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OBX

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  • @Peanits said:

    We're preparing some changes for auras as we speak. I can't give an ETA just yet, but we're hoping to have them in as soon as possible. The intent was never to significantly change the way auras appear.

    Turn the game on in your office before putting out this nonsense. Using the word intent and either knowingly putting this out or simply not testing it and claiming ignorance is disingenuous at best.

  • Don’t hold your breath with these devs. The clowns at bhvr didn’t even bother to turn on a pc or console and test their update. (Or what is worse.... they turned it on and actually thought the auras looked good) either way, these devs are borderline bathesda quality.

  • @azame said:

    I wanna say this patch has been a major let down. BVHR why cant you do it right? Server improvements still arent here. Flashlights are aimed weird.

    https://forum.deadbydaylight.com/en/discussion/162380/the-new-patch-made-the-game-infuriatingly-broken-and-heres-the-list-to-prove-it

    Take a look at this post for even more bugs.

    Honestly the main reason I'm making this is because why is the game so buggy. You guys cant take a chapter off to improve the game's health?

    You cant keep making these half ass patches. This game is buggy you just cant. You guys do all these ptbs but dont even make changes. For Billy you tweaked a couple numbers he still feels trash.

    If they spend resources changing something best believe that change is staying its evident with billy nobody wanted the cool down we had many complaints and it's still here.

    You guys need to start hiring people to actually test these patches and look at the code so we stop with this buggy mess. 3 weeks and we got this laughable patch.

    I wanna mention lightborn this was an excellent opportunity to tweak flashlight addons and make oddbulb actual deserve ultra rare "blind through lightborn" or something similar.

    This update also killed frame rate on console it's so bad cant even get good frames on maps other than the og three it's so disgusting. All the promises of console optimization but we are left in the dark. You got games like gears 5 sustaining a did 60 fps but dbd cant even run a consistent 40.

    Do you guys only care about money because right now it seems like it. I'm gonna stop now I'm rambling.

    This is what happens when a company hires programmers that learned coding from “coding for dummies” and has no oversight on the product that is sent out.

  • Maybe turn on a PC or a PS4 and actually look at the spaghetti nonsense that gets pushed out before pushing it out. Who gave the “ok” to let this be pushed out? I mean, it’s really not hard to see how much hot garbage this is.

  • 400 IQ Dev: “Players eyes have been over performing so we decided to implement nearly invisible auras so that players eyes become useless”


    21 IQ player: “You have already rendered our ears useless because your sound guys are terrible, do we really need invisible auras”


    5000 IQ Dev: “We made some new skins you can buy.”

  • In no way does this address the topic of the post. Yet another pointless reply.

  • @SloppyKnockout said:

    IMAGINE complaining about UNRELENTING.

    Next it will be called “Boring” lmao

  • @MaybeShesCrazy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1470283#Comment_1470283

    Sorry, I have to disagree here.

    I'm probably the one that just got 1/2 the team off the hook multiple times while the other teammates are on a gen or off healing themselves or each other while someone (maybe you) is left on the hooked dying. I'm also sneaking around doing gens here and there too. Usually alone, and getting terrible points for being alone doing gens. :-(

    BTW I am also the one that when EGC happens and you're hooked ... if there is a chance I can get you off ... guess who often takes the hook for you and you get the exit? Yup the stealthy one that can't out run the killer worth beans.

    You're welcome for my services to the team :-)

    Although TBH I'm not exactly sure what you mean by shared hook states. Can you elaborate for me please?

    I am getting better at chases but @Peanits is exactly right. I am well aware that I am terrible in a chase. (getting slightly better - slow, very slowly) I am far more helpful to my team alive because while doing gens - I am also trying to keep them alive - and stealthy enough to save them when the rest of the team doesn't bother.

    Each survivor has first, second, third hook. If 1 survivor never wants to engage the killer by hiding the whole match, that removes 2 of the 8 savable hook states. The other three survivors then have more burden on not getting caught because a “stealthy” survivor avoids all interaction.

  • Sneaky survivors that never engage the killer hurt their team in that they do not share hook states. It’s why you will see an urban Claudette die on 1 hook to end the match while the good runner is long gone because hook states aren’t shared. I’ve seen this so many times as both killer and survivor

  • Doesn’t address OP topic in the slightest.

    in To the DEVS Comment by OBX
  • @Tricks said:

    I am still amazed whenever a Survivor goes down to FF. I'm like . . . "how" ?

    FF is absolutely no threat what so ever for anyone with even the remotest idea of how to mend out of sight of the killer.

