Can we like normalise map rng
Just had a game where every single tile was a long wall. SO many ######### long walls. Its all long walls nothing but long walls
Just had a game where every single tile was a long wall. SO many ######### long walls. Its all long walls nothing but long walls
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I once played shelter woods with 5 t and l walls
There wasn’t a single jungle gym
Yeah thats happened to me before also maps with like 4 pallet gyms and nothing else
That can be really strong if they face the correct way.
True but unfortunately it was a doctor who had range add ons :(
feelsbadman