Phasmamain
Phasmamain
About
- Username
- Phasmamain
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Comments
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2127604#Comment_2127604
I've never heard someone call Clown mains boring. Like-- Insulting the person? Seen plenty of people calling Clown boring, which eh. I think any Killer can be boring depending how people can play.
Half the clowns I run into really wanna make sure the person they hooked is nice and safe, and the other half are absolute meme lords.
Yeah clown is boring as ######### to fight but I’ve had a surprising amount of people call me boring for playing him weird
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That Nurse mains are skilled /s
On a serious note most people call clown mains boring? Never understood that one
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The ruin rework really hit stake out hard tbh
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Dragons grip value baby!
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@TheClownIsKing said:
If he is exempt of gaining benefit from a large number of killer perks because HE is not the killer, Charlotte is, then why can he be affected by flashlights?!
Tbf that will rarely come into play anyway
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2127165#Comment_2127165
That wouldn't be an issue, if its loops were weak. The additional amount of time it takes for the killer to find you must be compensated by the short amount of time it will take for the killer to down you.
That is why maps such as Ormond, Mother's Dwelling and old Pale Rose never required a size reduction. They only need to have weaker loops.
That just leads to more boring gameplay imo since holding W becomes the best strategy in a lot of situations especially with ormond being so open and easy to spot the killer early
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@Lord_Tony said:
snares are reduced to 5, also slower at placing snares. pallets also reduced
black box nerfed, swing chains nerfed and jumprope nerfed.
sleep nerfed with alarm clocks
freddy nerf ######### sucks and is going to reduce his tier
You put snares at either side of the loop while sitting on the pallet. How is the speed going to affect him?
If you need more than 5 snares you pretty bad at placing them
Black box was never used, slowdown add ons weren’t even that good after their nerf
Barely anyone uses alarm clocks since it’s such a time sink to get to them
Freddy is going from A tier to A tier
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@Aven_Fallen said:
Ormond-Pallets are really unsafe. It is fine that there are a lot of them, because most cannot really be played by the Survivor.
If you struggle on new Ormond, thats on you, not the Map.
(And IMO that is how Maps should be. Lots of unsafe Pallets and only a few safe Ones. If Bloodlust would be removed as well, those would be really interactive Maps for Killer and Survivor)
The map is still massive though unfortunately
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/comment/2127156#Comment_2127156
That's what happens when you design a game to be played solo, then add the option to play with friends. I know people complain about solo, but it's actually my favourite part about the game now days. Granted i play as casual as you can possibly play this game now since i'm just so tired of endless SWF.
I enjoy solo too and it’s my main mode but it can definitely be frustrating at times
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That wouldn’t really work imo. Let’s say you’re playing Freddy. His add ons are terrible so you’d never run them. Sure his perks aren’t great either but they are still better than his add ons
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/comment/2127045#Comment_2127045
Playing killer feels like a chore and is just not fun when your forced to play against SWF. It's even less fun when your forced to play against groups that are much higher ranks than you and know every trick in the book.
Problem is they can’t really make killer stronger since then solos will suffer greatly
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2127102#Comment_2127102
Like the tournament killers?
Fact is, that survivors have long queues during prime time. The reason behind this, is that there are not enough killers around. Even the devs admitted that. Killers just don´t enjoy their role anymore and it sure as hell isn´t because they are constantly winning.
There are a lot of other reasons to why there are less killer players like not being able to play with friends and just the pressure of being the 1 in the 1vs4. From my experience in solo the average kill rate from my experience is a 2-3k which is pretty good all things considered.
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You have to put a lot of effort into your m1 chasing ability to play them. Having everyone injured also makes snowballing a lot easier
Running a lethality perk like DH or even spirit fury enduring can work wonders too
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2127091#Comment_2127091
And you missed my 30 matches.
I´m not playing on tournament level. I´m not even a good survivor (at least in regard of looping). Yet most of my matches are 3 or 4 man escapes.
https://www.youtube.com/watch?v=p6cypLmWCyc&ab_channel=ScottJund
Take a look at this. Just going out from the end screen, killer was OP. But those survivors threw the match after they won.
That’s probably because a lot of red rank killers aren’t the best either.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2127047#Comment_2127047
Survivors also are in the best state they have been in a long time.
