Iri head re work idea
instead of one downing it does no damage doesnt hurt but if they hit it evryone is exsposed for 20 seconds
instead of one downing it does no damage doesnt hurt but if they hit it evryone is exsposed for 20 seconds
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I were thinking of hitting a surv with a hatchet gives 4 status from a different pool
1-Hindered or exhausted
2- Gen repair debuff or deep wound.
3- Mangled till healed or blinded
4 - Oblivous or hemorrhage til healed.
So on the worst case scenario could be
Exhausted, gen repair inefficiency , mangled and oblivious or you can end being hindered, deep wound, mangled and hemorrhage.
That would make a great iri add on
I was thinking make it like the irri add-on of the deathslinger
But instead of 15 meters it is 20?
Umm whats the purpuse behind that? You could just hit then with a normal hatchet to hurt them and then m1 them. Same result.
i know but everyone is exsposed
good idea
5 Hatchets but only works on a range of 24m +. This range is coming from the achievement.
It will always be capable of instantly downing a Survivor, no matter how it gets updated.
People still suggesting a distance iridescent head don't realize it won't work
the only viable map for that would be any cornwind map and even then it's a maybe
iridescent head is fine, you just don't want to dodge it
So what? Huntress doesn't m1 people
Please show me all the times you got sniped across the map
I would love to see it, and you said in every map soo I would love to see anyone getting sniped in any map besides coldwind
Yeah, deathslingers max range is 18 and he needs 15... Huntress can hit you across the map... Maybe learn how to throw hatchets?