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  • @Alphasoul05 said:

    This change brought to you by the balance team who believed, years later, there was some secrets to uncover to make Clown super strong.

    Damn, that was cold!! Lmao

  • @snick said:

    They say they think billy is balanced, then detail his nerf in the next paragraph. I just don't understand some of the balance decisions in this game

    Nothing better then taking a character they state is very balanced and putting pointless limitations on him to decrease his balance for no other reason then to do it. Perfect bhvr logic. The amount of time Billy’s need to rev to try and negotiate loop chainsaw hits is going to neuter him into an m1 killer that can cross the map quickly. I’m not a billy main, but this defies logic.

  • @EverflowingRiver said:

    https://forum.deadbydaylight.com/en/discussion/comment/1404889#Comment_1404889

    This isn't a missed feature or a bug. They sat down at a drawing table and said, let's make a killer that did x, y, and z. They then either don't have enough experience to realize how players will use x,y, and z, or they knew going into it z was going to be nerfed after they made money on it

    This isn’t the first time bhvr sold a new dlc one way then waited a few weeks so folks could buy it and then change the core mechanic entirely. This has happened to survivor and killer. I could care less about PH as I purposefully waited to buy this expansion until bhvr made whatever change they always make (be that good or bad.) folks should really not buy dlc until seeing how it will be changed

  • I personally don’t care about the change one way or the other. However, this is yet another thing bhvr allows to be seen one way in ptb, collects all the money from expansion purchases, waits a couple weeks, then completely changes the mechanic. Glad I waited to see what became of the expansion before purchasing it.

  • @SHoo said:

    I think it's pretty clear.

    A survivor has to find the crown and make sure they escape while a killer can literally grab it and afk for the rest of the game. How is this fair? Why can't both sides get the same treatment and need to just finish the trial no matter the result? I main both killer and survivor and I don't get why they couldn't treat both sides equally.

    Sure let’s make it “fair” killers must 4K to get crown.... wanna bet how me ebony more get played and then how many posts about killers using ebony to get crown. Conversely the devs simply give it to everyone and there is no event.

  • @Dethouva said:

    Here is a fun fact... I started playing this game 3 days ago... I have received numerous messages telling me how I shouldn't be camping blah blah blah... If I hook a survivor and see you staring at me through a window I have every right to stand there at the hook until the person dies... You are not working on generators or healing your squad. No... You are sitting there crowding like a bunch of crybabies. If you would not sit and wait like that I would move on to my patrol of generators... Don't come to me crying with your nonsense... I don't care. The developers tested this and survivors camp just as much. It's a correlation. You stay I stay. You go I go come find you. Until then I'll happily embrace face camping. Stop your complaining。

    Making sense has no place in these forums when discussing survivors camping hooks.

  • Nurse is a tough one. On paper her power is far and away the best, a tier all to itself. In practice however, there is just a small percentage of players who can play her to her full potential with the plethora of bugs. I fully understand why folks put her lower on the list. It’s very unfair to compare the 99% of players to the 1% who play this game as a career. If nurse can’t effectively be played by the vast majority of killers, then she deserves to be lower on tier lists. Just my honest opinion.

    in Nurse tier Comment by OBX
  • @metalklok said:

    looks like op went into hiding

    Nope not hiding. The point of the post was to get opinions. I am not here to argue with what individuals have as their opinion. I made no statement as to which dev I find to be worse, so I have no need to argue a side.

  • @TheWind said:

    This is pretty disrespectful for a game you're supposedly playing. Everyone has an opinion about how it should be but this is still someone's labor of love. If you hate it so much, leave.

    At no point did I say I hated the game. Though I am no fan of the devs and their incompetence with regards to the plethora of bugs in this game.

  • @CLAUDETTEINABUSH said:

    Peanitz said it in a post, he said that he expects to see a post describing that the posts about pyramid head would be "he's too op" and a few posts below it "he's too weak".

