Pulsar
Pulsar
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@Homemade_Cookies said:
https://forum.deadbydaylight.com/en/discussion/comment/2093917#Comment_2093917
The person said certain aspects of console feels worse than PC, i.e. specific killers.
I agreed and said it was the limitation of the console system itself. Read the previous post.
The part that we're on the same boat meant that PCs also lacks optimization as much as consoles except for a few things like the aforementioned example.
But according to that person, he/she's sticking with console since the progress will be lost.
That's his/her prerogative I said, which is completely true.
I would fight with console players, but if you guys keep classifying yourselves as "second class" AKA victimizing yourselves like the OP and his initial post, then I'm not going to even put up with it.
Console IS treated worse than PC, that's just factual.
However, I will grant you that OP is intentionally victimizing themselves and I don't particularly like it.
Many of the issues that plague Consoles are on PC, but higher end PC's CAN get rid of many of those problems. There is no such option for Console's.
I disagree, it isn't the Console's limiting Killers. There is no reason that sensitivity should be capped so low on Console's. Other games, like Siege or CoD, have far higher sensitivities. They also run better, despite being leagues more graphically intensive.
The truth of the matter is that, out of the past three Killers, two of them cannot be utilized to their potential on Console, those being Blight and Trickster.
All that being said, I would rather gain you as an ally in our cause than to continue to argue with you. I would love to have the ENTIRE promise addressed, and I would be deeply grateful if you'd stick with us in getting it noticed.
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@Homemade_Cookies said:
https://forum.deadbydaylight.com/en/discussion/comment/2093829#Comment_2093829
Are you kidding me?
Why do console players act as if PC gets it so much better?
We are on the same boat too. Crap optimization, frequent frame drops, bad latency and hackers for heaven's sake.
We paid for this game too you know and we some times get it worse than you guys, but we don't label ourselves as "second class".
That's just pathetic even for a cheap excuse.
The devs are just incapable of delivering quality gameplay. That's it. Nothing less, nothing more.
You complaining about consoles being less optimized is, like I repeat once more, also on the platforms themselves.
They need constant porting and each updates require the stupid companies to verify & authorize them. That's why the most recent DLC was postponed. Stupid console companies didn't review it yet.
Either accept the truth and stop complaining or find a better way to play, i.e. getting a PC.
"We are in the same boat"
"Find a better way to play, i.e getting a PC"
Which is it?
Also, Cold War runs at 45 FPS on my One X. Sea of Thieves never dips below 45 either. Even Battlefield 4, with it's stupid Levolution, doesn't make my game run at the same FPS that DBD does.
I'm upset that BHVR set a goal of 60 FPS on Consoles (and low-end PC's) in March of 2019 and have been radio silent on it since July of 2019. If you are also upset about that, stop arguing with us, and start arguing WITH us, if you catch my meaning.
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Whenever I do it, it's either to silence the scream or to BM the Survivor when they BM'd me (t-bagging, clicking ect ect)
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Idk people took off DS
But yeah, more people are tunneling, simply because they have no reason to not
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2093492#Comment_2093492
I will not let up on them for these issues, and I know darn well neither will @Pulsar
indeed
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2093497#Comment_2093497
We need more up-to-date stats for everything, but around the end of last summer the PlayStation players caught the number of PC players, so throw in the much smaller pools of Xbox and Switch, etc. then yeah more consolers playing DBD nowadays. This is no doubt due to Covid and the game being free on Xbox Live and PS store a ton.
What most of us consolers here are on about with the devs is a goal they publicly set in March 2019 to get ALL PLATFORMS running their game at 60 fps minimum. This goal has not been met, not a peep about it mentioned since then, and various threads (many poorly & negativley written ones admittedly) quicksanded, deleted, and/or forgotten.
It's also on GamePass on Xbox, which is only $10 a month for hundreds of games. It is routinely just under GTA V in the most played section of the GamePass store. (GamePass is for both PC and Xbox)
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@Homemade_Cookies said:
Consoles? Do people still use controllers to play games?
