OniWantsYourMacaroni
OniWantsYourMacaroni
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- OniWantsYourMacaroni
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Comments
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I'll never forget my first time playing Twins.
It was on Coal Tower and i was laughing throughout the entire match π€£
Something about yeeting a little goblin across like half the map to down survivors was some of the most hilarious crap i've seen in a long time in DBD π
I mained them for a while but stopped,because Victors hitbox started to get extremely frustrating.
It was either the size of a damn truck or non-existent missing survivors that covered my whole screen π
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@Pulsar said:
Clown's issue has always been his lack of mobility.
However, the issue with buffing his mobility is that he has an incredibly strong chase. Since our king @TheClownIsKing is no longer with us, I'll take up the mantle of defending Clown.
He has incredible chase, perhaps the best of any Killer that isn't Spirit or Nurse, but he has no way to get around the map. If you do add that in, he instantly becomes near that tier of power.
Yep.
People don't realize that Clown would become even worse than Freddy in terms of overtuned kit if we give him mobility on top of his really strong anti-loop power.
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Onis and Freddys wall breaking animations are so good.
I could break walls all day long with those sexy animations π³
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@Friendly_Blendette said:
Ok I think BT is a great idea perk and so is the rework there is just one small little tweak I want made to it. The unhooked survivor has no colosion.
Yes please π
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@Karao_Ke said:
I've found that the bad matches always happen when you bring BPS :(
It's definetely true as survivor.
Bring BPS and chances are high you end up as the one with the lowest amount of points
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I guess it's easier to just wait for the MMR system.That's when we get reset back to rank 20.
Other than that, it's all about how bad the survivors are that you get
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The only thing i've seen that was close to what you are asking was the Black Friday sale last year.
20% on all cosmetics that were released before the Descend Beyond DLC if i remember correctly.
Other than that we only see some outfit sales here and there throughout the year
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@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/2142452#Comment_2142452
You're telling me manπ€¦ββοΈand here I thought the torture would end..
Maybe your Hardware is too old and needs to be upgraded
/s
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@Marigoria said:
So is Hawkins.
@Anara said:
I cant write Romero in end game chat, Im wondering why π
Psst!
Be careful or you might get banned here for bad language
/s
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@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/2142143#Comment_2142143
For the most part, the PS5 runs DBD at 60 and it feels butter smooth, but unfortunately we still have drops from things like Bloodlust and Dead Hard outta nowhere.
I wouldn't say it's NEARLY as common as old gens but when you're paying $500 for a new console & promised optimization from the devs, you're bound to feel a bit ripped off.
You STILL have those screen freezes from Dead Hard and Bloodlust on the PS5??
Unbelievable π¦
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@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/2140571#Comment_2140571
I've played on PS4 for 2 years and it was absolutely miserable. Switched to PS5 and it's still bad. Obviously we are going to complain.
How is it bad on PS5?
I thought the FPS were really smooth there for the most part.
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It was either Myers or Leatherface.
I don't regret anyone of them though
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@jester20k said:
Or you know, how about ######### mouse and keyboard support? That's all we need
+ Proper Optimization and better controller settings
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Blight is definetely bugged on console and McLean actually commented on a thread here in the forums that talked about Blights issues on console.So there's hope for that i guess.Still embarrassing that we have to wait 7+ months to play a killer decently.
Twins are kinda ok honestly.The thing that i hate the most about them is how inconsistent Victors hitbox is.Sometimes it's as big as a damn truck and sometimes i miss a survivor that is literally covering my whole screen π
Trickster however is THE worst,even with the recent buff.I just can't play him more than 1 or 2 matches.The recoil + bad response curve and deadzone for for this game makes aiming with Trickster on a controlller complete hell.
Like it actually hurts my thumbs after playing a few matches of Trickster.Never had this problem in other games.
Console really feels like an afterthought at this point
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@Pulsar said:
I'm starting to think the Devs don't realize the game is available on Console.
Remember when they said that updating the system software might solve the huge FPS problem PS4 once had? lol
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@ggezbaby said:
https://forum.deadbydaylight.com/en/discussion/comment/2141382#Comment_2141382
have you seen the new updates? A couple of days ago they added a Jason X map, Jason X. they added another map as well. itβs in open beta, but the devs are definitely still working on it. Iβm led to believe the legal issues are over.
?????
I thought they wouldn't be allowed to add Jason X and the new map due to the whole legal issues
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@MojoTheFabulous said:
Probably the biggest problem people have with the Deathslinger is that quick scoping is so fast it's almost impossible to dodge and can be faked with essentially no penalty. So it doesn't really feel like you can do much in a chase other than guess what the killer is going to do as the Deathslinger can zone a survivor even without the need of doing anything.
With people hating the Spirit because going against her becomes a guessing game, it makes sense people hate this about Deathslinger and why people made a big deal about Pyramid Head too. Though for some reason I haven't really noticed anyone complain about Demogorgon for the same thing.
