sleepy_knight
sleepy_knight
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- sleepy_knight
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Comments
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Let me add one more picture. I had some connection issues during this match and I unhooked her so I thought it's just on my end looking a bit funny :D She stayed that way til the end, including her aura.
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Agreed, Bloodborne has the best fitting designs imo. Though might also be the hardest one to negotiate. I might be wrong here but I think I read it somewhere that BB is owned by Sony.
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986438#Comment_3986438
You can already do this with friends. And if you're purely solo, why on earth would you want to play with three idiot bot teammates AND an idiot bot killer? The whole point is to play with real humans. Customs are for fun and for practice. This game would be horribly repetitive with only bots.
My comment is mostly about solo players who don't have friends to play with or none who want to be killer.
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As good as that sounds, it would be the final nail in the coffin for killer queue times I'm afraid. A lot of survivors would not queue up again for public matches because with bots they can avoid the tactics considered toxic and any killers/perks they don't like to play against.
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I might have a worse one. Sorry about the bad screenshot. The "long" side is that snowpile.
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The 4% has given so many great moments. Would it be possible to not remove the attemps but instead if they fail just remove the timer reduction? That "punishment" is the reason why people can leave early in the first place.
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Found a screenshot, in case it's of any help. Darkness timer is off but I still can't see anything. I was in a call with Zarina and she had no such issues.
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@Peanits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3797046#Comment_3797046
To clarify, Distortion recharges by being chased. It's not active only while you're being chased.
For example, Distortion can block your aura from being revealed by BBQ, then it deactivates. The next time you're chased, it will reactivate and stay active until it blocks your aura from being revealed again.
Thank you for the clarification.
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So am I correct in thinking that distortion will now be exclusively used to counter I'm all ears? There are so many perks now, are there any other aura perks that would trigger in an active chase? Not counting accidentally running in front of a totem with undying active.
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Can we please at least not get a dc penalty when this message pops up? Thanks to this, I have a 15 minute wait time (happened twice today and I had a legit dc due to electricity going out). It's really annoying and I can't do anything to fix it on my end.
If the servers can't handle the event player count then remove the dc penalty. We have the bots anyway for survivor dcs.
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Okay, so I think it may have been a temporary server issue. After 6 tries, I got in and managed to play 3 rounds since then. No issue so far. Maybe too many people wanted to try the new dlc.
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Every match I played, exposed came first. That was fine, I only got downed once due to that. What I was definitely not okay with was when it swapped my lovely medkit for a green key :')
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Definitely an instant buy for me. Love the silly perks, please give us a similar killer too.
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Got the dc when last gen pops too. Twice in a row, different guys
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The survivor powers are literally useless and do nothing other maybe mildly inconvenience a Clown trying for adept.
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I love it as killer, my best map easily, I win there most of the time.
As survivor, I love the design and it's fun but I definitely start the match with the "oh well, I guess I'll die" mindset.
If I had to give a reason why I'd bring it as survivor considering how good it is for killers it's probably because I have balanced landing or boons. I consider this map good for boons because it's small and has a guaranteed spot (or at least very common) at the water tower.
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It goes through the bird but at least mine flew away. I tried trapping them as well once but they just chill in the trap :c
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It's a bit hard to tell recenly because Wesker is winning by far so it's rare to see something else but I believe the other 5 to be Legion, Huntress, Blight, Myers and Nurse.
There were also a few days when I met a total 6 Twins players (all different!) so while they don't make the top, I thought it's worth mentioning :D
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@WestManTooth210 said:
https://forum.deadbydaylight.com/en/discussion/comment/3200113#Comment_3200113
I was playing Trapper, I am not sure what to think of it.
Ah sorry, I missed that you were the killer. Looking at the clip, I'm pretty sure it's object of obsession. The aura seemed to be periodic and he was the obsession.
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Was the killer the Dredge?
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For me, the problem with these stats is that it means a large majority of the player base is guaranteed to lose most of the time. There's only so many losses a person with average dedication to a game can take before they leave. That's just how humans work.