PC is far superior in every aspect both reaction-wise and graphics wise.
Also, PC is way more accessible than a console unit, so why on earth would the devs cater towards a niche group of people?
There are very likely more players on Xbox, Playstation and Switch than there are on PC, so I'm not sure if you want to go that route.
We are living in a pandemic, people are struggling to pay rent, much less buy a $700 PC, sorry.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2091593#Comment_2091593
Me,you,@Pulsar,@JPLongstreet and all the other console players need to continue fighting together so we finally get our stable 60 FPS ๐ช
I'm here for the long haul, so I'll keep it up :)
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@Starshadw said:
https://forum.deadbydaylight.com/en/discussion/comment/2090496#Comment_2090496
Except by this same token, we could make an argument for the Killer not seeing the survivors and what they are bringing into the match. *shrug*
I do think that showing the Killer (I don't care about seeing the player name, just seeing the Killer) might give BHVR some interesting statistics, if they actually gathered the data. As in, what percentage of people elect to leave a lobby with any particular Killer - and that's good data to have. If, 25% or more of players choose to leave a lobby with a particular Killer, something is wrong with that Killer that needs addressing. If there's something about a Killer that makes people literally choose to go back into a waiting queue rather than play a match, that should be a huge red flag. It would be more difficult, but they could actually track the reverse as well - as in, what survivor characters and what objects were they carrying in matches where the Killer chose to leave the lobby?
The other thing it might do is result in less DCing during the match, since players would have removed themselves in the lobby phase, rather than getting into the game and then quitting, which would be better for the health of each match overall, as it wouldn't leave the remaining survivors at an even greater disadvantage.
I literally said nobody shouls be able to see names in the pre-game. That includes the Killer.
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@Halbix said:
https://forum.deadbydaylight.com/en/discussion/comment/2084733#Comment_2084733
Yeah but that's kinda survivor too. Just the way the game is
Not really.
I've gotten a handful of angry messages from Killer's.
I've gotten THOUSANDS from Survivors. There's 4 of them, there's bound to be more vitriol spat at the Killer side.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2085562#Comment_2085562
I'm glad you and OniWantsYourMacaroni keep posting videos of the FPS drops console players experience. I'm on ps4 and everytime one of you shares a video it's like rewatching my own games getting screwed over by fps drops.
Glad I can be of service :)
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@KayTwoAyy said:
Kudos to both of you for this, I enjoyed reading through this.
A few takeaways, as an onlooker...
- I like the Call and Response format--it makes the thread more digestable as a reader, and I imagine it is a lot less intimmidating for the interviewee. For you, @WishIcouldmain I imagine it also allows you to "post-pone" your copy-paste questions and follow-up with a response if you feel it is warranted. Overall, I think its the best format for this sort of thread.
- If you're going to continue this series, would you mind editing the title to something more official for archiving (i.e. Interview Series: Episode 1 | dspaceman20). Would be cool to be able to search the title in say... a month or two, and find multiple interviews very easily. This might also be nice if other people feel inspired and want to run interviews as part of the series
Could also work in a recorded Discord call
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Steve looks pretty good.
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I'd like to see where he is after the buffs before we buff anything else.
These changes are significant, and we don't want to overbuff him.
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I think it should also prevent using Inner Strength, but I suppose they want to keep the meme build of Inner Strength, DS, Quick and Quiet and Head-On together.
It really doesn't need a buff at all, especially after so short a period.
Let's wait and see.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2090503#Comment_2090503
Never play against mad grit unrelenting? Most busted combo ever seen.
Big brain combo
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Boy, I hope this is sarcasm.
I haven't seen anyone complain about Mad Grit since 2019.
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Absolutely not, for the exact reason you listed. "This guy plays Nurse, so I'm not gonna play."
Imo, nobody should see names until the post-game.
