Mooks
Mooks
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- Mooks
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I don’t think so, because it was directly created for Claudette and voted as such..
i don’t even understand the comparison between Claudette and Elodie, I mean, they don’t even share the same skin tone. And their style is totally different. The style of the community skin would have fitted better for Elodie for sure, but there are also other characters that could wear those clothes perfectly..
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Still bad at aiming the flashlight and an experienced Wraith will be able to dodge my attempts. An inexperienced Wraith is something you normally don’t see in higher ranks
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Aiming the flashlight with controller is way too much struggle to be worth it. Also the timing doesn’t make things easier. And avoiding to be flashlighted as killer is pretty easy tbh. All comes down to scenarios where I only would get flashlight safes against killers that already struggle against my team and I know how frustrating that can be as killer.
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Definitely Alien with Ellen Ripley as survivor. Jones comes as an AI based perk with her!(cat creates scratchmarks around you while in chase for example; can’t interact with killer or survivor directly)! Amanda Ripley as a Legendary skin. New item Smokebomb kinda inspired by Alien: Isolation (see my item concept in ‚Share your work‘ section)
Second would be ‚I Know What You Did Last Summer‘. Kinda want Helen Shivers just because I would love to see Sarah Michelle Gellar and Buffy wouldn’t make sense.
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It definitely doesn’t feel like the ‚biggest original chapter‘ like that one dog whisperer said it would be.
i am not super hyped for this, no new map, the survivor is another beautiful strong young woman, no age or body type variation, ‚just‘ other ethnicity (which is cool and I like her design very much, just waiting for something new like Jane was for example), and no new surv item (had hopes since last chapter introduced new offerings..)
the killer power feels at least original and kinda fun! And it was a common suggested concept
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@GrimmReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/1739911#Comment_1739911
The Lady could definitely work. But I choose the other two because their grotesque appearance fits with DBD pretty well. I don't think we'd get Six though. I don't think it'd be worth the backlash to have a 9 year old getting brutally attacked and killed lol
They can’t put her in as a child. By they made Steve and Nancy lore-wise older than they are in the tv-show. So making Six a young adult and create some lore about her could theoretically work. But I don’t see them doing it either..
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@GrimmReaper said:
I would love to see Little Nightmares make its way into the game. It will absolutely never happen. We have a higher chance of Jason than Little Nightmares. But it's fun to think about what it would be like if it somehow made its way into the game. There are a lot of things that would make it not work though such as that game's art style being a tad bit cartoony for DBD.
There wouldn't a survivor as the only characters that would fit that bill, are children and we can't have kids in DBD for obvious reasons.
The killer on the other hand...well there's quite a lot to choose from, each are very unique. There is The Janitor with his short stubby legs but incredibly long arms which could reach long distances. Then there is the twin chefs who could make for interesting gameplay, playing as two killers at once. These I feel would be the best choice.
The map could be The Maw, a massive vessel travelling underwater where guests come to eat their lives away. It would be an indoor map of course but there is a lot of rooms such as the children's bedroom, the Janitor's preparation room, the kitchen, the dining area and the residence area.
Like I said though, it will absolutely never happen. But if it ever somehow did, I reckon it would be an incredible DLC.
Yeah I think I have agreed with you and that topic in another thread before :)
but I want The Lady as a killer with some sort of light/shadow and/or mirror based power and Six as a young adult but with the iconic yellow raincoat as survivor. Six could also come with some darker perks that resemble her ‚hunger‘
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@AggressiveFTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1738258#Comment_1738258
You're saying you don't want more RNG in the game and you just came up with an idea WITH RNG?
To be fair, those are 2 different kind of RNGs, one is completely random (my suggestion) and one is pretty much rng in map generation just like pallets and windows..
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@OldHunterLight said:
Believe it or not, I want a really unique killer kinda like nurse or at least a 4.4.
Also why do you think the new killer is female?
That scream at the end of the teaser def was female, and it did not sound like a survivor.
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Sounds like matchmaking problem, and we know they are working on a fix (MMR)...
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Why did you have to start this with ‚Survs will be sweaty‘
we all know that there are those kind of players on both sides that would just try to make the other side as miserable as possible, especially in a casual mode. This doesn’t have anything to do with survivor vs killer at all.
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I feel like that is already implemented - but only works on me alone.
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@Science_Guy said:
Old Lady survivor at long last, please.
Yes plz! Maybe even Native American!
i hope it’s at least someone that is not as ‚beautiful/model-like‘ like the last few survs but more ‚normal/every-day-like person‘ looking
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@TheButcher6641 said:
Honestly, I hope that they don't change anything as it has been in the game for so long and works really well as it is. I really don't want them to replace it with skillchecks as that is unique to PH's cages.
It doesn’t work that well though. There are occasional unintentional hook suicides (happened to me a few times), button wears down, I actually pay more attention with the skill checks than button mashing plus there are people that simply can’t button mash that hard and often.
