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Primalux135

Primalux135

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Primalux135
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  • did u noticed that it doesnt buff the bloodpoints like on other events.It doesnt multiply bloodpoints earned after the game.

  • @Immersion said:

    I think it rips through your clothes when it takes you over... Windows found some shredded longjohns but the nametag was missing.. They could be anybody's.. Nobody trusts anybody now, and we're all very tired... there's nothing more I can do, just wait..."

    R.J. MacReady, helicopter pilot, US Outpost

    Name

    The Thing

    Alias(es)

    "The Cosmic Pariste "

    Gender

    Unknown

    Nationality/Ethnicity

    Unknown

    Realm

    U. S outpost

    Power

    Imitate

    Weapon

    Blood Claw

    Movement Speed

    115 % | 4.6 m/s

    Terror Radius

    32 metres

    Height

    Tall

    Perfect Imitation:

    The Thing enters the trial as a monstrous abomination, half survivor, half monster. When injuring a survivor with its claw or Blood Tendrils, the injured Survivor can no long use team speak.

    The thing can press the power button to transform into a previously injured survivor. Whilst transformed into a survivor the Thing:

    • Moves at 107.5 % movement speed.
    • Has no terror radious
    • Can crouch, gesture, walk, run like any survivor.
    • Can heal & repair generators with no skill checks and no progression.
    • Can slide over pallets
    • Cannot interact with items or standing pallets

    Whilst working on a generator or healing another survivor, The Thing can activate the power button to transform back and attack, instantly downing any survivors helping repair gens or being healed.  

    Players can restore their coms and heal 1 health state by using 1 of the 5 blood test kits found in the Trial Grounds. These blood test kits break upon use.

    SPECIAL ABILITY: Blood Tendril

    Press and hold the attack button to charge up a Blood tendril (monstrous Thing or Survivor Thing) to shoot a long range (10 metres) tendril out from its chests impaling and injuring a survivor. Doing so whilst a survivor thing transforms the thing back into a monstrous thing.

    SPECIAL ABILITY: Assimilation

    Press and hold the Power button on a downed survivor who has reached the struggle phase to assimilate them, instantly killing them and becoming a copy of thst survivor. Other survivors will see a downed survivor icon change to an injured survivor icon on the hood and not be alerted to the survivors death. Assimilation can be used on any survivor who has reached the struggle phase that a survivor thing is currently healing or working on a gen with.

    PERSONAL PERKS.

    Intense Focus

    Whilst withing a range of 12 metres of a survivor and not in a chase for 18/14/10 seconds, become hasted by 5% for 20 seconds.

    "it stalks us, studies us, kills us and becomes us"

    Hex: Regeneration & Deception.

    A Hex rooting its power in Deception. All Dull Totems on the map appear active to 2/3/4 survivors. When all dull totems are destroyed, All totems on the map are restored, including any other Hex totems previously destroyed, and their affects resume.

    "And the cycle could only be broken with careful planning and renoucing our greed ."

    Targeted Infection

    You become obsessed with one Survivor

    Whilst the obsession is injured they self heal at 33% normal speed and repair generators 13%/23%/33% slower.

    However, any co-op action, healing or repairing is completed 15% faster.

    Hooking or killing a survivor will cause a new survivor to become the obsession after 30 seconds.

    You can only be obsessed with one Survivor at a time.

    "It wants us to work together, why? ."

    I would love the idea but how are you gonna block discord to others?

  • @Immersion said:

    I think it rips through your clothes when it takes you over... Windows found some shredded longjohns but the nametag was missing.. They could be anybody's.. Nobody trusts anybody now, and we're all very tired... there's nothing more I can do, just wait..."

    R.J. MacReady, helicopter pilot, US Outpost

    Name

    The Thing

    Alias(es)

    "The Cosmic Pariste "

    Gender

    Unknown

    Nationality/Ethnicity

    Unknown

    Realm

    U. S outpost

    Power

    Imitate

    Weapon

    Blood Claw

    Movement Speed

    115 % | 4.6 m/s

    Terror Radius

    32 metres

    Height

    Tall

    Perfect Imitation:

    The Thing enters the trial as a monstrous abomination, half survivor, half monster. When injuring a survivor with its claw or Blood Tendrils, the injured Survivor can no long use team speak.