    When I face legion if I’m not the last survivor to get stabbed, I’ll mend immediately after getting it. It’s such a pointless power

  • @DwightKrackers said:

    Maybe a bit off topic?!

    Instead of concerning yourself with the new hidden MMR and SWF.

    Ask yourself, if the developer cannot get visible ranks grouped with others of the same level consistently do you really expect this new system to work any better . . . behind the scenes?

    I fully expect bhvr MMR to fail just like dedicated servers, current matchmaking, sounds, etc... these guys just aren’t good at anything aside from making cosmetics

  • @mouse0270 said:

    Like you guys literally wont give us a clear description of what a win is, so what is "objectively fair for everyone in the game."?

    Like if this is the 2k and 2 escape logic, then this should be stated so killers don't feel like they are playing with survivors outside of their skill level and turning the sweat to 300%. If its a 4k that comes down to after the doors are open, let survivors know that.

    Like you guys need to better clarify what is "fair" so your community understands that.

    EDIT: This is specifically talking about their update regarding the upcoming matchmaking system. I understand as a community we define a fair game in our own ways. Some killers want a 4k, some just want 4 stacks of BBQ, some just want a good chase. Some survivors feel like stunning or getting a totem is a win, some find doing a specific gen as a win, some define escaping as a win, some define getting another survivor out as a win. But these are things as a community we have defined as a win, its not something "objectively fair for everyone in the game."

    If the devs never specifically state what is “objectively fair”, they can always say the system is working as intended. It’s the same thing as not showing MMR for folks you play against. It’s smoke and mirrors. These are the same devs that have given us the wonderful dedicated servers, busted sounds, what would have been busted rollback on ptb, currently busted matchmaking, busted optimization on console, busted anti-cheat. The list goes on and on.

    ”objectively fair” will never be defined because then the players will be able to point out how broken MMR is also

  • Judging from the scores of those survivors pictured, it looks like you handled your business nicely. Looks like potatoes

  • Good lord. I’m 95% of the time on the side of killers, but there are a bunch of whining killers about this. Being paired against lower skilled (game knowledge, perks, items, moment etc) and still finding a reason to whine is beyond belief. Give up killer and play handheld survivor.

  • @Squirrel_Thicc said:

    Seriously dev's. What were you thinking? "Let's lock killers, but not survivors" yeah that's a great idea. How about we lock both... or neither. Why lock one side but not the other. I think this is one of the dumbest things the dev's have done in a while. Really hope this gets changed.

    If the system actually works I’m very happy that I can finally learn nurse against survivors that aren’t red rank. I just don’t understand the issue here. Let’s take nurse out of the equation for a moment...... let’s say I main Trapper (any basic M1 killer) but I want to learn wraith (another basic M1). Even if survivors at lower MMR have 4 flashlights the fact that I’ve been at red ranks for so long and know tiles/movement etc means it’s going to be a slaughter anyway.

  • @TheButcher said:

    Ah I see. So you can only play your main for like 200 hours, and then never touch it again because the MMR system will royally ######### you.

    Get ready for sweat fest at high MMR. Killers will be down ranking left and right. Who wants to deal with gen rush every single match.

  • With bhvr incompetence when it comes to sound on this game, don’t change a thing

  • I’m neither condoning or condemning this, but the killer doesn’t have the ability to simply die on a hook to leave. Might not like the map etc. I’d rather a killer afk then simply quit.

    in AFK Killers Comment by OBX
  • @Nick said:

    Yeah it's a trend youtubers came up with.

    When I play survivor I'll give you 2 choices. You either let me unhook you (I also bring borrowed) or you try to unhook yourself.

    You can't have both, you have to chose. I'll turn around and walk away or let you go into 2nd stage.

    I do this also. The time survivors can actually be on a hook is a very valuable commodity. If a player wants to waste that I’ll gladly let them

  • @undeadcookie said:

    I'll be playing without it since console optimization is an actual joke. I don't know how they think it's a good idea to go ahead and implement crossplay when the game runs this poorly.

    Because it will give the illusion that Q times will go down (countless posts on this has many folks deceived) 4 to 1 ratio is the same on all platforms. This will buy the devs even more time to do nothing.

  • @WalkedMoss92 said:

    Exactly what the titles says, who is your least favorite killer and why.

    My teammates in solo Q that hook farm with no borrowed time

  • @MusicNerd_TC said:

    I want to know the community's thoughts on who is the best at each killer. This would be how it goes for me.

