Omans
Omans
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/607877#Comment_607877
Sorry to be this person but crouching around the map randomly is not stealth.
If you think a stealth build is just using Urban evasion and doing nothing but crouching then you don't know what a stealth build is.
Stealth is not only about sneaking around but it's how you avoid the detection if you're caught knowing how to mind game and sneak away is one of the key components of stealth.
I'm sorry but there is a difference between playing immersed and actually playing stealthily
And I'm telling you that good nurses don't get fooled by that... If you are in a chase against a good nurse, you are getting hit. You are not dropping the chase and getting away.
I love doing what you said against average or bad nurses. It is easy. It doesn't work against good ones.
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/607429#Comment_607429
Ok I'm going to tell you this now stealth is not completely destroyed by Aura reading perks.
Learning how to to work around aura reading perks is a key component of stealth if you can't do that you're bad at stealth.
That's like someone saying nurses calling is overpowered and uncounterable whilst stupidly healing in the terror radius of the killer.
Hell one of the most popular aura reading killer perks BBQ and chili had multiple counters before the whole locker buff was added.
Whispers gives a general location it doesn't ping your exact location it just means that the killer is more inclined to start searching for you rather than just walking past it I didn't see you.
Moaning whilst injured I'm honestly not even going to give you the time of day with that one because iron will exists.
Also stop using it's not fun is an argument. fun is a very subjective that matter, something you find fun about playing this game is not going to be something other people find fun. We are not a hive mind just because you don't find it fun does not mean everyone must feel the same way
The nurse has probably the worst tracking capabilities in the game stealth is an option if you want to go on against her just because you don't find it fun doesn't mean it's not a counter.
When I'm a survivor I personally enjoy stealth a lot more than I enjoy being chased does that mean they're looping is now not a counter to The Killers because I don't personally find it fun
While you are stealthing, your team is dying. Good survivors hate stealthy players. Why? Sure, some people find it boring. But it is because you aren't really doing much to help the team. Stealth doesn't mean you played well, it just means you will be the last one alive, with fewer points in doing gens.
Stealth doesn't hinder good nurses. And I'm sure your teammates enjoy seeing you crouch around the map while they are on the hook while a different survivor is being chased because "Stealth!!!"
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@Jago said:
How many use omegablink. How many use noed and ruin. How many Swf.
PC only, stats doesnt mean anything. Bring me some for ps4 and lets buff the nurse based on those.
A ps4 nurse main saying nurse is fine. *rolls eyes*
Keep nurse as she is on console, or even buff her since she has far less potential on console. The people saying nurse needs a nerf are not talking about console nurse. You know that.
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@oke said:
I would be glad if everyone agreed on omegablink being overpowered, but sadly if you just browse the forums a little bit, there are still a lot of people who think that everyone who calls for any Nurse nerf is a survivor main crybaby.
The purpose of the video is purely to show what ridiculous plays you can pull off with the Nurse, and especially with an omegablink Nurse. I just had fewer "montage-worthy" clips with a base kit Nurse, it mostly is the same, but the blinks are shorter, and in my opinion, less enjoyable to watch.
Regarding comments saying I played against bad survivors who run in a straight line - well, they didn't always run in a straight line, as is to be expected on high ranks, but I just found the clips of me blinking to the corner and hitting the survivor that was trying to double back to be less satisfying to watch.
There are a LOT of nurse mains and low rank people who post on this forum. Don't let their echo chamber discourage posts like this.
A lot of the nurse players aren't very skilled with nurse and have deluded themselves into thinking a game against an actual good nurse is a fair game.
It's not too surprising, really. Many players think they are better than they really are. So when the actual good players tell them what is balanced and what is over powered, they lash out. If I struggled to get kills as nurse when people were constantly telling me how she needs nerfs, I would probably try to keep my favorite killer from being nerfed too by posting nonsense on the forums like "just use stealth!" or "survivors just don't know how to play against nurse" or "survivors are stubborn and just want to loop nurse!".
Good players know how to play against nurse. They do everything that is possible. It just doesn't matter against a good nurse.
She needs counterplay that isn't 'hope the nurse isn't good.'
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@ArecBalrin said:
https://forum.deadbydaylight.com/en/discussion/comment/600878#Comment_600878
Yes, I've heard this said repeatedly. What is the actual basis for people saying it though beyond band-wagoning? Literally the only reason that is consistent among most people is 'other people are saying it'. Oh, so it must be true?
Addons have not changed since Nurse was released. So nothing about them has been changed to cause them to become the focus of complaints about the Nurse. This is a new thing. What else has been changed which might affect her addons in such a way then? Nothing; no one has pointed out anything that could affect her addons in any way that's relevant. Nurse has always had 'omegablink', but only recently has it become a talking-point.
It isn't recent at all, though? Nurse and the strength of her addons has been a talking point since I started playing in mid-2018. I read lots of things about the game before I started playing, and a real common thing I read was how nurse (and her addons) is very strong, and in need of a nerf.
So I thought "well, it's a good thing I am going to play on ps4," because all of those threads and comments about Nurse also said that she is only like that on PC.
I played for a time on ps4, enjoyed the game, and decided to get it on PC. Then I started playing against nurses. Initially, I had nothing to say on the subject. I hadn't faced a good nurse on ps4, so my only experience was "what people said" about Nurse. And then I started playing against good nurses, and formed my opinion.
I don't really see the point in you trying to make this about something it isn't. There was no talk about her addons right when she was released? Is that surprising to you...? People were still learning how to play her. When I started playing, though, people were definitely talking about her. People know how to play nurse now. What's more likely to you: that people got better at something that takes time to learn, or that the WHOLE survivor population somehow just became worse and hasn't bothered to learn to play against nurse. The answer is obvious.
I don't know why you are insisting that the hate on nurse and her addons is recent when it isn't.
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@Chi said:
https://forum.deadbydaylight.com/en/discussion/comment/601571#Comment_601571
He did though. He specified saying they were looking at the addons, not the killers base power.
Nope. Watch it again..
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Honestly, this post is really frustrating to see after the previous post you made about survivors having "won" because nurse is being looked at, when you say here you are not red ranks so you don't actually experience what playing against those kinds of nurses is like. Why make posts about balance changes if you are purple/green ranks?
