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PatchNoir

PatchNoir

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PatchNoir
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  • Matchmaking is broke i got in a game rank 6 6,17, 15 and a killer 18

    the bad side of getting in higher ranks is waiting longer for matches and going agains low rank killers that camps and tunnels cause nything to them will give a pip

  • @The_Second_Coming said:

    DS only needs to last 20 seconds, not deplete when you are down, and maybe even not work at all if you just unhooked someone with your DS still in effect. Simple. If 20 seconds has gone by and you aren't being chased, you are not being tunneled.

    perfect. a man of culture, i see.

  • @Raven014 said:

    I think the right way to balance DS is simple:

    1. Deactivate it when another survivor is hooked.
    2. Have a faster tick down time when:
      1. in a locker
      2. working on a gen
      3. healed at full health

    I think these changes would be better than what you proposed for DS.

    but yeah you re right

  • @Raven014 said:

    I think the right way to balance DS is simple:

    1. Deactivate it when another survivor is hooked.
    2. Have a faster tick down time when:
      1. in a locker
      2. working on a gen
      3. healed at full health

    I think these changes would be better than what you proposed for DS.

    Just make it go down only outside chase, and goes faster when working on gen or full healed.

    when slugged and inside the terror radius your recovery will be cut to 40% but ds timer dont go down or go slower.

    also missing DS does not deactivate the perk, reason one : you have only 2 oportunnities to use it on game, 2 getting tunneled twice is a good reason to have a second chance dont you think?

  • i guess everyone agrees that it should spawn with a usefull addon at least one.

    expand its use to 15 seconds at least too.

  • I had that idea some time ago,console need fixes different from pc, but due to the multiplataform DBD this will not happen anymore im pretty sure, unless they create changes for people that deactivate the multiplataform match search, then yes. But i dont think it will happen cause "it costs a lot of money and we are a small team"

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/900560#Comment_900560

    Well stakeout shouldnt be free great skill checks all the time..it could seriously get out of hand..gen times are already absurd

    recharging only when outside locker and killer not in a chase.

    I fear some abuse too but its the only ruin counter perk besis This is not Happening and its not used.

    Let it regen on hook when camped, campers deserve a little bit of punishment

  • Usyliss https://www.youtube.com/watch?v=MD5fobnF4Zw&t=22s

    5:57 to 7:15 If you want to put someone down instead of hitting leaving strategy this will happen.

    9:30 to 10:50 already injured

    16:15 to 17:00 another match, chase win using mind game

    Monto https://www.youtube.com/watch?v=wbA7TvK7BWo

    2:50 to 3:30 He used pallets?

    4:35 to 5: 13 almost 40 seconds chase and not downed, i guess you can imagine a full chase time

    Noob3 https://www.youtube.com/watch?v=pVpnzUdHlJs

    0:36 to 2:10 how many gens were made in a 1:34 chase? (in one minute i count 2 gens)

    7:20 to 8:02 manage to get exposed in 40 seconds, loses the chase

    9:12 to 10:39 all red ranks killers are having a bad day and you are right i guess

  • @oh_0k said:

    How about green keys now instantly unlock chests that would be cool

    I guess i like it, chests will be way more interesting

  • @SilentSpectre said:

    Maybe they should prevent the green key from spawning in trial? Would that be good?

    poor programming decision but fine, removing it from the game wont will make the playes miss her

  • @immortalls96 said:

    Stake out has to be carefully balanced because free great skill checks can be absurdly strong so the requirement should be steep or risky..and pebble would just end up being a bm tool..maybe they'd still do that one tho..itd be annoying as hell tho

    pebble time is ok, i guess it not will recharge for free unless you are heavily camping or terror radius build.

    Maybe not recharge the perks when the killer is on a chase

  • @Awakey said:

    Huntress...?

    some projectile that dont hit boxes all the time.

  • @Desolate_Sands said:

    Getting wallhacks on the killer = useless. Ok.

    The bow and shank of a key, vibrating with power. The Broken Key's power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the Broken Key's power into various effects.

    • Requires the use of Add-ons 
    •  for any abilities.

    I think you are colorblind bro, no key gives wallhacks to the killer without addons, AND i was saying that the green key cant even do that and spawn in chests on the trial being useless all match.


