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@Madarao said:
https://forum.deadbydaylight.com/en/discussion/comment/1167204#Comment_1167204
But even then. What'sthe problem of just adding it? It can only help people and close the gap. As an example overwatch has voice chat and the individual can use it or not. It's just there as an option that helps
They simply will not actually answer the post. It’s obfuscation.
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@WRussoW said:
You have an option to switch parts of costumes, right? Can you, P L E A S E, do something about textures which go through each other? Like, have you seen how ugly Feng's skirts go with her coat? There are so many pieces that would look great together but NOPE, they aren't meant to be together. So enjoy, for example, your characters' long hair flying in the air just because the cosmetic team is busy making other costumes instead of polishing the old ones.
Congratulations!! You picked a topic these greedy @$$ devs will fix immediately. Forget the imbalance, forget the matchmaking..... fix the damn cosmetics. Omfg I love it
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@Godot said:
https://forum.deadbydaylight.com/en/discussion/comment/1167986#Comment_1167986
You do realize adding to the pile of complaints wont do anything, right?
Take a look around the forums
All you see is killer mains complaining about gen rush times
When will they learn...?
Well just stick our heads in the sand like good lemmings. Before we know it, survivor q times will double. The deaths linger fad will wear off soon and the momentary reduction in Q time will be over. But PLEASE stick to your ideology lol.
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the Devs are WAY too scared to touch swf. As a killer, just accept the imbalance. Equip ebony Mori and play normal. Dispatch players if you fall behind. Dwelling on swf will only make the game more frustrating. Mori is the equaling factor.
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@Sasorii19 said:
How do killer mains ever expect to pip up. If they camp the one survivor they hook before endgame? I get out up against rank 8 or higher killer players and they just watch over you. And to top it all off you always gotta run that Noed to ensure nobidy will even risk the save...the meta is broken asf
Having played the game for over 3 years as killer I could care less about pipping now. There is no reward for attaining rank 1 every season. I can’t speak for other killers but that is how I would answer you
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@brokedownpalace said:
I love her design so I've been using her but I'm not seeing a lot of other people using her on ps4. Anyone experience the same, or otherwise?
One thing is the insane amount of grinding required to get decent perks to use on new characters. I appreciate the steps they have taken in the past but the devs need to continue to ease the grind IMO.
Unfortunately all survivors are just skins. Unless a player likes the look or lore of a particular skin, there’s not a lot of reason to blow through millions of bp
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Nothing to see here. Move along lemmings.
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You are asking an awful lot from these devs lol. Please don’t hold your breath.
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@Almo said:
Maybe people are doing the "Knock down 8 Survivors in one match" challenge.
Riiiiiiiight that’s it exactly! Thank god the devs are on the case. (These are the folks that will give us hidden rank) LOL
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@Rezblaze said:
https://forum.deadbydaylight.com/en/discussion/comment/1149853#Comment_1149853
Survivors out here acting like their Toolbox without addons is more useless than a Trapper without a bag addon lol.
That made me laugh. Very nice
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Having maimed him since PS4 release, I think he’s in a good spot now. I will admit the reworked discipline is very very nice at pallets (with a purple). Being able to manage when and when not to transition survivors from madness 2 to madness 3 is such a nice QOL. I’m usually irritated with devs reworks (nurse) kudos to doc rework (minus the rediculous green tape taking up spots in bloodweb)
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1149904#Comment_1149904
Aw so funny dude!"
Check out how long nurse bugs have been reported, check which bug was fixed with the recent patch. Oh ######### dude it is the one affecting survivors. Cause these devs do not even have the decency to fix the mess they created. LmaO
Much skill needed these days to play survivor, very hard to reach rank 1.
Senzu is an apologist. Cannot be reached with current known, long running issues. White Knight.
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@Seanzu said:
Uhm, we knew there wouldn't be map changes, you know... because they weren't in the PTB, but I guess this is another chance to make another dev hate thread so... hurray? right? lmao
Better than white knighting For devs that never fix major issues (nurse bugs, map size, sounds etc..) right? Lmao
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1149640#Comment_1149640
Don't act smart when u aren't lol. It would be hypocrisy if I said "but killer should lose them" but I made no statement in this post.