Thanks to this, I have all survivor challenges cleared already but I am not even halfway through the killer side because queue takes too long. No, I can't play earlier or later because I have work. If I don't get a match in a reasonable time and I'm not in the mood to get facecamped again, I play something else.
I really wish we had the pre perk rework situation. I don't care about getting less kills, I still averaged a 2k per match with most of my killers. But at least I could get bp, get challenges done and actually play the game instead of scrolling on my phone.
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Maybe the missing survivors without distortion are hidden behind a gen? Sometimes I spawn close enough to a gen i can immediately start working on it so if the gen is positioned between me and the killer, they might not see me.
Or maybe your ping is bad? I have encountered killers with such a high ping we had a gen nearly done before he spawned in and corrupt pushed us off of it. If you get in much later than them, they might have moved to a locker or are hidden behind a gen.
I'm just guessing here because lethal worked perfectly for me ever since it came out.
Does it work during the rest of the match?
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Run fearmonger bruh. I swear some of these new killers literally want survivors to spawn in on hook now. If they Kobe they get to play.
Sprint burst is my favourite exhaustion perk to face. It reveals itself immediately so I know I don't have to worry about dh tanking a hit or lockers. Sprint burst users also tend to walk a lot to preserve it for chases which gives me a lot of extra time.
Be happy the survivors you face use sprint burst because you really don't want to encounter a full squad of head on/dead hard users. Though seeing as you're here to complain instead of putting on the free perk that pretty much disables it, you won't have to worry about dealing with experienced survivors for a very long time.
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I like the idea but not because of streaming. I want to be hidden because I encounter some players multiple times and I would like to not be affected by anything that happened in a previous match. Some examples:
Once I played against a Plague 3 times in a row. First match I looped her for a long time and stunned her out of red puke once. The next two rounds she ignored everyone else to camp-tunnel me, even brought moris. Thankfully, I had a great team (and RPD for the 3rd match which messed with her) and got out but it was a pain. I didn't tbag, I don't use beamers, she still decided she'd rather lose the match than not have revenge on me for some reason?
In another match, I faced a spirit who slugged everyone at like 4 or 3 gens remaining. Until we all bled out. Was a streamer too. A few matches later, she spawned in as Kate and decided to sandbag hard. I'm sure her 3 viewers appreciated that.
I'm not saying these players would have played nicer if they did not know it was me. But it sure as hell felt targeted. Kate-Spirit did not do that against others during that stream.
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If you get the invitation after the gate is opened you will not get a cosmetic even if you escape. Could not test this on killer side yet.
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Honestly, for me it's not even the box but the fact that it's almost guaranteed they will hard camp and tunnel. I have faced a total of 2(!) that didn't do either. They still got a 4k so it's not like this killer needs that???
Usually the way to deal with that kind of playstyle is to gen rush and hope for a 2 man escape but thanks to the box, someone will have to leave their gen wasting precious time. And in solo queue, unless the camped guy has kindred, we don't know who will be that person.
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Unfortunately I do not have a video, only a screenshot.
This lovely Blight had hits like this on every player all match. Took him a very long time to find us at every down. I don't get why the game lets a player start with such ridiculously high ping.
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Let me add another picture. Same house, Trapper, but instead of a tree, I got a table that blocked the way :D
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Everything goes back to before it got buffed. Besides adept Kates, noone will run it. Same as what happened to Lucky Break.
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Wish I had survivors use flip flop over the usual 6 perks :D
Believe it or not, I have been shamed for using t2 slippery meat before its change by a Freddy. Not even Trapper. Freddy.
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I have 3 rules:
1) not toxic and played really well
2) not toxic and got ######### by a teammate (think dc, sandbag, useless squad, etc.)
3) not toxic and did something cute/brave (giving me gifts, letting me do my challenges, randomly standing up to me, showing me funny bug, etc )
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Mine are simple:
1) remove that annoying cooldown on successful hits.
2) don't allow such ez camping. If Victor is close to hook, return him to Charlotte after the survivor is placed.
Maybe some extra undetectable to Charlotte after returning to her? Kinda like what Demo got.
