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Okapi

Okapi

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  • @Angelicus23 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1848428#Comment_1848428

    Leaksbydaylight steal the info from LeaksDBD just follow both accounts and check who upload info first. Leaksbydaylight is also known for doing clickbait posts to attract people to their website full of malwares, trust me my antivirus triggered several times when I used to visit it.

    But anyways, speculations are just that, speculations. Hellraiser never came. Candyman never came. Rely only in the confirmed leaks from LeaksDBD

    Angel you shouldn't mention those places here. Talking about datamines and leaks are not allowed.

  • I mean why would they want to hide the fact you faced a SWF group or groups in the endgame screen? The match is already over so dodging isn't a concern and if according to the precious D A T A, groups are balanced, there's no reason not to.

    It's not like every killer will start remembering the names of every SWF member just to later doge them in the slim chance they meet them again in a gaming session.

  • She dead harded into one too many trees and her big brain couldn't take it any more.

    Sad. Her hot takes will be missed. RIP. 😪

  • @M4dBoOmr said:

    I was just looking at the survivors and noticed there is no male chubby/fat Survivor, this is discrimination!

    I know chubby and running does not fit but we are talking Killers/Entity etc. it's all fantasy anyway

    Ash, Jeff, and Jane are all overweight. But the reason why you don't see any survivors who weigh more than them is because all survivors have the same hitbox. So anyone with more girth would cause issues as their model would extend beyond the default survivor hitbox. You'd have hits that don't actualy count as hits, as while the weapon hitbox contacted the model, it techincally missed the survivor's hitbox.

    Another issue is that all male and female survivors share the same animations of their respective genders in-game. A fat or obese survivor would probably have to have slightly changed animations for it to look okay. Which is extra work.

  • @Angelicus23 said:

    you had a single match with missleaded matchmaking, probably you took a while in matchmaking and your searching opened more the rank barrier, would be an actual bug if you had it more than just once

    I'm a green rank killer and all my queue times are instant (under 30s), whereas survivor queue times take 2-5 mins. The issue is a lack of red and purple rank killers to fill the demand.

    There's nothing players can do to fix this. It's all on the devs to convince more people to play killer, and play killer frequent enough that they rank up into the high ranks.

  • The issue with the MM problems is the lack of red and purple rank killers for how many high rank survivors and SWF groups with high ranking survivors there are. (SWF matchmaking uses the highest ranking survivor). To ensure these survivors don't have lengthy queues, the game will place any killer into their lobby after a while. Which tends to be a low ranking killer.

    This is most prevalent during peak gaming times, evenings and the weekend, when all the 3/4 person SWF teams play the game.

    Another issue is SWF MM will steal low ranking survivors in SWF groups from being matched against low ranking killers. Instead they will be placed into the already crowded high rank survivor queue. Which of course increases the odds they and their high ranking SWF buddies will be matched against a low rank killer. Whereas if the high rank SWF and low rank SWF members were separate, this would decrease the odds of the high rank SWF members being matched against a low rank killer.

    Long story short somehow the devs have to convince more people play killer and play killer enough to rank up. While also convincing people to play solo survivor and not only with their SWF buddies.

    So they have to look at why people don't like playing killer and solo survivor.

  • I still play her. She's fun.

  • @ProfoundEnding said:

    I remember in the past when someone asked Mathieu if he could have any license in the game, he said Pennywise. Paulie Esther even said he could find the exact clip of him saying that.

    @Cornpopers_Evan said:

    https://forum.deadbydaylight.com/en/discussion/comment/1684771#Comment_1684771

    Yeah, that was quite... strange as well because, yep, that was his go to answer every time he was asked that.

    Hellraiser was always his "dream license." Untill after the new IT movie was released. Then MCote said it was IT. Of course Friday the 13th was always mentioned along with the other two from time to time.

  • In my opinion the Autohaven and Haddonfeild realms are the ugliest and need graphic overalls the most.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1589868#Comment_1589868

    I'm actually wondering how they're going to handle it as well. The whole "the game will feature improved graphics over current gen versions and receive regular updates" bit sounds like they plan on stopping updates for current gen at some point before the game is "finished". So at some point I assume crossplay between PS4/Xbone and PC will no longer be possible. Maybe PS4/Xbone but we'll see.

    They will probably drop support for the old consoles once they see a large majority of players have switched over or when they feel like the old consoles are holding the game back.

    But remember the existence of Switch and low to mid range PCs are also a factor. Their playerbase combined with the old consoles will make up a large majority of DBD players for a long time. So I expect support for less cabable platforms to go on for years at minimum.