    Well peanits, you wanted someone to take a pic of this glorious moment. Too bad you're streaming rn lol

    https://us.v-cdn.net/6030815/uploads/9MXU90ZL2CYO/img-20200620-215439.jpg

    Hope you see it some point :3

    That is akin to PreDiCktInG the sun will come up tomorrow. Very pointless.

  • At this point it feels like bhvr simply hires the cheapest coders they can find to save money. Imagine bragging about fixing sounds, but having said sounds even more broken. As long as folks keep buying the skins and dlc bhvr will never change. Really wish a triple A developer will make a similar type game so we get top tier coders. This game is a mess.

  • Dead dog and the school are prime examples of a map seemingly being designed to implement the breakable walls. It’s like a solution in search of a problem. I hate wasting time breaking them to make terrible tiles into less terrible tiles. Just design the tile on its own without the dumb walls

  • Devs by daylight have been taking “Video Game Sounds for Dummies” for like 2 years. As killer just accept the fact sounds will never ever be fixed.

    in Sound bugs Comment by OBX
  • @0mikeya0 said:

    I try my best not to suicide on hook, but teammates are driving me away from this game. The new matchmaking system needs come quick man.... Too many players that do not belong in the ranks that they are in and too many unfair matches. I'd rather wait the normal ~10-15 mins to match fairly with the killer and other survivors. It's legit my biggest problem with this game rn.

    New matchmaking isn’t going to fix a thing for survivors as long as swf allows such a disparity in skill. New MMR will still have killers stomping the boosted member in a swf. Swf is the root of many many problems in this game and the devs seem scared or incapable of addressing it.

  • Happy is subjective. As long as players continue to buy the content, the devs have no incentive to change.

  • This may not apply in your case, but if you are swf all the time your rank will become inflated. That combined with the new rank reset makes it so that bad survivors don’t get culled. If one has inflated rank the killers at higher level will mop the floor with boosted survivors. Unfortunately the devs created this problem.

  • I won’t be buying it unless the killer perks have been reworked to be usable. First chapter since PS4 release that I won’t buy.

  • @yikers said:

    Everywhere we look, tv, movies, books, advertisements, facebook, twitter and so much more. Everything has become heavily politicized and polarized. Now gaming is joining this trend, why? What is the point, what can game companies tell us that we already arent being bombarded and shoutet at by with everywhere else.

    Every company trips over themselves to get to the front of the line to get their hand stamped “woke”. The issues are all too real, but the way companies go about doing it makes them look like a joke.

  • Killers p3/50 all perks:

    doc

    spirit

    freddy

    huntress

    demo

    nurse


    survivor p3/50 all perks:

    claudette

  • Just wait til endgame where you can’t slug, hit recently downed survivor, pickup downed recently unhooked survivors, or hit a recently healed survivor(that was on the floor). Soul guard will bring an entire other level of killers running mori

  • If the ratio of active survivors to active killers remains the same, NOTHING will change no matter what system is introduced. The devs care about the amount of time folks sit in matchmaking. It’s very simple to see

  • The magic of the Wiley coyote scheme is that a player can’t see it. There doesn’t even have to in fact be a rank..... a placebo effect is all that’s needed. Problem is that folks who have played this game for more than about 10 minutes will know the caliber of their opponent/s very quickly. Hidden ranks, visible ranks mean absolutely nothing if there isn’t an adequate ratio of killers and survivors. The kool aide will be flowing

  • How many games have you been in as killer where the 471 second chance perks negate that hook? In the end these discussions about camping v. 2nd chance are pointless. Play the game and let the match play out however it will. I am killer main but play survivor also (r1 on both) killers whining at this stage need to get over it. Survivors at this stage need to get over it. As killer, the maps can’t really get any smaller. As survivor, one can only equip 4 second chance perks. In any game that is pvp, there has to be a winner. These posts are so dumb. Get good..... both sides

  • FPS is doggie doo with the current Atari level graphics we play on. PS4 (I cant speak on Xbox or Nintendo) needs some serious attention. I don’t have any other game that turns my PS4 into a jet engine when running it. Better graphics with the horrid dedi servers..... oh man

  • On PS4 I run killer sensitivity at 85 and don’t have too many issues with 360’s, though when the servers are janky a survivor can go from in front of you to behind you in 1-2 frames so it can be disorienting. Play at the highest sensitivity you are able to. Until bhvr ups the FPS on console it will always be a bit tricky. Also, pay attention to survivors habits, most will always turn the same direction.

