OniWantsYourMacaroni
OniWantsYourMacaroni
About
- Username
- OniWantsYourMacaroni
- Joined
- Visits
- 7,668
- Last Active
Comments
-
@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2369054#Comment_2369054
What do you put on your popcorn then
Sugar π
-
Lethal Persuit and Corrupt Intervention is more fun on Blight anyway imo
-
@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2369036#Comment_2369036
Can I have some salt w/ that popcorn? ;)
I'm just preparing myself for the comments ππ
Also,eww salt and popcorn π€’
-
How could you EVER miss hatch standoffs?
They were beyond obnoxious
-
πΏπΏ
-
@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2368245#Comment_2368245
Pretty sure there is a way to use fixed resulutions to make sure people don't stretch it.
I'm not a PC expert but aren't there some cases in which stretched resolution is necessary because of certain monitors?
-
@NMCKE said:
It would be nice if it also blocked pallets as well, creating a deadzone for the killer to take advantage of if they are nearby.
Cruel Limits + Tinkerer on Leatherface sounds like fun π
-
@Pulsar said:
Just reminding everyone that it isn't a good time on current-gen systems at the moment. Seems like some people thought it was fine.
Also, Crotus Prenn maps on Console are a nightmare. Can we please remove all the extra smoke and particle effects? They make my Xbox want to explode.
Yeah,that's my average experience as Nemesis on PS4.
Not really fun to get screwed by FPS drops every time you use your power πππ
-
@WishIcouldmain said:
Only a few maps from the reworks had significant core issues fixed. Mainly Ormond.
What are the other maps that got fixed? π
I feel like Ormond is the only map that is actually fair after the rework
-
@Squirrel_Thicc said:
https://forum.deadbydaylight.com/en/discussion/comment/2366944#Comment_2366944
That's true but that's also a major weakness with nurse too. They both suffer from map rng.
Huh?
In what way does Nurse suffer from map rng?
She doesn't give a damn about it unless it's an indoor map
-
Nurse hast the the higher skill floor while Blight has a MUCH higher skill ceiling
-
@Shaped said:
10 more days. Kinda tempted to play it again even in it's state atm, but I am afraid I will get frustrated more than enjoy it.
Are you guys still playing or waiting for the update?
Yes,i'm still playing.
Definetely a lot less than before the update but Nemesis is just too much fun (even if he destroys my FPS whenever i use his power)
-
He's absolutely awful on console.
The lack of proper controller settings really hurts.Constantly making tiny adjustments (on 100% sensitivity) to hit your target is really exhausting and my thumbs actually start to hurt if i play too many games with him.
Never had that problem in any other game
Lowering your sensitivity might help a bit with the aiming part but then turning around gets really awkward and slow.
I just wouldn't touch him until we get some more advanced controller settings in like 50 years or so.
Play Deathslinger and Huntress instead
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2365520#Comment_2365520
f13 the game always ran worse on console, but no one really cared because it wasn't competitive. It ran on Unreal too
Console is treated differently because of certification regarding updates. They need to be tested and passed and they have to pay them to do that. I think that can take like a week too
Strange,i never experienced any real performance issues in F13.
-
@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2365022#Comment_2365022
Getting to red rank killer is the easiest thing in the game. Now getting to red rank solo survivor is much harder.
If you play Solo Queue,then yes
-
I got almost every character P3 with all perks and i would be super happy for everyone else if BHVR would decide to reduce the grind.
One of my problems is that this game has meaningless/boring grind.
Getting perks or prestige cosmetics isn't exactly hard,it's just tedious.
What i would like to see is reduced grind add another kind of grind that rewards you with exclusive cosmetics that you earn yourself (e.g 1000 post-Blink hits as Nurse,1000 Blood Fury downs as Oni,1000 Flashlight saves as X survivor etc.)
That would be sooo much more fun to grind for and you could finally have something to show off how good you are with certain characters
-
@WexlerWendigo said:
So you admit youβre bad? Why are you playing in red rank then?
Because getting to red rank is the easiest thing ever in this game.
It's just a matter of time rather than a matter of skill
-
Nurse,Oni or Huntress would be a good pick.
-
@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2363950#Comment_2363950
https://forum.deadbydaylight.com/en/discussion/comment/2364088#Comment_2364088
I agree, literally practice on it. Haddonfield Exists and is arguably worse
Well,Haddonfield at least isn't 2 Mother's Dwellings stacked on top of each other.
RPD is just terrible because it's HUGE and an indoor map,meaning a TON of killer powers are pretty much useless there + tracking from distance with crows and scratch marks is not possible.