But, you are asking for help, so here: play survivor more. Learn where survivors spawn at the beginning of maps. Use that information to start a chase quickly when you are killer. Watch where/if your teammates hide at the beginning of the game when you play survivor. The first chase of the game is possibly the most important chase. If you can force one early and end it early, you have a very good chance to snowball/win.
Start to understand when a chase is not worth your time. You don't need to take every chase. If it looks like the survivor is going to waste too much of your time, go to a different survivor in a different part of the map that can be possibly be downed quicker. The biggest mistake many killers make is chasing survivors who are good at running in areas that are strong for those survivors. Start to think about what parts of the map you have already had chases in and attempt to push the chase in that direction. Chases will end quicker that way. It is not that hard to force survivors to go the way you want. Do one extra loop around the dropped pallet to make them go the way you want.
Start to fake breaking pallets. You don't have to break every pallet immediately (or ever if you are nurse). Fake breaking, and if they start to run you have a head start on catching them.
Understand that if someone is near the end of one of their hook phases, there is almost definitely someone about to save them. Come back to the hook then and cut them off. You force so much pressure that way. If they decide to sit on gens and wait until the last moment to save, punishing them for that is the absolute best thing you can do.
Use bamboozle if you are not nurse/spirit. It is absolutely one of the best perks you can use as a killer.
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@Fictionalname said:
https://forum.deadbydaylight.com/en/discussion/comment/600427#Comment_600427
Do you even play the game or do you sit and type in the forum all days?
If you're at equal skills it's a 50/50 chance of juking or not juking the nurse.
That second sentence..yikes..there goes all your credibility as a "red rank" player. If it was truly a 50/50 split, she would be MUCH weaker than she is now.
At equal skill (both true red rank players) there are WAY too many situations where getting hit is all but guaranteed if the nurse doesn't make a mistake.
I'm starting to believe that maybe there aren't any good nurses in the North American region, the way some of you "red rank" players talk about her.
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/603750#Comment_603750
So survivors should not have to bring certain perks to counter a killer, but killers have to bring certain perks to counter certain mechanics? Perks like Ruin is pretty much a mandatory thing in high ranks. Perks like Enduring, or Spirit Fury are also perks you will see in ALOT of loadouts.
Survivors can ######### around with their perks (or bring no perks at all), but killers cant do the same. Survivors have alot more flexibility in their perkchoices, than killers (unless its Spirit, or Nurse).
Good survivors already do bring perks to counter the best killers. Iron will and dead hard will never leave my loadout unless there is a big meta shift because those are necessary if you even want a slim chance of escaping against a good nurse.
Of course survivors have more flexibility. It is a 4v1 game. If the killer is too powerful, you get what is happening with nurse (4k's left and right). Even being as efficient as possible and still dying because nurse is broken is not good balance. On the other side of the coin, if survivors are too powerful they can be laid-back and clown around. You need good balance in a game like this or it becomes super un-fun for one side, believing you have no chance to win. Simple solution at this stage of the game: nurse nerf to take away her overpowering, dominating wins, and a major map overhaul to put more pressure on survivors, which is how they should feel - pressured. But that would take a lot of work and for behavior to admit that making increasingly larger and more complicated maps is a mistake. That doesn't seem to be the current trend.
@scorpio said:
https://forum.deadbydaylight.com/en/discussion/comment/603796#Comment_603796
Yes I definitely can and I did, because her power entirely ignores the main game mechanics survivors use to survive. That is what makes her stronger than other killers, and that is why some of her add ons make her OP. I have already said I think base kit Nurse is fine but I don't think Nurse with more than 2 (maybe 3 tops) blinks or super long range blink add ons is necessary nor balanced. Spirit is difficult to play against, but she still has to vault windows, go through doors, and break or go around pallets like any other killer, except the Nurse. Mechanically, Nurse is different from every other killer, and therefore needs to be balanced more carefully and I think adjusting her add ons is the easiest way to balance her without nerfing her too hard. Base kit Nurse is still super strong so even with some nerfs to her add ons she won't become a low tier killer by any stretch of the imagination, and she may actually become more fun to verse.
Don't argue with Sluzzy. It's not worth your time. Imagine thinking nurse needs "insane prediction"...
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/600339#Comment_600339
Ask Scott if he thinks hatchets should be nerfed to only go half the distance, travel half the speed so survivors can dodge them easier. Ask him about the addons that give him more hatchets and should they be nerfed too? The purple addon gives him 2 more hatchets so he can miss two more times.
He loves Huntress and would oppose all those things. Some people love Nurse. He needs to deal with that.
"I love something overpowered. Because I love it, it shouldn't be changed." Great rationale.
And I like that you picked one of the most balanced killers in the game to compare nurse to. If not for the increasing number of bad maps, huntress probably would be the most balanced. No one thinks huntress should be nerfed because she has counterplay. Same can't really be said for nurse.
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@Chi said:
https://forum.deadbydaylight.com/en/discussion/comment/600389#Comment_600389
Horvath said on the dev stream specifically that they would only be looking at her addons. Not at her power itself. So base Nurse will be fine.
Except he didn't?
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@Bayside said:
Gotta love the people in this thread defending Nurse like playing her is hard or anything. She's the easiest Killer in the game simply because she doesn't need to learn anything other than how to blink. If someone just played Nurse and never touched an M1 Killer, they'd never know that you even have to do red stain mind games, that you have to push Survivors to certain areas that are favorable for you, that you have to get crafty to catch people off guard at loops, none of that. All they'd know how to do is press M2 a couple times and get a free down. That's what they'd think normal DBD is. Not to mention she's unplayable on console. Spirit at least has counterplay with things like Iron Will, Quick and Quiet, and evading grass on the floor. (Although I agree Prayer Beads needs a nerf, it's way too good for what it does.) Billy is an M1 Killer that has good map pressure and ends chases quickly if a Survivor gets caught out. Nurse? She's a Killer that goes through walls and floors, ignores pallets completely, and covers insane distances for chases and gen protection in literal seconds. What's her drawback? What makes her balanced like Spirit or Billy? Nothing. She has no drawbacks at all. She's not a crutch, she's a rocket powered wheelchair in comparison to other Killers. She has no counter, she has no mind games to play. A good Nurse will ensure this. I'd rather them rework Nurse to be reasonable and actually fix the problems the game has to make it playable for a majority of Killers in rapid succession rather than waiting 1.5 years for each of them to get reworks like Freddy did. Spirit should be the top Killer because she's actually fair and balanced (without PB), unlike Nurse since some people see her that way.
