Phasmamain
Phasmamain
About
- Username
- Phasmamain
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Comments
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/2135980#Comment_2135980
That's the case for every killer though. You'll always want to play their best addon.
True that does always happen but charge time was unanimous that all other add ons would go unused. It’s not like the green charge time add on is bad anyway just requires you to actually think about using it
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/2135980#Comment_2135980
I think the No-sleep (never sleep?) pils are really good; run enduring, let the survivor stun you, shorter charge time. Pretty good, imo and much more fair than the previous combo. I've used them to great effect.
Yep I use them sometimes too. Very good but only with enduring
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/2135953#Comment_2135953
It's strong, but not that strong. Primer Bulb by itself wasn't too bad to face. When it was stacked with Tuning Guide is when it was broken.
My worry would be the add on would become a must pick. Why wouldn’t you take extra charge time for no downside?
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/2135711#Comment_2135711
It's a purple addon, there shouldn't be a downside. Especially since it would no longer stack, which was the real issue.
The effect is really powerful though. No add on should have such an impact on a killers kit. For example most people can agree that scalped top knot and to a lesser extent rubbing oil are OP
All this would lead to is inexperienced Billy’s becoming reliant on it
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You can’t
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/2135801#Comment_2135801
You can take Clown I'm keeping Jeff to myself.
Okay I’ll accept that. I still have Quentin anyway
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Honestly map offerings shouldn’t exist. If they remove them the Rare items section of your blood web has more good items
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Feel free to kill me all Jeff X Kate people but Jeff and Jane are a way better couple
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@NoOneKnowsNova said:
Aslong as no one takes Jeff I'm happy.
I mean.....
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Reduce rng and make maps smaller overall
The average size of a map should be around coal tower and shouldn’t be any bigger than ironworks
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The same as always
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@M1MASTER said:
https://forum.deadbydaylight.com/en/discussion/comment/2135697#Comment_2135697
"Just run Enduring"
What if don't want to? It's a green man, i shouldn't need a perk to make an add-on work. It doesn't even activate if you break a pallet with the chainsaw.
On top of that, they also nerfed Billy's sinergy with Enduring since you can't still maintain your charge after being stunned anymore.
If you don’t want to run enduring don’t run the add on. Charge time add ons need huge activation requirements since it’s so integral to how billy is countered effectively
He’s still really good with enduring anyway. That probably wasn’t intended
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2135711#Comment_2135711
The irony is when they were speaking about billy they even said "we consider billy one of the most balanced killers so we are only planning slight changes." then they murder him. Meanwhile huntress got nothing but a addon pass. If they really needed the overheat shoulda kept the ptb one.
I always found that weird. Huntress has needed her hitboxes adjusted for years but nope
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2135697#Comment_2135697
Also whats that stupid purple that makes him saw quicker but he becomes 110%? I forget its name i just know its complete ass lol.
I don’t blame them for wanting to have a big downside for such a benefit but yeah it’s too much.
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@M1MASTER said:
https://forum.deadbydaylight.com/en/discussion/comment/2135650#Comment_2135650
There's a difference between nerfing and completely removing them.
How broken were old Spark Plug and Primer Bulb that they needed to be raised in rarity and reworked in non sense like Mother's Helpers and Tuned Carburetor.
Mothers helpers actually are pretty decent. Just run enduring and don’t respect pallets.
But yes spark plug and primer bulb were broken.what killer has a charge time add on that isn’t top tier?
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2135650#Comment_2135650
The addons we got in their place was pretty bad. Engravings literally just have the side effect of "you will overheat" we wouldnt need the overheat addons if overheat actually wasn't so punishing. Meanwhile bubba overhere chainsawing from 25 meters away and still downing survivors because of purple chilli and engravings. Not to mention stacking up billys addons to onis. Oni wins. Topknot alone is better than anything billy has lol.
Tbh top knot is literally insta saw in one add on which is just OP as hell.
He has some good add ons at the moment. Lopro chains are a great addition and the brick muffler combo is pretty fun.
I just wish they didn’t go through with the nerf after the PTB. Completely unnecessary
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I don’t know mate. I do just fine with him in most my matches.
Fact is his add ons needed a nerf. Overheat is debatable
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Tip for clown: DO NOT THROW YOUR BOTTLES DIRECTLY AT SURVIVORS
Funny: Make sure to leave dull totems. The killer might need them!
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@Baby_Victor said:
Useful: Cosmetics are a fun way to show individual personality between players.
Funny: Jeff will never get more cosmetics
Feels Jeff man :(
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I can’t play billy without dad’s boots. They’re not even that good but they feel so nice to have on
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@RoboMojo said:
https://forum.deadbydaylight.com/en/discussion/comment/2135467#Comment_2135467
Counter able? Absolutely, they are still intentionally going into the game with the mindset of "We are going to try and make this killer's game miserable for our own amusement". For example, Head on squads can be dealt with if you know what you're doing. However, it's tremendously frustrating to face, at least for me. Every chase becomes more tense because you have to watch out for lockers in case their buddy is in one of them which means you're less focused on the actual chase. By head on stun 3 or 4, I'm basically just sick of the game. It totally can be countered, it just turns the game into a total slog to get through. It's incredibly rare for me, I actually only face 'toxic' squads every now and then and I (luckily) haven't seen a head on squad in months. Nonetheless, it's a bit disheartening to play against when it does happen, I won't lie.