Demos zoning doesn't really feel too cheap compared to Deathslinger,because
-The range is quite a bit less
-He needs to charge his shred
-You have a clear indicator when he's able to do it
-He's losing distance if he holds his shred
-Pallets 100% counter his shred
-He can't use his shred around loops like Deathslinger
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2140677#Comment_2140677
And the one before that was fairly similar.
I haven't seen any improvements with the Twins FPS, tbh.
The only thing they did was fixing the FPS drop when someone loots a chest but the updates after that brought new ones in (Hooking and Unhooking survivors,icons appearing on your screen for the first time e.g Prove Thyself or Leader).
So yeah,we're still at 0 π§
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How unnecessary.
The devs already have data on how SWF performs compared to Solo.
And it's pretty much known that most killers would rather not play against SWFs.No need to test that.
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Yeah,that feels pretty much like last gen console but without the screen freezes.
Welcome to the club i guess π§
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@CreamedTunaFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2140571#Comment_2140571
I have the switch version, it's hot garbage.
Yep :]
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@ShinobuSK said:
Did they even say anything about optimization for consoles recently?
Or they just expect us to buy new gen consoles an shut up?
@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2139678#Comment_2139678
So far as I have been able to tell, they have been radio silent for quite some time.
The last update we got was something along the lines of "we are working on it, no updates to report."
The last update we got regarding optimization was pretty much this (at 33:30):
https://youtu.be/AEV42WUJpoU -
@CreamedTunaFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2139853#Comment_2139853
360's exploit the killer's atrocious fov and crap turn rate on consoles.
Why do you think console survivors spin so much lol.
360s aren't an exploit lol
I play on console and 360s are fine (maybe harder to hit if the survivor is laggy and their movement gets really weird because of that).
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@CreamedTunaFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2140396#Comment_2140396
10 frames a ton when the game is suppose to run at 60 on the new consoles.
Why do people just eat up this game's ######### optimization? There's no reason a game that looks like dbd should run as bad as it does.
And yes, anything below 60 in general is bad.
You should see last gen console (PS4,Xbox,Switch) then.
We get frame Drops like these AND screen freezes ALL the time.
The FPS drop OP showed is absolutely nothing in comparison
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I'm gonna be so happy when they finally remove the J-Flick so that i never have to read "J-Flick is Fine" thread #327773.
It's pointless,it's an exploit and it will be removed.
People should support us console players.
You PC Blights out there want to keep your 180 and 270 degree flicks,while we console Blights are barely able to turn like 30 degrees π
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2140057#Comment_2140057
That's not true, as a Twins main who doesn't camp slugging is way more effective than camping.
I mean,you can do both as Twins :P
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@GodLikeTerror said:
I love flashlight games. Easiest wins ever, because they all throw the game for no reason, and don't even get a flashlight save for a reward lol.
4 medkits are way scarier than 4 flashlights
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2140227#Comment_2140227
Honestly I would hate to have ai on twins, seeing how I love there power currently (even if it's weak) , ai in mobile from what I've seen is so baddd
Yep.
I would like to see a rework for the Twins honestly.
What i was hoping for them was a dynamic kind of gameplay between Charlotte and Victor,which just isn't the case.
You spend the majority of the match as Victor and pretty much only use Charlotte to hook survivors.
They should take some power from Victor and give it to Charlotte.That would be much more interesting.
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@NMCKE said:
The Twins are poorly designed as their only thing they are good at is the sole thing survivors hate, that being camping.
I'd like to see the developers give a basic AI to the twins. It doesn't have to be perfect, just enough to keep the survivor busy to where they can't perform actions to progress the game.
You can change the AI between: Passive and Aggressive. Passive would keep the AI to stay exactly put where as aggressive will seek out survivors in their sight or was in their sight within the last 5 seconds. If they don't have a survivor, the AI will wonder around until they see a survivor in their line of sight.
When switching, the moment you input a moment control β the AI deactivates and gives you control.
That way, they can hunt down two survivors at once.
I'd like to see the developers give a basic AI to the twins. It doesn't have to be perfect, just enough to keep the survivor busy to where they can't perform actions to progress the game.
I HEAVILY doubt that the devs are able to pull of something like this
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2139988#Comment_2139988
I mean I don't think you need dev justification to say if an exploit is good or bad. For example the devs could say that stretched res is something they want to keep, yet most people would say that keeping stretched is a bad thing.
I mean I don't think you need dev justification to say if an exploit is good or bad.Β
What do you mean? π¦
It's THEIR game,of course it's up to them to decide what to keep in the game and what not.
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2139957#Comment_2139957
Did you even read any comments at all? Jeezus christ.
1 - Doesn't remove counterplay, as the J flick has counterplay itself making it predictable in many situation depending on how many rush tokens blight has left. At worst it comes down to a 50/50, which is no different to a TL wall. Watch the video to see many examples of how to actually counter it.
2 - Exploit doesn't mean it's a bad thing. As I mentioned earlier, tractor tech is an exploit by definition, people just don't see it that way because it's a cool mechanic that both sides can use. Still an exploit by definition, but good for the game.
3 - I'm not losing anything honestly from J flicks being removed, as I said I'm on PS4 and never once J flicked due to console limitations. I'm just advocating for higher skill more fun killers.
