Nathan13
Nathan13
About
- Username
- Nathan13
- Joined
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Comments
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@Knotty1985 said:
2 games in a row, really sucks... I don't want to have to disable crossplay just to play -_-
It still happens with crossplay off :(
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@Pulsar said:
NOED just isn't that good against good Survivors.
They have a secret tactic to counter it that doesn't involve doing totems!
but doesn’t it have something to do with totems though?????
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I don't face against him much.
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3k or 4k- win
escape the trial- win
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had an infinite loading screen with crossplay off this time.
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2581383#Comment_2581383
Youre supposed to touch the husk, not starring
https://us.v-cdn.net/6030815/uploads/9KUT1DBFNFG0/20211022-185440.jpg
https://forum.deadbydaylight.com/en/discussion/comment/2581394#Comment_2581394
There is another one saved for the 31st!
https://forum.deadbydaylight.com/en/discussion/comment/2581410#Comment_2581410
Asking for tunneling accepted.
that's cool the more tunneling the more chase music!! 😂
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@legacycolt said:
Yep, can confirm. A lot of leatherfaces recently and they usually camp from the start. Its actually hilarious lol
I've been lucky to not have facecamping Bubba's in a while. Sorry for you guys. 😕
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@aqualatte said:
https://forum.deadbydaylight.com/en/discussion/comment/2581424#Comment_2581424
No I have had crossplay on and off got the screen both times
dang. this ain't gonna be an easy fix.
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@ShinobuSK said:
I enjoy kicking them way more than I expected I would
same here it's so much fun.
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now I'm wondering if crossplay is causing this because everyone in this thread has it on??
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I hope I face a lot of Spirits because I'm LOVING her new chase music.
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@Sonzaishinai said:
If i see nothing but the new survivor I'm running a full hex build with toth.
It's 48 seconds uninterrupted to bless a hex with toth up
By the time they get through the hexes they are long dead with most generators still up.
It's a really good slowdown.
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@bm33 said:
PS4, crossplay off. Have played as both killer and survivor. Anytime there is a Mikaela in the lobby the loading screen entering the match takes way longer, sometimes load in but most times someone DCs. PS4 fans usually start going crazy when loading screen gets stuck.
There were no Mikaela’s in one of my infinite loading screen matches today. This is so hard to tell what’s causing it.
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Stuck in another infinite loading screen on XB1. 😡😡😡
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Please put paragraphs in your future threads I can’t read a big wall of text like this.
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actually the only thing that needs a little buffing are solo players.
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I’m not surprised tbh. The event and mid chapter helped contribute to this
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I could never stop playing killer. There’s good times and bad times. 💛
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@Shaped said:
Wait I noticed that too. Usually happens when I unhook someone. They dissapear and then I see them far away teleporting.
So that is a console issue?
I had a tiny similar situation where I got pallet stunned and then that survivor disappeared. I think they had smash hit? Not sure
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@BillyAndStu said:
https://forum.deadbydaylight.com/en/discussion/comment/2579538#Comment_2579538
No it wouldnt. All it would do is make it so sirvs cant infinitely relight a totem in the same spot.
The devs made it clear in the stream that they will not give them a one use only.
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That would make Boon perks terrible.
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While I do think Orion will be back, I respect his decision on leaving whether that’s permanently or temporarily.
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@Mandy said:
I've just added an edit to the original post - are you playing with cross platform switched on or off?
On
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This happens to me on both sides, I don’t think maps are causing it. My brother was just in a long loading screen as killer and there weren’t any survivors playing Mikaela.
I know some people are saying the new survivor could be causing it but I don’t think that’s the case.
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@Karltastisk said:
Im stuck in loading screen for the third time today...
My brother just got stuck in a loading screen. Idk how i’m supposed to enjoy this event if this keeps happening.
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The game needs the DC penalty though, It's just a good idea to have it disabled for now because of all the bugs we're having.