Easily THE worst map they've ever released gameplay wise
-
@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/2359682#Comment_2359682
But they spread out on gens, or even spawn all spread already
While it's the most optimal way of playing,survivors often times tend to stay together at the beginning at the match.At least in groups of 2.
I played a LOT with Lethal Persuer and it's pretty rare to see survivors spawning completely spread out and even if it happens Corrupt Intervention is there aswell.
-
@MarioT6 said:
https://forum.deadbydaylight.com/en/discussion/comment/2363925#Comment_2363925
The only things that really got nerfed were his addons and the reduced snares and palettes. Aside from that and a minor speed decrease when holding a snare, his base kit was left untouched.
I know,some people were just overdramatic with that nerf and claimed that he's way worse now
-
Probably all the Freddy "mains" that abused Forever Freddy and switched to Wraith once he got "nerfed into the ground".
-
That's probably one of my favourites
https://youtu.be/u-f7tEr9hAQI think i have more clips like these,but i'll have to search for them
-
@[Deleted User] said:
I have no issues with any Killers on the Xbox Series X and I don't get any fps drops. There is sometimes glitches but nothing that has altered the outcome of a game for me in recent times.
You play on a next gen console,of course you aren't experiencing any performance issues lol
-
@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2362696#Comment_2362696
Good luck steering Oni on controller.
I play him on PS4 since his release >:(
He's perfectly fine to play on controller
-
I could probably never quit this game tbh,but i do have to say that the performance issues with the Resident Evil update was easily the WORST one they have ever released
-
Just start a 2x BP event for 2 weeks once performance issues are fixed (which definetely isn't exclusive to console,there are definetely PC players with lower budget PCs that suffered under horrendous performamce aswell).
-
It would be nice,but it takes years for BHVR to add super simple QoL changes unfortunately
-
Technically,Oni has to get his power aswell.
-
@Mazoobi said:
https://forum.deadbydaylight.com/en/discussion/comment/2361537#Comment_2361537
True and probably same.
This patch is long overdue and its so hard to the play the game without getting frustrated because of the issues :/
Yep,i played WAY less since the Resident Evil update than i used to do,which is a shame because i'm missing out on a TON of cakes and points :(
But i guess 300k BPs and 3k shards are good too π©
-
I would be shocked if not tbh.
I would definetely take a long break from this game if BHVR screws up again with performance
-
Yes,it's a really weird interaction.
The Endurance effect you get from MoM is for whatever reason not the same you'll get from BT,Soul Guard etc.
It doesn't put you into deep wound when triggered and can combo with other things that grant you the endurance effect.
-
I'm just sad.
I knew the actual event wouldn't be too interesting but i can at least earn some BPs with the cakes,right?
No,not even that.
BHVR seriously couldn't care less about a majority of its playerbase and just release such a terribly unfinished chapter that completely trashed performance for 4 whole weeks already and we STILL have to wait another 2 weeks for a POTENTIAL fix for this whole mess.
And even then,the event will be long gone.The only BIG opportunity for the players to earn lots of BPs to make that awful grind a bit more manageable.
Thanks BHVR.
And don't forget guys
-
@Aven_Fallen said:
Nurse will never be changed. The thing is, she is a big design failure, a relict from a time where so much stupid things were in the game. Nurse is one of those stupid things, yet, she cannot be changed.
You cannot really nerf her, unless you want to nerf her into Oblivion so that she basically stays the same, but is super-weak.
She would need a full Rework, which includes making her more accessible for newer players and also includes that she is actually playing DBD and not her own game. Something like increasing her Movement Speed to 4,4m/s at least and if you want to keep the Blink Mechanic, nerf it heavily (like not being able to blink through Objects)... So basically that she can catch Survivors without using her ability, however, her ability helps her doing os.
BUT - this will never happen, the outcry would be too big. So we are stuck with a design failure, which cannot be corrected.
Something like increasing her Movement Speed to 4,4m/s at least and if you want to keep the Blink Mechanic, nerf it heavily (like not being able to blink through Objects)
Sounds like a weaker version of Blight tbh
But yeah,reworking would be a REALLY hard task
-
I would say she's ok honestly.
Yes,the concept of Nurse is impossible to win against.But in reality there are very few Nurse players out there that can take full advantage of her power.
Those God Nurses are pretty much the killer equivalent to tournament/genuine genrush squads.
We just need to accept that there will always be some very unbalanced elements in this game and nothing will change this anytime soon.
-
Spine Chill is perfectly fine the way it is and you actually have options to counter it.