    Go read something : https://deadbydaylight.gamepedia.com/Items#Keys

    IconHelp addons.png


  • I made a post about gen speed just now, its broken with 2 toolboxes repairing, and im sad to say that ruin is a necessary evil like DS

  • The survivor that has come with freddy must hate you by now

  • agree, even with kindred the ramdons dont save sometimes so kindred in base kit is not a problem if, trapper wasnt nerfed with this cause everyone will see him putting a trap down, maybe after 8 seconds youre hooked against a trapper character kindred activates, and in trapper chars we will need "when putting traps you receive the oblivious effect" juts to avoid kindred going on while you still putting the trap down.


    This will guarantee at least one trap for the killer, and i guess its balanced (if he puts more traps down he will know that he is being watched.

    Also this avoid a LOT Campers (some killers not) cause everyone will gen rush instead of risking saves and being killed, making not stonks to campers.

    (OF course wraith, ghostface, pig will be able to camp but with some struggling)

  • i havent seen any oni i played rank 16 to rank 10 and no oni on sight

  • @FriendlyGuy said:

    Legion is insanely weak and people call for nerfs. #########.

    Its not a nerf if it should not be able to do that, i was just asking not calling for nerf bro.

  • @Fibijean said:

    Your English is fine 😊

    This is part of Legion's "Killer Instinct". Whenever they hit a survivor while in Feral Frenzy the locations (but not the auras) of all other survivors within their terror radius who don't have Deep Wound are revealed to the Legion temporarily. That includes survivors hiding in lockers, which is why it's generally a bad idea to do so against a Legion using FF.

    lol i always tought that lockers gave me something like a undetectable status, living and learning i think.

    Im not sure if this is the way legion power should works cause it turns that his iron maiden perk is useless, not lore friendly.

    People in locker should be undetectable

  • killer matchmaking is taking lots of time and i always get the same survivors, but as a survivor this happens less and the matchmaking is way faster. Fix it for killers only.

    Its bad playing against the same killer with the same build always too, eyes open devs

  • I play on pc and my answer is yes bro, it says unknown error, but i press ok and select survivor and play again, its frustrating but doesnt bother a lot, just a little bit

  • @Mandy said:

    Please do not abuse the report feature for players camping or tunneling, these are tactics that can be used in the game - they are not something that should be reported and it's just wasting the time of the people that have to go through the reports.

    "trolling :using the game mechanics in detriment of the game"

    OK, ill swallow it

    but i still think reports should have a feedback. I see the forum makes the players opinion's on game balance more visible than the reports

  • All you can do is use their altruism against them, put everyone in a certain area of the map,and break all the pallets there, you will get 4k with one gen left.

  • People like me use basement build to generate pressure because of that, gen time are fine at lowe ranks but when you take rank 8 less survivors you are destroyed, and ruin cant hold it.

    Make gen speed different by ranking? like balancing gen time based on all the survivors ranks maybe can fix that

  • i Think the best way to solve that is creating a timer to not remove killer points when putting traps around the hooked survivor. Decreasing de dying speed when killer is in x meters from the hook outside a chase, and giving extra bloodpoints in outtomb chases. Increase the penalty when inside x meters of the hook without doing actions like putting traps and breaking pallets or chasing. Reducing points earned in chase close to hooks. Increase survivors bp for safe rescue with camping killers, and increase bp earning and repair speed if killer is camping.


    As i said before every penalty not apllies if the killer is on a chase close to the hook or doing something useful, putting traps give 17 seconds pause to the penalties (sufficient time to put another trap down or walk outside the camping area), rearming the same trap does not pauses penalty.


    it will work with everyone with hag exception, does not use terror radius to create the "camping area" create a hook radius idk

  • Its hard for me to buy the game again since my ps4 was taken by my brother, here in Brazil games are not cheap and i will take at least a year of work to buy the dlcs and even more time to grind again. I dont want to gave up on the game cause i play it LOTS and i watch LOTS of videos too

  • @RWoodrow said:
    Have you tried renewing your licences in account management?

    Yes, fixed

  • @Arsoul said:

    @RWoodrow said:
    Have you tried renewing your licences in account management?

    THIS!

    Also
    "Buyed on ps4"
    What? BOUGHT

    Im latino learned english watching series only

  • all are really good fixes, but i am not sure about the wraith his uncloack burst isnt that bad at least on my console.

  • @ChesterTheMolester said:

    • Travel speed of bottles increased 
      (Many maps are painful for him because of slow travel, especially when multiple options or a lot of cover is involved)

    • Movement slowdown and attack cooldown upon throwing is removed.

    -Gas now affects pallet vaults

    • Red Stain is removed while intoxicated or the Clown is within the gas himself. 

    In the balance feedback subforum is a thread i made a couple of minutes ago.

    i agree with some of these reivindications, i could use a 3 second intoxication tought, 2 seconds its the time i take to walk the corner and + the throw slow , is time wasted.

    send me the link chester.

