OBX
OBX
About
- Username
- OBX
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@FambinoBambino_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1588851#Comment_1588851
There was only one warning though?
Correct
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1588832#Comment_1588832
We had one very nice and civil thread going buuuut they decided to close it. 🤷♀️
Close the good one, piss off everyone that participated in that thread, mash a bunch of disparate topics into one, and now we have this.
I really hope someone with juice in bhvr becomes aware of what is going on here. Maybe like a Comunity manager or something 😉
-
Love it
-
@Strangegorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1588689#Comment_1588689
They are two different discussions tho. Aren't they?
There’s like 4 different discussions that are now all mashed together under “console optimization”. The genius thing is that now all comments have to basically follow that topic or watch this thread get closed too.
so instead of just leaving our original self policed thread alone, the mods get heat and throw a bunch of different things into one topic.
-
looks Like all the posts that sprang up because the OG post was closed have been consolidated into one single post. Guess it didn’t look good to have 5-6 posts on the front page about console frames and about a mod closing the good post. This is so funny
-
closing It and jailing folks who are critical of the cowardice fixed nothing. Just look how many posts are up now because of that. It’s really quite funny
-
Yes a mod closed it.
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1588322#Comment_1588322
I just commented my frames issues as survivor and it stayed at bottom of page 2. They REALLY are against console players trying to discuss the frames issues.
Well the 3000 IQ play to shut down the console frame forum did exactly what could be expected. I went to check PS4 metacritic after it was shut down and sure enough there it is.
so instead of it just being here in dbd forums now it is on metacritic. Nice 👍 good luck shutting that down. LOL
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1588260#Comment_1588260
Wow, they really did that. I just commented and this stated at lower end of page 2.
Lol it won’t move up. These guys and their insistence on ignoring the problem.
-
Deleting 1 thread that meant so much to so many console players accomplished 20 new popping up. Thinking that closing the thread would somehow make the problem go away just symbolizes how bhvr has sunk as a company.
-
Frames are still atrocious on PS4. Demo is a walking slide show..... doc is laughable.
btw, shutting down our main post accomplished nothing other than showing exactly how close to bathesda level customer service bhvr has become. We have no shortage of new titles for new posts about console optimization. Shutting that 1 topic down caused 5 more to spring up. Pretty good job so far.
forest for the trees 🌲
-
It’s be like 2 years since the announcement about console optimization. So all the “ be patient”, “they are doing their best” etc.. comments become very hard to read anymore.
so what happens? A bunch of dissatisfied console players have a very long and (surprisingly) very respectful post about console. Instead of treating all of those folks like valued customers a lolmod closed the post cause what 2-5% of 30+ pages of comments weren’t on topic? Get real. Maybe actually communicating with your customers they wouldn’t have to carry on a post for 500 or however many comments there were.
sad day when behavior hides behind a small percentage of off topic comments to close such an important thread.
the ostrich’s head can now be safely inserted back into the sand.
-
As opposed to answering the thread...... mod thought the solution would be to close it because some folks bumped it as opposed to addressing the console FPS issue. It’s laughable
-
It’s terrible. There WAS a 30+ page post about it. Due to devs inability to respond, a mod was sent in and ######### it down. Pure bhvr way of dealing with their customers. Start review bombing these guys and explaining how they shut down huge posts because they are highly inconvenient
-
-
It doesn’t help that playing killer on console atm with the horrendous frame rate is infuriating. After nearly three years of maining killer on PS4 I now generally only play survivor. The slideshow causes me to get a headache. The 30 page post here about console FPS leads me to believe that I am not the only console killer that has basically given it up aside from dailies and rift.
-
@GamingHulk123 said:
How are they more active on Twitter instead of their own community website?
Because most casual folks will tend to look somewhere like twitter or Facebook rather than these forums. After 2 years waiting for console optimization I don’t believe a word of it. 30 pages about console FPS gets nothing from them on these forums
-
Absolutely nothing. These devs have been screwing up matchmaking for over a year
-
These devs are the worst. The ONLY thing that they have brought out in the last year that actually worked was crossplay. Whoever is in charge at bhvr needs to get competent people in there to fix this game..... console optimization, frame rates, matchmaking, rampant dc, busted security on your servers that get hacked every two days and make you look like a fool with dc penalty turned off and on, busted nurse, busted huntress hatchets, busted oni power, busted hill in the game that traps survivors, busted hit boxes, busted vaults, I mean this list goes on and on.
bhvr is beginning to make Bathesda look like a wonderful company.