    The thing can press the power button to transform into a previously injured survivor. Whilst transformed into a survivor the Thing:

    • Moves at 107.5 % movement speed.
    • Has no terror radious
    • Can crouch, gesture, walk, run like any survivor.
    • Can heal & repair generators with no skill checks and no progression.
    • Can slide over pallets
    • Cannot interact with items or standing pallets

    Whilst working on a generator or healing another survivor, The Thing can activate the power button to transform back and attack, instantly downing any survivors helping repair gens or being healed.  

    Players can restore their coms and heal 1 health state by using 1 of the 5 blood test kits found in the Trial Grounds. These blood test kits break upon use.

    SPECIAL ABILITY: Blood Tendril

    Press and hold the attack button to charge up a Blood tendril (monstrous Thing or Survivor Thing) to shoot a long range (10 metres) tendril out from its chests impaling and injuring a survivor. Doing so whilst a survivor thing transforms the thing back into a monstrous thing.

    SPECIAL ABILITY: Assimilation

    Press and hold the Power button on a downed survivor who has reached the struggle phase to assimilate them, instantly killing them and becoming a copy of thst survivor. Other survivors will see a downed survivor icon change to an injured survivor icon on the hood and not be alerted to the survivors death. Assimilation can be used on any survivor who has reached the struggle phase that a survivor thing is currently healing or working on a gen with.

    PERSONAL PERKS.

    Intense Focus

    Whilst withing a range of 12 metres of a survivor and not in a chase for 18/14/10 seconds, become hasted by 5% for 20 seconds.

    "it stalks us, studies us, kills us and becomes us"

    Hex: Regeneration & Deception.

    A Hex rooting its power in Deception. All Dull Totems on the map appear active to 2/3/4 survivors. When all dull totems are destroyed, All totems on the map are restored, including any other Hex totems previously destroyed, and their affects resume.

    "And the cycle could only be broken with careful planning and renoucing our greed ."

    Targeted Infection

    You become obsessed with one Survivor

    Whilst the obsession is injured they self heal at 33% normal speed and repair generators 13%/23%/33% slower.

    However, any co-op action, healing or repairing is completed 15% faster.

    Hooking or killing a survivor will cause a new survivor to become the obsession after 30 seconds.

    You can only be obsessed with one Survivor at a time.

    "It wants us to work together, why? ."

    I would love the idea but how are you gonna block discord to others?

  • @Veen said:

    Usually all your team can escape if the killer camps, Y'd probably die if the killer choose to camp you but he'd waste a lot of points/time doing so, not making it worth it unless your team decide to commit and being downed.

    Ermm whats the sense of that answer I were saying all this kind of games are imbalanced to survivors

  • The last one its cool for ECG builds.

  • Welcome to dbd rarely solo players are toxic only the filthy SWF are the ones toxic exploiting devs doesnt adress SWF for solo and killers. Once they do you will see surv arent such great and such pro as they think.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1377959#Comment_1377959

    Can you buy her with money?

    Yes?

    Then she's a paid character.

    You do not get her for free. She either costs time, or she costs auric cells (which costs money), or you buy her (with the clown) for actual money. All three of those things is a commodity. Yes. Even time.

    No the real question is can u get it for free? Yeah, so its not a pay character if not almost all are paid chars. If devs release a lore rift for quentin and The pig what you gonna do? Thats paid characters. Instead of using shards for skins use it for chars for next rift.

  • The fault of lobby dodging is not killer fault its BHVR fault. SwF long ago should be adressed by buffing killers according it

  • @BigBrainMegMain said:

    Hook the Obsession X Times.

    So boring.

    Furtive chase and nemesis wanna have a word with you.

  • @siren_sorceress said:

    Mind games are boring when it's nothing but a blind guess.

    if u arent blind thats not mindgame u know?

  • @chase131119 said:

    That sounds more like a game bug than lag...

    it happened to me with people from russia and such why i had decent ping

  • @GreenPufferFish said:

    instead of one downing it does no damage doesnt hurt but if they hit it evryone is exsposed for 20 seconds

    I were thinking of hitting a surv with a hatchet gives 4 status from a different pool

    1-Hindered or exhausted

    2- Gen repair debuff or deep wound.

    3- Mangled till healed or blinded

    4 - Oblivous or hemorrhage til healed.