I’d still rather a squad like that to “4 BNP commodious leave teammates to die” squads. That’s just boring
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@RoboMojo said:
https://forum.deadbydaylight.com/en/discussion/comment/2135373#Comment_2135373
Facing swfs can be fun sometimes for the extra challenge. Facing one of those swfs who focus solely on making your experience miserable is pretty tiresome though I won't lie e.g. Breakdown abuser squads and to a lesser extent, head on squads (Man I hate Head on so much, lol).
Most strategy’s are fairly counter able but breakdown right now is just annoying
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Plague. Corrupt is great for early game to infect everyone and infectious makes snowballing with corrupt a cake walk
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2135373#Comment_2135373
Agreed, SWF is actually really fun to go against and is a lot more entertaining.
Only time I don’t really like going against them is if I have a daily for a killer I never play but otherwise I pretty much always enjoy it
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I love fighting SWF as it’s great practice for whatever killer I’m playing
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@IWasLeft2Die said:
Honestly I kind of wish something countered the endurance effect, even if it was rare. Tbh I think anything that is always a one hit down should Trump endurance
So bubba can camp even better?
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Nicholas cage as ace enough said
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- Infect people early by just tapping them. This will force them to make a choice early
- Use perks to encourage cleansing. I use blood echo personally
- Make sure to slug during corrupt. If you have an extra 20 seconds or so and know someone is nearby use the time to at least injure them
- Your best add ons are rubbing oil, any cooldown reduction or black incense
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As you said it’s pretty rng based but yes it can be quite strong
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Gyro deathslinger sounds like a nightmare
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Legion. I just can’t take them seriously at all
especially when they “aeuuragh”
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My main is a low tier killer. Clown has always been and always will be my main
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Curtain call
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2133391#Comment_2133391
I personally liked when they made it less oppressive on the ptb. Then it made the chainsaw only punish you if you held it for so long and genuinely abused it.
Yeah it was actually great back then but his add ons were garbage (thankfully a few got buffs)
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2133362#Comment_2133362
Yeah i mean bubbas pretty fun to when ya don't camp lol same with oni. Billy just feels so foreign to me now using double engravings is just one saw then overheat. The overheat in general sucks since you can down a survivor go across the map break a pallet "oh you overused the saw!" I mean i really didn't. Hes fun just...not powerful right now.
Yeah they definitely went a bit overboard on the overheat but some kind of cooldown makes sense for him
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Billy is still fun as hell to play so I’m gonna keep playing him
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Nah. Crows are very useful for both sides especially for survivors if you’re fighting a stealth killer
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@Axe said:
what new content? You mean Blight chapter?
yeah, it's been almost 8 months now since his chapter and after that, we only got 2 new survivors, and that's it.
(:
Tbf twins are actually good but you have to play like a scumbag to win with them
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Groaning storehouse is very bad with pallet spawns to a point where double pallets are common place
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@Lord_Tony said:
honestly they should put a delay between crouching to prevent tbag.
imagine halloweenmovies where survivors tbag myers
Tbagging is just a common thing in all multiplayer games with a crouch button. This is the one game where people really get mad at it though
The survivors are doing it so people make threads like these. Stop giving them a reaction
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Don’t worry about someone pressing ctrl on their keyboard. It only matters when you make it matter
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Too much grind for a new player
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Actually a pretty good idea. Would reward killers for tracking with sounds
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He is still technically licensed due to his mask. Also the classic Ghostface outfit is from the films anyway
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@DecisiveDwight said:
https://forum.deadbydaylight.com/en/discussion/comment/2132727#Comment_2132727
I'm not saying they should give out already in store cosmetics maybe just a quick new one here and there would suffice
They have done that for events. 4 sweaters became free for Christmas
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@Lordofweed said:
https://forum.deadbydaylight.com/en/discussion/comment/2131435#Comment_2131435
If you lose because of a nerf to a swf team, which already has a strong advantage you still have fun?
This excludes the fact that you lose matches and you win matches. Losing matches is normal and i dont mean this!
If i know im losing because of a nerf, its frustrating and has nothing to do with fun.
Well it kinda depends then. If I still enjoy using the power I’m still going to enjoy the match
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/2132696#Comment_2132696
I do believe Sluzzy is an elaborated troll act, the way he/she writes and how he/she explains their points and argues back is way too... weird? I dont know how to explain it but Sluzzy feels a lot like the way I write and argue when Im intentionally trolling on social media (it takes one to know one).
He apparently mains nurse which if that’s true and he’s good his complaints about survivor being underpowered actually makes a lot of sense
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2132652#Comment_2132652
Oh my, this was...
I'm struggling to find a way to put this...
Enlightening, shall we say.
This was enlightening and provides much needed context to many of these posts and comments.
I watched the whole stream and it was actually a gold mine of salt.
This guy makes sluzzy look reasonable
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2132649#Comment_2132649
I'm not wrong only nurse and spirit are viable at red
Red rank clown here who averages 3ks
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2132660#Comment_2132660
ad hominem
you're also cherry picking, you don't show people matches where I did good at.
Doesn’t change your mindset during said matches. Blaming SWF even when you don’t know them and using every excuse in the book when you lose.
It’s not an ad hominem if it is relevant to what we are talking about. You’re clearly not experienced enough to be talking about these things and aren’t taking advice that is given to you