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I mained spirit for a while before the change and played a few rounds after. Didn't see much of a difference but I did not rely on stand still mindgames even before so maybe that's why?
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I know that the game thinks 2 1000h+ survivors and 2 20h- survivors is balanced for a 3k hour god nurse but after getting put there 20 ######### times in a row and dying as a result, getting facecamped and hit on the hook because I dared to last longer than 12 seconds in a chase, I kinda wish the MMR was at least a little bit based on actual skills over pure luck.
We literally have the emblems, why can't those affect my rating a little??
It would also help a lot to not be told I have no skill when I leave the match with more points than the killer when I die.
And let's not talk about playing killer.
Bought legion yesterday just so I could farm iri emblems for that one challenge easily. Seems pretty fun an fitting for my style so far but my first matches were all against some legit good squads with matching names and builds.
(Had one with 4 sabo toolboxes but starstruck is bae :D )
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I find her quite scary. On first glance she looks like a normal human but then she has all those tiny birdlike details that are super unnerving to me.
The bird proportions, the huge iris with the black sclera, the twitchy movement, the head tilts, even the noises.
I adore birds but seeing these things on a human so well blended is creepy af. It's the uncanny valley thing.
I do not like her dress tho
Anyway, about fantasy. Wraith and spirit turn invisible, hag and nurse teleport. Those are powers straight out of some superhero comics. I think she fits in just fine, way better than Demo or Nemesis imo even though I like both.
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Nothing about what you described was toxic. I also managed to pull that off with 4 solos before, multiple times even.
Not saying some swf is not op but sounds like you were just not that good.
Bring noed next time. If they "genrush" again, they definitely did not do bones. Then you can get a pity kill.
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Technically, Ghostface does not have an exposed timer. He has an ability on timer and being exposed is a side effect of that. Kinda like Myers.
For Vigil, the timer has to be around the exposed icon.
Make your choice, haunted, iron maiden are good examples.
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Friend took it when I crouched next to her and looked up to the sky.
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@Mattie_MayhemOG said:
Survivor perks don't get nerfed. Don't be silly.
Of course not. DS still activates on first down, without ever getting hooked, right?
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Don't think this is such a big danger atm, judging by queue times, we have plenty of killers.
I had to switch to survivor to do the 130k bp challenge because even without the killer bp boost, it's faster.
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Twins. Most of them park Charlotte by the hook, some would even waste time by switching to Victor, parking him, then hooking. And then still coming back to check on hooks every 15 seconds.
I am happy to say though that since we have matchmaking, I have encountered 2 Bubbas who did not camp, just actually played well. Got 3k (hatch) and 4k respectively.
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Yun-Jin is stunning. Glad she got a new outfit she'd actually wear. Definitely getting it soon.
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Not exactly the same but I believe it's connected: when spectating as survivor, sometimes it happens to me too when switching between players.
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Iron maiden on killers, diversion of survivors.
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Here's another screenshot!
Since I was doing a totem hunt, I can tell that this blue box/bucket/? thing can appear multiple times in the same match with a totem. This round had 3 overall, 2 of which I could cleanse without issues. This one however could not be touched by anyone.
I'm pretty sure it's because it's a bit too close to the white fridge(?) behind my Nancy so the character can't get into the totem cleansing position.
And before anyone cries about this being a 3-man swf, I was solo, bottom friend was killer in another match, middle friend doesn't even own the game, we were just chatting while playing :D
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My only issue is that all basements except for one look the same. A visual rework for each to make them map specific would be awesome.
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Town was censored in an innocent sentence like "we're the best bartenders in town".
We were having fun on the saloon map.
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Got yeeted to main screen so I got reported for leaving :D Friend still in game told me that two players (survivor and killer) sent a report despite him saying it was a legit dc not rage quit. So that's nice I guess. My connection was not at fault.
I still do not understand why is rage quitting reportable when there's a dc penalty.
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19 right now. Last sunday I have seen someone with a charm that's above tier 50 though. Don't remember the exact tier.
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Sharon and Peter
Sharon likes facecamping and Peter likes getting stuck in grass