-
@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1573693#Comment_1573693
Right, so you think that a game that has been out for 4 years (3 Years console) that has so many bugs that they're now just features, they release a DLC every 3 months without fail resulting in more bugs, release cosmetics every other week and constantly ignore players actual feedback is fine? I've watched some of their Q&A streams and they literally cherry pick the yes/no questions. They blatantly ignore the legitimate questions about issues in the game. This whole thread is an example. Where has a Dev even spoken to anyone? I don't deny the game takes time and money to change but 4 years is no excuse. This game is basically EA. They want us to pay more and more for features they add, but where are the bug fixes we ask for? Where are the optimizations we need? You can't just release the game to consoles then decide you prefer PC better. We paid money for a game that should be in working order, yet it breaks more and more everyday. Console Optimization was promised to use LAST YEAR and where is it? Did we hear anything about it? No, which in turn annoys more and more people because of the lack of communication. If the devs actually just said 'We're working on it, here's X of what we've done', I 100% guarantee that everyone would accept it and be happy that we know at least something. The simple fact is, the Devs pick and choose what they remain silent over and what the scream from the heavens about. It's a complete joke.
There is little to no point trying to reason with the white knights who will defend bhvr no matter how egregious the issue is. Well said, but that guy will be in another thread apologizing for bhvr in 2 minutes probably
-
@bjorksnas said:
Its been 2 weeks, I don't think you guys know how hard it is to program games and troubleshoot optimization problems or how long it takes even with skilled developers
Wrong. It’s nearing 2 years since Queen made the statement about console optimization.
-
@llLuxll said:
Ok so I'm a red rank survivor on console (Xbox One) and I'm used to facing a variety of different killers (not same boring killers over and over again) who are very skilled (mind games, map pressure, game sense, etc) and for the most part super enjoyable and never stale.
Now along comes crossplay where we console players get to face off against PC players and oh... my... god...
Here's how a game against a PC player goes;
Step 1: Freddy, Legion, Clown... That's it. Easy to play killers with low skill ceiling.
Step 2: Cancer builds (super slow builds which prolong the game in such a boring way I'm ready to leave halfway through)
Step 3: Proxy camp. The killer's heartbeat will literally never leave if you're anywhere near the hook.
Step 4: Tunnel. These killers I mean OMG 😂 Borrowed Time? Decisive Strike? PC killers just don't give a #########, they'll hit the unhooked survivor with BT, eat a DS, and still tunnel the survivor down.
Full disclosure if I'm in a team of survivors who know what they're doing it's easy to just finish the gens and get out. But man it's always sad for that ONE line survivor who just doesn't get to have fun.
If you're a PC gamer who mains killer... Patrol gens, explore the map, learn how to loop, and I promise you'll have much more fun than focusing on one survivor per game.
Whines for multiple paragraphs then finishes by saying “ I’m in a swf and it’s still super easy to escape despite everything I just whined about”
btw we just swf because it’s fun and doesn’t have any sort of advantage.
-
Not a only are they worthless, but they also take up spaces in the bloodweb. Remove them
-
I fully support all the console folks on here and find it insane we are up to 19 pages with 1 very lacking response. Perhaps we should start explaining the optimization problems on places like meta critic for instance. We tried the nice respectful way here on the forums, but this doesn’t really seem to do much. Just an idea
-
This isn’t a DBD phenomenon. In today’s society everyone gets a participation trophy. It has instilled in a lot of people that because they do something no matter how little effort or how skilled they are in that thing, they should be rewarded. This happens in schools, on the job, in video games, it’s everywhere.
-
And I don’t want anything. I was simply sending out a PSA
-
@KingFrost said:
Also, how are we supposed to avoid them if we don't know who they are? Do you want us all just to play Forever Freddy for the rest of the night?
Twitch
-
@Zeidoktor said:
I imagine you're not saying who to avoid name and shame, but is there a way to identify them ahead of time and avoid them?
I like this forum so I ain’t breaking that rule. Sorry
-
@SnakeSound222 said:
How do they know the Killer’s on console and not using the Windows Store for PC?
Won’t know initially but the stated intent is to grief console killers.
-
@bubbabrotha said:
I always get stressed when I play killer, and end up depipping from my own stress, which leads to more stress, and it's an endless cycle. I wish I could just turn off the ranking system and play without effecting it.
Do what so many others do: play survivor. AFK on a gen
-
And the resident white knight comes along to tell all of us that waiting over a year and wanting it done is expecting too much. Please bhvr, pay this man to be your publicist.