    So on the worst case scenario could be

    Exhausted, gen repair inefficiency , mangled and oblivious or you can end being hindered, deep wound, mangled and hemorrhage.

    That would make a great iri add on

  • @Atrushan88 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1369058#Comment_1369058

    If they're locked in place it can't be that hard to miss. I'm waiting on the bundle before I buy him, but his ability to save time from hooks and remove all hook based resets is strong enough on it's own. As for the slowing himself down, oh, he loses .2 movement speed for one or two seconds, that's such a HUGE loss. Be real. Just being chased by him is hard enough due to the POTENTIAL of vaulting windows/throwing pallets being a bad idea. He doesn't even HAVE to use his power and you have to guess whether you can or can't do something.

    You do drop pallets earlier with clown right?

  • @Alpha8512_Xbox said:

    Survivors can't safely vault or use pallets, making it frustrating to get away. He can bait his attack if he taps his power making it a guessing game if you're trying to 360 or something similar. If someone is going for a yolo save, he can hit both of the survivors with the ranged attack if timed correctly (I know this is a survivors fault for doing this but a tip nonetheless). Also if Pyramid head does tunnel someone off hook, you can't body block if he uses his power. I personally think you should use his power for a certain amount of time before he can use his ranged attack, making pallets and vaults not a guaranteed hit everytime.

    I love the part of "Yolo save" ypu know what mean Yolo safe?

  • Indeed devs confirmed that game was made for solo experience but our only hope its that they add voice comms and buff killers according it. Also i read about something on the early game so killers will have more pressure but seems it will last long.

    I feel you bro, when I were "newbie" i frustrate a ton with SWF and mori em as hell. Now that im more experienced I dont use any kind of mori and I pretty much have fun with SWF teams (except those tryharders team)

  • @SpEz said:

    Freddy is balanced and fine as he is I wish all the survivor mains stop complaining about him . Yh he can be boring to play against but still he is fine where he is , he’s strong and there needs to be strong killers in the game but that’s what survivor mains don’t understand.

    Also you can wake up to avoid those add ons but too much time waste we need gen rush to breathe

  • @hinoutoumei said:

    Not sure why anyone would disagree with this statement. The location of all objects in the map only appear to be randomized, but there are patterns due to rules put in place by the devs to prevent collision and unwanted nonsense with object placement related to the randomized map.

    Hatch inside a tree GGEZ 😂😂

  • @CeaselessPain said:

    I'm having the same issue. I've tried with and without Caps Lock, tried using arrows or WASD, tried with mouse clicks or B+A. Nothing seems to be working.

    Ive got it and I tried again just to know how can I help. It must be done fast doesnt work if you last much time..

    It must be

    W, S, W, S, A, D, A, D right click, left click, enter button.

    It must be done pretty fast, you cant take your time.

  • Yeah a knife hit on the wall would be cool. Deathslinger doesnt hit the walls with their weapon.

    Trapper could use his weapon to hit the wall.

    Wraith makes the bell sound and the wall get destroyed.

    Oni could use his kanabo

    Doctor could use his electricity to break it.

    I think would be cool additions.

  • Wanna change meta?

    BT is easy to change it. Just make it in game mechanic.

    Adrelanine nerf it like it only work when gen are repaired, if you were on hook or other situation Im sorry but adrelanine doesnt stand in the body 4000 hours.

    Dead hard is already nerfed with servers but if you dont allow to jump traps and such it would be good.

    DS make it actually an antitunnel perk if you do other option that is not running meter empty fast as hell.

    Bye survivor meta.

  • @Dead_by_Gadfly said:

    Hopefully one is 🖕

    Lol that will be pretty useful at exit gate lol

  • @DetailedDetriment said:

    Torment

    Hook

    Tunnel

    Cage

    Tunnel

    Mori

    Every match against Pyramid Head has turned out this way (save 1).

    Depends how cocky you are if you got rescued and unhook players on my face due to your AnTImOmEntum perk you get caged and next time bye bye.

    Depends too of the game speed if I decide to slug or send to cage

  • @MyersRulz said:

    Yeah people will get tunneled for a bit until they learn that there is a an easy counter, do gens. Just like every other killer and this strategy is even better since he needs to travel all the way to the other side of the map which gives extra time to finish that last gen.

