Nathan13
Nathan13
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- Nathan13
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Comments
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2787115#Comment_2787115
Let's be honest... he is absolutely busted when he uses certain addons. Tinkerer is also way too strong on him when used with ruin/undying. It's braindead. Base-kit blight is fine though.
Ruin/undying/tinkerer is broken on Blight for sure.
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Seriously this was probably the longest time DBD updated on my xb1.
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I know how you feel buddy. Solo queue is the worst.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2787783#Comment_2787783
I’ll leave it to Clown mains to say how much they do or don’t use the yellow gas.
The yellow gas does nothing. Idk how people main him honestly.
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@GeneralV said:
See, BHVR?
No one likes the mess you did with Freddy. What more will we have to say?
How many days, weeks, years, will I have to fight? My two years... are they not enough for you?
Why haven't you reverted him yet?
Why?
I think we may have to move on now my guy.
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I think it’s a fair change.
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Third seal
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@freak_115 said:
https://forum.deadbydaylight.com/en/discussion/308510/blight-takes-no-skill
yeah because sooooo many players can play as blight... yeah totally no skill killer... (sarcasm blight is hard to play as)
Anyone who says a certain killer takes “no skill” should have their account locked to that killer until they learn them.
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Absolutely
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You obviously have never played Blight.
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Wow!!!
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@Tsulan said:
Best i can offer is this:
https://us.v-cdn.net/6030815/uploads/074W3VM6W6R0/lady-nemesis-most-beautiful-in-all-the-land.jpg
I’d love this
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2787048#Comment_2787048
They should do "twosdaytoo" code then for 2,222,022 BP.
They really should lol
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His camping is broken but otherwise I like going against him.
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@Zolfo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/2787059#Comment_2787059
I think camping in general should be addressed ad an issue. Making camping less time effective and gen rush more difficult every killer will stop camping.
Well facecamping is being looked at. Hopefully whatever the devs come up with will work out.
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@Zolfo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/2787042#Comment_2787042
1) And do not forget
2) If a camping bubba gets on average 2k he is not a good bubba and he is not facing good survivor either. A Medium bubba. That camps because he is lazy or frustrated of maybe bubba isn't is main.
A noob camping bubba against noob survs on average goes for 3k. A competent bubba that decide to facecamp for god knows why vs competent survs on average is 1.5k. Sometimes 2, sometimes 1. If you want more you need to chase.
Competent survs require 1 minute to understand it is "camping bubba situation" and to change their strategy accordingly.
This is my PERSONAL EVALUATION, not a statistic.
3) What do you mean "high mmr do not exist"? In tournament they camp a lot WITH OTHER KILLERS because camping with bubba is an overkill.
If you are good you know how to camp with any killer.
https://forum.deadbydaylight.com/en/discussion/comment/2787043#Comment_2787043
The point of the whole discussion now has become that every bubba is a camper and bubba is a problem that need to be addressed unrelated with camping itself.
I’m literally only saying bubba camping needs to be addressed... everything else about him is fine.
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@Zolfo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/2787016#Comment_2787016
Unless you are in a basement or in a completely empty place bubba can't down you if you have BT without tunneling.
Facecamping bubbas are the low skilled bubbas that face low skilled survs.
Are they a lot? Yes they are quite a lot but sayng that every bubba is a camper or that bubba can't be player other than facecamping is wrong.
I never said every Bubba was a camper.
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I think Bubba’s facecamping does needs to be addressed, even with BT you still can’t escape the hook.
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We can’t make perks basekit, why even have perks in the game than?
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Agitation and Iron Grasp are both fine, they make boil over useless.
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@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/comment/2785228#Comment_2785228
What if intended use means the perk is over powered?
It’s not OP
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@Tr1nity said:
Or they could show the perks people have in pregame screen
well that’d be great cause than I can dodge all the self care teammates lol.