-
Come up with some sort of balancing solution to the SWF issue.
-
@Psychic1337 said:
Problem is that there is latency issues. I was in crossplay for awhile, and firstly there always seems to be more latency and hits that shouldn't have connected when the killer is a different platform, and secondly almost all of the top killers are just better when played on PC, any killer with a projectile or nurse and Billy (due to being able to flick) are a lot stronger in the hands of a capable pc player compares to a console player. So that combined with the disadvantages of latency and almost never being able to 360 just makes it not worth finding a match 10 seconds earlier. Also in my experience, y'all are sweats, like chill. Never seen so many sweaty tryharding killers in one day than when I enabled crossplay. (I guess could be PS4 or switch..... Yeah let's be honest it's definitely not switch)
LOL this is why so many PS4 survivors are potatoes when they can’t abuse the frame rate issue that console killers have. I love that. I guess honesty deserves something. Good lord GET GUD
-
@xenotimebong said:
Is it just me?
Every time I go against console rainbow ranks (so I’m assuming they’re SWF here, but it seems sort of obvious they are), they’re really fun, chill and non-toxic. I’ve never seen any of them with mega sweat builds really, the odd small pp but since I don’t tunnel a lot they don’t get to use it. I did have one console SWF that teabagged me at the gate but whatever, it’s just teabagging lol.
I’m not a particularly competitive player, I enjoy winning but I usually run off-meta perks and killers and try to play in a way that’s fun for everyone. I’ll happily meme with people and let the last guy go and console survivors seem happy to go with it and play along.
Just a fun observation I noticed and wondered if it was just me! Maybe it’s just the lack of post-game chat making people seem more wholesome.
It’s dangerous in these console streets. Don’t let your guard down lol
-
@Stanley12363 said:
https://forum.deadbydaylight.com/en/discussion/comment/1557205#Comment_1557205
"What about this", "What about that", "What about X killer thing", "What about X survivor thing". With this attitude nothing will get done. I am focusing on one issue of the game. Yes, there are plenty of crutch and unfair perks survivor has but I am talking about stacking slowdowns.
I understand fully. I was mocking the premise
-
Absolutely none! The sooner players stop inventing rules that don’t exist, the sooner there is less whining if an imaginary rule isn’t followed. Simple as that.
-
How about 2+ second chance perks?
-
@21stdeadcats said:
Excellent game design. I have time to login, look for a thread complaining about what I'm experiencing. Not see it on the first page. THEN make a new thread all in the time it took that I could have been in game.
This is ridiculous. I'm a paying customer. I never ragequit, yet I'm ACTIVELY punished for """"losing connection""" to the killer despite having perfectly fine internet and even the post game report showing me the disconnect logo on the killer.
Hotfix this absolutely gosh dark hecking frick danging stupid feature. spits.
EDIT: Still have 15 minutes to go. Guess I better go share my frustration in other ventures such as hot button topics like "freddy is annoying" or "certain color blind players can't see anything on yellow tinted maps"
How did the timer get from 5 minutes to 30? 😂
-
@supersonic853 said:
2.5 years of continous playing and the anniversary gave me the push to get all the killers to level 50 (haven't gotten them all perks on each though yet) with the new content my friends were thinking of playing the game themselves after seeing how i played with some of my killers with my perks. I told them itd probably take months for them to even get in a good area though with how the grind is now adays especially with another killer and survivor soon hitting the game. Idk the exact math to do everything in this game but i know its insane. Even if i just go to the survivors and rush for the 4 meta perks and just level just the killers. Its also asking the question if its even worth it (on the survivor side more than the killer side) because you have survivors like steve and quentin which you level them up and theres no real use to their perks so you don't really get your bp worth on them. Prestiging is pretty much a waste since your trippling your grind (which is why i refuse to do it). Killer side i guess the grind is kinda worth it because your getting different killers with different powers but i doubt claurophobias gonna be useful on michael myers or distressing on deathslinger. If you were asked what they could do to lessen it what would you decide? The most suggested one is to just remove tiers because survivors/killers will get the perks maxed anyway in no time and just makes it unnecessary. We do have the shrine but then your just sitting around waiting for the week a perk finally comes. Like i got 2 of neas perks through the shrine so far just waiting for streetwise (have been for a while). Just alittle vent and feeling bad for my friends since they don't know what their getting into with this game.