Well that is debatable tbh. Not saying old instaheals and the like were balanced but survivors were stronger back then.
Not like kill rates or general killer experience are that bad anyway. Sure there is the occasional SWF bully squad but they’re pretty rare from my experience.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2126978#Comment_2126978
Yes, the lack of killers is getting noticeable.
But people still call for killer nerfs. *shrugs*
Well tbf killer still is in the best state it’s ever been.
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Tbf lightweight and poised were already useless
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2127031#Comment_2127031
lol freddy is getting nerfed
nurse's skill level is so high she's very hard to learn and there are not many nurse mains.
So that leaves spirit.
How is that Freddy nerf seriously going to affect him? Snares are used in the same way and his add ons weren’t even good in the first place
Only change that matters is alarm clocks but even then survivors have to go like 30 seconds across the map to get one
If you don’t want to put the time into nurse or any other killer to get really good then you will continue to lose to SWF or even solos. It’s not a scapegoat so stop using it like one
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@Lord_Tony said:
Don't worry if she gets nerfed survivor queues will be 1 hour long and bhvr will not get any money
killers are sick of swf and spirit is the only way to counter swf
Nurse and Freddy?
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SWF isn’t a scapegoat for your losses. Sure matches can be harder but that are always winnable
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I don’t really do shipping but the only one I’d understand is Jeff X Jane
I feel like their personalities would really compliment each other and they both are artistic in some way
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I’d say he’s pretty average now. Better than pig and Myers at least imo
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What would be the noticeable difference in being a 113% compared to 115%?
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@Lord_Tony said:
I wish victor counted as a "struggle" for survivors so it messes up their movement.
Doesn’t sound very fun to fight to be honest since it’s mostly Rng based and wouldn’t even effect good players too much
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Myers and pig
Myers is just old design. Remove his stalk limit and letting him activate T3 on command is a good start
Pig has an rng based power and an inconsistent stealth/chase power
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Myers is in desperate need of a rework
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There’s mine
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Only issue is the hatch achievement
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They breakdown bug is not bannable as of right now
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Hope they do the same with hillbilly
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Distortion
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Since I don’t care about RE not really
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They didn’t fix the main issue and the map is boring as hell to play on
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Same here except with iri bricks. I can’t get any it seems like
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@RepostRiposte said:
Might be a bit of a hot take but I like where they're going with the new ultra-rare addons.
They should be dumb gimmicks instead of straight upgrades that only the players with tons of BP to burn get to use.
Totally agree! Body blocker hag is my favourite meme build
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It would probably be a bit too strong to be honest. It’s kinda like bubba having a lopro chain
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2124229#Comment_2124229
The rarity would be locked to uncommon or above and it’s mostly because after that first use then you’re pretty much left with nothing. This way you’ll get med-kits reliably.
I’d say it could still guarantee a green on the first but give common/uncommons on the next search
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Descend beyond because of blight
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I prefer pharmacy giving a guaranteed green medkit but then giving a random yellow or brown one after
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I play mostly clown and can agree with this. I’m nowhere near as good as I could be but I never really feel like I couldn’t win a game
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@Palkia123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2119862#Comment_2119862
... what do the tokens do?
Oh my bad!
Once the switch has been blocked and regressed you lose one token
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Never said that. He’s just boring to fight
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2122397#Comment_2122397
That can be really strong if they face the correct way.
True but unfortunately it was a doctor who had range add ons :(
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I probably wouldn’t. I’d make his terror radius start up a bit louder though
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I once played shelter woods with 5 t and l walls
There wasn’t a single jungle gym
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@Gay_Police_Dept said:
Because that would cause more bugs.
“It seems us adding a blinking animation has made clown’s bottles instadown on impact, We will be fixing this in the next mid chapter”
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From a lore perspective he’s great. He is tied to a seasonal event and was teased for awhile before his release
From a gameplay perspective he’s also great. He counters holding W and as survivor you’re almost always at a loop with him in a chase. This falls apart when J Flicking is in play but that’s unintended so I don’t count it.
His visual design is pretty good. I wish his base skin was a bit more interesting but otherwise I love his alternate skins
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Just because it’s a murder simulator doesn’t mean you have to be called racial slurs after the match
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So long as the killer isn’t toxic it’s a GG!
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I want it so I can GG all my matches :)