In fact, in previous discussion I already made the suggestion that killers should keep their addons when they 4k.
But hey keep Barking, seems like you are a very salty killer main lmao
The saltiness of those tears.....
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@DwightOP said:
Am I the only one who finds it kinda silly? I'm bursting down my addons like nothing even tho I escape. I'm sitting on a bunch of items but without good addons anymore lol.
Wasnt the whole idea why survivors keep their addons after escaping because they will lose more if they die (item+addons) and also earn less bloodpoints in general than killers?
At least you should only 1 addon, not both when escaping.
Should killer get to keep their addons? Did you make a post regarding that prior to you losing them on survivor? I love the hypocrisy
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@[Deleted User] said:
Imagine releasing a 110ms killer that can't reliably down good survivors with their power.
But people buy buy buy so the devs never feel the pain. If players just boycotted a weak dlc maybe we’d see progress
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Maps don’t sell cosmetics to survivors. Get it straight lmfao
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BHVR logic: if it sucks for killer, make it more expensive in bloodweb.
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@Rezblaze said:
Everyone knew in the PTB that Hangman's was way too strong.
Why, then, is everyone shocked that it got nerfed? And why is everyone rushing to post forums about it without even trying it in the base game?
By everyone, are you referring to any all all survivors who think they should have all the aura perks aside from BBQ?
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Third dlc in a row I won’t be buying.
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Devs gotta sell cosmetics to pay the electricity bill. Cmon
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Until survivors go in full meltdown mode about Q times, the devs will continue to prioritize selling cosmetics to them. All of this is reliant upon survivors getting livid. Sad state of affairs
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/1145510#Comment_1145510
The claim was "the whole goal was to reduce usage of the Nurse". That was not the goal. Whether or not that's what's happened is a different question. :)
Actual question here: When you devs tested the reworked addons and base kit, did you guys actually think the “the new” nurse was fun? I mean look at the addons lol
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@Almo said:
I promise the reason for the rework was not to make people stop playing her.
Law of unintended consequences seems to have won though.
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Unless the new system miracles up a lot more killers, nothing will change as far as survivor Q times are concerned. It doesnt matter if ranks are hidden/shown, if the population as is remains the same. I’m just not sure why folks don’t get this. As to matching against folks that are near your skill level we will have to wait and see (even with rank not shown after a bit players can estimate that)
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they will introduce the new and improved matchmaking that won’t miraculously bring with it more killers. after that the Q times will continue to be bad for survivors (this whole supply and demand thing inexplicably escapes these devs) and at a point 15-20 years from now they will get over their egos and adjust the maps or gen speeds or whatever it is that can make it less stressful for the killer side of the game. Until then pray a triple A developer makes a game like this.
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The old DS was so much more preferable. At least dribbling was a thing and also the non obsession had to at least wiggle for it to activate. This current iteration of ds is akin to the far too boring gameplay of holding m1 on a gen.
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So you are frustrated that YOU chose not to exit to try and deny the killer his/her K? You could have left, ran unbreakable, or perhaps the killer got DS several times in that match (you know, the totally fair 2nd chance perk) and decided not to risk it. Either way, just move on to the next match. Killers are expected to “just get gud” when gens are blazing away. Lol the entitlement
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@BenZ0 said:
I play alot and I mean ALOT of Oni past few weeks. I slugg all 4 of them and thats how I have fun right now. Sometimes I get outskilled by unbreakable but that is how it is, most of the time it works out so I am happy with my results. Basicly everyone dies on first hook but Idc, if the survivors want to finish the game fast by rushing the gens, I will finish it quicker for them :)
Love it lol
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Or survivors could leave the 2x commodious 1x key 1x map and killer wouldn’t have to dodge. Silly survivors
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IMO as killer, the faster you rid yourself of the survivor rule book, the more enjoyable the game becomes.
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@cosmicvolts said:
https://forum.deadbydaylight.com/en/discussion/comment/1136556#Comment_1136556
but either way its unfair to have a killer action override survivor there should be an equal opportunity.