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2578866#Comment_2578866
https://forum.deadbydaylight.com/en/discussion/comment/2578877#Comment_2578877
Again, I'm saying it still shouldn't be openable, even with a key, until only one person is left...
there's no point in having the hatch spawn at 5 gens done even if you can't use a key to open it.
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@Nahtecat said:
I believe every time the game fails to load me into the match I get put onto one of those maps they have currently disabled. Im not sure if there is A coincidence, but I thought I would bring attention to it. I cannot queue at the moment unless I'm playing survivor and I bring A certain map offering. I would love to play this game again, please fix it relatively soon rather than later.
no maps are disabled, but they did disable a few map offerings.
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@Swampoffering said:
No, thanks, the hatch is fine now. Is what It should be, One last chance for the last survivor, not for the entire team
👆️
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@BrokenSouI said:
Shadow step is way more of a problem IMO. COH is rediculously strong though. They really need to make it so boons are one time uses(when snuffed of course) Or that the totem breaks when snuffed. It's rediculous they can keep being reignited.
sadly I can't see them becoming a one time use.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2578615#Comment_2578615
You kinda need Ruin, or devour with it, so survivors have reason to care about your hexes, when they don't play boon totems
yeah that's true, and you start the game with 5 hexes.
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I feel bad for all slinger mains, I admire whoever is still playing him.
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I ran TOTH/undying/haunted grounds yesterday and it seemed to help me win. but the game was on midwich and it's hard to find totems there. I would recommend running a build like this for a few games.
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@LiquidPhat said:
I don't understand. One minute killers are upset playing against the same thing, then when survivors get something new, that's potentially worth using - they want it nerfed. Then when we go back to using the same things, they complain again.
Then they complain about how survivors are just holding W - literally was playing with my friend and a killer got upset because she just held W, not because she's trying to make a great play or anything, but because she honestly sucks at looping and the killer got mad for making it too easy. So do killers want to be able to get easy kills or get looped for 5 gens? So I am sincerely confused.
I already know posting this, every killer main and their grandmother are going to start ganging up, so have a good day.
you have a good point though.
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Spirit is fine the way she is now.
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@botrax said:
https://forum.deadbydaylight.com/en/discussion/comment/2566456#Comment_2566456
Shadow step work on the entire team in a area effect lucky break work only foe the user for a limited amount of time.
Shadow step is by far the better perk in my opinion and it give distortion in that area too.
I think its a matter of preference at that point. Its are you more of a team player or a me and myself only type of player
changed my mind, shadow step is by far better than lucky break.
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@Dr_Loomis said:
Now 4 maps have been disabled, that increases the odds of loading in to Crapoon City PD. NOOOOOOOO
No they only disabled the map offerings.
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I don’t care for them either, I only like Trickster and trapper’s outfit.
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@danielmaster87 said:
Still doesn't solve the endgame situation. You have to slug the 3rd survivor to get the 4th.
I don’t slug for the 4k unless I know for sure the 4th survivor is around. If they get hatch it’s whatever.
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Keys aren’t toxic, I used to bring franklin’s when I saw one but now I don’t have too anymore.
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it’s one of my favorite perks now.
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Yeah, thana slows down cleansing so why not blessing?
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The team is aware, there’s been a lot of complaints here on the forums about it.
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@vacaman said:
True, boons are so bad that I stopped playing killer and I'm just playing survivor bullying any killer I have a chance to.
don't bully killers :(
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is that real?
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I think they need a cooldown after the killer snuffs it. But killers got tired of playing against the same old meta. we'll see what the future holds with these boon perks.
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what?? seriously?
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give boon totems a 1 maybe 2 minute cooldown after killers snuff them.
Survivors shouldn't move their boon perks to a different totem if one is active.
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@X36 said:
https://forum.deadbydaylight.com/en/discussion/comment/2575901#Comment_2575901
That's exactly why I'm suggesting it :-)
I just don't know if it's possible.
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wish that could happen but you have to keep closing your game out for now.