  • Simon Belmont from castlevania. Dracula

  • Have no fear fellow gamers.... the awesome devs by daylight intend to hide rank so nobody will ever know how horrid their matchmaking is. No player that’s played for more than about 8 minutes will ever be able to determine the ranks once their Wiley coyote super plan goes into effect. Rest easy lol

  • A lot depends on the killer:

    huntress: umbra, Ralph

    trapper: lefty

    demo: Bronx

    nurse: tofu, Marth, tru3 (when he’s practiced up)

    to name a few folks I consider best on particular killers. As far as overall I’d have to go with Zubat hands down. As far as some other killers like billy, spirit etc. I feel many streamers play them outstanding


    this is just my opinion

  • @Traslogan said:

    https://forum.deadbydaylight.com/en/discussion/comment/1280458#Comment_1280458

    How does that nerf a solo survivor. Seriously, in all honesty, how does blindness on the hook hurt a solo survivor?

    You are essentially trying to convince a dead horse. Perfectly logica points get overlooked and countered with straw men. 20 posts a day about swf, same pointless counter arguments. Just let the horse rot and when survivors start getting 30 minute queues and ask why, sit back and laugh.

  • As a killer main, I’m totally against this idea. It’s incumbent upon the killer to keep track. I could care less about a killer who tunnels or doesn’t, but I do not agree with some sort of tracker that would encourage it even more.

  • This post is kind of pointless. The devs are not compelling anyone to prestige. It’s in the same vein as another post that was titled something like “will players who don’t prestige be penalized?”. Either do it or don’t. The devs don’t have to give anything. I’m fairly hard on the devs due to horrid PS4 optimization, but posts like these expose so much entitlement.

  • A Nurse with an OP operator controlling her is the best.

  • @Soapbar said:

    I'm a relatively new player to the game. Been having a lot of fun with it. Mostly playing as Killer, but there's a problem.

    About every 3 or 4 games or so, I get shouted at for "tunneling". I asked a few people about and came the conclusion I'm being asked to play as inefficiently while Survivors are allowed to play the game any way they see fit. Why should I, as Killer, not try to remove someone from the game as quickly as possible, as to deny them resources and repair speed? Because that's toxic, apparently. Killers should be "fair" to survivors.

    Meanwhile Gens get done in the blink of an eye, sometimes before Killer has even found a single survivor. I don't have any of the anti-gen perks like Ruin, Corrupt or Pop, the closest I have is Unnerving Presence and Distressing (I mostly play Trapper), which rarely results in anything because you have to have Parkison's to fail a skill check even with Unnerving.

    I've found most of the time trying to be "fair" to survivors results in no kills or 1k's, occasional 2k's and a lot of t-bagging at exit gates. The exceptions are when survivors just, don't look at their feet and fall into traps like a Scooby Doo villain.

    If you want me to stop "tunneling" then I need an incentive not to just delete someone from the game ASAP so that Gens stop getting repaired at FTL speeds. Would require changes to both sides. Slowing Gen Speed and perhaps giving unhooked survivors some sort of buff like a free Sprint Burst or even invuln frames after being unhooked.

    The faster any killer throws away the survivor rule book, the more fun they will have. Burned my copy about 2 weeks after PS4 release.

  • Sounds seem off to me also on killer. Hard to hear. Prolly have to wait another 8 months for the devs to figure out the spaghetti code to fix sounds again. I swear I wish they would just take 2-3 months and focus on nothing but bugs in this game.