This is all that needs to be said. Thank you.
I'm convinced the only people defending nurse's current state are nurse mains who are afraid their long reign of free kills in the vast, vast majority of their games are coming to an end, and low ranked players who are just parroting those nurse mains because they've never played against a good nurse ever.
I welcome the day when I play against a nurse and lose because that nurse was actually a good player, not just because playing that killer affords WAY too much power to those who use her.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/600068#Comment_600068
You may be right but I somehow doubt that the dev team will allow nurse to be stronger. I REALLY REALLY doubt she will be even closer to who she is and I strongly expect a cooldown power
What's your end goal with these sensationalist posts? The devs are attempting to balance something that has evaded balance for the longest time. That's a good thing.
Get better at nurse and you will see how broken she truly is.
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/599926#Comment_599926
Thats because their skill vastly surpasses your skill. A skillful person should be rewarded for their skill.
....What? Do you truly believe that a nurse getting 4k's left and right is simply better than every survivor in every game she plays? A nurse is truly over-rewarded for skillful play.
Your second sentence is absolutely correct. The more skillful player, or the player who played better in the match should win. But your first sentence is hogwash. A nurse who 4k's does so for many reasons - one may be that the nurse is much better than survivors, but the much more common reason at top ranks is that the nurse simply has too many tools to negate whatever skill the survivors have. A game against a nurse is not a game of which side is more skillful. Sorry.
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@Fictionalname said:
Updated nurse, will do spirit and probably more on nurse tomorrow. But judging by how "popular" this thread is, I doubt it will teach anyone anything. It's much easier after all to spam the forums that a killer is op rather than learning how to play against it.
Sorry, but all the points you said are things good survivors already know.
If a nurse chooses to continue a chase in the VERY few parts of maps that aren't easy for her to traverse, that's her own problem. It's like if a killer spends minutes chasing someone with balanced landing in the lampkin lane houses and wondering why they lost the match. Taking a chase like that is foolish. Most parts of all maps are super advantageous to nurse, yet every nurse I meet will never break off a chase. Nurse's greatest strength is her map control.
If a nurse is having troubles in an area of the map, that nurse should be going to literally any other area of the map where the chase is undeniably in the nurse's favor.
But good nurse tips I guess - hope for one of like 2 or 3 maps in the whole map pool that aren't extraordinarily in favor of Nurse, and hope the Nurse is stubborn and doesn't use her greatest strength (map presence).
As for the tips on chases - again, nothing new for experienced survivors who already do these things but die anyways because a good "sweaty" nurse has too many options available to her.
Once you get the hang of nurse you'll realize the shortcomings many nurse mains have, and you'll realize that just because you are a red rank nurse main doesn't mean you deserve to be a red rank killer.
Not to say these tips are "wrong," that is how you should be playing against nurse, but when the nurse is smart and good, what you do as a Survivor has little meaning.
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@vh_ said:
https://forum.deadbydaylight.com/en/discussion/comment/592051#Comment_592051
What happened? I was really waiting for this :/
Always run Iron Will (best perk against both nurse and Spirit) and move in unpredictable ways when the spirit is using her power. If you take predictable paths, the chances of running into the spirit while she is using her power is much higher. A spirit who feels that collision can quickly react for a hit.
A good spirit can't be mindgamed at loops where both the killer and survivor see each other, so hope you don't get a map like blood lodge.
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@Eninya said:
I face Nurse about 1 in 20 games, and if someone didn't rage quit at the start, we would probably have at least 2 people survive (unless the Nurse is camping on a hill with a blink charged).
Honestly, not concerned with her being changed in any way.
At red ranks nurse is much more common and quite a different experience from what you describe.
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/599109#Comment_599109
Thats what I dont understand. Why is the Nurse "unfun" in chases? She still has counterplay (without add-ons). Its just that most survivors fail to adapt to a killer. When I play Nurse, and find a survivor, what do most of them do? They run to a ######### loop. Wont even attempt to break line of sight, or juke anything. Just straight to a loop. Like sometimes I question if some survivors even think for a moment, or if they are just a computer that is programmed for hitting skill-checks and looping. Those are the kind of survivors that go to the forum and scream "Nerf Nurse". They want all variety in the game to be gone. Every killer to be countered the same, with loops.
Nurses are very fun in chases...until they become true red rank nurses, and really get their blinks down. At that point, whatever addons they are using or not using, no, there is no counterplay at that point. May I ask what rank you frequent?
Good nurses - ones who know you have dead hard, so time their blinks around that, ones who start their blink just outside the terror radius so you have no time to position yourself, ones who have actually learned how to path in/around buildings - those are the nurses people are talking about when they say nurse chases aren't fun.
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Is that a bad precedent? Fixing things badly broken and things that remove skill from the game? Legion was a cancer to this game, and nurse is a plague at high ranks.
Stop acting like the sky is falling or that this will snowball into nerfs for other killers too. If they do a good job with nurse, and actually give counterplay against good nurses, then next on the agenda should be a HUGE map overhaul. Maps are becoming increasingly larger and harder to keep pressure around the map for killers. Once that is done, balance can be looked at further for killers and survivors.
Of course, there are things like prayer beads, insta-down hatchets, insta-heals, moris, that need to be looked at.
The main goal should be a game where survivors have as equal a chance at escaping as killers do at killing them. That's something that all these nurse mains crying on the forums don't seem to realize. A good nurse who doesn't want you to escape effectively removes any chance of that. That's not a fun or fair game experience. Counterplay is basically non-existent against good nurses. That's why legion was changed, and that's why nurse is being looked at now.
It's been a long time coming, and nurse mains who can't keep up will finally fall down to the ranks they belong in. It had become tiring facing nurses who didn't belong there. And believe it or not, if you are actually a good killer, staying at rank 1 with every killer is not difficult.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/598314#Comment_598314
They hinted they are actually touching her base. We all know this means the nurse as we know it will not be nurse anymore. She will no longer be feared by the best survivors.