  • @BeardedMenace said:

    https://forum.deadbydaylight.com/en/discussion/comment/1589853#Comment_1589853

    Okay, I'm sorry for blowing up but you kept repeating what was said. This helps a little. So thank you. I just still don't understand why they said "The game will feature improved graphics OVER current gen versions" to me that says it will have better graphics over the current gen. I was just expecting better frame rate etc with next gen.

    No biggee. They woreded it funny but yes the only change between old and new consoles will be the resolution and frame rate. Otherwise it's the same graphics across all versions.

  • @BeardedMenace said:

    https://forum.deadbydaylight.com/en/discussion/comment/1589835#Comment_1589835

    And they said on their new post graphics will be done by 2020. End of year... Get your facts right. Especially if you're going to try and help.

    There is only one graphics update which all platforms will get. The DBD Twitter account is clear:

    https://twitter.com/DeadByBHVR/status/1300843016815546370?s=20 https://twitter.com/DeadByBHVR/status/1300841753860341764?s=20 https://twitter.com/DeadByBHVR/status/1300862267043524609?s=20

    The only difference with the next gen consoles is the game will be running at a higher resolution and frame rate.

  • @BeardedMenace said:

    https://forum.deadbydaylight.com/en/discussion/comment/1589835#Comment_1589835

    You said everything we all knew..... And how do you know it's not two separate updates?? Read it.. It says will have improved graphics OVER current gen. If you're going to comment be useful and not repeat what I said I already knew...

    That's what I'm saying. All platforms will be getting the same one graphics update. I don't know where you got the idea that next gen consoles are getting something else. They are not.

  • @BeardedMenace said:

    https://forum.deadbydaylight.com/en/discussion/comment/1589804#Comment_1589804

    I just feel the newer graphics they're already pushing out will be enough. Why not just actually fix the frame rate and bugs? Pushing two graphic updates will result in the hire of another team or moving team members over to that. Which then could effect our experience even more.

    There isn't going to be 2 graphics update. Only one, which will release in separate batches between Sept 8th of this year and late 2021.

    The first part will contain updated Yamaoko maps, Badham maps, locker models, item models, generator models, and chest models, with new animations for the latter two.

  • @Nobsyde said:

    Does this include all the bought DLCs (franchised chapters as well)?

    Yes. As long as you use the same PSN/Xbox Live account you're currently using.

  • @RizeAki said:

    Problem is it’s only an issue in swf and they will not buff/nerf around swf which is good but sucks when things like OoO and DS can be abused by them quite easily

    They can't continue to ignore the elephant in the room. SWF is OP. It's time to design perks and gameplay balance with them in mind. If that means giving (solo) survivors QOL buffs and killers major buffs so be it.

  • @Smeagol83 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1540714#Comment_1540714

    nice. any idea who this new survivor could be? male, female?

    Nope. Nothing is known about the survivor besides them being an OG character like the killer and that they will come with 3 unique outfits, 2 recolour outfits, and 7 body/leg recolours. The killer will have 2 unique outfits and 8 recolour outfits.

    Oh and Cheryl will be getting another legendary skin and Kate will be getting a set/linked outfit.

  • It's not a rumour. Dataminers have yet to find a new map and with the PTB being next week they are 90% certain there won't be a map.

    But not to worry a new survivor has been datamined. As for the graphics update, you are correct, a large chunk of it will release with this upcoming patch. So far we know the updated Yamako, Badham, and Crotus maps are coming. So that's 9 maps. Their may be more coming.

    Oh and NOES content might be coming to the Switch and Windows Store versions.

  • @NekoGamerX said:

    https://forum.deadbydaylight.com/en/discussion/comment/1536042#Comment_1536042

    so they got everything else wonder what was the hold up.

    The rights to the first film's script returned back to the Wes Craven Estate in America in 2019. So everything new involving the NOES content in DBD since then (the Freddy rework, the 1rst Badham rework, Freddy appearing (but not playable) on the Windows Store platform, Freddy's wall breaking animations, the 2nd Badham rework, and now Freddy showing up on the Switch) requires both the approval of Warner Brothers and the Wes Craven Estate.

    Though you'll not have to wait long for the NOES DLC being available on the last 3 remaining platforms it's not on. I can't go into too much detail as leaks/datamines are banned but let's just say reliable people are saying to wait for the next chapter and update for Freddy news. 😉

  • @NekoGamerX said:

    i don't play on switch but i sure they getting added soon i mean what characters don't switch have other then Freddy and Quentin?

    Those are the only two they don't have. Same with the Windows Store version.

