Phasmamain
Phasmamain
About
- Username
- Phasmamain
- Joined
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Comments
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:(
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Ruin oppression sounds kinda broken.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2758135#Comment_2758135
Yes, i finished F3 100%. Great game and great dlcs. But i liked NV more.
https://forum.deadbydaylight.com/en/discussion/comment/2758143#Comment_2758143
Well 6 is last version of this series right? And i have this version on Epic, they gave gift a year ago and i did not play before. So i am clueless about this series.
https://forum.deadbydaylight.com/en/discussion/comment/2758144#Comment_2758144
I am AC fan and i played all AC games. I disliked Valhalla because i bored. It was not interesting like Origins and Odyssey and they all had same gameplay mechanics. I hope next game comes with different mechanics, i think i am done for ancient AC series.
Yeah Valhalla has its flaws but it’s my first ancient AC game so I can ignore the issues
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Agreed! And with rumours of a saw tome there’s no better time!
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Yep I’ve been gone a couple of months and am enjoying other games much more. AC Valhalla and B4B are my go to games atm. Dbd is just stale right now
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Because she relies on sounds more than any other killer?
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Only trash players use crutch perks like eruption obviously
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2757486#Comment_2757486
I very much disagree. Nothing comes close to the Ghostface of my childhood.
That said, I'd be hype for Woodsboro map and Sidney/Kirby survivors. Even a paragraph with those would satisfy me. Unfortunately, I feel if we do get a Scream survivor it would be Sam...
I doubt they’d miss the opportunity to add Sydney judging by all the people who simp for her. Sam would probably be a legendary skin
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Honestly I’m chill with the Ghostface we got. He’s more interesting than most the movie ones imo
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@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/comment/2754964#Comment_2754964
Are you back or are you still on your dbd break? You getting into any other killers as of late or mostly just still clown?
Myself I've been mostly on Spider-Man I'm just now getting around to doing the DLC. Beat the actual game a few days ago. When on Dead by Daylight I'm trying to grind out some BP to actually take advantage of these rare BP events.
I’m still on my break atm. When I do start playing again though I’ll probably stick to clown since he is the only killer I’m good with and since MMR is busted there’s no point in trying to learn new ones
I would love to play Spider-Man at some point but I’m on Xbox sadly :(. Atm I’m mostly playing Back 4 blood and AC Valhalla
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It’s a deterrent for slugging. Otherwise there would be little risk to doing it
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Playing survivor doesn’t really save you from hackers. It’s a problem for both sides
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2754964#Comment_2754964
Maybe, but I’m not getting that from the OP. I read it as they are frustrated because they have trouble avoiding the gas cloud and don’t like the fact that it makes it difficult to see.
Yeah this post is kinda dumb since the blind is irrelevant and has only got me like 5 hits at most but just because someone says a killer is “boring” doesn’t mean they have trouble with them
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@[Deleted User] said:
I have a feeling a lot of times when people claim “It’s just not fun to go against” really mean “I have difficulty against this”
There is some merit to the statement though. Clown is very easy to counter but the counter is just pre dropping pallets which is uninteractive for both sides. Clown forces this gameplay which to most is considered boring therefor he is widely considered boring
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I mean I agree but what does this have to do with anything?
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Is it really an issue? Once you have knowledge of each loop running them half blind isn’t an issue.
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Honestly WGLF and BBQ’s BP bonus should be a base mechanic
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Make this a feature for all killers ASAP
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Still haven’t got my key yet sadly but i hope you have fun!
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Honestly it’s come to a point where I actually agree with sluzzy. What have I become?
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Yep. I’m playing other games at the moment.
It just feel like a chore and that to have fun I have to make the other side miserable
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It honestly puts me off playing her. It’s just annoying
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BHVR: Tries to make killers scary, disturbing or unnerving
Community:
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None. I barely noticed a difference with or without them
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I’m not going to say I love playing against her but she’s not annoying anymore barring add ons
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It is kinda true though. If it wasn’t then why were so many utter potatoes in R1 previously?