Also,we can't risk killing the vault speed build.That would financially ruin all survivor content creators
-
@Midori_21 said:
So by the time the problems get "fixed" (I'm skeptical) the event will be over. And the game has been borderline unplayable on console through the entire event. Fantastic.
But... π’
-
Yes we should.
But knowing BHVR,they will just leave Stridor and the addons like they are and MAYBE rework them in like 3 years or so
-
@GoodBoyKaru said:
Hey have you heard of β¨eyesβ¨
Bloodhound as a perk exists, as does regular blood. Lucky Break with this will be a pain to deal with so hopefully the devs will put it back to 45 seconds
Well,eyes don't help you with tracking through walls though
-
@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2357968#Comment_2357968
Yeah but the upside is that Its getting fixed, and yes they ######### up by extending the rift ect...
Maybe they should've extended the rift for a week after the fix, so people had a chance to play it?
Idk, the compensation is their only meaningful way of saying sorry. If they didn't give it then people would be screaming to the rooftops about no compensation.
PS4 and PS3 isn't majority of playerbase, but I feel you.
The game isn't even out on PS3 lol
I would say the majority of the playerbase definetely plays on:
-PS4/PS4 Pro
-Xbox One/Xbox One X
-Switch
-Low to Mid budget PCs
-
@Laluzi said:
I do think it's pretty bizarre they extended the event a week because all of the problems people have been having, then scheduled the fixes for those problems for after the extended event finishes.
Why not just... extend the event a while past that? Or stop the event and restart it then, if duration is somehow a problem?
Yep,it's insanely dumb and just shows how ignorant BHVR is.
Like,what is extending the event by a week supposed to do if the game is STILL pretty much unplayable for the majority of the playerbase
-
@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/265938/still-no-fixes-for-another-two-weeks
They are trying to help other platforms though, I don't get the negativity here.
PEOPLE ARE BEING HEARD!!!!!!!!!
People on console have been asking for a fix for a while, and now they are putting in effort and giving compensation because they know they've ######### up.
This is a step in the right direction again, stop being so negative.
You know,we already had to deal with absolutely terrible performance (so bad that it's pretty much unplayable/gamebreaking) for 4 whole weeks and now we have to wait another 2 weeks to potentially get a fix for this crap.
It's not a step in the right direction,because this update should have never been released in the first place.
The Resident Evil Update is just another big muddle finger to the majority of the playerbase and just shows how little this company cares about its playerbase.
Also,them extending the event and rift by a week just shows how ignorant they are.Like what does this for us if the game is still unplayable?
The compensation just adds to the insult.
It's basically a "Hey guys,we know performance is still bad and all but maybe some free points and shards can shut you up :) "
-
@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/2347537#Comment_2347537
No one forces you to look at this thread. You are the entitled one.
No one cares about what you want to see on the DBD forums.
This topic is DBD related so people can discuss it all they want. Your opinion and your definition of the term "entitled" means nothing.
Do yourself a favor and ignore that troll.
He's just trying to get a reaction
-
Not gonna lie,it's quite interesting to see killers unironically using builds like Ruin,Undying,PGTW and Tinkerer in average public lobbies
-
@gendoss said:
There are already counters to exhaustion in this game but you just don't want to use them. If you are really getting frustrated by exhaustion perks then Blood Echo and Mindbreaker are your friend. Oh but of course you shouldn't have to change up your play style to meet others, that's too much work.
Mindbreaker is only decent against Sprint Burst while Blood Echo only consistently works on Plague and Legion.
I would happily use a perk slot to combat exhaustion perks,but there is no decent anti exhaustion perk out there
-
RESIDENT EVIL MAP IS ACTUALLY FUN!
I respect your opinion,but this map is the worst we ever got,gameplay wise.
It just doesn't fit for DbD kind of gameplay
-
@Komi said:
https://forum.deadbydaylight.com/en/discussion/comment/2354222#Comment_2354222
If you mean width its accurate to how its visual looks. If length, its around 5m which becomes 6m at Tier 3. If I am horribly wrong so far and you meant where it comes out of, it eminates from Nemesis himself, so its impossible to hide under him to avoid the hit.
I meant at which height it extends from Nemesis.I played him quite a lot the past few days and it just seemed to be really inconsistent in terms of what you can hit over and what not sometimes
-
@Komi said:
Its less of a whip and more of a .5s long railgun. If any survivor is in it or happens to run into it, they are hit by it. This makes it better to aim with your movement than actually aiming.
Do you know where this hitbox extends from?