  • It would. All 5 platforms should have their own separate symbols.

  • Let's just say Freddy will be coming to Switch, Windows Store, and Mobile platforms very soon. 😉

  • @mrpieseller May you post a link to the video? I presume it was recored recently?

  • Good luck trying to get Sony to allow TLOU content to be sold on the Switch and Xbox platforms.

  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1425879#Comment_1425879

    Same.

    The leakssite said that multiple charakters will get greek inspired skins and I'm so hyped (even though some of them will be sets.)

    The Oni skin is going to cause people to lose their minds is all I'll say.

  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/1423386#Comment_1423386

    That sounds like a whole lot of speculation linked together none of the things you've stated so far have been concrete proof.

    I remember when everyone said it was going to be pennywise for similar reasons

    The extant of the Pennywise "speculation" was the DBD twitter account and MCote following Stephen King on twitter and nothing more. No one at WB, or King, or the Pennywise actor followed DBD back nor teased anything.

    What happened with Tony Todd's earlier this year was unprecedented in regards to DBD teasing. The closest thing to it we've gotten would be Netflix's official teasing of the ST chapter on Twitter. But Todd's teasing was clearly not offical as after he began liking the LBD twittter and liking some of their Candyman tweets he suddenly stopped all DBD related twitter activity.

    Obviously someone at Universal or Behaviour told him to shut up as he was spoiling it.

  • The problem is not because of SWF, but because how many people play SWF and when they play.

    At peak playing hours, is when all the SWF groups play. All it takes is 1 survivor in a SWF being red or purple rank for the whole group to be matched against a high rank killer. Or that's what should happen.

    The thing is it's much easier for a survivor to rank up than a killer. And since the game is not balanced around voice chat, SWF has the habit of boosting players. Plus surivor has always been the most popular role. There are a lot more people who have never touched killer than there are those who have never touched survivor.

    Now what this means is that for our average SWF group with a mix of high and low ranks when they are waiting in a lobby for a killer with a similar rank as the highest ranked survivor the game gets into trouble. It can't find said killer because there is not enough high rank killers required for how many people are being matched against one. So the game after a peiord of lobby wait time will say screw it and match the survivors in that lobby with any killer. Hence why when in peak hours, during non-events, the killer queue time is quick. While in the days when less SWF groups are playing the killer queue times are longer.

    So to solve this problem the devs need to do the following:

    • Make it easier to rank up as killer or harder as survivor.
    • Convince more survivor only mains to play as killer and stick to the role long enough to rank up.
    • Convince people who only play in groups to play solo survivor when their friends can't play.
    • A new MM system that somehow accounts for SWF boosting and the disparity between solo and groups.
    • Adding some kind of social interaction to the killer role to make it more enticing for people who only play DBD with friends.
    • Balancing the game to close the solo-SWF gap and buff killers.


  • Pinhead is a must have for this game. The lore of Hellraiser was the biggest influence on the lore of DBD. So he'd fit right on in. His map, the Labyrinth, would be amazing.

    Plus come September we will have Ash, Candyman, and Leatherface all in one game. It will fill weird not to have Pinhead not join his fellow B-lister icons.

  • I'd be down Springtrap as an old fogger. I doubt it will happen this roadmap. Candyman will be next and I presume 2 OGs after that.

    But having a FNAF chapter for chapter 20 or 21 during the next roadmap is possible.

  • They are ignoring the countless threads asking this. The videos in the dev update had the chase music muted. They are clearly saving the reveal of the new musical themes for both Hillbilly and Leatherface for the 7th.

  • The devs are avoiding all threads on the topic. So don't expect an answer.

    Now considering the devs said all old killers would be getting new music and that they would add new music when updating other parts of them, like what happened with Doctor...

    I think it's happening.

    The real clincher was the fact the two videos posted in the dev update had the chase music turned off. Weird isn't it? Almost as if they wanted to keep any music secret until the 7th? 🤔

  • @[Deleted User] said:

    I don’t care what they do as long as the new chase music has a banjo in it. It’s injustice if those two don’t get chase music with banjos.

    Bubba's music should take a lot of inspiration from this:

    https://youtu.be/gjEAE8AsQUM


  • The DBD forums in a nutshell:

    Untitled Image


  • @Cheers said:

    @not_Queen may know this, although she may not be able to say it.

    They're probably saving the 'surprise' for the 7th. I just hope it's finally happening.

