Nathan13
Nathan13
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- Nathan13
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Comments
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@White_Owl said:
That would make it too easy to harass a killer by keeping sabotaging their scourge hook to prevent them from using their perks.
I agree with this.
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@dugman said:
I know it’s a pipe dream because of licensing, but Freddy deserves voice lines more than any killer probably. Hypothetically Ghost Face speaking in that modulated voice would make sense too.
Freddy voicelines would be awesome.
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2783512#Comment_2783512
Finally a good idea!
I’m sorry I like literally can’t think of anything else 😂😂😂
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Do bones
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I love going against Demo, hope I continue to often in the future cause of the license being gone.
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I have no clue
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I think both are equally as good.
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DS, kindred, BT, Lithe or any other exhaustion perk.
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@GaslightGabby said:
https://forum.deadbydaylight.com/en/discussion/comment/2782700#Comment_2782700
Because neither of those addons are actually broken. Any half decent survivor isn't getting moried, so they're useless addons that make your T3 take longer to get.
Alchemist Ring on the other hand makes Blight impossible to play against. It isn't hard to get rush hits. What balances Blight is his cooldown and the fact that you have to use your power strategically. With that addon you no longer have to. Equip IF and Lethal with it and you basically win for free.
JT is so much stalking also.
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Hopefully his reveal mechanic.
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For me it’s usually an hour on xbox one.
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@graveyard_7777 said:
4 Decisive Strikes is overkill if you ask me
DS is non existent if you don’t tunnel.
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@Frodo_Tbaggins_ said:
Don't forget that you can always jump in a locker when you have DS and use it as a weapon instead of a defensive perk.
I run it on survivor and it has saved me numerous times. I understand that if I do anything to progress the game I don't need it active at that moment.
Ds is fine.
I try not to heal or do a gen for like 30 seconds, cause the killer could comeback to the hook.
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DS is still one of the best perks in the game.
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Cheaters will still find ways into lobbies.
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Spirit
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@Lat0 said:
Yea hopefully we'll see some changes.
This community is so boring. Always playing the same killers, always doing swf, always same perks.
See, this is why dc penalities are bad. We can't dc and go next against sweaty losers
DC’ing is still against the rules no matter how boring you think the game gets. It ruins the match for other players.
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@Colton147147 said:
Hawkins is a killer-sided map.
Not if you were billy
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But you still got a 2k soo
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If killer wanna leave me slugged because of a perk than that’s fine. Won’t stop me from running it.
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Okay this is going way too far.
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I rarely see that perk in my matches.
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That’s why I rarely use hex perks.
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@Sepex said:
In situations like this I like to turn my mind and think about hockey.
right? 🙃
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Yeah some of those pallets need to be toned down or something.
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The COH nerf was good, boons could still maybe use a minute cooldown after the killer snuffs them.
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EST time zone here- killer queues are pretty much instant all day. Survivor queue times are around a minute during the day and probably 7 or 8 minutes at night.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/2780315#Comment_2780315
On the account that it was broken (and still is)
nope... it's not broken anymore.
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2780315#Comment_2780315
A killer playstyle used to be to hit and run and then pick off injured Survivors. This was the primary wraith playstyle. CoH guts that entirely. You cannot leave the Survivors alone. It forces tunnelling in a lot of scenarios.
And that "nerf" was something like 3 seconds or less, depending. It did not stop or solve the problem at all.
What if all 4 survivors are running COH?? You gonna tunnel them all at the same time??
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@WesCravenFan said:
I played Ghostface just a few hours ago and was revealed four times when I was completely behind an object.
I really don't wanna hear it.
Sounds like a you problem if you were revealed that many times.
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@Labrac said:
Two people can't reveal Ghostface at the same time. What probably happened was that Feng was already trying to reveal him and made it impossible for you.
Hopefully the devs fix that whenever ghostface gets his changes. Multiple survivors should be able to reveal him.
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@WesCravenFan said:
Killers have not been nerfed as a whole, but Survivors have been given new tools at a disparate rate. The only really good Killer perk to come out in a while was Pain Resonance, and maybe Starstruck. And you can work around Starstruck.
Survivors got things like Circle of Healing, which completely gutted an entire Killer playstyle.
I strongly disagree you’re point about COH. And it was also just nerfed.
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anyone that says COH nerf wasn’t enough just wants the perk to be useless.
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I don’t miss it one bit.
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His reveal mechanic is so broken...
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I like going against them both, but unfortunately I don’t encounter them as much as I used too.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2780047#Comment_2780047
You don't change a stagnating meta full of overpowered or strong perks by buffing or making equally or even stronger perks. Survivor meta is all about second chances or extending chase time and nothing will ever top that unless it does it better.
Likewise the killer meta is all about gen slowdown and nothing till top that if gens and maps are not sorted out so they have time to do anything.
Boil over will not be meta because there are maps where it does nothing. The problem with it is that it is a bully tool for SWF who will get maximum use out of it with body blocks and other perks like breakout. It also breaks some maps when used with hook offerings.
It isn't healthy, it isn't meta changing. Remove the 25% regression.
I’m fine with removing the 25% regression but leave the struggle at 100%.
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@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/comment/2779374#Comment_2779374
Also on a serious note pig does suck and anyone who isn't nurse or blight and it's getting old that the devs cater to survivors more than anything.
I see a lot of killer variety in my games. Nurse and Blights aren’t the only good killers.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2779778#Comment_2779778
Not at all. I've used it numerous times and it's absolutely done nothing for me. Hooks are so close together. A nice buff would be to hide hook auras altogether.
To be honest, killers shouldn’t even be able to see hook auras at all.
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I’m so sick of people complaining about boil over already, the meta is just never gonna change if the perk gets nerfed.
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From my experience most TTVS are very friendly, it’s just people that wanna promote their channels. It’s nothing about toxicity or anything like that.
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It was the change I suggested.
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Nice job!!!
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Monstrous shrine
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I also have the Jane twitch shirt. I’m not gonna wear it just to be safe.
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Please leave boil over alone 💛💛
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Honestly i’m not that excited.
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no thanks
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@IronKnight55 said:
Not really and I only play killer at night because of long queue times during the day. I haven't played a match as killer during the day in a LONG time. I still have fun, though.
luckily my killer queues are instant all day. Guess it’s different for everyone.
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@fulltonon said:
I'm pretty sure balanced match gonna cost like 30min or so of survivor que time, survivor que is already abysmal thanks to events and I don't think it to be actually balanced anyway.
My survivor queue times were bad before this event.