  • I have no rules for either side. Play to win. If there aren’t arbitrary rules, can’t get let down when they aren’t followed. Just play the game

  • Play killer

    in Waiting times Comment by OBX
  • Nurse 100% needs a rework from her rework. Such a uniques killer made a mess by the devs

  • @SurvivorsNeedFasterQ said:

    I know that everyone agree with this!

    The WAITING time to enter a match as an survivor is ridiculouse! IT takes 10-25min just to enter a game! This NEED to be FIXED!!

    I have many friends that have stopp play this game because the waiting time to enter a match is just unbelivable slow !

    I Love this game i have spend alot of money and time playing IT but im gonna quit aswell if this queing issue wont be fixed! ITS beeen like this 1 year now!!

    Swap over to killer so you can help out survivor Q maybe. lol I’m joking, we know that isn’t going to happen.

  • I enjoy solo q except for having a 3 man join with 1 red and 2 potato. Why as rank 1 solo must I be subjected to 2 low ranks who can do nothing but crouch and run at hooks. For the love of god let everyone (survivor and killer) opt out of playing with swf. The entire experience would improve

  • Perhaps killers should have flashing lights on their heads and hand out refreshing lemonade so you can see them coming and also quench your thirst from the exhaustion caused by holding m1. This sounds like it would fix everything

  • @Achioino said:

    DS needs a nerf big time. Should be on a survivor for no more than 30 seconds after theyre unhooked. Shoot, make it 20 seconds and up the stun to like 8 seconds to punish Tunneling Killers specifically.

    As much as I hate ds as killer, this would be a terrible idea to implement. Slugging for 20 seconds is nothing. The perk would be near useless

  • Almost doesn’t matter what was done to maps/surv/killer because bhvr can’t launch any patch that doesn’t introduce 7391739001 more bugs to the game. I wonder if they even bother listening to feedback from the ptb and after that testing the spaghetti before they toss it out as an update. Terrible quality control in that company. The best part will be when they fix these bugs and introduce 16264910 more bugs fixing the bugs

  • @alphralphralphr said:

    As a survivor main, I feel like if I'm not running one of the exhaustion perks I'm putting myself at a pretty huge disadvantage. Lately I've been running Dead Hard a lot because I feel like it adds a kind of mind-game to chases that other perks don't, and it's easily the most fun for me to use.

    Browsing the forums, I've seen a lot of negative input about perks that I wouldn't have expected to see, and I'm curious to know where Dead Hard falls on that list.

    To be clear, I'm not asking "Is Dead Hard fair", I'm specifically asking: When you're playing killer, is Dead Hard fun to play against? If you don't think it's fair and it's not fun to play against, if it was nerfed in some way but the idea behind the perk remained the same (I-frames), would you have fun playing against it?

    As a killer main, I have no issues with dead hard. Don’t mind any of the exhaust perks really.

  • @Zaitsev said:

    https://forum.deadbydaylight.com/en/discussion/comment/1236519#Comment_1236519

    Oh I dont mean not trying to win, but is winning truly all that matters? I mean, its a video game, I dont see the need to win every time.

    Probably explains my abysmal DBFZ record tho

    This isn’t meant as a shot at you but I am very curious..... are you a big proponent of participation trophies? Should always play to win. Otherwise what’s the point.

  • It took longer to make this post then the 5 minutes you had to wait for the router going down. Were there some other dc that weren’t mentioned in this post? I suspect so lol

  • as killer I love survivors that dive bomb the hook. I get to camp while usually 2 survivors aren’t on gens. Then, when they do commit to the unhook it’s simple to do a trade and we start the process over. On survivor it pains me to get hooked cause I can see usually 2 teammates crouched behind a bush 10 feet from the hook doing nothing. Here’s a news flash to boosted survivors: one of the biggest resources survivors have is the sheer amount of time they can hang on a hook. Do gens. Dive bombing hook only aids the killer.

  • @Awkward_Fiend said:

    This is largely so the devs can get more info on which killers could use changes, not because of balance but because of how fun they are to play as.

    Note: Killers listed are the ones I hear complains about the most.

    I personally can’t stand death slinger playing as and against. It was a close call between him and hag.

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