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@Mineguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2089840#Comment_2089840
So I can't criticism killers when I critis survivors before?
I respect the effort to come back from that, but @GoodBoyKaru kinda killed you here my guy.
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@Mineguy said:
I'm playing killer my self so don't think this is a survivor main cry talk. I'm just confused. People are crying for months and are still not happy.
Wraith got 2 buff updates
Clown got reworked and is a lot stronger
Blight is fixed
Trappers traps are now having a better luck chance
Ds got nerfed
Trickster getting a buff next wee
Survivor animations are now more clear (Hillbilly is happy)
Like common, every killer gets update after Update buffed. Yeah I know sfw is stronger but bhvr is finally trying to make the game more balanced so just wait for new amazing changes.
Wraith did get two buffs, and they are great buffs, but he is bugged currently, so that isn't good.
Clown hasn't gotten any stronger. His rework fixed none of his problems and made him stronger in chases.
Blight isn't really fixed. He still has awful collision, but at least he got his spine extension.
Trapper's traps is sort of a QoL change. You can't get stuck for 5 minutes because of bad RNG, and the Trapper also hopefully has a chance to get to you.
DS did get a nerf, we are most pleased with that.
Trickster is getting buffed. I'll reserve my judgement until I see it in action.
Still don't like the new animations, but that's personal.
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Yes, they are mostly fine.
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The Susie one has to win.
That is all.
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Agreed.
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I hope he wasn't thinking of any of my comments ๐
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/2088335#Comment_2088335
Myers and PH enjoy the killing though, or atleast they won't stop killing.
How does Spirit may I ask?
Rancor.
Myers and PH are only there because they want to be.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2088328#Comment_2088328
Seeing how this current format goes.
Alright! I'll keep an eye out.
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@NoOneKnowsNova said:
The only way the entity could be defeated would be if either A. No one in the realms showed any emotions, practically starving it or B. It was somehow wiped out of it's own universie (possibly destroying that universe entirely).
The time stone could cause an infinite loop, the entity could block it, or the entity could make it useless.
I'm probably missing other things.
Idk. Myers, PH and even Spirit have been shown to be able shirk off the Entity's control.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2088304#Comment_2088304
Currently doing one but in the future sure. Yes you qualify over a thousand posts and frequently on the forums.
Ah, cool.
If you want to do it over Discord or something, lmk.
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Those are my picks.
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@WishIcouldmain said:
On these forums pages we have many people with over thousands of post or simply over a thousand. So I believe it'd be important to get to know their views exactly since they have those most posts and discussions here. The first questions would be simple favorites and mains. The we'd get into trickier stuff like game balance and health. Overall state of the game. So any major forum member who's first to comment if they'd like to do this the interview shall commence on a different post I make.
Do I count?
I'm not sure if I make the cut, but if I do I'd be interested.
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And bringing up the rear of the highest Kill Rate is Legion, obviously.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2088048#Comment_2088048
The thing about being able to do that is that scratch marks are designed to be less visible in some terrain, being able to change the colour of scratch marks completely would remove this.
I just want to actually be able to follow them.
Sometimes they go down hallways that Survivors didn't run down, and it's annoying.
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Yes it does need a fix.
I am tired of being revealed through walls and around corners.
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Hooray.
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I got DDoS'd for 5 hours and spammed with threats from approximately 23 different accounts.
Does that count?
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Why does DS need a buff? It seems to be working as intended and if you have an issue with it, maybe you didn't use it as an anti-tunnel perk?
If you want to address tunneling, be my guest, but I really don't think Decisive needs a buff.
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@SammiieK1991 said:
https://forum.deadbydaylight.com/en/discussion/comment/2087342#Comment_2087342
Of course you are just face a 4 minute ban ๐ I'm happy for that if it means not playing with a bully.
If you do that every time a game doesn't go your way, you'll be looking at a week long ban very quickly.
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When people have it? A lot. I haven't changed my playstyle.