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I hope they implement the cage mechanic. It also kind of deals with hook suicides since you can’t immediately let go but you can make it go down faster when not hitting skillchecks.
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@ALostPuppy said:
Ewww no. Tripping over because of RNG in a game that's already pretty rng heavy is a big no-no imo. I'd rather my not lose to something that's completely out of my control and happens at random because my character thought it was a good time to suddenly trip over and lose the chase for me with no input from me or the killer. Consistency is always more appreciated in almost any game, because RNG gimmicks like tripping very quickly go from funny to extremely tedious (*COUGH* SMASH BRAWL *COUGH*)
there could be ways to make it not too rng heavy: snow and roots that are visible for example, so it would depend on your input and it’s avoidable but can be placed to make strong loops less strong? Or make it so it only happens after the chase goes on for a definitive time span so you can abandon the chase before eng can kick in..
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Yeah. I like the concept of the map but it is just lacking! Give me a swampy swamp!
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1737641#Comment_1737641
I'd rather not relive that part of Super Smash Bros. Brawl.
never played that, but I heard about it and it sounds terrible for such a game! I guess it would fit better to DbD than Smash Bros.
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The Crawler (mentioned before, was a scrapped name for the Hag I think?)
The Creeper (no not the Minecraft thing.)
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@MrDardon said:
https://forum.deadbydaylight.com/en/discussion/comment/1737641#Comment_1737641
Oh you mean the iconic 'stumble over a pebble'. Yeah, it could work like some sort of stamina. But not necessary. The problem aren't chases, it's gen speeds. So adding some secondary Objective or an Early Game slowdown mechanic would make the game pretty balanced.
I think the game is pretty balanced with a few exceptions. It's the bugs, some abusable Perkd/Items and Mechanics which make it frustrating at some point.
I am not talking strictly about how to perfectly balance the game. The stumble mechanic would be a reason to actually try to end the chase for the survivor and not play with the killer. Just design-wise I think survivors should be more scared of chases and it should be the goal to eventually end the chase and not prolong it.
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@AggressiveFTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1737641#Comment_1737641
I actually agree that being able to fall on every type of map would be better, but I thought everybody would be against it lol
Almost everybody is against it 😅
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Falling while running is actually something I could see as some kind of new mechanic for this game, not just for snow. Tripping on roots or other stuff.
this is after all an iconic horror genre trope^^
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We get the trailer a day before the release?
creature-like Original killer is my guess
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@MasterGrit said:
They don't have money for license. Lul
They are not give Halloween cosmetic for free because they don't have money.
How would you know if they have money for a license?
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@NomiNomad said:
I really hope the PTB comes out tommorow so people will stop talking about this.
I don't think it's licensed. There is nothing to prove it's licensed. We haven't gotten a teaser for a Licensed killer since the Pig, they've all just gotten trailers immediately.
To me, all the ties to Until Dawn are pushing it. The arm doesn't look nearly long enough, and the words aren't snowy.
I don't have faith that Sony would license out their IP to a company like BHVR. I think Konami only did so to get the name Silent Hill known again, I wouldn't be surprise if those rumours of a Silent Hill 1 remake are true. And, if I'm being completely honest, I think more people know and care about Silent Hill than Until Dawn, but that's just my opinion.
If it's licensed, great! New killer! If it isn't, great! New killer!
What’s so bad about some speculation? It really doesn’t hurt and it just shows that people really want licensed chapters.. no one demands it or fights over this, as far as I am aware?
but it’s almost certain that the PTB does come tomorrow so..
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I guess original.
no trademarks, leaks suggest it’s purchasable with shards (though it could change), Cote made some comment on concept of their new killer looks awesome (could also mean a later coming killer) and the teaser doesn’t strike me really as licensed
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@MissKitty95 said:
https://forum.deadbydaylight.com/en/discussion/comment/1737206#Comment_1737206
What platform do you play on ? When I play with my duo we have coms but if I play with anyone else I don’t use voice chat, we use psn chat after games to say gg and stuff like that :)
i am playing on Steam. (I got the Switch version as well but that is just awful to play, maybe I will try again once cross progress is implemented though)
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Mostly solo or 2man swf with a friend. Sometimes we get a third one that played so fun that we added them and occasionally playing together again. But then without any voice comms.
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I started to use it a few weeks ago occasionally and quite like it (if I remember I got it equipped that is..)
once helped me save someone from hook and not get tunneled by a camper and got some out other fun situations
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Nurse, Nurse and Nurse (achievement hunting, only missing the 500 blink hit one and 1000 sacrifices)
that and occasionally any killer for the daily’s.