There was such a thing.... it resulted in the killer and survivor staring at each other to make the first move.
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@Huntar said:
https://forum.deadbydaylight.com/en/discussion/comment/1136363#Comment_1136363
"We've looked at the numbers and matchmaking appears to be working as intended. We've removed ranks from displaying in post-game and are satisfied that people will get matched as we expect them to be. No, we won't explain how matchmaking is intended to work, and we won't tell you what's changed. Ignore the man behind the curtain. There are five lights." - BHVR in a few months, probably
Exactly, though I doubt they will be nearly as eloquent.
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@NoShinyPony said:
You must have crashed several times. One single crash doesn't give you a 15-min penalty.
Lol that wouldn’t fit the narrative. Just wants to be able to dc anytime it suits.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1134984#Comment_1134984
The delusion that somehow this extra week will allow them to fix more bugs and make the next chapter better, they’ve literally had months to sort issues that are still being complained about to this date, the issues they will end up fixing is probably “unintended pixilation on the Deathslingers weapon” or “Fixed an issue where a box on the new map was facing the wrong way”
Lol so true. Sound bug?!?!?! Nah we’ll focus on that pixel because selling this chapter is far more important.
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@Larikal said:
If i would be a mod i would ban you for misconduct. Sorry, but insulting others isnt going to help you or anyone else. And again - sorry, but how could i take your complain seriously if you behave like this?
sensative much?
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@ZoneDymo said:
maybe the new ranking system will help a bit, for now, idk play killer yourself or something, not much else is possible
Please explain to me and to every other person who types this nonsense how exactly changing the matchmaking is going to increase killer population. It boggles my mind the amount of folks that have not given 2 minutes of thought to the bridge the devs are trying to sell to the dbd player base. I’ve posted this question before but I’ll do it again: “is there any matchmaking system in any univers that includes the same number of people but can shorten q times” please take a couple of minutes with that. Eventually the realization will hit that the devs are fixing exactly nothing. All that will happen is you won’t be able to see rank and we will all be too dumb to understand that nothing changed
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@Ivaldi said:
When will the new ranking system be implemented? I know that the current one is completely meaningless but for players that see rank 1 as the only goal in this game, how is it fair that a killer that decides to face camp and get gen rushed.. or a killer that simply cant hook anyone can force the entire survivor team to depip since they cant get any altruism or chase points?
Essentially all you did was blame killers for Behaviors terrible ranking system and also neglected survivors gen rush. Very entitled
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@MiniPixels said:
https://us.v-cdn.net/6030815/uploads/696/17A8PUEP2OHJ.gif
I will endure the sabo changes to nerf toolboxes any day of the week.
Also Deathslinger got me really hype.
Initial gens are going to pop faster with the “nerf”. Less total charges, but faster. It’s not really a nerf
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@pizzamess said:
Man its
Wow man it's almost like theres a perk for that called BT and DS. It's also wierd how if you have bad teammates who sand bag you your gonna have a bad time. Also strange how you call a strategy that wins games bs.
Anyone find it funny how this person didn’t phrase the complaint as “Allowing survivor teammates to farm a freshly hooked.....” good god entitled survivors who the devs cater to. I’d imagine this was one who couldn’t hit skill checks and contributed to the downfall of ruin. Natural selection needs to be let loose in this game for about a month lol
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As much as I despise swf, I would gladly compromise with this idea.
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@Huntar said:
https://forum.deadbydaylight.com/en/discussion/comment/1127157#Comment_1127157
Brilliant. I'm super glad that certified geniuses like us are fixing the big problems.
Amen. Forget large maps, gen speeds, morays, keys, second chance perks. Let’s worry about cloaked wraith. LUL
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/1127136#Comment_1127136
or you could record a match where the killer isnt seen once the entire round and the end chart reveals its a wraith...
