Pulsar
Pulsar
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2748020#Comment_2748020
And if you put a 2022 Survivor on 2016 DBD the population of killer players would actually drop to 0, as opposed to what everyone claims will happen if survivors aren't nerfed every patch. The game is, again, leaps and bounds better than it was back then, and so again I do not see OP's point.
Oh, yeah, I have no idea what OP's point is.
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@GoodBoyKaru said:
If we look back to 2016 DBD we can all agree the game has progressed leaps and bounds in terms of balance and killers have it far, far easier. I don't get your point here.
I agree and disagree.
Yes, balance is better.
However, the average player is way way way better now than they were in 2016. I saw the same thing with Overwatch. As players get better at the game, the fun aspect goes down considerably because people will optimize the fun out of the game. That's why even though the set-ups were crazy strong, Killers could still win. Obviously, if you took an even average Survivor now and stuck them in 2016 DBD, they'd never go down.
But if you took a 2016 Survivor and put them in 2022 DBD, they'd be my Solo Q teammates.
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I also haven't seen it yet.
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I think it resets at 11 AM EST
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There's only so much I can do as Blight, a Killer I haven't played since September gets put up against a 4-man built to kill me.
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It basically just gives me insane value for zero input.
I don't have to be good to use Overcome. If I get hit, I get insane distance and can make it to any tile in any map. There is no baiting it out or denying it from being used (unless it's an instant down Killer, but those aren't common).
Dead Hard is better because of the validation. That's why DH is the most powerful perk in the entire game.
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The game thinks I'm good at Nurse and gives me these squads.
They aren't even good, just cocky and annoying.
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This is heresy, is it not?
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Considering the last few Killers, I'm very wary of the new Chapter.
2021 Killers:
Trickster: Awful on release, released with plenty of bugs (breakdown and god bus iirc) AND he was borderline Old Legion tiers of unfun.
Nemesis: Literally killed Console's.
Pinhead: NFT's.
Artist: Extremely boring but at least she didn't kill Console's or promote a digital currency that destroys the environment.
Maybe 2022 will be better, but I don't have any hope.
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2747439#Comment_2747439
You're the guy that made the huge thread pushing for console optimization, right?
If so, then huge respect.
Yeah, I did.
Didn't do much good though.
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I remember you.
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@jesterkind said:
...Is that why Ruin was reworked? I was under the impression that Ruin was reworked because it was a nasty design that completely screwed over newer players to an unfair degree.
Not to say DH doesn't need looking at, but I see a lot of people claiming that Ruin was reworked solely because it was used a lot, and little evidence of it.
(Also it wasn't nerfed, it was completely reworked.)
That was ONE of the reasons.
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@CowabungaDude said:
So now according to the game you suck
I did not need to the game to tell me that.
I already knew 😎
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2745947#Comment_2745947
Doctors rework also let him at the same spot, nothing much has changed about him? Yes it was good but also didnt made him stronger.
Well I wouldnt call it fundamentally flawed, it was obvious what BHVR planned to create with Legion. McLean also said in a stream that the "disguise" thing in the trailer was just made up from the trailer team, the plan from the devs themselves was to have a "running" killer that is just as swift as Survivors, and they obviously hit the nail with it. Is it good? No. Is it fun? Arguably. The point is they had a intention and brought it into the game so therefore it cant be "fundamentally" wrong. We the players have different wishes and hopes, we just want fun and creative Killers, and the devs are obviously trying to make fun and creative Killers.
Doctor's rework made him WAY better wdym???
Also, no, legion isn't "wrong". His design is BAD. He can't ever be anything other than Old Legion or current Legion. Minor buffs aren't going to help him at all and you can't give him major buffs without creating old Legion again.
He is THE worst Killer for a reason.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2745936#Comment_2745936
tbf the yellow bottles are really fun and pretty good. They ONLY suck because you have just 4 bottles and they share each other, this only makes them appear "weak". If BHVR would use their brains and seperate them or increase the base bottle count then the yellow bottles would have finally more room to shine.
They did not move Clown out of bottom tier.
Doctor's rework was good.
Legion's design is fundamentally flawed. I can explain more if requested.
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@glitchboi said:
Please, PLEASE, for the love of god do NOT repeat the disaster that is the Freddy rework. People actually enjoyed old Freddy, and I know there are many people out there that enjoy current Legion. Just give Legion buffs (there are plenty possible buffs to them, such as movement speed stacking per survivor hit, removal of the gauge depletion after M1ing, decreasing the post frenzy fatigue, etc), and an addition to their power similar to the Doctor and Clown reworks.
