Nurse is fine. Hitbox & autoaim is the problem.

Nurse is ok.

No-brainer m1 autoaim hits are not.

F* up 10km hitboxes are not.

These 2 on a teleporting killer makes her excessively unfun for some people.

When they tried back in time to reduce her autoaim, killer mains were almost mass-suiciding and they had to roll it back.

(Same thing that happened with more realistic hatchets hitboxes).

Bye

- surv main -

Comments

  • @[Deleted User] said:

    She is far from being fine:

    • her lunge is broken,
    • her inconsistant pallet stuns,
    • her fatigue being way to short even at base,
    • her multiple blinks,
    • her omegablink addons
    • her blinking in and out of the basement

    Just to name a few things which are not fine. Also there is no autoaim on the Nurse.

    Her addons are the problem.

  • @[Deleted User] said:

    She is far from being fine:

    • her lunge is broken,
    • her inconsistant pallet stuns,
    • her fatigue being way to short even at base,
    • her multiple blinks,
    • her omegablink addons
    • her blinking in and out of the basement

    Just to name a few things which are not fine. Also there is no autoaim on the Nurse.

    Bruh. Not again. Have you been mistreated by a nurse when you were a child or what.


    Nurse is fine. Her addons are not

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/607071#Comment_607071

    They will change her addons but not remove them. She can still destroy players without addons nor perks. Add both to the mix and she is not finy by a longshot. Her base ability also needs to be looked at.

    Then those are bad survivors.

  • That's some impressive short term memory you have there OP.

    Nurse's have been asking for the "auto-aim" to be removed for ages because it usually ######### them over really hard.

    The problem with the hatchet "fix" was that it broke them. There are are videos of Hatchets going right through the Survivor model, especially during vaults. Of course, that was fine for cryhard Survivors.

  • How many use omegablink. How many use noed and ruin. How many Swf.


    PC only, stats doesnt mean anything. Bring me some for ps4 and lets buff the nurse based on those.

  • Its not actual auto aim it's the hit box and the difference between it registering due to lag. When any killer is within range and hits within the box around the survivor the hit has already been calculated and given. The problem is with P2P is that can mean on your screen you may be over a window, round a corner or far away.

    Huntress also suffered alot from this due to the hatchet change as many shots seemed to miss on a direct hit. Some may have been bugged but most probably were due to what you see compared to the other person.

    It seems to be designed this way as a sort of lag compensation mechanic.

    Dedicated servers may help with this issue for the person with a low ping but it will keep it the same or possibly make it worse for those with bad pings.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/607135#Comment_607135

    PC Nurse requires changes as PC has the biggest playerbase - they can leave the Nurse on console as is for all I care,

    Biggest player base on PC ?


    X to doubt

  • @Jago said:

    How many use omegablink. How many use noed and ruin. How many Swf.

    PC only, stats doesnt mean anything. Bring me some for ps4 and lets buff the nurse based on those.

    A ps4 nurse main saying nurse is fine. *rolls eyes*

    Keep nurse as she is on console, or even buff her since she has far less potential on console. The people saying nurse needs a nerf are not talking about console nurse. You know that.

  • @Omans said:

    https://forum.deadbydaylight.com/en/discussion/comment/607135#Comment_607135

    A ps4 nurse main saying nurse is fine. *rolls eyes*

    Keep nurse as she is on console, or even buff her since she has far less potential on console. The people saying nurse needs a nerf are not talking about console nurse. You know that.

    Yes, make haste judgement.


    I dont care about console, I care about balance for everyone.


    You guys are way too focused on your bellybutton.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/607078#Comment_607078

    Yeah sure mate - Nurse has 76% win rate at high ranks out of all games. I guess most of the playerbase on the survivor side is bad then. These damn survivors if only they have tried and adapt for more than 2 years the Nurse is in the game.

    You do know the stats are fooked right?...... about the most accurate stat the game has had when they posted that there was a 81% survival rate at rank 1.... soooo

  • @Bravo0413 said:

    https://forum.deadbydaylight.com/en/discussion/comment/607094#Comment_607094

    You do know the stats are fooked right?...... about the most accurate stat the game has had when they posted that there was a 81% survival rate at rank 1.... soooo

    Don t even try with those guys, they gonna swallow your soul in the Nurse nerf spiral. Their arguments are sharped with cristal salt.

  • Nurse auto aim is ######### at the moment. I could be right up the ass of a survivor and it will hit the object beside them instead. Even a pallet if they are standing in front of one. Survivors have become wise to it and just run around things. You wont be able to hit them I have been getting screwed over for the last week. Some maps are worse than others. Also there seems to be more dead zones than before. Pallet town and spirit map are the worst offenders. They need to fix this #########. It's really annoying. Stop the DLC and reworks and fix what you have already. Survivors thinking they are gods because the nurse is broken. It's a joke.

  • Wheres the downvote button?

  • @Jago said:

    How many use omegablink. How many use noed and ruin. How many Swf.

    PC only, stats doesnt mean anything. Bring me some for ps4 and lets buff the nurse based on those.

    you havent seen a good ps4 nurse if you think shes fine there

  • @CoffengMin said:

    https://forum.deadbydaylight.com/en/discussion/comment/607135#Comment_607135

    you havent seen a good ps4 nurse if you think shes fine there

    I am. No ruin no noed no add ons, perfectly balanced.

  • @Jago said:

    https://forum.deadbydaylight.com/en/discussion/comment/616304#Comment_616304

    I am. No ruin no noed no add ons, perfectly balanced.

    really tho? ive gotten destroyed by some in like 2 min , the one you faced wasnt that good then

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/607197#Comment_607197

    The stats of high rank survivors you are reffering to is very limited to a very small group of people who always maintain their 1 rank without losing it that often. At high ranks in general survival rate is around 44% and Peanits confirmed it not so long ago in a different thread. Please stop spreading misinformation. Thank you.

    https://forum.deadbydaylight.com/en/discussion/comment/607200#Comment_607200

    At least we do have some arguments along with the stats as well videos to support them. Your arguments are "Nurse is fine. Survivors failed to adapt and rely too much on looping." Luckily devs are no longer blind and will change her which is a sign to me they are confident in their product and don't fear the backlash.

    How is it misinformation when the players were that good? The point I was making was that the stats are botched..... with how many DC, suicide, doing end game yolo saves and turning a 1k into a 3 or 4k..... theres no way to actually get accurate states in this game only rough estimates.....

  • Try not pallet looping the Nurse.

    @[Deleted User] said:

    She is far from being fine:

    • her lunge is broken,
    • her inconsistant pallet stuns,
    • her fatigue being way to short even at base,
    • her multiple blinks,
    • her omegablink addons
    • her blinking in and out of the basement

    Just to name a few things which are not fine. Also there is no autoaim on the Nurse.