    Trapper: Otz and lefty tied

    wraith: Tru3ta1ent

    hillbilly: Ohtofu

    nurse: bruscles

    Michael Myers: One_stalkyboy.

    the hag: Michi and space coconut tied.

    doctor: Archdruid Drey and Hermanthedoctor

    huntress: umbra

    leatherface: fungoose

    Freddy: hexy

    pig: scorpionz

    clown: @DudeDelicious

    spirit: Everyone with headphones

    legion: Otz.

    the plague: fungoose.

    ghostface: tru3ta1ent

    demogorgon: Bronx.

    Oni: don't know yet.

    gunslinger: zubatlel.

    pyramid head: @GoodBoyKaru

    Nice list. I’d add Marth to nurse, Ralph to huntress

  • Huntress goes into full meltdown mode. It cracks me up

  • This post is the exact reason killers AND survivors should be up in arms to get the devs to address swf. The game cannot be balanced for killers or solo survivor until swf is addressed.

  • Just hop on demo or clown. No worries about nerfs there

  • hostel was disturbing to me. I am no fan of those type of movies, not sure why I watched it. Definitely disturbing

  • @stargazer9 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1447211#Comment_1447211

    Ranks will be hidden I know that. Hopefully the new MM system works correctly lol.

    Wasn’t a shot at you. Was a shot at the notion bhvr has that simply hiding ranks will fix this. If anything it will make the backlash worse because it will be assumed that every match is paired wrong

  • @stargazer9 said:

    This game has one mode: RANKED. And matchmaking for it is extremely bad, it’s the worst I’ve seen and I play a lot of online competitive games. I’ve never seen anything like it. Obviously there is something clearly wrong with your matchmaking system, it’s not working correctly. There are a lot of frustrated players posting screenshots of their scoreboards and I will post a screenshot that I just saw which led me to make this post. This is not acceptable especially in ranked mode, if the game has a casual mode then player would play that and not get as frustrated as they are because they’ll have another mode to play until ranked gets fixed. But we don’t. BHVR, please prioritize fixing this, it’s not funny anymore. This is NOT fun for either side. This will make a lot of players quit the game. You will lose so many new players because of this.

    https://us.v-cdn.net/6030815/uploads/CNI8VAHHSZW4/94108272-a352-4a4c-b2a3-8ce5e8633a48.jpeg

    Soon you won’t have the ability to see ranks so it will all be fixed lmao

  • Only with fathers glasses spirit or if I see blood lead to a locker.

  • @Cancan71 said:

    I got curious after seeing a thread about Lucky Break, so I wanted to know how many people use blood on a regular basis. I know the options are a little vague but just choose what fits you best.

  • @caz_ said:

    they should revert the rank reset like it used to be. Rank 1 = back to rank 10

    since they changed it red ranks are a mess

    Yup. Potato survivors galore that should be yellow rank at best. Not to mention the fact that dev stats will be so messed up when making decisions about nerfs (both survivor and killer). Devs try to make so many plaster fixes to address the most imbalanced part of the game: SWF. (I’m not advocating for it to be done away with) think about all the recent changes: map sizes, tool box nerfs, gen times with more than 1 surv on it, all of this to try and fix the swf paradox.

  • @Justalittlepeeck said:

    Let's just delete every killer and make some 115% powerless abomination so he'll be fun to play against.

    Once these survs get a bot killer, we won’t have to worry any longer. They can simply go to practice mode, pick the weakest m1 killer, and loop around a jungle gym for hours. There will be no need to be “bored”

  • @NursesBootie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1433936#Comment_1433936

    The devs are making dbd finally pay2win big brain move!

    I think I would find it easier to accept them being greedy over incompetent. Sadly I think it’s the latter

  • @claudetterealness said:

    @OBX don't act smart, you were clearly assuming that I'm part of the problem by playing survivor when I in fact play both. Move along now.

    About what I expected. Couldn’t answer so deflect. Move along back to your 15 min Q

  • @claudetterealness said:

    @OBX don't assume things, I play a mixture of both :)

    Explain to me where I assumed anything. It was a question not a statement.

  • Ever consider playing killer to help alleviate that problem?

  • Billy chase music consists of listening to him grunt/howl (whatever you wanna call the horrible effect) every time he charges his saw

  • Asking if these devs feel shame is laughable. look at: matchmaking, sounds, dedicated servers, grabs, vault hits, Everything regarding nurse, launching an event with broken offerings, certain animations, hacks, ping, the entire killer Comunity being told they are wrong and clown is good........ the list goes on and on. Now we will add billy to the list of shamelessness.