  • camping wraith inspires ~~ NANI!!

  • My ps4 is bit that bright but my TV corrects image, things are pretty clear now for us, hidden survivors is extremely easy tô see and i like that as a killer cause it makes sense but the clarity ruins my survivor experiênce cause it reduces  my fear on game
  • @ModernFable said:
    Nothing has changed about Generators.

    Lighting has changed because of an update to the game engine.

    And dedicated servers are coming summer 2019.

    Thanks , still think the generator regression is faster

  • @Doomspooge said:
    you on ps4 by chance?

    Yes

  • @XxAtomicAlfiexX said:
    tyde tyme had a vid where he downed 3 people and had 1 hooked and when he went to hook another the 1st 1 unhooked them self and healed the other 2 so what should have been a 4k game ended up being a 2k game. i'd say thats pretty bad but i'm not about to start defending the cause.

    i have no proof, but its a matter of time, you are doing right taking your position like that

  • @Vietfox said:
    PatchNoir said:

    @Vietfox said:

    Coming to the forums to complain about survivors kobeing.... Okay.

    its not kobeing when you get free jail pass for playing bad

    Dude, you call "free jail pass" that percentage?
    Kobeing punishes the survivors by getting them to the 2nd stage, the mechanic is fine.

    the problem is not the mechanic when in regular game, the problem is that happening everytime the x situation i said on the post happens, the 4% not occur cause they get a free jail pass, if you dont understand please read the post again.

  • @Vietfox said:
    Coming to the forums to complain about survivors kobeing.... Okay.

    its not kobeing when you get free jail pass for playing bad

  • she is very weak when wind up hatchet , she does not need better speed, she needs to put the throw hatchet up faster to counter pallets and windows cause survivors always have time to jump and crouch.

  • @Orion said:

    @PatchNoir said:

    @Orion said:
    Humans don't understand probability. The pattern you believe you see is not there. You are imagining it.

    You again my man, i saw you yesterday. Maybe is my head, but i dont think so, maybe i make some videos and start to note the cases to have sure?, but if i am right you would approve as a fix wont you?

    Unless you also have data on every other time this doesn't happen, it's useless. If it wasn't just in your head, sure, I'd like a fix, but I know it is in your head.

    Fine ill do that, i come back in one week

  • @Orion said:
    Humans don't understand probability. The pattern you believe you see is not there. You are imagining it.

    You again my man, i saw you yesterday. Maybe is my head, but i dont think so, maybe i make some videos and start to note the cases to have sure?, but if i am right you would approve as a fix wont you?

  • @Vietfox said:
    PatchNoir said:

    @Vietfox said:

    PatchNoir said:

    @Vietfox said:
    
    PatchNoir said:
    

    i already make a post about that same problem on console, nurse is a dead killer and when the game start she already lost, nurse could have a decent basic speed to chase to not be forced to blink, imagine killers being forced to use their habilities its dumb mechanic. So please devs make nurse like 10 % faster than survivors, maybe it would help. @PatchNoir

    Omg i dont know where to start.
    
    1 - nurse is a dead killer on console just because people are too lazy to try to get good with her.
    
    2 - when the game starts she already lost? I've gotten 4K with her while being drunk.
    
    3 - Nurse is slow due to her ability to teleport. An extra 10% would make her insanely op.
    
    4 - "imagine killers being forced to use their habilities its dumb mechanic."
    
    That's the sentence which made me think you were trolling, but i think you are not.
    
    
    
    Not trolling but think about that, imagine hag slower than survivor  and then being forced to make survivors step on traps (dumb mechanic), but console nurse is that, forced to blink lost line of sight and these things, your 4K was in what rank?
    
    
    
    @PatchNoir
    

    From 10 to 1, right after the rank reset from last month, then i changed to LF till the new reset.

    All killers are faster than survivors, but nurse and the hag are just slightly faster for a very good reason, their power.

    If the LoS is a problem just run shadowborn, that's what i did with the nurse.

    Yes, nurses have a harder time on console but that's exactly what made me wanna get good with her. If you put enough dedication you'll manage to get good matches.

    I'm not playing much this month, but i really want to play with her as soon as i can.

    No nurse is not slight faster, survivor speed is 100, nurse is 96, hag is 110. Im asking for like 105 speed nurse for balance not a Monstruous thing.

    Shadowborn is a good perk and i use it but remember this is a important perk slot wasted for a game base mechanic.