Killers and Nurse Mains better be talking to the devs to Save Nurse Sally before its too late!
Good nurses will undoubtedly still be feared. She would have to be greatly nerfed in order to dethrone her from the position of "brokenly overpowered" in good hands. Bad nurses, or nurses who have trouble in the big house on temple of purgation...well, that's another story.
The comment that makes the most sense here is BlueFang's comment above, by the way.
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@Talmeer said:
https://forum.deadbydaylight.com/en/discussion/comment/598314#Comment_598314
You can turn this question around.
Why do not very good survivors think they should be able to challenge elite killers?
Imo, we all should less ask for nerfs and max. for buffs. That would be less toxic and not so many people would be annoyed at the end.
If you have a problem with the nurse, ask for better perks against the nurse. Voila - less trouble.
@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/597380#Comment_597380
They're already catering. The elite survivors wants an ez gg against all killers. Instead of picking nurse when you see a SWF in the lobby, it is advisable to dodge the unwinnable match. When SWF can't get any games maybe they'll ask the devs for help.
If not very good survivors think that, that's their own problem...
There is no way to buff survivors in a way that will only affect nurse. The nurse does everything other killers do, but better, and more. If you change survivors to better fight against nurse, that nerfs all the other killers too. The only real solution is to deal with the root of the problem (nurse being too powerful in skilled hands).
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/597380#Comment_597380
They're already catering. The elite survivors wants an ez gg against all killers. Instead of picking nurse when you see a SWF in the lobby, it is advisable to dodge the unwinnable match. When SWF can't get any games maybe they'll ask the devs for help.
Why do not very good nurses think they should be able to challenge elite survivors? If the devs are "mainly" touching her addons, then elite nurses will still have no problem at the top.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/597380#Comment_597380
They're already catering. The elite survivors wants an ez gg against all killers. Instead of picking nurse when you see a SWF in the lobby, it is advisable to dodge the unwinnable match. When SWF can't get any games maybe they'll ask the devs for help.
Why do not very good nurses think they should be able to challenge elite survivors? If the devs are "mainly" touching her addons, then elite nurses will still have no problem at the top.
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@Orion said:
Given what I've seen from a group celebrating the Legion being gutted, not to mention comments on this forum, it wouldn't surprise me if they were. And now that survivors have learned that mass DC=killer nerf (as opposed to the bans they should receive instead), it'll only get worse.
Imagine thinking legion didn't need to be changed (agreed, they went too far with him). Nurse is a similar story to how legion was. Legion required no skill to completely break game mechanics. With nurse the player using her actually has to be good, but still breaks mechanics of the game.
The only people unhappy about these potential changes are bad nurses. Players good at the killer will still dominate if the change is "mainly" to the addons only.
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Basically what we have learned is that nurse mains who aren't nearly as good as they believe they are, and thus greatly underestimate what a nurse is capable of will defend this broken killer no matter what.
From the other thread: a self-proclaimed nurse main claimed that it would be better to bring a M1 killer to the new huntress map because the big house on that map is too tough for nurses. I assume they also think the iron works building is too tough too.. For good nurses it ain't..
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@MrsPiggyIsSoSneaky said:
So if I played trapper and get 200 kills in 50 games, trapper is OP?
Anyways, the problem with his experiment is that one of two things
- The way the survivors play and/or what they did
- and how long each survivor survived and/or kept him in chase
If there are survivors in any of his games that throw the match or kill themselves on hook, it should not count as a kill as they are not fully putting their work into going against him
If I am able to keep a good or god nurse in chase for quite a good time and survive longer then 5 mins against one and still pip, I consider that as a win, but everyone wants to consider escaping as a win. Really escaping means nothing if you still piped and died. Its just that everyone expect themselves to win every game by escaping and that dying and still piping is consider a lost.
If you are playing against a good nurse and surviving for 5 minutes, his monitor is turned off. Why are there so many low-ranked people commenting on what they don't know?
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@George_Soros said:
There is nothing to solve. Jesus. I swear ya people are so detached from reality... I blame BHVR: they spoiled you, made you guys used to thinking "hey if I cry enough about something, they'll change it the way I want. God forbid I actually have to face a challenging match!".
Seriously, it's ALWAYS the inexperienced players who ask for nerfs, particularly the ones who don't play Nurse or even killer in general. Here's one tip: if you think Nurse is "OP" and impossible to beat, play her. That's the best way to learn her weaknesses.
And on the off chance of any dev reading the forums (though I understand if they don't, it's bad for your health): Don't. You. Dare.
That's why all the good nurse players say she is too strong. Hmm.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/593156#Comment_593156
Did you even watch it? 10 games / 1 instaheal. Sick preparations for a tryhard nurse lol.
Most of them were even too stupid to use dead hard at the right time. One good survivor, and another tryin to cleanse dull totems. Yeah they almost played optimal dude, almost. totally prepared with everything.
I just hope nurse gets totally blown out of the water, utterly garbage like they did with legion and gf.
Then I will just play with 3 friends, use all crutches and ruin killer experience with no worries about any killer.
You act like all he did was wait out of hook range and basement camp every game. I feel sorry for you that that is how you interpret what you saw. Claiming the survivors are not playing well, too? When I have personally played against a large number of them and know them to be skillful survivors? Hmm. You don't like camping/tunneling in any form, so you choose to completely disregard facts and results.
Most people when they watch will see a broken killer and a player proving that if the nurse doesn't want any survivors to leave the trial, she has that power. Did you not know that try hard nurses are common in red ranks? Is this news to you?
Experiment survival rate: 1 percent (ignoring slugged survivors crawling away and randomly finding the hatch). Nothing more needs to be said. Bye.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/592853#Comment_592853
It is amazing, i expected a nurse that shows off how broken nurse can be without resorting to the cheapest level of play. Yes I do consider it a lot because I have a life and can not play everyday computer games. I thought nurse was totally broken but in the end it was a dude not really good, using broken stuff with cheap stuff. A good nurse would be able to wipe the floor with people without all that and that is what i wanted to see.
Jokes on you by the way, the first killer I reached red ranks with was LF. I kept playin him at r1 for a long time until i got bored of it. Maybe you should stop with dumb assumptions that you know nothing about.