Maybe it’s just a bad killer or a young person who doesn’t know how to do anything. Prove otherwise
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@Stitch7833 said:
so i understand that the default characters will get more cosmetics but the amount they have is insane compared to the others, i find people also play those characters for the skins, and Claudette cosmetics are a waste tbh i never see any of them used due to everyone using prestige gear because of how dark it is (should be looked in to). but we have plenty of other survivors such as kate,jeff,adam,jane etc. who have so very little cosmetics that arent basic recolors, honestly a shame. id like to see the other survivors used, even more so with nice cosmetics
Lack of cosmetics????? Omfg that will be fixed ASAP. Do not fret
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@emptyCups said:
I'm tired I really am of being bullied and taunted by these toxic survivors who have infinate magic power over killers.
Facing people 15 ranks away from me. 3 minute gens are done I only have one hook... screw this. I watch this guy on the hook and they dead hard and tank hits for saves and even if I outplay them and pull the next guy off its Decisive strike again ! Its sprint burst and adrenaline again. Heals heals heals mindless scooby doo loops around a hay bale and I cant run stab puke or hatchet anyone because like a superhuman they dodge every wind up. They tbag past every throw
I sweat and I sweat and follow every youtube I win chases faster I use ultra rare add ons i slug I tunnel i camp i play dirty oh so ######### dirty. I practice shots in kyf
2 healthstates with 4 perks and a tool each that instantly heal someone who already has 3 hookk lives and I'm suppose to kill people who can literally waste an entire minute circling an haybail.
i tape my tv for hatchet sights
Theres no end to these second chance perks and saves.
I set timers for hooks. I poor over every inch of these forums and the wiki and memorized perks.
There is no horror anymore.
There is no balance.
Loops are frustrating, gens fly.
I've got 2k-3k hours since launch longtime player longtime payer and I'm out.
Your survivors ques just got alittle bit longer
It will all be better when nobody can see their rank. Lol
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1125148#Comment_1125148
I’d even be happy if they reverted the Enduring change.
Makes entirely too much sense. Must try 31 different new things to get back to the same exact spot we use to be at. Blasphemy
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1125329#Comment_1125329
They definitely underestimated the backlash because of everything in a small period of time. This isn’t just about the ruin nerf, and the horribly survivor sided wording to it in their own “press release.”
It’s also about how killer sounds have been bugged for how long, but DS was bugged against Doctor and it was fixed in less than a week.
It’s about how Freddy was nerfed because he was unfun for survivors.
It isn’t killers overreacting to one thing, it’s just whatever each person is willing to take before they say “enough I’m done with this game,” or “I’m only playing survivor now.”
Agree! I was kinda just pointing out a big inflection point where things fell off a cliff. You are absolutely right
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@goat10em said:
https://forum.deadbydaylight.com/en/discussion/comment/1124612#Comment_1124612
I agree to a point. But if you can't see that many killers have quit already then I don't think you're paying attention. When I play rank 1 killer I get games instantly and they are against red rank survivors. When I play rank 1 survivor I get games in about 10 minutes and they are against anything from red to yellow rank killers. People can talk about match making being messed up all they want but I don't see any other way to look at it other than there are just not enough killers to go around.
Look the other way, nothing happening here. Want some kool are?
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@Seltas0208 said:
https://forum.deadbydaylight.com/en/discussion/comment/1124278#Comment_1124278
Toolbox changes are going to allow generators to be completed within 46 seconds. If anything after the changes Im predicting escape rates will increase
Oh lord, don’t expose the actual math. Now hatches will appear faster
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@Dehitay said:
https://forum.deadbydaylight.com/en/discussion/comment/1124278#Comment_1124278
That pretty much sums it up the problem. It doesn't remain to be seen. It's completely obvious if you play as or against survivors without toolboxes in high ranks. If you can destroy the killer without toolboxes, the toolbox nerf obviously isn't going to stop the genrush problem.
The cash cow is survivors. Doesn’t matter if gens go too fast as long as new Dwight skins are there to sell. Unfortunately they underestimated the reaction to the ruin nerf. It not only exposed the horrible imbalance but also exposed how fast killers will quit. The devs are stuck in the fact that without killers Q times will be long, but if survivors quit they cash gets cut off. In the end, it’s how long can the player base be strung along. I love how killers are dropping like flies and exposing the devs. At least we get to look forward to hidden ranks because that will increase the amount of killers playing. Lmfao