  • @lucid4444 said:

    Yep, my first post was that the MM needs to be the highest priority. I quit playing for a while because it was so frustrating

    Be happy!!! Bhvr is on the case. Soon you won’t be able to see ranks so all will be fixed.

  • Great game. Turn the lights off, put a nice headset on and get immersed in the game. (Until you get creeped out by a cannibal screaming while running at you). I’d probably buy a forest expansion

  • Freddy, spirit and doc can pretty much operate on any map for me.

  • @Peanits said:

    That shouldn't happen unless you have a really bad connection, in which case you probably shouldn't be getting those sorts of hits to begin with (your bad connection is giving you an advantage).

    If your connection is good, you shouldn't notice any difference. Your hits will still be 100% instantaneous and feel exactly as they do now.

    sadly we already have a taste of this with grabs (broken for months now). Having rollback on hits with these horrid dedicated servers will be very very fun for killers.

  • @Widden_G2 said:

    Using noed and still complain lmao

    What exactly does your comment have to do with the OP complaint? How does noed have anything at all to do with bhvr’s ass matchmaking. Please enlighten all of us.

  • @Throwaway123 said:

    How does one tier 3 too soon with infinite and tombstone? That takes like 2 straight minutes of staring...

    This guy probably complains about a rock eroding too fast also.

  • @deadbynextyear said:

    https://forum.deadbydaylight.com/en/discussion/comment/1413217#Comment_1413217

    Bro its not a comp game get over it, theres no leaderboard no MLG teams no competitions, infact your rank gets reset every months my guy, need i tell you more about why its casual. this game has so many bugs cuz it never blew up into popularity until around stranger things release

    I’m not the one whining over entitlement. There is nothing for me to get over. I was simply pointing out how ludicrous the argument is.

  • @NooseLikeANecklace said:

    https://forum.deadbydaylight.com/en/discussion/comment/1413079#Comment_1413079

    I have the right to DC if I don't want to play against certain killers or builds or offerings right? This is a casual game, I want to have fun.

    It’s a “casual” game as long as you use that reasoning to justify your snowflake mentality. I bet the “casual” justification would quickly disappear from your vocabulary if let’s say the precious second chance perks were removed right? If the killer tunnels you right out of the game is it still casual or would you make posts about it here? I get ahead of myself though, of course you would simply take the loss and move on to the next game. Like you said: “is a casual game”. Wait a second, that reasoning doesn’t mesh with you wanting to simply leave games because you don’t like a certain aspect. Seems you don’t really believe what you say, just want a copy pasta excuse to justify your entitlement. Just a thought LMFAO

  • @shanny_boi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1406377#Comment_1406377

    If you remember old ruin, i think you know endgame pig. She used to be able to attach traps on survivors at any point in the game, and they couldn't leave until they removed it. However, she got nerfed so that if a trap is attached on a survivor and all the gens are finished already, they can still escape. I know you're a survivor main so don't be mad but most of the things BHVR does is to help create a more relaxing experience for survivors. It's the reason why rank 1 is filled with a whole ton of wussies nowadays that can't handle pressure and difficulty in the game. If it gives them a hard time, then it gets nerfed.

    Ruin, Pig, Nurse.....what's next?

    This is what happens in all walks of life when everyone gets a ribbon for simply showing up. For every “good” rank 1 surv there are 20+ that can’t last in a chase for more than 10 seconds. The devs coddled players with the rank reset change/swf. Now if any boosted survivors have any adversity they look around for their ribbon that bhvr will assuredly give them. I’m not a good survivor as I’ve played killer about 95%, but I decided I wanted to get rank 1 once on surv. (Solo mind you) I did achieve rank 1, but in terms of skill I’d probably say I belong in green ranks. A lot of the inflated ranks would go away by simply reverting the rank reset. Why would we want that? Well if true red rank killers are facing true red rank survivors, the stats the devs use can be more “normalized”. We would get less surv complaints about good killers because they wouldn’t be miles above where they should be in rank. Just my opinion

    in Ph "NeRf" Comment by OBX
  • Please no...... we’ll get better addons and they will put some dumb @$$ Cooldown timer on his shred lol

  • @PrinceAshitaka said:

    https://forum.deadbydaylight.com/en/discussion/comment/1409123#Comment_1409123

    Something being "not bad" does not mean it should be added lol.

    Amen. Adding something for the sake of adding it is no reason at all.

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