Oh and by the way I see other playing also without camping and tunneling who play at red ranks.
Nerf him too buddy will ya?
If you consider how he played the "cheapest level of play", ha... Ha... I dont know what to tell you. Laughing when closing the hatch - oh no! What a bad guy! Returning to the hook to try to intercept a save, and waiting those few extra seconds for the 2nd phase to begin - how dastardly! Actually playing to win - how dare he?
He did what he set out to, prove that if a nurse wants to win, the nurse wins. Sorry you don't like some of the things he did to get there, but the results don't care about your feelings.
It must be difficult since the emblem change, staying in red ranks. Only nurse gets it done, right?!
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@[Deleted User] said:
@Thaznar No I am sorry I thought it would be funny and it was actually omega nurse that i played. I thought you would realise after i stopped blinking and following you that something is up and I just kept going after you. Since after you dced, i showed the others to farm, because I think that this addon combo is broken and I don't play it. I rather play other addons or none at all even at red ranks vs blendettes in cornfield and say gg wp.
I actually was playin my lvl 20 trapper and just picked Nurse when I saw your name in my lobby.
@Omans
Nope and please do not tell me what I feel when I play a nurse because I actually do enjoy that even when I lose. I know it is hard to imagine that there are people out there that actually have no problem to lose and can say gg to others and mean it. Since I main her, I actually see that as like to see what other people do and compare it to me.
Also the survivors didn't play optimal because they wasted time to go for unhooks in basement on yamakoa for example where he literally camped the basement entrance and patrolled to a gen that was next to the house. They shouldve done gens instead and maybe get 2 people out.
See that is the great thing about nurse, it can be really fun to play against when you probably face people like me who care that actually everybody has a nice experience, no camping, no tunneling. While you are still in control as the power role, you could change but do not, most of the time survs appreciate that and I rarely get salt for it. Thaznar had a look at my profile and maybe saw several people +rep me for that.
To me it is almost like basement bubba, sorry if you see that diffrent. I don't mean that as exaggeration, standing in blink range of hooks just to blink back after the unhook is uhm yeah well scummy at best. It has nothing to do with skill at all to me it is a desperate measure of a nurse that even messes up 3 blinks with all green addons and still gets juked. No it was not some camping, he even stayed at hooks to "secure" that they go into phase 2 etc.. nah sorry.
Actually someone earlier wrote that he plays one game of nurse everyday, I would expect him to be better like by alot. Maybe it sounds condescending but with the same amount of time i would probably be far better.
Sure call me ignorant whatever makes you happy, i think it doesn't matter what killer you play but if you just play the most scummy way possible nobody will have fun, maybe that one guy actually enjoyin it. Even tho I do not understand korean at all, I was able to hear his enjoyment after spamming spacebar to close a hatch and kill a survivor that stood next to it.
I probably expected something else, a really good nurse, showing off, how broken it can be. Unfortunately it was not that.
Yeah I had a good laugh at depip squad, like when that one guy got totally salty for being killed by a noed nurse, where i was surprised that these people that just try to proof a point ruin other people's fun.
And here we finally have the truth: you think one game of nurse a day is a lot. You don't play optimally, and expect others to follow your play style. You are scared that when nurse is rightfully nerfed, your main killer won't allow you to reach a higher rank than your true skill level at the game.
What you saw is a COMMON experience against players playing at the highest rank, against the most common killer at that rank. If you think that fact is ugly, fine. You are allowed that opinion, but claiming blatantly false things in order for your main killer to be left alone is just...selfish, and truly not helpful to the discussion of how this game should be balanced.
Nurse main. Who didn't see that coming?
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/592736#Comment_592736
You missed my point entirely.
You have no point. Time played DOES NOT equate to skill. Even I put thousands of hours into something I don't have a talent for, I'm not going to be better than people with the potential to be really good. Plenty of players have countless hours in games but can't reach the higher skill plateaus.
Talking about time played ignores the only fact that matters: good nurse skill negates good survivor skill. It was the same with the old broken legion. Negating the skill another player has is not good game play. Full stop.
The debate has not changed. People who understand the game are trying to show how broken the nurse is, and people who don't understand the game are giving useless advice on how to beat nurse, changing the subject to point out other over powered things, and talking about
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/592583#Comment_592583
They did play actual good nurses. All at rank 1 and P3. If nurse is sooooo broken, then surely a few hundred hours playing nurse can stop a genrush! They also played a well-known nurse at the time that had thousands of hours. They couldn't do a thing to stop the gens. They don't necessarily need to redo their experiment if you are taking this Korean experiment as the gospel. He is playing vs. random rank 1s, just like the depip squad vs random rank 1 killers. Same experiment flipped around with the exact same results. You are being biased and disingenuous.
The groups THIS killer faced all had perks, items, were ready to face him. Real knowledgable survivors trying to win. You are the one being disingenuous by not even watching those de-pip nurse games and claiming what you are claiming. How on earth did these survivors (with the huge advantage of perks and items) not perform as well as perkless survivors who despite also being knowledgable survivors themselves, showed no true exceptional game play during their chases against nurse. It was completely standard good red-rank survivor game play.
It all comes down to killer skill. I'm truly sorry you don't believe that. I'm truly sorry you seem to have never faced an actual good nurse yourself.
Other killers not being able to beat the perkless de-pip squad? Understandable. Gen rush is too real. Nurse? No. Too much pressure. Too much power. Too much potential. How can you even suggest that nurses who had multiple minute long chases against perkless survivors are good?
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@[Deleted User] said:
@Jago no he almost turned nurse into a basement bubba, i can honestly say i didnt have the slightest enjoyment watching this guy play nurse.
@Thaznar
Yeah sorry I thought you would actually be able to handle a joke. I was obviously trolling you, didn't expect you to rq in 30sec.
So you didn't have the slightest enjoyment, just like how...survivors feel when playing against good nurses. Wow. Amazing.
Did you have fun watching the de-pip squad games, with the survivors doing nothing but Gen jockeying?
Optimal play on both sides is not pretty. Are you just learning this? That's why the de-pip squad played the way they did. Do I see you criticizing that play style?
I appreciate your extreme exaggeration, though. Like basement bubba? What a laugh.
