Nathan13
Nathan13
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- Nathan13
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Comments
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2765324#Comment_2765324
Not sure what you mean. Flashies are a killers best friend. Easy free hits
I meant flashlights are annoying without lightborn. Sorry if I didn’t get the joke.
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@LoneSlinger said:
https://forum.deadbydaylight.com/en/discussion/comment/2765959#Comment_2765959
Pretty much
Here's the exact quote
"If a skilled play doesn't lead to you escaping then was it really a skilled play at all"
Yikes
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/2765458#Comment_2765458
Best thing is to watch back last Q&A about sbmm based on kills and escapes.
Short story, Patrick said someone who runs the killer for 5 gens end dies is zero skill while someone who does gens and escape is skill
Wait.... he said those exact words???
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2765810#Comment_2765810
Wish I could, but I’m not a dev.
It’s a good thing you’re not.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2765847#Comment_2765847
I do consider face camping at the beginning of the game toxic. It does nothing but ruin the game (even killers won't benefit much from it if the survivors are smart). However, I do understand camping when gens are done, or the last one is about to be completed. That makes sense.
That's fair but I just get tired of the word "toxic" because it's way overused on these forums and also when your opponent plays a certain way.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2765813#Comment_2765813
I agree when he said that LF players usually use toxic play-styles. I know when I load into a game and the killer is LF, I'm gonna have a bad game.
can you define "toxic"?? If it's camping or tunneling I will dismiss it cause those are not "toxic" playstyles at all
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I thought the same.. Like if you're crawling away from the hooks on purpose to waste my time, than I'll waste their time. It's so frustrating.
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@ThiccBudhha said:
No, thank you. Let's not do that, please.
no I ain't gonna let that happen to you.
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@TotemSeeker91 said:
And here i thought it was Sluzzy... although, come to think of it, she doesn't complain about Bubba funny enough, she's more of a Blight and tinkerer kinda gal
Sluzzy did once say that he was overbuffed lol.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2765800#Comment_2765800
I agree with you on that... I even said he isn't OP. I'm just saying I agree with some of the things being said (especially about the camping).
what other things do you agree with them on??
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@GoshJosh said:
Bubba is killer on training wheels and pay to win, simple as that. He somehow gets a pass because the game mechanics were drawn from his film. But apparently most people on these forums are ok with that for whatever reason.
sigh... help us
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2765560#Comment_2765560
He's not entirely wrong. A LOT of LF players will camp and tunnel survivors to death... not to mention he makes unhooking teammates almost impossible. I don't think he's OP, but I get where people are coming from. I really hope we see camping changes soon. Yeah, I know that's probably not gonna happen (at least not for a while).
I agree camping is an issue with Bubba, but everything else is utter nonsense.
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Bubba's chainsaw is so easy to dodge, run windows.
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@agonizing said:
Forever Freddy:
perks:
Ruin + Undying (or PGTW)
Thanatophobia + Dying Light (or Tinkerer)
Add-ons:
Old Swing Chains (action penalty speed multiplied for every survivor in the dream world) + Jump rope (more slow down penalty) or Red Paint Brush
put these together and you have VERY long games for both sides.
those games put me to sleep lol.
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I'd rather not have chat for console. I already keep mine off cause well...
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@Canas said:
I'm very happy to see these positive messages about vommy mommy. Here are some more renders of Adiris.
https://us.v-cdn.net/6030815/uploads/D7F83PI5NEL5/vommy-mommy-237.jpg
https://us.v-cdn.net/6030815/uploads/BORLHKBHPHQM/vommy-mommy-234.png
love these!!
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2765433#Comment_2765433
That might work. If you were prevented from vaulting or dropping a pallet for 5 seconds after using DH (similar to Doctor's shock) it would fix a lot of the problems with it.
It would be a really nice change.
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@tenoresax said:
They never expect the Starstruck Agitation Iron Grasp wombo combo.
it’s even better when the survivor isn’t wiggling so you can use them as a weapon lol.
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Cause flashlights are annoying!
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2765303#Comment_2765303
I would definitely quit DBD if they did that.
Obviously they won’t delete her, but if she gets nerfed any further....
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2765295#Comment_2765295
Will people just not be satisfied until she’s gutted?