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Honestly it took them 5 years to give trapper 2 traps so we’ll be here for awhile
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While crane would have to be the survivor having crane as a volatile be the killer also makes sense since pretty much every map is night time
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@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/comment/2748461#Comment_2748461
Too bad you'll only get 1M cause of the cap :/
Don’t gifted BP’s ignore the cap
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These are great! 2 million BP for both R1 is a huge amount
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Honestly I’m in a similar position. I love this community and come here almost daily but I haven’t played the game in like 3 months. It’s just stale and honestly a chore to play at this point
I’ve been enjoying B4B a lot recently especially if you can get a group of friends to play it with
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I find some pretty funny but the usual “camper” or “bad player” are just the norm now
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@ZFennecFox said:
https://forum.deadbydaylight.com/en/discussion/comment/2746202#Comment_2746202
How was it exactly bad for the game? It was a good 30% percent of matches that it actually stayed up past the first generator. But we the players will never know because we weren't privy to the GOD like statistics that BHVR has. Ruin was probably one of the best perks in the game it gave Killers (Hag, Huntress, Deathslinger, and Trapper) the ability to set up before it was broken. Now in games you'll be lucky to put down a third trap before 3 generators pop.
Looking at the survivor side too It teaches players to go for the great skill check if they want their generators (If it was even still alive within the first few minutes." now players just have to sit on generators with no real challenge unless the Killer "Applies Pressure" which is kind of hard to do when their is 4 survivors and generators go faster than the past.
It was completely passive and something the killer had no input over. They either got skill checks or they didn’t.
Not to mention it completely ######### over new survivors while having little affect on experienced ones
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2746045#Comment_2746045
You should learn what those words mean before you use them so blatantly foolishly. As has been repeatedly stated and repeatedly proven, Nurse against equally good players at high levels of play equals out to around 2 kills and 2 escapes on average. With or without restrictions. With, closer to 2-2.5, without, closer to 1.5-2, averages-wise. Sorry, facts don't care about your complaining.
But wouldn’t it be easier to nerf nurse and survivor to compensate instead of trying to buff 20+ killers to her level?
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@ZFennecFox said:
Hey there! Just popping into to throw some kindling on the fire and remind people that Ruin was nerfed for being used in 80% of Killer games.
That wasn’t the only reason it was nerfed. It was unhealthy for the game in its old form
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The community elodie skin has actually got me to play her a lot more. Definitely one of my favourites
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Tapp players are the best solo queue teammates by far
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Leaving a billy match should be considered a war crime
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With an SWF: Fine
Solo: Agony
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2746000#Comment_2746000
Huh? Spine Chill is a staple in chase builds.
And supposedly it is worthless based on your own logic because the killer can just turn away, am I right? Ha ha, yeah.
The vault speed is nice but only with resilience and most killers don’t look away while some like Myers and ghostie actually have to look at you to use their power.
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Spine chill’s only real use is to counter stealth killers. To nerf that is to make the perk pretty useless
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Yeah they can’t buff his base kit without gutting the pinky finger. Too bad the nerf is lazy
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You can use a crosshairs if needed but you’ll have to set it up outside the game
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Flashlight griefer?
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2744362#Comment_2744362
Combine it with ADS speed, then even potato can react to it... RIP quick-scope
Hatchet has same speed as gun, what a ######### gun :D or really buffed Huntress
Tbf it’s a spear gun made in the 19th century of course it’s not going to be as fast as one could be now. Yeah the nerf pretty terrible and unnecessary
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2744343#Comment_2744343
That projectile is supposed to be fast? huh...
Well it is the speed of a fully charged huntresses hatchet and is unreactable within 15ish metres(not taking ads time into account) so yeah pretty fast
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@CheesyBabyBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/2744300#Comment_2744300
alright you know what goon man its a magic murderer horror game so excuuuuuuse me for not assuming thered be conceptual logic here
Yes but with the context of his previously small TR, fast projectile speed and reeling mechanic the range makes sense
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It’s a spear gun so of course it’s max rang is low. Plus if it was any higher reeling would be pretty much impossible
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I’d say trickster is slightly better than clown since low wall loops are guaranteed downs for him and he’s amazing at camping
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Still better than Freddy’s but yeah they need a buff