The killer can play however they wish. From what I saw, there was some camping to secure kills, but not much more than that. I, myself prefer to play "fair-play," something you might describe as "prettier" but when you're criticizing a player's play style and using that as an excuse to shy away from balancing to a nurse's potential, you're just being willfully Ignorant.
This is about what a nurse CAN do, not about how you think other players should play. I think a leatherface face camping in the basement is soooo boring. But guess what, it makes escape for the other survivors easier if they do the right thing. But a nurse who knows where to be and when to return to the hook and when to leave it? There's nothing you can do.
Again: 99 percent kill rate when not counting hatch escapes. Highest kill rate of any killer. 77 percent across red ranks was it? And that is brought down by nurses boosted into red ranks by her busted power.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/592488#Comment_592488
So i watched his stream, most of the time he used broken add on combinations. The survivors were not full swfs, most of them didn't even bring items 2 at best. In 10matches I saw 1 freaking instaheal, it is hilarious to say as you did, that the people wanted to beat him otherwise they wouldve brought everything at their disposal but they didn't. Most of the time it wasnt even red ranks but purple. Sick experiment.
Yes nerf the nurse make it garbage like legion.
Afterwards pls do the same to spirit and billy, hopefully with that done we suffer the same fate as the asian region. It was stated in this thread when people go visit there, they dont bother to play dbd due to 40min wait times as survivor. As there isn't even a killerplayerbase anymore. I hope to see this in NA/EU as well and we can thank the people like you in the end for your brilliant views on balance.
@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/592488#Comment_592488
What's fair for the goose is fair for the gander. Bring back the depip squad and squash all the random rank 1 nurses and other killers and lets nerf gen speeds once and for all! Nobody wants to talk about that on a nurse thread do we?
Plenty of people agree SWF needs to be looked at. I've said it several times. No point saying it again. Yes, please ask the de-pip squad to do it again. Ask them to find actual good nurses this time. I would love to read your comments then.
Heru_Ra_Ha it is fun reading your warped interpretations of streamed content, but it is becoming too much of a headache. He started using those items because he was being sniped by *gasp* SWF groups. I didn't watch every single game. Of the (numerous) games I watched, I saw several SWF groups that I myself have played against. Same players. Same names. Are you just going to tell me I haven't played against those players, and that they aren't grouped? You saw 1 insta-heal? I saw several while I was watching. I saw every single player in many games equipping iron will, dead hard, ds, perks that work best against nurse at a MUCH higher frequency than I usually see. Why? To beat his nurse. But yeah, 1-3 percent survival rate. Fair.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/591939#Comment_591939
If you don't think his twitch views are higher now then you are not being honest. More twitch views = more money! I don't have a problem with him making more money, lucky to him for being clever enough to figure out how to do it, but he doesn't care about DBD if he's trying to prove the nurse is broken by versing randoms on the internet. All he cares about is his bank account. He has an enormous amount of hours, he has overwhelming experience of how the game works. I watched a few of his matches and he has so much experience he is able to slug at the right moments and have "game sense" of where the others are on gens and halts the game when most nurses are not able to do that because they might have only 500, 1000, or 1500 hours. The only fair experiment would be for him to verse four expert "survivor mains" with similiar amount of hours (5000 or more hours so it compares to him) over the course of 100 more matches and look at the outcome. They need to be on discord for one experiment and not for another. You'll see a completely different game. He would be genrushed before he could blink his eye.
I am not scared of losing Nurse. I am actually scared of the future of DBD and the community is ruining it. While Legion needed worked on because he was genuinely unfair to verse, the community is now spoiled by the devs reworking Legion and Freddy and now they are demanding Nurse to be reworked/nerfed. The only killer in which the character can actually "scale" with the skill of the player and is not limited by game mechanics that is exploited by survivors. I have played a hell of a lot of rank 1 killer and I can bet my right arm that when nurse is nerfed that some survivors will never lose. When her addons are nerfed, the best survivors that are discord that know how to genrush will never lose because 2 blinks is not enough map pressure. Call me bad all you want but its the truth. You'll be better off playing Hillbilly where he can get to the other side of the map a lot faster. You will see nothing but Hillbilly after Nurse is nerfed. Be ready!
I am so ready for nurse to be nerfed. End of the experiment: 97 percent kill rate. 99 if you don't count hatch escapes from slugged survivors he couldnt find.
You say he is a remarkable killer and none play like him. He himself says that there are better nurses than him. I have played against many nurses who play exactly like him. He isn't even a nurse main. He usually only plays her once a day (because she is so broken). What kill rate would he have gotten if he was more practiced with her? 100%? You claim nurse is necessary because of SWF? I think God nurses going all out would wipe the floor with full-perk survivors going all out. But who cares about that? It is such flawed reasoning to say that one super broken overpowered thing is needed in order to combat the other super broken overpowered thing. Fix them both. Nurse and SWF.
The topic at hand: Nurse, when played optimally, negates survivor skill. Please don't let your own lacking skill at nurse blind you to the truth. The best survivors say this. The best killer players say the same thing. Nurse is busted.
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@snozer said:
https://forum.deadbydaylight.com/en/discussion/comment/592150#Comment_592150
They believe she is that broken because they don't play her and keep going against nurses using double range add-ons..
Plus the standard MaH LoOpINg No wOrK!!
@snozer said:
https://forum.deadbydaylight.com/en/discussion/comment/592150#Comment_592150
They believe she is that broken because they don't play her and keep going against nurses using double range add-ons..
Plus the standard MaH LoOpINg No wOrK!!
Yep, that makes sense. No one plays nurse so they don't know what they are talking about. Let's ignore the fact that this streamer (while playing nurse) is saying that she is broken. Or that many of the survivors I've seen in this experiment I've also seen while I'm playing survivor. Want to take one guess what killer they were using? Starts with an N.
Or that I played plenty of nurse at red ranks until I decided it was too much like playing a single-player game, squashing survivors and giving them no hope to escape simply because I learned the killer well enough.
Some people actually want balance. Nurse in this state is not. When I play killer I refuse to play nurse anymore because she is broken. When I play survivor I loathe going against nurses who know what they are doing because my skill at the game is negated.
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@snozer said:
If the survivors know about the experiment, then why would the try hard against a killer they all want nerfed to dust?
