MrDardon
MrDardon
About
- Username
- MrDardon
- Joined
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Comments
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Yes.
Unfortunately.
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@Zeidoktor said:
https://forum.deadbydaylight.com/en/discussion/comment/2887465#Comment_2887465
? "Jeff" is 4 letters long ago its just the right size of there were any J perks.
I couldn't write just F. Try writing F and send the message.
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Spirit:
- Starstruck
- Pain Resonance
- I'm all Ears
- Rancor
- Ivory Mori
- Teacup Kantsugi
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@Zeidoktor said:
I was going to do a survivor build with my main, Jeff, only to discover there's no Survivor perks that start with J.
F
Body is 1 character to short.
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Ebony Mori
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My condolences.
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@MissBehavingX said:
Killer: BBq, Bain resonance, Beadman's switch, Ball of brine
Survivor, BeadHard, BT, Besicive strike, Biron will
:)
Batman's Switch
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And if both get nerfed, who will they complain abou then? Toy Sword Twins?
Oh wait..
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Me too, and my friend made fun of me. He was like "How does it look like A BAMBOO???!?!? HAHAHA"
But ngl, it certainly looks like it, surrounded by rain.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2883765#Comment_2883765
No the difference between how fun she is to play as and against is moderate. She’s semi fun to play as but miserable to go against.
Yeah I mixed it up, now I get it.
I geniunely thought this would be some reverse psychology ######### but turns out that you literally made it really hard xD
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2883735#Comment_2883735
Alright so it’s based off the differences between how fun to play as and against each killer is. Spirit being in the bottom, I find her very fun to play as and against so the difference between the two is very small. Hag and Trickster I find both very unfun to play as and against. Billy is top because I find him very fun to go against but pretty miserable to play as so that difference for him is massive.
And with Artist in the middle you moderately like to play her and moderately like playing against her?
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2883728#Comment_2883728
I really feel like I should just say it now 🥴
As i am about the last person who is trying anyways, sure.
Do it
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2883715#Comment_2883715
Should I just say what it is? It is very hard to get.
Adepts?
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It's all Spirit's?
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Based off of how much you like to stare at their model?
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2883693#Comment_2883693
No, look at the hints I gave above.
https://forum.deadbydaylight.com/en/discussion/comment/2883695#Comment_2883695
Idk what you’re referring to but it doesn’t sound correct.
25 Billys are always correct.
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1×1 Demo, Spirit, Trickster, Hag, Freddy vs 5×5 Billy's which would be 25 Billys.
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So 1 are either Killers you absolutely love to play as (Spirit) or absolutely love playing against (Demo), and maybe Hag for some reason.
And then there is Billy you hate playing and hate playing against him?
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2883661#Comment_2883661
Is it based off how much the killer is the is hthe kiler , or isnt??
{Perpaps enjymen of kler gopp as it go downn>>
OT Wy mygn neher no
You ok?
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Another hint?
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Post M1 attack animations?
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2883651#Comment_2883651
My hint is it correlates with my personal enjoyments of killers.
1 have lore you really like and less and less as they go up?
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The amount of Killers who gave you hatch?
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Maybe Killers you played against in the past? Even though 5 Billy's would be astaunding.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2883616#Comment_2883616
It has something to do with personal experience.
1 are Killers you are good at and the higher the number the weaker you are with them?
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Can you give a hint? Trying to figure it out but I have clue what it could mean.
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+1
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On Survivor side?
Pretty much every Survivor Perk is underrated, and you see it once you stop relying on the Meta Perks.
There are some useless ones, but the majority of Perks have their uses. For example, Bite the Bullet saved my ass so many times. Running of to a corner and just starting to heal made the Killer lose me a few times.
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I mean the only reason why it's probably there is so that you can't injure someone with M1 and then M2 someone else or more people.
But that seems like a dumb reason so yeah, it doesn't need to be there.
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Tbh, I don't think the current Blink range Add-on bug is a problem either.
I wondered if we should make the range Add-ons basekit since everyone is using them anyways. And to top it off, she should have Torn bookmark basekit as well because it feels better to play and doesn't give a strong advantage.
Regarding Blight, good idea. Alchemist Ring and CP 33 basekit, since his current basekit is far to weak and those 2 Add-ons won't change him to much except a bit of QoL.