I have been playing since PS4 release and have all killer perks with 7 maxed P3 killers. All survivor perks with 1 max P3 survivor. I could not imagine being a new player and trying to get all perks now. It has been a gradual buildup of perks in 4 years, a new player simply has too many killers/survivors to go through now. It kinda helps reenforce the current stale meta: “hey guys I’m new what perks should I get to avoid the 1000 hour grind?” Answer: “ killer: bbq, sloppy, pop, ruin, corrupt, infectious, nurses, a few others. Survivor: ds, Unbreakable, DH, sprint burst, adrenaline, borrowed time, self care, inner strength, and a few others.”
this just makes everything so “similar”. Lessen the grind so new players can experience more of what the game has to offer. This is not to say it would change the current meta, but it may help to not reenforce it at every turn.
-
@Peanits said:
Probably not the answer you're looking for, but as long as they need to be. If the killer is struggling and not able to catch someone all match, I would rather that match be quick and over with ASAP (~5 minutes) so everyone can move on to a closer match.
If it's a close match, I find 10 minutes is a sweet spot. 10 minute close matches are intense and have a lot of action, rarely a dull moment or downtime. You're always in a chase, downed, hooked, doing a gen or going for a save. The killer is in a chase pretty much the whole time.
Longer matches can be okay sometimes too, but at some point I want to get off Mr. Bones' Wild Ride.
But in any case, I don't think there's a single magic number that's best for every match.
The flaw is that (this is a generalization) when there are some optimal survivors that fly through gens and then leave a couple close to finished. They then proceed to BM the killer endlessly. A lot of killers (again a generalization) who fly through killing tend to hook and move on to the next game.
if killers could simply open the door at anytime (within limits) prior to the last gen getting done then your idea of having a bad game be over ASAP would be fine. Survivors can suicide on hook, killers need something akin to that.
-
@Sheridan_LT said:
Which of these strategies do you find most annoying legitimately, and/or hate so much you'd nerf them?
The option of: your fellow survivors was curiously left off as an option
-
@Alice_pbg said:
wth is wrong with your console?
There is a 15+ page post about console frame issues. It’s not isolated to the OP
-
I am beginning to believe they simply don’t have the skill/technology to fix frame issues with the 4+ years of spaghetti code the game has. That’s not a shot at them, just a big @$$ plate of pasta
-
@ProfessorDoc said:
I don't think it is a shock to anyone to say that this game needs some adjustments still, but I got to wondering, which role does the community think has a natural advantage over the other? This is both at their most toxic or unfair builds. Please be honest, if you think the role you play has a greater advantage then just say so. This is not asking which you like more.
You forgot to add the only option that matters: SWF is overpowered
-
@HatchIsMyMercy said:
I went against a doctor with calm spirit, even when I didn't scream, he still knew exactly where I was, you reveal your position by screaming, shouldn't calm spirit prevent you from revealing yourself because of doctor, infectious fright, etc.
Doc also has addons that read your aura when madness tiers up
-
A completely new power. The current power is beyond meh. If the devs don’t have other ideas that’s fine.... use the time to work on the plethora of problems the game currently has and skip this pile of trash
-
@Aldofer said:
https://forum.deadbydaylight.com/en/discussion/comment/1548580#Comment_1548580
wait really? if they done this they can cancel the chapter it's so bad omg what is this power
I’m a console player. I’m watching twitch killers play him. It’s gonna wonky on console IMO
-
Some pc users are now commenting about frames with this update. Bhvr is laughable. The new killer looks so janky to play, I can’t imagine using him on console.
imagine having to play bumper cars with objects to use your powers.
-
@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1543764#Comment_1543764
You call 25 seconds to cross ormond small?
Seems like you don’t have very good reading comprehension. “Most” is the key word. Thanks for playing, try again soon
-
@clem1710 said:
I've nerver seen so much genrush than these past days. I don't know if it's because console players can't do anything but sitting on a gen, but nearly all the game I has were against genrushers. It seems to be even worse than before and even when I apply pressure, gens fly at a steady pace. It kills all the fun and I really don't think the game can be enjoyable anymore for killers.
So it’s a product of the devs vision. The underlying problem since ruin was nerfed is gen speed. The devs in their infinite wisdom decided to leave gens alone and instead shrink most maps. That has caused a time crunch to both survivors and killers. Survivors have less room to maneuver so they have to crush gens else the killer will smother. On the other side, killers can’t do anything really but try and slug, tunnel, etc to make up for the time crunch.
this time dilemma Has pitted survivors verse the killer when it’s the devs that have created the problem by shrinking the average game length.
IMO the maps have been made too small and at the same time gens are way too fast.