If that many survivors believe nurse is broken in the first place, that's a problem. But see for yourself. He's been going against lots of survivors who have been trying their darndest to escape the trial.
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@TRB124 said:
https://forum.deadbydaylight.com/en/discussion/comment/591441#Comment_591441
So your idea of balance is a killer that is hard to master but pays off by getting 4K every game?
Lol, just because you master something doesn’t mean you deserve to get 4K every game because of broken Nurse. Screws over the game experience of the 4 survivors who don’t stand a chance.
It's impossible to explain it to them because they've never experienced playing against a good nurse themselves. They all say they play on console where nurse isn't a problem, or try to give advice on how to counter nurse while playing in green ranks. Like that one guy trying to claim that Scott Jund needs to just learn how to play better against nurse.
It's kind of like a rich kid trying to explain to someone who doesn't have enough money to afford tuition "just ask your parents to pay it!" They're living in a bubble. As are the people who think nurse is fine.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/591641#Comment_591641
He's exploiting the playerbase for twitch views. Anybody with a half a brain cell knows that a nurse main with 6,000 hours will defeat 99% of random survivors. Unfair, yes. But pit him against four survivors with 6,000 hours on discord with addons that are "true survivor mains" and watch him crumble.
I bet he wouldn't play Trapper with his 6000 hours and prove a point. He would lose against survivors with only 100 hours. That's not balance!!!!!!
The streamer who already gets the most viewers in his time zone is trying to "exploit the playerbase". Huh? The number of viewers he gets every day already rivals the top North American streamer. If you could read Korean you would see that there is already a firm consensus about Nurse there. All of the stream comments are about how broken nurse is, how her nurse is long overdue.
Sorry, but you don't know about the region he is playing in, so you don't know the players he is playing against. Many of them ARE survivor mains with thousands of hours in the game. Several of the games have been against SWF groups (yes, full ones) with full perks, items. There have been lots of insta-heals, keys and toolboxes. And he is slaughtering them all the same. What does that say to you? Are you really so scared that your favorite busted killer will be nerfed that you'll ignore truth?
But your last comment really shows how little you know about this topic. Survivors with 100 hours would be absolutely demolished. Try watching the stream sometime. Or any good killer's stream.
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@Chickenchaser said:
Nurse is fine as is. You can't bully nurse. and that's how all killers should be. A survivor should never feel confident enough to make fun of, or otherwise troll a blood thirsty death machine.
The skill wall keeps her in check pretty well anyway. Even the best Nurse mains make mistakes because she is difficult to use. And all it takes is one mistake for everything to fall apart on the killer. where survivors can make several mistakes, and still come out on top.
At this point anybody asking for a Nurse nerf should just be ignored imo.
You should probably go play a different game then. The devs, despite having a hard time keeping the balance, have stated that 2 survivors escaping, 2 survivors being sacrificed is their ideal for the average game (assuming equal skill).
"but killer is the power role! It should win because a killer should be scary!!!" Nonsense. Killers dominate and bully those of lower skill. If I don't play for a while after rank reset and start playing in green/purple ranks, it's not even funny how easily I can bully those survivors. If I get a Survivor I know is boosted in red ranks, taking advantage of that as a red rank killer is not difficult. Similarily, if the survivors are better than a killer they should be able to "bully" the killer. In a team game, balance is more important than some misguided notion that the killer "should be feared. Why?! Because he is the killer, of course!" This isn't real life, it's a game. Games require a certain level of balance to be fun. Keep nurse as she is, or buff other killers to Nurses' level (as many people like you have suggested) and people will just leave this game. Having your skill negated, like current nurse does to good survivors, is not acceptable in a game that aspires to be balanced.
So no, in my opinion comments like yours should be ignored.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/591216#Comment_591216
Nah sorry, ow is/was a horrible game with a laughable balance at best. I played it for a couple of months. People back then literally cried about everything even bunnyhopping. I enjoyed q3a/1.6 you know actually good games.
So rly sorry for not keeping taps on the balance evolution of ow. Just a guess but I doubt that 3 tanks + 3 healers is a thing of the current.
Well then your guess would be wrong. That's the current meta.
But sure, ignore the relevant example, deflect and change the subject. Whether or not overwatch balance as a whole is not good (I agree that it isn't very good), the example is more than apt.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/591175#Comment_591175
Yeah cause overwatch meta was so good, 3 healers and 3 tanks. Ignore the rest.
Because OP is something that requires no skill. Low risk, high reward. Kinda like running 4 toolboxes and finishing a trial in 4 to 5min.
I'm almost convinced you're just trolling, willfully ignoring the point. I mentioned how genji was back in the first few season and you talk about...the current overwatch meta. What?
Literally overpowered has no relation to whether something takes skill or not. I'll give you another (sorry, blizzard again) example. Early World of Warcraft arena days: warlock was quite hard to play well, but when played well was stiflingly overpowering in arena play. Whether something is overpowered or not has no direct relation to whether it is skilless or not. Like, what..
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/591168#Comment_591168
Because god nurse is the only problem there is.
You were the first to register the bad nurses on depipsquad, that is the part where your whole "you dont have to be good as nurse or better as the survivors" already collapses.
Part on the extraordinarily high chances is due to some broken combinations of her add ons, which are easy to fix and also the survivors being bad. SWFs with boosted potatos in it like you mentioned yourself.
Once you reach a certain skill point with nurse, survivor skill means little to nothing. They can be the most knowledge able survivor in the game. They can somehow be a robot with perfect reaction time playing as survivor. It doesn't matter. And yet that point is below "God nurse". All you saw in most of those de-pip squad videos was Nurses not close to that point, playing in games they didn't belong in. Those nurses being bad means nothing to good nurses. Note I didn't say 'God' nurse. 'God nurses' just rub salt in the wound.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/591139#Comment_591139
70% of her potential? Please explain in detail how you come to these percentages and what that actually means. Also please explain to me why there are so many bad nurses around that are totally beatable when it is OP? OP = every baboon can win like an i win button
Nurse requires skill, like it or not.
I reckon if devs cave to "nerf nerf nerf" from people like you, this very thread will be done about spirit next. Probably you make one about billy in 2 years as he has no counterplay.