I'm not really sure what to predict, but I'll guess we're getting a Legion nerf for some reason idk.
No, he needs a rework.
His design is bad. Also, really? We're gonna use the CLOWN rework as a positive example?
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He should get reworked.
He's probably gonna get nerfed lmao
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@megaleez said:
https://forum.deadbydaylight.com/en/discussion/comment/2745804#Comment_2745804
hmmm I see but then how can i make this ppl get penalized?
Report them yourself and pray.
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Okay, so the report system is bad. I can understand why you'd be frustrated. It needs to be changed so that Console players can have input, so that it gives feedback and so that it's not a huge pain in the ass to work with.
However, this is blatantly breaking the Forums rules on naming & shaming.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2745726#Comment_2745726
that might be it though. I had almost instant matches as survivor this morning and the games were close and we sould have won if people would stop disconnecting!
When the matches take longer to find, it can work for or against you and you may be put with 20 hour noobs of 5k hour gods after the match maker says screw it and throws you in with anyone.
I mean, yeah for sure.
My issue is that we've had bad nights before, but never such consistently bad games.
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@Tr1nity said:
Who is that? Nancy?
Me on my way to continue my totem experiment
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@ElizaSteph said:
https://forum.deadbydaylight.com/en/discussion/comment/2745699#Comment_2745699
That’s why I’m trying to say! Everyone is saying that not liking those strats is not being considerate of killer fun, but standing still on someone for two minutes doing nothing isn’t fun? It’s just rewarded by the game. I think if the game encouraged and rewarded game play that was fun for everyone it wouldn’t happen so much. Like if killers got blood points for leaving hooks and didn’t get any for standing near one for a prolonged about of time. But the game can’t tell the difference between being an ######### and a camping with a purpose so I doubt it will happen. I wish killers would get rewarded more for trying and putting in effort. Then losing a kill but going after everyone would be better than getting one but only camping/tunneling the entire time.
That's great!
But that's not what you said in your original post.
Here's what you said, as a refresher: "but I hate the lack of punishment"
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2745707#Comment_2745707
I think most people who have been in this community for a while wouldn't disagree with you there, hell even Otz is losing hope and that dude is absurdly positive.
In all likelihood, it'll be a 'fixed' with a perk.
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@Heartbound said:
Unless they changed something, the longer you wait in queue the wider selection of players it pits you against. So if you have to wait for a few minutes the matchmaking server just grabs some poor sod and says 'hey. get'em.'
My queues were surprisingly fast tonight.
No longer than 5 minutes, several were instant.
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2745674#Comment_2745674
I agree that this person is just being petty but I think we all can agree that these playstyles aren't fun to use or to play against and I really wish that playing in a more friendly way was rewarded heavier than just sitting there camping or slugging someone for 2 minutes.
Absolutely.
But I've given up on BHVR making changes to the base-game.
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@gilgamer said:
I mean MMR was never consistent when I played so idk.
It wasn't for me either, but now it's consistently bad.
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@Zozzy said:
How long did you wait to get into that game?
About 3 minutes
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Almost every time I get a killer (usually wraith?) who has devour hope, and sometimes ruin, the second it gets cleansed they get salty and start hard tunnelling and facecamping.
This is called trying to win.
But it’s obvious when it’s out of petty spite.
Obvious to whom? Seems like they lost their totems and is now trying to win using the best strategy the can.
but I hate the lack of punishment and power they have to just do that with little repercussion.
There's the issue. You want people to be punished for trying to win in a way you don't like. You go on and on about fun and how unenjoyable it is to be camped or tunneled, yet you absolutely fail to consider the fun of the Killer as their perks (and chances of winning) are removed from the match.
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I had like 30 Bubba's and only 2 didn't camp so yeah
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2745390#Comment_2745390
....because you don't lie on the internet.
Oh. Yeah, maybe.
I've never tried to intentionally mislead people here.
I kinda just figured all decent people do that though
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2745458#Comment_2745458
I think that was just a regular Blood Hunt. I was around for that. The event had double Bloodpoints plus the gateaus in the Bloodweb.
According to the wiki, the one and only Blood Feast was in 2017. https://deadbydaylight.fandom.com/wiki/Blood_Feast
Oh yeah nvm.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2745198#Comment_2745198
Blood Rush is always 1.5x.
Blood Hunt is 2x.
Blood Feast is 3x. (This has only ever happened once, I think, before my time.)
Blood Feast was the 3rd Anniversary with Ghostface.
