Phasmamain
Phasmamain
About
- Username
- Phasmamain
- Joined
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Comments
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2681377#Comment_2681377
Yes because it means people can bully the devs into a full kit rework.
Also I really hate twins and therefore they deserve it
Twins have received 1 cosmetic and 1 balance change in a year. I can’t imagine they’d be bothered to do a full kit rework
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@WarzMyth said:
https://forum.deadbydaylight.com/en/discussion/comment/2681377#Comment_2681377
Twins is fun to go against but not fun to play as. I would prefer nemesis or oni. both very fun and op killers. and nemesis is an original in my book, thanks to resident evil.
Oni is probably my favourite killer I don’t play. He’s fun to fight and the people who play him are complete chads
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I was actually planning to play the gta trilogy with these remasters coming out. Safe to say I didn’t
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So having a killer unable to use their power to hook survivors is good? Look I understand that twins are controversial but that doesn’t excuse the state they are in
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2681196#Comment_2681196
https://us.v-cdn.net/6030815/uploads/6L29SU9H0THC/20211202-082931.jpg
You walking through the screen to choke our happiness
Can confirm walking through glass is less painful than playing twins atm
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@SwampDaddy said:
I am well aware that Grade has nothing to do with MMR.
However, a less skilled player will have a lower MMR. And if I've lost so many games in a row, then when is my MMR supposed to be low enough to play against people I am better matched with instead of being destroyed by diehard survivors every single match?
Some people might purposely lower their MMR by dying at end game collapse since escaping is the only way to boost survivor MMR. They do this to get easier games
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The positivity of this thread is poisonous to me as a dbd player. Get it away!
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Combined with the antidote coup de grace clown can be insane
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Billy
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RPD but if you want a more interesting take then asarovs. It encourages camping and 3 genning
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2680872#Comment_2680872
Isn't that the game with the antagonist with those massive ######### off scissors
Yeah he’s some 4ft man with hedge clippers
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Clock tower
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Probably more balanced than COH tbh
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His chains are 100% better than Freddy’s snares but his main strength is the cube but that’s pretty rng based
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Buggy
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If you get 5 stacks you’ve probably already won at that point
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2680162#Comment_2680162
You dont have to wait as survivor. The longer you play, the better. But opposite to Killer. The better you are, the better teammate, the better outcome.
The most stressful part of survivors side is low MMR where no one has combination of BT, DH,DS. Which easily to tunneled off in 2min.
Once he pass low MMR, every game is a good game
Until you get a god nurse and regret ever escaping
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@zacattak48 said:
You really think old Freddy with pulling people into dream was better than current Freddy? I can tell you are a clown main if you think clown has better anti loop than doctor.
Relax im kidding lol. People are allowed to have different opinion's. I for one find clown very underwhelming and wraith super fun. Mad respect to you for maining everyone's favorite bottle wanker
Yes I do. New Freddy is still really weak and way more boring. Old Freddy had a very unique playstyle that could be mastered while new Freddy can be mastered in 2 games
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@landromat said:
Blight and Huntress are great killers? Sure buddy
Yep they are
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/298406/my-opinion-on-every-killer-at-the-moment
Assume a non-mention is an agreement.
Trapper - Yes. Far too many killers have a kit that essentially feels like 'this is designed for camping'. Trapper's big problem is RNG on trap spawns and setup time on some maps.
Wraith - The nerf was entirely unneeded. CoH and the adjustment to All Seeing would have brought him down significantly. Now he feels awful to play.
Nurse - She needs a complete teardown overhaul. In 4/5 matches, she gets rolled. Then you get the 1000 hour Nurse that is unstoppable. She's too streaky, difficult to learn and almost impossible to counter once you master her.
Hag - People overrate her (me included). Back in the day, she was a monster. Now...people know how to play around her, to set off traps safely and to abuse her immobility. Her addons are also bleh.
Doctor - Badly needs an addon pass. Far too many are funky, but useless. His shocks need their validation adjusted because they just totally fail to work 1/3 of the time.
Bubba - Another teardown job. If you aren't camping, you'd better hope you are crazy good, survivors forget how to abuse vaults and you don't get the wrong map.
Pig - She'd be so easy to fix by simply reducing her terror radius to 24 and fixing her addons which tend to be frustrating RNG gimmicks that either do nothing or straight up kill people because they got unlucky. Her crouch/lunge ones should be made baseline.
Plague - Blindingly perfect killer, should be the balance target for all killers.
Demo - So close to being great. Against random groups he's astonishingly fun - but wow can he get rolled when you face survivors that know what they are doing. Shreds are too telegraphed and way too easy to juke. If they increased the 'speed' of shreds and maybe souped up some of his crappier addons (0.5 seconds added to undetectable as a green addon feels like a typo) he'd be perfect.