    Or being rescued as you appear close to another surv 👍

  • The most cutious stuff its that if you got unhooked and unhook another surv while you DS is active being cocky I will eat your DS but you will go back lobby even if your friends bodyblock me.

    Ds only enrage me when I dont tunnel and I hope surv love to have killer full game.

    What I usually do is:

    If I find survivor getting unhooked I pursue the unhooker.

    If i find surv a few moments later I slug him or just ignore him depending of game speed.

    If surv get inside a locker, do cocky stuff you get tunneled till last hook.

  • Im main killer and we have 3 groups of SWF

    SWAT team that gen rush fast and furious.

    Friends group that play properly as team (being bad or good players that doesnt matter)

    Friends that play meme build and we all play relaxed.


    Except the last one those first two types need serious adress as If you play properly with comms you are using a tool that game was not made of being you a good player or bad.

    Voicecomms is not a hack but it acts like that, its a programm that give unfair advantage to one side. So need to be adressed if devs want it to stay.

  • So buff SWF with thump up reward but nerf killer becuz no one thump up killers.

    Maybe could be killets thump up survs and viceversa but I never use that sistem except for report

  • I start survivor challenge becuz its a pain as hell to find games as survivor when I play but pretty easy to find killer games.

  • @Johnny_XMan said:

    Imagine slugging everyone because the game allows you to abuse it, but complain about DS after you immediately went back to the hook as soon as someone became unhooked.

    That clip is hilarious.

    I dont get fun by slugging but its the closer status to being hooked basically neitralize survivors.

  • @The_Daydreamer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1370684#Comment_1370684

    But you have to be near the generator that was repaired- that is already the problem the perk has. It's only useful if you are near the repaired gen and that's why no one is using it. Limiting the use of the perk is bad. That's why I would change to something that the killer can decide to use- not the survivors.

    I thought so too but you know what? And I thought im a dev how would I make the perk seems useful but useless 🤷🏻‍♂️ and there you have the result. At least it better than actual one if its activated 😅

  • @The_Daydreamer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1370445#Comment_1370445

    I think everyone understood that, but the fact that they have to be in your terror radius makes it, again, pretty bad.

    If we do it like during certain time outside terror area could make it OP cuz allow you to locate the survivor plus hunt him but if you make it work inside terror area you know is around you and on chases wpuld make early pallet drop that would harm survivors on long term thats the main idea.

    Basically allow you to reach the gen hit survivor, block survivor other escape routes except pallets so once pallet drop and break, survivor would only be able to go to safe pallets area and drop it or go to a empty area and being downed.

  • Lets see I think i didnt explained it properly. I meant that while survivor finish repair while on your terror radius and he is on your terror radius all vault locations get blocked.

    I just finished explaining better.

  • @Ascended4Head said:

    Pyramid head is broken. It's not even a "git gud" situation. Another killer released that is the master of everything. With his "rites of judgement" he gets a free perk that is territorial imperative for every hook and it doesn't even have a limit. The major problem with this is that when you are unhooked, you are forced to run through his trail, thereby giving him an extremely quick "hook" or kill. It also counters all survivor perks that disincentivize tunneling.

    His range power is also the most broken of all the range powers. It can go through everything and has a wider range. All you have to do on a loop is put down some trail from rites of judgement, wait till the survivor gets into an area with a pallet, and then hit punishment of damned. You can also quickly chain your primary attack right into a punishment attack. There is 0 skill with this killer involved. He is broken.

    You can also tell that the devs lost all respect for balance with the release of the new "map". There is little to no indication of where gens are, loops are either long or nonexistent, and the entire map design appears fairly samey and convoluted.

    So not only do killer-mains get an absolutely busted killer and busted map, but they also have the gall to continue to cry about gen time? I swear people who constantly come on this forum don't understand how terrible it is to play gen simulator. To stare at gens. I'm at red ranks and I'm not seeing this game that is being described here. Where all killers are just being bullied and games are done in 4 minutes. It will never be enough. No amount of nerfs, broken killers, or dumb maps will every satisfy people on this forum.

    Rites of judgement dissapear in secs while close to hook and btw crouch like you do with hag is a valid strategy.

    Dont get tormented so take the hit, if killer doesnt bring pop or bbq it will be an easier game if he can cage anyone. Also saving a tormented one quit you the tormeted status.