Plus if that's how you react to hearing the word exploit then I think you should approach discussions about techs etc differently. Having that close minded mentality about something heavily debated isn't good for discussions honestly.
Why are you still argueing for the J-Flick?
It's a PC only thing.Meaning you can't use it anyway.Also, the devs clearly said that it will be removed.There's no point in trying to discuss that any further.
Blight will still be a great killer.
You know what the Dev should do with Blight?
Fix him for console players.
That's WAY more important than this whole J-Flick thing
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I think i can kinda see it,but it's not too bad.
Would love if the devs fix the FPS drops on last gen consoles and lower end PCs first considering how BAD those are there.
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@GoodBoyKaru said:
Honestly I'd like to know this one too cause it's frustrating af. I want to chase the rescuer please don't make me tunnel you.
I really hate that >:(
They need to remove collision from the unhooked person with BT.
Other than that only some killers can counter this.
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I don't get why people still talk about this topic.
The devs already made their stance on this thing clear.
It will be removed from the game at some point in the future.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2139422#Comment_2139422
....this explains the Nurse I went against the other day.
We couldn't figure out where she was playing from, my friends are on PS4, PC and Xbox. She must've been on Switch.
Oh boy
Switch Nurse π
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2139229#Comment_2139229
i'm so glad someone else shares this pet peeve
i turn my volume down to avoid it sometimes lmao
Same π€£
I'm like "Thanks Entity,i know i played bad π"
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The only thing i want to see is removed collision for the unhooked person with BT so they can't bodyblock me.
That's it
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2137534#Comment_2137534
It means it's lower priority.
They could have easily nerfed it with his rework,but decided not to do it (For whatever reasons)
BHVR has a weird way to balance things
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@Mandy said:
I run them when I'm running low on items and want to stock up a bit on good stuff. I only get sad that I can only escape with one item - shame I can't put some in a characters backpack Sadge.
Dora The Explorer crossover when?
https://youtu.be/CmDKQ7UQwTQ -
@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2137390#Comment_2137390
And, I'd like to ask how frequently you see a Clown, much less a Clown with RHPF.
I really don't have a problem with it.
What people should be complaining about is the synergy between the Gloves and the RHPF, which basically turns bottles into Huntress Hatches.
And, I'd like to ask how frequently you see a Clown, much less a Clown with RHPF.
That's a terrible arguement.
Just because you don't see a busted addon every game,doesn't mean it's fine.
It's way too strong in it's current form.Combine it with Cheap Gin Bottle and you get 6 attempts at a one shot if you're close enough.
And even if you miss all 6 of them you can reload them in 3 seconds anyway.
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@GodLikeTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/2137390#Comment_2137390
I bop them in the head across the map consistently with clown, direct hits are an absolute joke once you get use to it. The only reason why the addon didn't get changed is because 99.9% of people suck at clown, and the amount of people who have mastered Clown is like a dozen only. Just on like the dozen of us, it's incredibly busted. Even ClownIsKing agrees that it should be changed he said it before. I've used it against suspected deathsquads when I actually use to look at lobby, and even they lost to it, because direct impacts aren't that hard. I only use 1 bottle though, because that's enough for me.
Also,you can combo that addon with the Cheap Gin Bottle and get 6 bottles that can insta down your target if you're close enough
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2137343#Comment_2137343
You'll always win that match as a killer though, their goal is to make you dc from all the bullshit you have to endure in that timeframe but they'll all bleed out eventually
You could say the same about the legion mending addon exploit though,right?
All survivors will get downed by the legion eventually.
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@[Deleted User] said:
Groaning Storehouse right now is a design failure. Hard to believe this map got recently reworked. Lots of double pallets spawns in the center, a literal infinite with those two god windows, a breakable wall that literally does nothing when you break it, horrible gen spawns and huge deadzones in the corners.
Honestly it needs to be disabled.
Yep,absolutely hate that map.
The center of the map + main building is actually disgusting
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@xEzekanarioX said:
My guy using unrelenting, spies and sloppy with bubba and also speed limiter, i cant take you seriously lol
That's the chad Bubba build though π
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I feel like Twins are only strong because people just don't know how to play against them
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Friday the 13th and Parasyte (That Anime has some gruesome monsters,would be cool to see in DbD)
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2135963#Comment_2135963
Who hates the iri head rework?! It's exactly the change many people were asking for forever.
A lot of people,including me,hate the iri head rework because it's lazy and is actually worse than running no addons at all.
You trade 5 chances at removing 1 health state each for 1 chance at removing up to 2 health states.
It's absolutely horrible.
I'd rather see a range requirement for it or an effect that doesn't deplete ammo if you get a successful hatchet hit.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2135832#Comment_2135832
Whenever my swf teammate gets hit across the map and my game freezes I go "killer has sloppy butcher?" and answer is always "yep." π
Kinda funny how perks like Sloppy Butcher are pretty much chase perks against console players like us π€£
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I just miss playing against Billy.
The last time i remember going against a good curve Billy was on Mothers Dwelling like half a year ago.That match was so fun but you don't see those Billy players anymore,which makes me sad :(