Will you complain the same way about survivors and the state of the game in general right now with all possibilites in it?
Why can you not seem to detach the idea that OP = skilless? Genji for a time in overwatch was much too strong. He is one of the harder heroes to play well with. The overwatch devs didn't just throw up their arms and say "well, he's hard to play so let's leave him be". How insane would that have been...
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/591125#Comment_591125
You probably are the best killer to ever play this game then. When I do this combination, even without toolboxes and instaheals my survival rate is 95% and it isn't even about winning anymore but just trolling the killer. The other 5% is a good nurse, spirit or downright too much trolling.
https://forum.deadbydaylight.com/en/discussion/comment/591127#Comment_591127
Nope it is not about the number of nurses that do destroy and get 4ks because you know the survivors have to do their part too and yeah like I said certain add on combos like both range addons are overpowered. It is about those nurses that are actually that good in the game that they destroy everybody without any addons.
Now like you said yourself, most SWFs is with some boosted potato.
"what are the absolute numbers?!"
And then "the numbers aren't important!"
Lol. Why are you asking for "God nurse" when you know, or at least should know, that you don't need to be a "God" to be too strong of a presence as nurse. You don't even have to be better than the survivors in the game. If you're pretty good as nurse, your chances of winning are extraordinarily high. That's the problem...
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@[Deleted User] said:
How many god nurses are there? In absolute numbers, please tell me. We established nurse requires actual skill, not everybody achieves that level of play, not everybody has the time for it, not everybody is able to do it.
I think more survivors are just lazy.
How many survivors do play like depip squad? Go gather 4 friends, let one put on OoO and all for the rest insert all the other crutches, go with 2 instaheals, 2 toolboxes. Keep doing that, how much skill does that require?
So we nerf survivors now completely?
I play exclusively high ranks both killer and survivor. The number of good Nurses who destroy survivors and 4k far outweighs the number of 4-man SWF groups I encounter. Quite often these SWF groups have weaker players that are easy to exploit if you actually know how to play killer. The number of SWF groups that play like the de-pip squad are few and far between. So yeah, good Nurses are much more common (especially in the Asian region where the Japanese community are infamous for their love of playing Nurse).
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@Chewy102 said:
https://forum.deadbydaylight.com/en/discussion/comment/591028#Comment_591028
There is something else I haven't seen pointed out.
Killers going against the Depip Squad could prepare to face them. Several Killers did that in fact and it is because the Killer knows who the Survivors are before the game starts. This is a built in advantage for Killers for cases just like that. If the Killer sees certain names, items, or what not. He can then alter his build to counter them. Still didn't help much though seeing how insanely high their win rates was.
But that doesn't work the other way around. Survivors can't (or shouldn't at least) know who the Killer player is nor what Killer is being played before. This instantly effects how much the data is worth. No Survivor, solo nor SWF, should ever be able to prepare against the Killer and must play "normally".
The differences makes having a fair comparison not really possible. Depip data is skewed more towards high skilled gameplay from having more than the average of tryhard Killers being able to prepare against a known tryhard Survivor team. Slagu data is skewed from having a tryhard Killer going against nothing but average players.
Im not saying this experiment is worthless. Just worth less than others from being more lopsided. Depip data was filled with its own share of lopsided info, but it at least had the ability to show equally skilled gameplay unlike Slagu data.
Plus another thing to note is more or less EVERY "tournament" DbD has had, offical or fan made, has had next to no influence from the Killer. They have always been more about how well Survivors can do against other Survivors. Leaving Killer mostly ignored. Putting bias towards Survivors being in control in any organized form of gameplay leaving Killer gameplay to be a supporter at best..
It is already hot news among the players of the region that this player is doing this challenge. They are prepared.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/590995#Comment_590995
This is a dog chasing his tail. You can't nerf one without the other. I don't think the devs want to remove or nerf SWF either, it wouldn't even be a smart business decision! Nerfing the only viable killer against optimal survivors would result in killers dodging SWF even more. Then the thread would become: "Nerf Spirit", then "Nerf Hillbilly".........
And if the devs are too afraid to nerf both nurse and SWF then the game will continue to be a miserable experience for survivors playing against good nurses and m1 killers playing against optimal SWF survivors.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/590972#Comment_590972
Yep devotion 4 p3 on multiple killers and survivors but I reached red ranks by being mediocre. No it's called not worrying about a win every game. Not being "mediocre". Its not hard to do well. Random survivors however led me to the carefree playstyle.
I never said I had a pro SWF team. The fact that you assume and imply it says all I need to know. You're just an extremely biased and angry person. So goodbye. I posted points and responses and you only want to bash or berate.
Grow up.
You posted the same old things that people who actually have experience with have said is patently not effective against a good nurse. When what you say is completely against what the majority of people who know what they are talking about are saying, one has to wonder why you are insistent.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/590867#Comment_590867
Some but not all, they played like hundreds of games!!! Won an insanely amount I heard, close to 99% I think. How do you know the nurses weren't good? What if the survivors made that nurse appear to be bad? That's what survivors always say..."this nurse sucks". I don't see a problem with nurse because if nurse was a problem, guess what? The depipers would have lost to most of the nurses they faced. Ironically I think they lost to other killers more so than the nurse. Nurse requires an insanely amount of practice to even have a chance at beating survivors like the depip squad. I'm not even sure the best nurse could beat the depip squad. BlinkyBill unfortunately doesn't stream anymore but he was considered a God Nurse and lost to the depip squad. Maybe someone could find the video of him losing to them.
https://forum.deadbydaylight.com/en/discussion/comment/590873#Comment_590873
The only thing that has really changed is self care being nerfed that would effect them. This is moot because they didn't even self care because they rushed gens.
When you are used to going against good Nurses, it is really easy to spot novice ones. There are plenty of Nurses at red ranks because playing that killer affords you so much leeway. Players who wouldn't normally be in red ranks as other killers are in red ranks because of Nurse. I've seen more average Nurses at red ranks than any other killer. You actually have to be much better at other killers than you have to be as nurse to be at high ranks.
So, you admit you haven't actually watched the videos. May I also ask if you have ever played at high ranks? I think I already know the answer based on your answers, though.
But yes, please find that video of this 'God nurse' who lost to perkless survivors.