    About the hit throught pallets huntress also is able to do that. Huntress have much range but pyramid can go thro objects with low range. Wide range would be on fan not on straight line.

    Demogorgon can change from shred to normal hit so why complain about cancel power?

    Same happens with haddonfield where gens are on house or hawkins you cant see exactly where are the gens. Its just learning spawns.

    About looping pallets I think you should have been on loop for one minute pallet linking was a unfair crap and Im grateful they quitted it. Also some pallets are made for killers take and specific route to be effective (also called unsafe pallets) but you know killers learns and such...

    So you recognize its boring staring at gens and end too quick? Maybe cuz game wasnt made to be played in SWF and so if you use a hammer to kill a fly you get ur things broken.

    You know what will satisfy me?

    -Moris out or being properly reworkedlike 3rd hook you can kill survivor.

    -Keys cant spawn on chest and neither can save several players( If everyone bring keys you will get instant lobby dodge)

    Add ffs the f***ing voice comms and buff killers according it.

    If that happens I would be glad even tho there are bugs, unused perks due to be very situational etc.

  • Becuz devs said its not antitunnel its antimomentum the thing they didnt thought its that everyone got it

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1370135#Comment_1370135

    Only if you stand still for a prolonged period of time.

    Nice so if you dont do your objective nor even open chest or totems you can be pretty much undetected Nice videogame becuz I talk about tryhard crouching walk

  • Bug eventually crows would appear if you dont fo anything 🤔

  • @finitethrills said:

    Was not a hack.

    So how is being 5 mins without crows appearing they didnt touch gens or even totems

  • @timbologna said:

    So people can dc to give hatch without penalty?

    Nope,survivors must surrender together on that way the only only way to dc is by ragequitting but if all survivors surrender it wont be any problem

  • No need can be same survivor 6 times

  • The day Nurse rift comes live i will derank to 20 rank everyone fear that day.

  • @quickreview said:

    https://forum.deadbydaylight.com/en/discussion/comment/1362164#Comment_1362164

    Sairek u have been trolling this forum long enough and not once u were taken seriously with your killermain biased arguments.

    You should take a break and take some fresh air.

    Maybe the manners are wrong but those are facts

  • @ich_häng_mal_rum said:

    @Primalux135

    I‘m not talking about perks to counter killer powers. Sure, it’s important that every killer has his own abilities.

    A survivor knows if he choose his perksetting about pros and cons against some killer, for example

    pro: iron will against all killer except plague or a killer with stridor

    pro: small game against trapper & noed

    con: exhausting perks against clown or huntress with addons

    con: OoO against stealthkiller

    con: selfcare against plague (and legion)

    So survivor think about their settings and the risk of the perks. There are a lot of possibilities and a chance 1:19 to go against a special killer, who counter one of your perks, sometimes e.g. if you run OoO is the chance higher 3:19 because there are 3 stealthkiller in the game. On top there is the risk of the killers perksetting and addons. Now with PH there is only 1 killer more (1:20) but he make around 15 perks useless + his perksetting which counters more survivorperks... if you go against him with a lucky setting he will negate 20% of all survivorperks and that’s to much!

    I think it’s very unhealthy for the game.

    Well maybe thats the way of devs to say hey survs behave properly we dont wanna nerf your precious meta perks.

  • Im noticing it now even with the new challengues it goes ridiculously slow purple rank both sides

  • I wonder why survivors wants perks tp counter killer powers if that happens killer will be M1 and worst killer so far.

  • Well all skins with auric cells cost like 2 chars 🤷🏻‍♂️

  • I would give Mori if key would avoid escape by hatch to several players and doesnt start the ECG

  • @Orion said:

    TBH I'd prefer a Big Sister. Big Daddy is too sluggish.

    Maybe can make like legion both skins but same power

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1355890#Comment_1355890

    2,2 GB. Sounds like there's an issue with your game, probably some corrupted files.

    same to me 2,2 gb but always corrupted files x-x

  • @Demogordon_Ramsay said:

    Design a really stupid Perk? Alright, I'm good at designing stupid Perks.

    Forced Penance:

    If a Survivor takes a hit to protect another Survivor, they are inflicted with the Broken status effect for 20/25/30 seconds.

    I didnt knew devs were playing too xD

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