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Played against a relatively well known German streamer once. He tried Burger King Myers though and literally only ran after me the entire match (lost me a few times but ignored others to find me again). Ended up with zero hooks and I recognized the name in end game score board.
it was glorious to watch him rage, and how he hoped for his Hex: Haunted Grounds to pop so he would insta down me.
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And here we are again calling actual people potatoes just because they are not playing with the highest skill level. And that while you admitted you can’t hit red ranks as hillbilly with a chainsaw.
are you sure you are not the potatoe here? Even I get some chainsaw hits as hillbilly against most red ranks, and I am awful as killer...
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@batax90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1735784#Comment_1735784
It does i have time to swich to wraith and do my favorite build against key user and its playing afk wraith the rage in the chat is real
No you can’t change your killer, in that scenario both killer and survivors are not able to change the character.
besides, being afk is kinda against the rules, isn’t it? You can however close the game so the match doesn’t start at all, That way you are not wasting everybody’s time. And you can let it stay closed if you avoid to play it anyway..
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He would definitely fit with the other iconic killers and is the last one that is truly missing. And power-wise the devs have shown they can design a distinctive one that fits the character without rehashing too much.
the whole ‚he has his own game‘ and ‚we already got trapper‘ arguments are really pointless, he is the only slasher that literally has no other counter argument other than his on going lawsuit really.
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@jerakal said:
https://forum.deadbydaylight.com/en/discussion/comment/1735975#Comment_1735975
Odd, since sometimes it feels like a small number tweak is all it would take to make certain killers/perks more bearable. I guess another question would be, why don't they just try small tweaks on more frequent patches to fix these long periods where it feels like they're not doing anything?
What @JPLongstreet said, plus the devs consider all ranks and player skill levels in consideration, while most here have a very subjective view on the problems they see.
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There is more work put into it than just tweaking numbers. They have to agree on not making any other changes, observe the current effects of the perk and estimate the outcome of any possible changes, for different killer powers, playstyles, perks etc.
we don’t know how the testing and QA works internally either and how many stages there are.
but I can guarantee you it’s never just. A small number change
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Definitely Pyramid Head‘s. From the PTB. But even for the live version it’s the best I guess..
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@batax90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1734810#Comment_1734810
It make a difference a 0 item survivor squad vs a 4 item survivor squad wont have the same impact in my killer and perk selection
Okay. Imagine: the survivors are unable to switch characters and have zero items equipped. But choose your perks and addons. The survivors don’t ready up.
now it’s 10 seconds to go, two survivors equip flashlights, one equips key and one equips a map and the match loads.
it does not make a difference for the killer if survivors can switch their characters.
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@2LuvRias said:
Is the Killer licensed? Anyone know?
It’s probably not. But we can’t know for sure
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I get some game crashes occasionally but never experienced the DC penalty then..
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They are working on a different mechanic for matchmaking - MMR. Which (ideally) would make one of your points obsolete.
i hope with better matchmaking hook suiciding will also be less observed but who knows..
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Everything is dying at all times. Nothing is for eternity.
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@Hex_Stalk said:
https://forum.deadbydaylight.com/en/discussion/comment/1734831#Comment_1734831
Bruh I just had a match where I demolished them and I walked away less than 19,000 I don't think that's a win.
Edit: A survivor walked away with more points then me because they escaped. Never mind the fact the other 3 are dead and only 2 gens were done.
You can’t really compare killer blood points and survivor blood points. and getting out of hatch reward around 5k survival and 2k lightbringer points, so that survivor had to be doing other things as well to ‚deserve‘ more points.
how you get more points is not really something hidden from you. You know what you have to do to get those points, so why complain that you didn’t get them? Sacrificing is just a small part of the killer gameplay, playing cat and mouse with the survivors is the bigger part of it.
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Your job is not to kill the survs but to entertain the Entity. And it lives off of hope and strong emotions.
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We don’t know what ‚big‘ in this context would mean though!
i mean, lore wise I wouldn’t expect something bigger than Descend Beyond (Blight and Felix got plenty lore with Entity etc)
so maybe it does mean 2 survivors, new survivor item (I hope).. don’t know what else ‚big‘ could mean here?
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PTB on Nov 19th and then most likely 3 weeks after that (they had 3 weeks for the past few PTBs until official release)
so Dec 1st is most likely.
i got my Shards ready (assuming it’s original)
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1734817#Comment_1734817
I think he also accidentaly said that the chapter will be original, not sure tho.
Yeah they did (OP stated this too)
it was definitely a Fog whisperer though, so nothing set to stone.
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A fog whisperer said that. It was a Spanish one I think, don’t know who exactly.
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@Mushwin said:
Yeah I hate this! I mean survs can swap, why cant the killers?
Survivors are just skins. Even if they weren’t allowed to they could still switch their items/loadout. It wouldn’t really make a difference.
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what about those rumors about 2 survivors? Where did you hear that? After introducing legendary skins I thought 2 survivors wouldn’t be very likely