Idk why people stopped running it...unless they just heard "DS nerf" and freaked out.
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@CustomerService said:
So, this trend started with Demogorgon. It was the first of this apparently new trend of "Doomed if you do, doomed if you don't / get hit or get hit" mechanic. The Demogorgon has two basic attacks. The normal M1 and the shred lunge on M2. The way it works is simple, you either get the M1 hit in or if they try to run to a pallet/window you shred or fake it + M1. You can also use this to burn through pallets etc. The point is, basically all they've released recently is based on that very same, at this point boring, repetitive concept.
Shortly after this Deathslinger followed. Same concept. You get hit or you get hit. Just choose the way you get hit. You either M1 or shoot or aim/fake it +M1.
After this P-head gets released. Again same concept. You get hit or you get hit. Either M1 or force window vaults/pallet drops to M2 or fake it + M1.
And now, yet again, Trickster gets released. You get hit or you get hit. Same concept... again.
So, before the braindead arguments of "ArE YoU sAYinG TheSE KiLLerS R StrOnG????1123455sixseveneight" kick in, that's not the point of this thread. It's not the point of this thread either to "JuSt LearN to minDgAmE tHe m2s lMaooO". That's not the point of this thread either.
The point of this thread is: Most killers being recently released are the same concept. We're not seeing Nurses-like killers, in the sense of breaking game rules we know (not necessarily being broken like she can be, just different mechanics). Hell, Myers, Oni, even Legion work a little differently and feel different compared to what you normally do. But this trend of domed if you do - doomed if you don't pick your poison get hit or get hit. Always the same. It's getting old, it's getting boring.
Nevermind how powerful/weak these killers are. Why is everything based on the same idea constantly?
Coincidentally, two of those Killers are extremely boring.
Trickster and Demo, being the two.
Deathslinger and Pyramid Head, imo, have enough uniqueness in their kits to interest me.
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@SpitefulHateful said:
If the killer BMs, the player is not obliged to deal with his BS.
You still aren't allowed to DC.
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The key is knowing when to tunnel and when not to.
It isn't a fun strat, but it IS in the Killer's best interest make the game a 3v1 as fast as they can.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2085708#Comment_2085708
That's rough man. Definitely needs looking into. I couldn't play if things were like that.
You get used to it. We all joke that we'd be the best players if we didn't freeze constantly lmao.
But in all seriousness, this is why I refuse to let Console Optimization go. It's extremely needed.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2085696#Comment_2085696
Yeah it never really hits 50-60 unless 2 are dead. But it seems more stable overall, even when the frames are lower. Haven't experienced huge drops in awhile, outside of certain parts of the reworked maps (Asylum needs work).
It's all the smoke on Aslyum that does it, I think.
I, and my friends, get freezes like my clip constantly. Enough so that we just plan on the game freezing whenever we hit someone/whenever they might have DH.
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If you DC, you DC.
It sucks if it wasn't your fault, but you can't argue it isn't deserved if you leave the game.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2085562#Comment_2085562
That #########'s crazy. Never seen anything that bad on PS4.
Putting my 2 cents in, it's not perfect, but the memory leak (or w/e, still calling it a memory leak to this day because it's never been addressed) hasn't been causing as many stutters as before, if any TBH. Like before if you played multiple matches in a row without a restart simply using any power would cause a micro stutter, but that's not been happening. And maps like Lery's/Hawkins are way more playable than they were before. Autohaven is kinda scuffed sometimes though.
That's on the One X, for reference.
I haven't noticed any FPS improvements unless 2+ Survivors are dead, in which case the game runs at 40+ FPS
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@Dopamean80 said:
I would definitely agree that midwich elementary school is the scariest and would like to see more like that.
If I see another map like Midwich I am going to lose my mind.
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@Sushi_x2099 said:
bhvr is pushin for this so they can just focus on pc version and get rid of console version..... bhvr gives 0 shits about console player base
I doubt that.