    Mmh i thought it was a bit higher than 96, i guess i never noticed that because i never chase survivors without blinking.
    It's not wasted perk slot if it's useful lol. The nurse has many other advantages that don't require her to run other perks, like brutal strenght, enduring, spirit fury... So it's a good trade for me.

    @Vietfox @Orion

    Viet in autohaven wreckers we have some small tires near a cliff that if you blink trough it you get far from the survivor looping it and you have to hunt them down, thats how i find out she was heavier than a survivor and did research ;-;, Orion we are asking the changes for console the way to properly balance the game on console is different than PC.

    I dont know if i can use what i am going to say as a argument but today ochido had make a video playing survivor agains a nurse on console, you can see on video that the nurse have ages with experience as a killer but she cant properly hunt, ochido said "if you wanna play nurse buy the PC version", and "i dont play against a nurse since months".And sadly thats true.

  • @Vietfox said:
    PatchNoir said:

    @Vietfox said:

    PatchNoir said:

    i already make a post about that same problem on console, nurse is a dead killer and when the game start she already lost, nurse could have a decent basic speed to chase to not be forced to blink, imagine killers being forced to use their habilities its dumb mechanic. So please devs make nurse like 10 % faster than survivors, maybe it would help.
    
    
    
    @PatchNoir
    

    Omg i dont know where to start.

    1 - nurse is a dead killer on console just because people are too lazy to try to get good with her.

    2 - when the game starts she already lost? I've gotten 4K with her while being drunk.

    3 - Nurse is slow due to her ability to teleport. An extra 10% would make her insanely op.

    4 - "imagine killers being forced to use their habilities its dumb mechanic."

    That's the sentence which made me think you were trolling, but i think you are not.

    Not trolling but think about that, imagine hag slower than survivor and then being forced to make survivors step on traps (dumb mechanic), but console nurse is that, forced to blink lost line of sight and these things, your 4K was in what rank?

    @PatchNoir
    From 10 to 1, right after the rank reset from last month, then i changed to LF till the new reset.
    All killers are faster than survivors, but nurse and the hag are just slightly faster for a very good reason, their power.
    If the LoS is a problem just run shadowborn, that's what i did with the nurse.
    Yes, nurses have a harder time on console but that's exactly what made me wanna get good with her. If you put enough dedication you'll manage to get good matches.
    I'm not playing much this month, but i really want to play with her as soon as i can.

    No nurse is not slight faster, survivor speed is 100, nurse is 96, hag is 110. Im asking for like 105 speed nurse for balance not a Monstruous thing.
    Shadowborn is a good perk and i use it but remember this is a important perk slot wasted for a game base mechanic.

  • 3, i play both. Playing dirty as a killer you can do 2K in a match, as a survivor just do gen while someone loop the killer, thats what you need to do for the win and thats all. By myself i do like 3 gens per match if the killer doesnt chase me. Gen Rush is a problem, SWF unbalanced, everyone can escape Revesing Rooks and Borrowed Time.

  • Well i have tested and people cant farm more than 4 games, its boring so add bloodypoints and people grinding it will be not a real problem cause its funnier play against killers that you dont know. Lets fix SWF this bad word is a real problem

  • if surivors play bad they can escape but if killers play bad, well its the killer and we are four against him he deserves being bullied.

  • @Vietfox said:
    PatchNoir said:

    i already make a post about that same problem on console, nurse is a dead killer and when the game start she already lost, nurse could have a decent basic speed to chase to not be forced to blink, imagine killers being forced to use their habilities its dumb mechanic. So please devs make nurse like 10 % faster than survivors, maybe it would help.

    @PatchNoir
    Omg i dont know where to start.
    1 - nurse is a dead killer on console just because people are too lazy to try to get good with her.
    2 - when the game starts she already lost? I've gotten 4K with her while being drunk.
    3 - Nurse is slow due to her ability to teleport. An extra 10% would make her insanely op.
    4 - "imagine killers being forced to use their habilities its dumb mechanic."
    That's the sentence which made me think you were trolling, but i think you are not.

    Not trolling but think about that, imagine hag slower than survivor and then being forced to make survivors step on traps (dumb mechanic), but console nurse is that, forced to blink lost line of sight and these things, your 4K was in what rank?

  • i already make a post about that same problem on console, nurse is a dead killer and when the game start she already lost, nurse could have a decent basic speed to chase to not be forced to blink, imagine killers being forced to use their habilities its dumb mechanic. So please devs make nurse like 10 % faster than survivors, maybe it would help.

  • iif is on ps4 juts turn off your console and turn it on and play a match, i think maybe works on pc

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