This is how I P3'd him in a day.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2745350#Comment_2745350
This actually puts your honesty in a whole new light, tbh.
How so?
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2745327#Comment_2745327
I hear your Nurse winstreak has yet to be broken
Indeed, I have yet to lose a game if you ignore my 37 L's in a row.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2745319#Comment_2745319
Only 400?
That 700 streak guy laughs at you!
I've never lost a single game, assuming we don't count hatch escapes or gate escapes.
I have a 10,000 win streak as I have never lost a game since we don't count games where people won.
I'm literally the best ever.
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@KolbyKolbyKolby said:
Didn't you derank off stream and lose games just to get easier matches? Don't you even have a disclaimer claiming this? You can't honestly claim a 400 4k streak if you go inbetween matches to lose on purpose to make it easier.
Oh.
If that's true, then I've won 400 games in a row too if we are selectively picking games.
That's dumb and is misleading.
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@Sluzzy said:
Oh no.
//
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@GuyFawx said:
Bubba finally got his covid shot at least
I read that as "Bubba got shot at least" and I was real sad
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2745089#Comment_2745089
I wouldn't be surprised. It could be the scourge hooks - when hooked it freezes figuring out what scourge effect it will have, unhooks the game freezes to "reset" the hook to apply scourge again. Next time I play I'll pay more attention to the perks being run in the match.
@XombieRocker said:
People getting unhooked has been borking my matches consistently for a while now. (Base PS4.)
I'll load up my old Xbox and run a match
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2745075#Comment_2745075
Not BT, I've had it happen when no one is running BT.
I haven't paid close attention to all the perks in a match when it happens but there are alot of hook related perks being run at a time on both sides that could be causing the issue.
I'm wondering if it's the status effects being funky again.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2745054#Comment_2745054
Going back in this post myself and others at beginning of December commented we were getting freezes again on hooks/unhooks so it's unfortunately been an issue now for over a month.
Hm.
Do you know if it's caused by BT again?
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@Pizzaman said:
https://forum.deadbydaylight.com/en/discussion/comment/2743650#Comment_2743650
I don't see "very high skill play". You can bounce, then literally take your time, look around, sip a cup of coffee or tee, and still have some time left before you have to bounce again.
Blight. lul
You do it then.
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@Purple_Orc said:
Seems like the freeze on hook and unhooks are back on PS4
Can anyone else on PS4 confirm/provide clips?
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@BenZ0 said:
BHVR kept nerfed and took them out one by one on every Killer. But I wonder why?
Its not like it was busted or something, arguably Clown's exhaustion addon was strong but on Doctor?
I kinda miss them tbh :/
To buff Mindbreaker
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@AlbinoViera said:
DBD shouldn't have a censor in the first place in my opinion.
It's an 18+ game and there's at least one character in game that swears (Or at least sounds like he does. If not, Trickster definitely says some swears in korean.) Yet people can't say them in the endgame chat? Makes perfect sense(!)
Hell you can even just close the chat, then not have to worry about it at all.
But that's beside the point. Point I want to make, is that it's an 18+ game where you can kill people by hooking, stabbing, disemboweling, ripping their tongue out, cutting their finger off, and puking on them, then on top of that, you can play as a woman that wears almost nothing at all. The game even has modeled nudity for some characters (looking at you, Yui.) I just don't see why a few swears is so bad. And if someone wants to harass you, or be racist, there's a report button.
Maybe they should have put some effort into that system instead-
The game even has modeled nudity for some characters (looking at you, Yui.)
Yo???
Pics or it didn't happen??? lmao
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A matchmaking system can't be Survivor-sided.
It can highlight issues with balance and bring them into focus, but the system itself just matches players together.
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I don't think anyone will defend Alchemist's Ring but that was both extremely lucky and very high-skill play from Blight.
It's pretty easy to miss a hit as Blight and if they had missed even one, the whole challenge may have been over.
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I've got plenty of chats to share and some that I did. Even on the Forums, people told me that I obviously deserved it.
My advice? You'll get way more negative interactions than positive. Close chat and private your profile.
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Fun fact!
Even if you are in Shadowstep's range (which blocks all aura-reading), you still lose Distortion stacks!
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@AnObserver said:
https://forum.deadbydaylight.com/en/discussion/comment/2743369#Comment_2743369
If you have chosen to waive their safeguards, it stands to reason you are willing to see said text.
Chat based reports would then only be taken by players who have the chat filter enabled, as it will be used to improve/revise the filter or enact punishments on those willfully bypassing said filter.
If people say racist garbage, they deserve to be reported for it, regardless of the chat filter.

