Nathan13
Nathan13
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- Nathan13
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Comments
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@MikaelaWantsYourBoon said:
I loved event too. I had so nice killers today. Everyone were chilling today.
And BPs are good too. Generators and hooks are giving you more bps. And plus, red envelopes gives more bps. My average bps were 35-40k for a match.
nice
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they said in the Q&A stream that they know cross progression is wanted, but it's something they can't promise at the moment.
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@Dr_Loomis said:
Got sick of the loading times and switched off.
Not bothered about Chinese new year cosmetics.
Watching a film instead.
awhhh okay.. enjoy your movie
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@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/2770741#Comment_2770741
This has nothing to do with guns. It's very different. The 5 people using the mask in that way are the issue. That's why you ban them.
It was honestly the best decision just to remove the masks.
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guys patience, they're working on sending the shards out. it takes time.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2770578#Comment_2770578
Now is the moment to use the famous kill switch.
Before this event turns into a second Howling Grounds.
nahh they're not gonna kill switch it. I'm sure they're monitoring performance and feedback and maybe they'll adjust in the future.
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@Taingaran said:
I liked the splash screen when loading into a match. Maybe the developers will give the opportunity to download this picture without inscriptions)
I like it too!! It's very nice
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2770593#Comment_2770593
Agitation + Iron Grasp + Mad Grit build baybeeeee
put starstruck in there too!!
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2770692#Comment_2770692
Can you open your own
for killer yeah and it will reveal survivors locations. I'm not sure what you get for opening yours as a survivor.
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it's also now 100% instead of 75%.
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@Marigoria said:
I'm late. But how do you earn the cosmetics?
you have to burn an envelope and someone has to open it in the match.
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I am in LOVE with loading screen!!!
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This is only day one so let's see how often boil over for the next few weeks, it may die down like lucky break did.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2770019#Comment_2770019
I've played 5 games today.
Two of them were a duo abusing this and a 3man SWF doing this.
You vastly underestimate how much people enjoy spoiling the experience of others, especially during events.
I'm sorry
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@PeaceNGrease said:
https://forum.deadbydaylight.com/en/discussion/comment/2770068#Comment_2770068
Haddonfield is gone??
it's temporally disabled cause it's getting reworked.
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@Hermit said:
https://forum.deadbydaylight.com/en/discussion/comment/2770019#Comment_2770019
You will probably not see this perk when facing solos but SWFs are going to abuse the ######### out of it.
I think a lot of people will use it now, but not so much later.
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@Dito175 said:
Doubt peple will see more than 5 boil over users a day.
same here, people need to chill.
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killers- Plague and Spirit
survivors- Jake, Steve, Dwight
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@Megaris said:
https://forum.deadbydaylight.com/en/discussion/comment/2769964#Comment_2769964
Boil Over + No Mither
Boil Over + Unbreakable
Boil Over + Soul Guard
I mean honestly though how often are these combos gonna make an impact?? It's very likely a hook will always be nearby.
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what map is this???
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2769861#Comment_2769861
Farm maps with the house will be an issue and red forest with a body block. Basically anything with a building and swf = no hook for you.
starstruck
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I'd only be concerned on RPD.
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soooo scaryy lol
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The devs can shrink maps and fix survivor spawning locations like IronKnight mentioned, but otherwise having a few icon information isn't gonna hurt killers. People are really overreacting. It's not like solo survivors would be even closer to SWF level.
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@DemonDaddy said:
Didn't enjoy playing her before the nerf. Now that she is easier to read I don't even find her fun to go against as survivor.
she wasn't fun at all to play against when there was zero counterplay.
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I’ll play a little bit, but i’ve been on a break.
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/2769127#Comment_2769127
Yea... I don't use Self Care so I didn't know
it really is a killer perk if we think about it.
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@RaSavage42 said:
Plus doesn't Self Care help retain Charges on a Med-kit.... Cause that's one use
it does but like a tiny portion lol
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Because I wanna kill in style.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2768445#Comment_2768445
Hitting on hook would be a good example, or leaving everyone to bleed out.
https://forum.deadbydaylight.com/en/discussion/comment/2768439#Comment_2768439
Believe it is...what?
they probably leave everyone to bleed out cause there's no hooks nearby. Or they try to swarm a camping killer hook but they all go down cause of their altruism.