More like deleted from the game.
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It’s just survivors who don’t like going against Spirit. I’ve noticed survivors rage quit a lot when I play her.
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@dallasmedicbag said:
i think the nerf only gave an extra 2 seconds to self-heal, and NOED is only strong on certain maps where totem spawns are terrible for survivors e.g. midwich and lery's.
Especially RPD, if NOED goes off there i’m dipping.
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I think that’s a fair buff.
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@EvilJoshy said:
I don't choose my targets so to speak. I go after whoever is the best choice for my objective. If that person just happens to be a streamer it makes no difference to me.
On a personal level I don't like playing with streamers. The ones I get paired with are more concerned about putting on a show or triggering someone than actually playing the game. When they play survivor I find them to be the first ones to rage quit when they find out the killer isn't a newb who can be easily bullyed.
I had a match where my 3 teammates were TTVS and the killer made their matches so miserable. He ended up giving me the hatch. I kinda felt like I was the innocent survivor.
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2763303#Comment_2763303
Soon TM we will get killer bots and we will get rid of the killer role
thing is, we probably won't ever get killer bots.
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but seriously there's more important things to worry about than playing against someone with TTV in their name, it's just people who wanna advertise and grow their channel.
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2764874#Comment_2764874
same honestly, if they're on another platform or didn't stick around for the endgame i like to stop by and say gg sometimes too
I always get sad when it was a fun match, and then I go check them out but they weren't live.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2764221#Comment_2764221
glad they changed him, at least now he is stronger
he's not strong at all. I beat most Freddy's, it's always an easy W.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2764282#Comment_2764282
One day, you will.
I will?
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if only I had a time machine.
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@ad19970 said:
If the self heal is 75%, then I believe it will now take 8 seconds more than it used to, going up to 24 seconds.
I really don't want them to make CoH bad, it's like the only new survivor perk to shake up the meta. It would be a shame if that one perk would also fall out of the meta again. So them carefully nerfing CoH is a good thing in my opinion.
nothings ever gonna change the survivor meta I don't think.
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we'll never get a chance to experience old Freddy. 😪
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My survivor queue times are too long at night as well. When I turn off crossplay it only helps a little.
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where is the data from?
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@AngyKiller said:
Given the non-nerf they just gave Circle of OP; do you really think they'll do anything at all impactful to DH?
I really don’t think so, but we’ll have to wait and see what they come up with.
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@TheArbiter said:
They either need to make it have i-frames only or give distance only
they could also block windows or pallets for a few seconds when you press E, but I don’t think that will happen.
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@GodDamn_Angela said:
The CoH nerf is literally nothing. If -25% makes you stop using I dunno what to tell you.
75% bonus healing + Self-Care for the whole team is still Overpowered.
right! Not OP but it’s still a strong perk with other healing mechanics.
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why not both?
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@GannTM said:
At this point, I’m just tired of seeing that perk in so many games. I’d be fine to go on a long break from it.
Same here
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2761800#Comment_2761800
Wait. DS is becoming basekit?
They said no to DS but left BT out of it.
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@GannTM said:
Then regression buff to compensate.
Just get rid of gen tapping.
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More bodyblocking!
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@Sluzzy said:
More proof. Imagine nerfing CoH, a perk that gives the survivor a secondary objective to give you only a slightly better self-care, but a perk like Ruin, NOED, Tinkerer (with no cooldown) is not nerfed. Perks that literally do the job for the killer. But a perk that the survivor has to avoid the primary objective, in order to get a better self-care.... is nerfed.
NOED, Bubba, Blight not nerfed despite often complained about.
I was already seeing less CoH, about the only one of the boon perks used, now it might never be used so killer mains will complain about the next perk.
I promise you, survivor nerfs won't stop until they remove sprinting.
Horrifically killer sided.
”killer sided” please look at all the killer nerfs we’ve had in the past year compared to survivor nerfs.
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I appreciate all the effort you put into this!! And I hope at somepoint we can get console cross progression.
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2761694#Comment_2761694
Noed isn't meta at all.
I kinda disagree.
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They did mention both sides meta are being looked into, so maybe NOED could still get changed.
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Still it ain’t like it’s 100% anymore.
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more bodyblocking the killer just what we need.