    I also hope Bubba will be getting some cosmetics soon. It's been so long. 😔

  • The great thing about an add-on pass is that means Bubba will also be getting unique lobby, chase, and TR music. I'm going to predict the flashlight bulb noise from the The Texas Chainsaw Massacre theme song will make appearances.

    https://youtu.be/gjEAE8AsQUM


  • @DetailedDetriment said:

    I'd rather have something iconic and deserving of being in the game. FNAF isn't even scary, and it was only made popular by Youtubers forcing themselves to scream on camera.

    You mean just like DBD?


    https://media.giphy.com/media/dk3TmFZpn6pUI/giphy.gif


  • DBD is the de facto Smash Bros. of horror so I say bring them all in. Candyman, Alien, Jason, Pinhead, Buffy, Slenderman, Sidney, The Grudge, The Ring, TWD, Supernatural, AHS, Pennywise, RE, Dead Rising, Dead Space, FNAF, The Universal Classic Monsters, and Chucky would all be great in the game.

  • @Victor_hensley said:

    https://forum.deadbydaylight.com/en/discussion/comment/1370508#Comment_1370508

    https://forum.deadbydaylight.com/en/discussion/comment/1370516#Comment_1370516

    those are people that came for silent hill. payed money, started realizing that the game is broken, then left with no refunds, that's the BHVR strategy. White knights

    The game has been growing for all of 2020. It's not just because of SH. The Mobile edition alone saw 1,000,000 people play the game within the first week. I've been playing this game since Clown and I can't tell you how many people have claimed the game will die very soon within those 2 years.

    For all their faults Behaviour is making DBD a much better game than it was. ######### used to be a lot, a loooooot worse on all fronts. No one is white knighting Behaviour. We're just pointing out that for all the moaning of "the game is dead and people have stopped playing because of x/y/z" are ignoring the actual facts.

    People said it when DS was nerfed, they said it when BNPs were nerfed, when exhaustion was reworked, when Legion was released, when the loading screen bug existed, when Legion was nerfed, when the Endgame collapse was added, when MOM was released, when MOM was nerfed, when Freddy was reworked, when the killer silent TR bug existed, when the Rifts were released, when BT was buffed, when ruin was reworked, when the maps were reworked, when toolboxes were reworked, when slugged survivors made no sound, when insta-heals were nerfed, and now people are saying it because they don't like the SH additions and because of survivor sound bugs.

    Meanwhile while the official forums complained the game arrived on 3 new platforms (Windows Store, Switch, Mobile), continued to break sales and player records, and will be getting crossplatform play and saves along with a graphic overall of all the maps this year. Plus the addition of more licensed crossovers (SH and later Candyman).

    If you want to see what a true 'dead' or 'dying' game looks like then take a gander at DBD's peers like FT13, Last Year, Predator: Hunting Grounds, Project Resistance, Souls at Stake and Deathgarden.

  • Resident Evil I'll give you that. FNAF would be more known than SH among those under 30. Those over 30 would recognize SH more. Amnesia is nowhere near FNAF, RE, or SH.

    In terms of ranking big horror video game franchises I'd rank them as follows:

    1. RE
    2. SH
    3. Dead Space
    4. Bioshock
    5. FNAF
    6. Outlast
    7. FEAR
    8. Dead Rising
    9. Evil Within
    10. Amnesia
  • @Raccoon said:

    *gets hit with Franklin's Demise while holding a key that was White Warded*

    "Alexa, open Dead by Daylight forums - Create Topic..."

    https://media.giphy.com/media/OhrNfRrBxgz16/giphy.gif

    This is so accurate. Half the threads here are just salt threads.

  • It's probably going to be Spring Man and Ribbon Girl. Either way I love Smash and any new content that's not FE is great by me.

  • I use mouse & keyboard when playing killer, and a Xbox One gamepad for survivor.

  • No. Haddonfeild will always be the worst map. Terrible gameplay balance and ugly. Old Thomspon House is worse too. At least Midwitch, for any balance issues, looks great and has an amazing atmosphere.

  • Freddy, Nurse, and Spirit are all ghosts, so they'd all tie for first place. None of the other killers can kill them. They're already dead.

  • This game is indeed amazing! The upcoming year looks like it will be DBD's best yet. Now if they add Candyman, Chucky, Alien, Pinhead, and Samara/Sadako this will become my most favourite game of all time. 😀

  • Yes Clown and Bubba should get reworks sometime this year. Bubba (and Billy) should get his Doctor-style updates first as that was first announced after the Doctor got his.

  • Don't worry. You'll probably be getting that skin very soon.

  • Those expecting someone like Pennywise or Jason need to lower their expectations. Nor is it Candyman. That's all I will say.

  • Pinhead with either Kirsty Cotton or Sidney Prescott.

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