PH - Good kit, desperately needs a complete addon rework though. Most of them are boring or borderline useless.
Trickster - Massive waste of potential. He doesn't feel 'tricky', and also feels like he wandered in from an entirely different genre of games. His kit is literally impossible to balance, and people hate playing against him.
Nemesis - Give him a third zombie.
Cenobite - Badly needs some help somewhere in his basekit (making chains not useless indoors would be a great start). His addon nerfs were absolutely nuts, leaving the one problematic addon mostly intact and nerfing all the fun ones to the ground. He's a great pubstomper but falls over on certain maps versus decent groups.
Artist - I really like her, but she's just...clunky. All the hitching reminds me of pre-rework Plague. Her purple and iri addons feel like an afterthought and need to be completely reworked.
I can agree with these. Giving nemesis a third zombie won’t fix his problems though and only excemplify the rng nature of zombies
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Problem is they physically can’t. Laurie and Quentin both never wore sweaters and BHVR have been given no creative liberty with them
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Judging by the fact they haven’t fixed it yet it seems like they are happy with it
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@GannTM said:
She’s amazing. I love playing as her and against her. I don’t think she’s all “hold W” as people say. There is counterplay and she does have something to do against hold W that is fun to play around.
Tbf people haven’t really got good at her yet. We kinda have to wait and see
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@FrndlyChnswSalzmn said:
https://forum.deadbydaylight.com/en/discussion/comment/2677074#Comment_2677074
Boring = requires effort
It doesn’t. Legion is probably the easiest killer to counter hence why I don’t have fun
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Tbf I’d rather watch paint dry then play against him. It’s pretty boring for a lot of people
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Not me
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Still don’t own her yet but I’m actually enjoying going against her. Her power leaves decent counterplay opportunities but isn’t too weak
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2676200#Comment_2676200
You main Twins O.O but I thought they went extinct. 😀
Only recently after their 1 year anniversary. They’ve gotten so little love I feel like someone has to play them
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I think dead man’s switch wins the award for hardest perk to get any actual value from tbh. It has so many requirements for such a terrible effect
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For survivor I main Jeff and Jane. I like Jeff because I relate to him and Jane because she’s cute
For killer I main clown and now twins. Clown because he’s the best killer in the game and twins because she’s been neglected
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2675114#Comment_2675114
That’s why I included Mother-Daughter Ring as an exception. Is she still unfun assuming she has no add ons?
Not really. It can depend on map design but that goes for all killers. Overall though I don’t mind her anymore
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I’ve started playing more killers recently but something always brings me back to clown whether it’s a bad game or just wanting to play him
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I hate it personally. Combined with her idle noises she’s just not nice on the ears
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Exponential is enough to make them useless. Put on COH to for stopping snowball
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If blood favor and third seal can surge has no excuse
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Simple to change imo. Once the boon gets snuffed there is a global 45-60 second cooldown on all boons. Gives the killer some breathing room
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Nope. If someone doesn’t want to play the match I couldn’t care less if they DC or not
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2675075#Comment_2675075
So, basically...
https://us.v-cdn.net/6030815/uploads/NTZJZSCER3QI/image.png
A slightly different version of this?
Wait that was a thing? I actually never knew that
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Nah. I still can’t enjoy playing as her and playing against her is still somewhat frustrating due to add ons.
My pick for most fun killer overall would be huntress atm
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I’m just glad survivors have another meta option tbh
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@TunaDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/2672696#Comment_2672696
Considering that she is a SPIRIT, it would make more sense in this way. Like, ghost hunting, you get a signal from far away, but when closer, you lose the signal.
Yes but that’s a terrible design from a gameplay standpoint. Giving survivors no info just leads to what is essentially a coin flip for them
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Yeah it’s good to have more variety in the high tiers. I still think more anti loop wasn’t the way to go though
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I never get tired of going against billy especially good ones
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That would bring back the core issue she had. Her lack of feedback from the survivor end
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It’s just ormond 2 but not as big
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All of the new character portraits look awful barring Quentin. They do fit the pre existing artstyle and look uncanny
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2672413#Comment_2672413
Why is he going against a high level squad with a brand new killer he has 3 matches on?
Because the MMR system doesn’t work?
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You said you were learning her. Of course you’re not going to win against a high level squad in that case
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@Colton147147 said:
I 4K all the time when playing as a perkless Clown at high MMR without any difficult.
I also 4K all the time with a unique build on him.
I’ve mained clown since 2019 and I can’t do that. You’re talking out of your ass
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In honour of the cause I will become a twins main until they get another cosmetic. You have my sickle!
