zombomeme22032021114957.jpg
You know we'll see them 👀
Me waiting to see the new game breaking issues.
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@Pilot said:
https://us.v-cdn.net/6030815/uploads/45EYILLD6TOL/image.png
This man out here.
Whenever I play Freddy, I get comments like these
https://us.v-cdn.net/6030815/uploads/QUI2JPT4WJRD/sfdsfds.png
I can't post the messages I got while playing Freddy so consider yourself lucky lmao
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@salade8767 said:
https://forum.deadbydaylight.com/en/discussion/comment/2039249#Comment_2039249
Let people play without a care in the world and people will complain less about buff and nerf because you have no rank no mmr. The downside is people like me who want to see that sweat rank1 and see how other player compare to me in rank will quit the game.
That's basically what we have now tho and people complain a ton.
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I didn't think it was confirmed for Tuesday yet.
Trickster is basically a new Legion or MoM, so that's not good. He's also super weak and will probably suck on Console.
Here's hoping for no new gamebreaking bugs.
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@salade8767 said:
https://forum.deadbydaylight.com/en/discussion/comment/2038950#Comment_2038950
Your right if you dont see your mmr how can you know if you are good compare to other player they need that if not just remove all the idea of mmr stop the rank match and just put a casual mode
What will a casual mode do?
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No Mither, Self-Care, OoO and Dark Sense.
Bring a flashlight and blind the Killer.
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@swager21 said:
i use it and i spend an entire minute looking for the totem that triggered my small game notification. id say you are better off with detectives hunch. the perk is also very map dependent, like on gideon meat plant it genuinely triggers 24/7 even if there are no totems near you
a nice small game buff would be to make it so you can see the aura of the thing that triggered it for 2 seconds or if thats a bit too much, make it so it gets added to a map in case you have one
I'd be fine with adding it to the map.
Small Game works just fine for me. So long as you know some basic totem spawns, it's pretty easy to find them.
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Probably. Survivors will also just kill themselves on hook to lower their MMR as well.
I just wanna see my MMR tho. I wanna know how close I am to the top and how well I stack up to others.
I will legitimately get burned out if I have no indication of how good I am getting at the game.
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I was on the For Honor train a long time ago. Stopped when the Wu Lin came out. Hated Shaolin and how he has 400ms side lights. Painful on Console.
Trickster is pretty bad, pretty much everyone agrees he's bad. OoO is not in this PTB patch, but the DS nerf is and it is pretty good.
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Seeing a Claudette escape.
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@CountVampyr said:
It’s her deadly ability to find keys and escape. But anybody can unlock appraisal to use on other charges so I don’t know why she’d be specifically targeted. Racism?
And you could never prove it.
I hate Elodie because of her stupid scream that caused me physical pain.
I hate Claudettes because my first ever match was against a wannabe Ochido squad who were extremely toxic.
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Switch Self-Care for anything else.
If Solo use Kindred.
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When we fix that, can we also fix Blight on Console?
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@forthelulz said:
You just missed, it doesn't exist, your inability to understand is your own fault.
There's literally videos showing this to be untrue.
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@Frontdoor6 said:
https://forum.deadbydaylight.com/en/discussion/comment/2038035#Comment_2038035
Thats another thing. The devs say 'apply pressure', but thats basically saying be everywhere at once, which can't be done
It means do not commit to a 2 minute chase.
You won't get value out of Ruin unless you get Survivors off gens
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Use Ruin and apply pressure.
Its an early game perk.
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You could make an argument about NOED, but Dragon's Grip? Why??
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Nurse, Blight and Twins.
They are all miserable on Console.
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Claudette's.
I despise them.
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DDoS'ing is a federal crime in the US.
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@Profezia said:
https://forum.deadbydaylight.com/en/discussion/comment/2034740#Comment_2034740
and that's why there's no need in even more killers survivors can't learn to play against.
So we have Freddy and Spirit.
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@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2034725#Comment_2034725
the killer chain depipping still doesnt turn it into a positive outcome
Spewing vitriol and committing crimes doesn't either.
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@Profezia said:
https://forum.deadbydaylight.com/en/discussion/comment/2034698#Comment_2034698
You also have freddy on console
....you have Freddy on PC too?
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2034716#Comment_2034716
It's on now i think.
It just puts you with people it thinks are around your skill level. Eventually you should only be put with good players (this may take a bit to iron out).
But also killers are quiting because of how ######### it is for them.
So queue times for survivors go up, and killers are back to instant.
It isn't on.
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@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2034705#Comment_2034705
that isnt just "a certain way". ill use facecamping as an example: you are forcing everyone to depip and are making the match incredibly boring
It is within the Survivors power to force the Killer to de-pip for facecamping.
DDoS'ing is a federal crime in the US.
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@swager21 said:
u kinda deserve the trash talk if u played in a scummy way.
Imagine saying people deserve to be harassed and DDoS'd for playing a certain way.
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Legion main here.
There is only pain that awaits you if you choose this path.
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Not on Console.
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@sleepy_knight said:
https://forum.deadbydaylight.com/en/discussion/comment/2034683#Comment_2034683
At least someone will get extra 1k bp :D
This is true
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@sleepy_knight said:
https://forum.deadbydaylight.com/en/discussion/comment/2034671#Comment_2034671
That's fine. It will not affect you in any way and I don't really care about people who tunnel but I'm angry at those who specifically change the way they play just because noone has ds.