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@Marc_123 said:
I just wanted BO to be - you wiggle faster 3/6/9%... that would be fine
With the new wiggle system and how great skill checks shave off one second, that probably wouldn’t work.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2785509#Comment_2785509
This may be the best way to go about it.
Rework it into something strong, interesting and not absolutely horrible to play against.
Also fixing the maps will take longer.
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@SomberNokk said:
https://forum.deadbydaylight.com/en/discussion/comment/2785228#Comment_2785228
You often dont know how to read between the lines, huh? Maybe "working as intended" but unfortunately everything surrounding the perk such as map design makes it unhealthy.
I still think boil over is fine.
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2785468#Comment_2785468
ideally they'd just fix the maps where it can be abused, but that takes more work than just nerfing it so i wouldn't count on it
They’ll probably just nerf the perk.
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@Mandy said:
The killswitch is there for something that's absolutely game breaking and can crash the game or be severely exploited where the game cannot end for example. Neither of those apply here, survivors can be slugged etc.
Whilst I appreciate RPD can be frustrating right now, it is something that has been brought up to the team.
Guess boil over is probably gonna get nerfed...
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I’d be fine with that.
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Once again if perks are working as intended than there’s no reason to kill switch it. Next
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2785070#Comment_2785070
It is painful that there is thread on the main page demanding Trickster be nerfed... The killer with the second lowest kills is op to some people.
when I play against tricksters and they have rough games I tend to feel so bad.
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I like playing against the Spirit because of her intense chase music. It's like playing a final boss level.
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RPD is way too big and hard to get around, it's a freaking maze.
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2784954#Comment_2784954
Not true. The devs have never said that.
Dead Dawg Saloon got killswitched when they changed the layout and caused an infinite. It wasn't a bug, it was an oversight that became exploitable. They killswitched it until they could put it back.
okay well if a perk is working as intended than there's no reason to kill switch it.
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The kill switch is only for bugs.
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It’s only good on RPD.
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@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/comment/2784889#Comment_2784889
It's just a bully tool now and yet also another problem that causes killers to become very limited and needs a very restricted build.
Can we please stop calling boil over a bully tool??
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Demo, Oni, Spirit, Freddy
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Yes
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@fulltonon said:
What the ######### other players were doing in that time...?
And no, unbreakable or soulguard doesn't need to be buffed just because someone did something.
I agree, the survivors made a lot of mistakes in this video.
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The killer did nothing wrong.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2784082#Comment_2784082
Chicken Tortilla Soup.
I had this so much I very quickly got sick of it. They’re great.
My Mom makes it, we put fresh fried tortillas in the soup it’s the best part.
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@Tr1nity said:
Chicken Noodle Soup is the best soup.
Tortilla soup is my fav
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2784074#Comment_2784074
The solo ones are usually quite humble. The ones in groups however, can be quite disgusting.
I guess so, but i’ve ran into nice TTV groups.
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Not all TTV players are mean, i’ve ran into some really nice ones. Don’t take it personal if you have a bad match.
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Cosmic afterburner
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@sharissa said:
Game is still full of cheaters i hate it. I think if you are a dev its easy to ban the cheaters. But in mine opion they do nothing
I mean... it can’t be easy otherwise cheaters probably wouldn’t exist.
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@Brimp said:
They were supposedly gonna have some way to combat cheater from the mid chapter but i really doubt it was good enough if they popped up again 2 hours after. And I will once again say, so much for trying not to give cheater "advance notice". Like obviously you cant remove it entirely but seeing it so soon after the mid chapter....
And it doesn’t look like it’s gotten any better.
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@GreyBigfoot said:
If they're a 3-piece outfit, or purple rarity, then they almost always come back (but several months to a year later)
If they're a single item, then they are probably not going to come back. None have so far.
I’m still waiting on a Jake outfit that’s been over a year since it came out in the rift.
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@ThiccBudhha said:
I do not see why not. I read through the entire thread and literally nobody provided a decent reason against the idea.
White Owl’s response is reasonable.