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they're just okay for me.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2767964#Comment_2767964
I wrote "Infinite Tier 3", meaning Fragrant Tuft of Hair. His Tier 3 on its own might get improvements (maybe a faster Pallet-breaking on top of the bigger lunge and the faster vaulting).
but I don't see how you can nerf that add on, that's a lot of stalking which can chew up time. I never use it.
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I really don't want any perks to be basekit.
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@Marigoria said:
A s a PC player, I wish PC didn't have it.
Can PC players turn them off?? I have no experience with that as a console player.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2767131#Comment_2767131
Last PTB had so much work. They nerfed Spirit and Slinger. And they buffed Plague and Trapper. And so much killers had add-on changes. Probably this was reason. But i don't why we have not any changes for Ghosty and Leg for current PTB. If this will take that long, should we wait big changes or should we keep our expectations low?
I think if it's taking long, they probably still don't know what they're gonna do with legion and ghostface. Cause all we know is they're being looked into.
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@MikaelaWantsYourBoon said:
We know they are looking Ghosty and Legion. And Twins also confirmed. Someone asked for Myers on Q&A but they said they are not looking him. So probably he will not get any buffs soon.
But i agree, Myers is weak killer and him power is outdated. He needs some buffs to him base-kit.
I was honestly surprised TS wasn't touched in the latest PTB.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2766431#Comment_2766431
Or maybe we just have different taste? If you don’t like them then that’s fine, but don’t act like just because you think they’re unfun, then everyone has to think they’re unfun otherwise they’re bad. It’s a ######### mentality and you need to get rid of it.
I can't take people seriously when they make statements like that.
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@VikingDragonXii said:
Things to Help Killers......
1. Look at Gen Regression and how survivors stop it.
2. Map Balance.
3. Totem Spawns.
4. General QoL Changes.
Any of those things if not all are the main things that need to happen to make things more fun for Killers.....
Remember the Killers are SUPPOSED to be the power role of the game not Survivors and how they became it astounds me.
gen tapping needs to go.
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@bm33 said:
Will need to see what, if anything, gets worse for killers from solo survivors buff. Could be adjusting gen speeds. Could be based on killer - some get buffs while others stay the same. Could be nerfs to survivor perks.
they made it very clear that gen speeds will not be getting adjusted.
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@Sluzzy said:
I agree his special lasts too long. They could nerf him to have only one stack and he would still be a good killer. He is way too overpowered for the amount of effort needed.
no
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Idk if killers will get buffed, but I hope the devs be very careful with whatever they come up with for solo queue, it may all need to be scrapped.
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@SilentShepherd said:
https://forum.deadbydaylight.com/en/discussion/comment/2765568#Comment_2765568
I think a fair nerf to Bubba would be, once you use your chainsaw, add a cooldown of 20 seconds before Bubba can revv it up again.
terrible idea... no one would even play Bubba anymore.
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I've always suggested a minute cooldown, but other than that the boons aren't that strong. Mainly on indoor maps though.
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@Top_Secret_117 said:
Easy fix, make dead hard auto dodge swings, but have zero distance gained. Would fix the weird false hits on both sides, and would fix the dead hard meta as being able to make the last little bit of distance is where dh shines anyways.
that's not bad.
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@GeneralV said:
I don't think so.
Blight and Spirit can be beaten and Nurse most likely will never be nerfed because she can't be.
the spirit nerf threads are so annoying, some people just don't care about the other side at all.
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@Lat0 said:
It's 0 fun going against those killers. People that think otherwise either main one of them or are low mmr
deal with it, there’s nothing wrong with having a few strong killers. Maybe you just need to get better.
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ohhh no another killer nerf thread.
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@Lawlichan said:
the CoH nerf literally won't change anything
I think it’ll be like DS where no one will use it the first few weeks, but then it’ll start to be more common again.
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Sometimes I don’t have the patience to wait 60 seconds to get a survivor out, if they stun me I can track them back down in no time.
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@BrokenSouI said:
Honostly. They start doing stupid ######### like making BT basekit. I'll be finding a new game. They already make a ton of stupid decisions
Basekit BT is one of the worst ideas. It would also defeat the whole purpose of the perk system.