I mean, I'll totally tunnel harder if nobody has DS, but I'd still tunnel if they didn't have it.
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I'd be okay with it.
It isn't going to stop me from tunneling since I do not respect DS.
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@Rakkyoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2034541#Comment_2034541
#########'s boring tho.
So is holding M1 on a gen, doesn't change the fact that you can't win without doing it.
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/2034520#Comment_2034520
Meh, let's say it's ok for survivor. But what for killer? It is a punishment for doing my job correctly. Same with NOED, except I don't really have an easy counter to the hatch. Honestly, the 2 gens were really a good thing. You did bad, you don't deserve a win. And the easiest way to fix the fact that the last guy would just hide is the following: if the last survivor doesn't touch any generator for 30 seconds, killer instinct activates and remains active for the rest of the trial.
Just slug.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2034521#Comment_2034521
It was also kinda bugged. You got offerings for killers you already had.
Also true
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@Mineguy said:
It's kind of sad that the mobile version is on a few parts better then the original.
Mobile got a Trainings Mode that is skilled base around your rank. You actually can play and don't have to wait 10 minutes for 1 game.
You get daily and weekly missions we're you can earn shards, items, addons, offerings and bloodpoints. Also it's not 1 daily quest, there are around 8 per day.
You can earn tickets to test killers or survivors before you buy them.
I hope the pc version will get this functions in the future.
You used to be able to do that on the main version, test out Killers with offerings, but not many people used them.
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You are not supposed to escape if the Killer closes Hatch.
It is supposed to be very rare and difficult to escape at that point, nigh impossible.
I'd say it's working just fine.
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@[Deleted User] said:
It's really really bad with killers like Nurse.
And Legion.
Sureeeee is nice eating a 4 second stun when auto-aim literally ######### me
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2034144#Comment_2034144
It's a chance mechanic that you have the possibility of doing every match no perks needed. 4% AND escaping is pretty rare, but rare doesn't mean it's balanced.
But like 96% of the time, people are helping you do your objective by trying to kobe off hook.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2034130#Comment_2034130
Because if Nurse was released today, her post-blink attack wouldn't be a basic attack. Same as Spirit, same as Wraith, same as Hag.
They decided to do it with Legion though. A Killer who already wasn't very strong and needed help.
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No. Why does this need to be removed? There's literally no reason.
Did somebody 4% and escape in your game?
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Yes you are allowed to do it.
meanwhile us Console players just want a consistent 30 FPS while playing Killer
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@Brokenbones said:
Kinda against the concept now after I've given it more thought
The intention behind the idea is solid. Good players vs good players, less experienced players have the breathing room they need instead of getting stomped
But DBD just isn't balanced for this kind of matchmaking. There's no incentive to want to actually get better if you know what awaits you is constant nurse/spirits or full on coordinated swf teams.
I'm trying not to be ignorant or cynical about it, I doubt it'll be that bad I just hope DBD stays as what it mostly is - a fun party game
I just want to be able to see my MMR :(
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@Beefmur said:
lame
correct
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@SMitchell8 said:
Just played against a poor rank 18 trapper. Game was over in under 5 minutes, actually felt sorry for him. He didn't get a hook, just landed 3 hits all match and 1 of those was a protection hit.
MMR is off now though?
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2034099#Comment_2034099
Exactly! I don't understand why anyone would want that thing back.
To make the game easier.
Trust me, it made it easier alright.
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@GeneralV said:
"please allow me to blind/stun the killer when he is in the animation of picking the survivor up"
This is a terrible idea. It has been tested before (I imagine Patch 1.9.2 rings a bell...) and it was one of the most broken and unfair features DBD has ever known. We don't need that thing back.
As someone who played that patch, please, do not bring it back.
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@GamerGirlFeng said:
https://forum.deadbydaylight.com/en/discussion/comment/2033734#Comment_2033734
Based on OP's post, they were playing purple/reds on both sides... so yeah, the stats here aren't reflecting low level players.
Not entirely true. I hit Red Ranks within 200 hours and looking back I was terrible.
Most Red Ranked Survivors are pretty boosted due to the easier nature of the pip system.
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@[Deleted User] said:
I mean if it worked as intended ideally it would make low tier killers more playable; but the thing is from what we saw it wasn't working as intended.
I disagree. All that it would show is that low-tier Killers cap out at a certain MMR and if they go any higher, they got eviscerated by competent teams.
My Legion, for example. I've played a TON of Legion and I exclusively played him yesterday. There came a point where I had to turn crossplay on and it still took me an entire hour to find a match, where I was promptly curbstomped.
Hopefully, this means weaker Killers will be able to be changed once the Devs see that the majority of the cast stops being viable at a certain MMR.
Likewise, let's hope that the Devs see that Solo Q MMR is vastly different to people who play SWF.
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Saw the in-game announcement.
Also, every company can get hacked. Sony gets hacked, Microsoft gets hacked ect ect
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Haven't tried it as Survivor.
Just bought and played Oni for the first time tonight though, and I got some appropriately skilled matches, which is to say Rank 20's, so that was nice.
Played Legion next and oh boy, I have never had to sweat so hard in my life.