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If you crutch on Meta Perks then yes, most Perks are useless.
If you don't rely on them, you can make many interesting builds, especially on Survivor side. I've tried, tested and came up with many interesting Survivor builds because F the Meta Perks, hopefully they'll all get nerfed, the majority of Survivor Perks are underrated or make some really fun builds.
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Seeing an image of real life handsome squidward.
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I agree, this MC included really good buffs and changes.
No unnecessary nerfs. (Looking at you Flask of Bleach and Tiny Toe Nail)
If every Midchapter was like that (or the massive October Mid Chapter) that'd be great for the game.
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2878662#Comment_2878662
The average Susie fan vs. the chad Joey enjoyer
Yes!!
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Joey all the way
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2877765#Comment_2877765
oh for ######### sake
🤭☺
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You're not Sadako anymore, you're Gladdako.
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We could have lava pools and random lava rain appear, putting Survivors on fire.
Edit: And burning every bush in the process, killing any Claudettes hiding in it.
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Also, "due to popular demand" can also mean that the majority of Devs wanted it to get nerfed.
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@jesterkind said:
Literally the only bad perk on that list is MoM.
Assuming BL is Balanced Landing that perk is still perfectly serviceable, Object of Obsession is still incredible for information gathering, Boil Over still has the actual buffs it got ensuring that it's pretty useful though it is somewhat map dependant (the stagger matters more for indoor maps, it's still good though), and CoH will still be preferable to Self-Care due to it not requiring medkits to get fast heals and being infinitely usable as long as the totem is lit.
They weren't killed. They were nerfed, and some of them showcase some of the more inventive solutions BHVR have given for problem perks, OoO especially.
They're not overpowered crutch Perks anymore, that's why they complain.
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To stay lore accurate, I'd use a selfish build.
- Selfish Care
- Self Preservation
- Iron Will
- Dead Hard
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2876131#Comment_2876131
It's got nothing to do with those add ons. If his high kill stats were carried by those there would be an outcry of tombstone piece epidemics on a weekly basis.
Ghostface's upcoming changes aren't going to be anything significant. Increasing marked duration by 15 seconds won't make any difference to players who can outrun it for the standard 45. Nor will being unable to reveal him when marked because what's the point when you're already marked. All that's good for is saving your deviousness points.
Not having a red stain can make chases pretty dangerous for the marked Survivor.
Also, it makes dettaching easier in case there is an injured Survivor nearby if the marked guy is in a better position.
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The Entity's realm is almost it's own kind of backroom, but less unnerving and rather more bloody.
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Sprint Burst, Dead Hard, Balanced, Overcome.
No Mither, Inner Strength, Solidarity, Resurgence.
Spirit or Nurse with: Enduring, Brutal Strength, Bamboozle and Fire up
Blight with: Surge, Save the best for last, Brutal Strength and Monstrous Shrine
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I liked to run Sprint Burst and Balanced Landing back in 2016 when there was no Exhaustion, instead the Perks had seperate cooldowns.
Run up the Myers house with Sprint Burst, wait for the Killer and then drop down to get another Sprint Burst.
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Scratched Camera Lens:
- See Survivors Aura's while in Night Shroud and stalking within a range of 32 metres.
- Reduces Night Shroud cooldown by 14 seconds.
- You can no longer mark Survivors with the stalk ability.
This would truly be a hit'n run jumpscare Ghostface Add-on which would also be quite interesting.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2871706#Comment_2871706
idk stack both duration add-ons and now the basekit movement speed increase each time if you dont get, like, mother's dwelling it'll be pretty consistent actually. all it needs is one weak link for a 5 chain.
The duration add-ons will probably get nerfed because of it. I hope not.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2869569#Comment_2869569
Depends on the seashore as a ship graveyard is still a seashore that could be blocked off by the remains of the doomed ships.
...This idea also makes me want to have a Undead pirate killer now.
Still not sure. I like the walls and how they make an "arena".
Also like someone already said, the Trials are fragments of the characters real worlds. Without walls, you'd be able to see beyond that fragment.
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It's a Trial of life and death, not a neat vacation on the Dominican Republic.
Seashores or hills would be kinda anticlimatic.