Momentosis
Momentosis
About
- Username
- Momentosis
- Joined
- Visits
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Comments
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Just needs a complete overhaul.
Maybe make his hits with his power down one person each swing. Cause right now it's not even synced to his swinging, it's just if you're in front of him. If you locker dodge him and pop out while he's in his "stunned" animation with his power, you still get downed.
Have him swing his chainsaw 5 times, each swing can down one survivor. Add-ons can increase swing speed/amounts. Make it so he's still dangerous when the survivors are bunched up but not down the entire team in one swing. Gives his power a bit more counterplay during facecamp situations but still rewards him for playing well with his ability.
maybe?
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@Kolonite said:
I play almost exclusively killer and these sound bugs I've been hearing about haven't actually hurt me at all. I hear footsteps most of the time and I've never seen a survivor jump out a window and not grunt and I haven't had any silent slugs. Is it situational or just some games and I'm lucky?
Also, in my experience gen rushing doesn't really happen. At least when you have decent slow down perks. Corrupt and pop being the best obviously
Yeah haven't had these sound bugs much but did have a game where I was patrolling gens listening for any progress and not hearing any chugging and just as I'm walking away from one it pops.
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@Yamaoka said:
Quote (about Pyramid Head):
"honestly there are tons of more horror games that are more deserving."
Just out of curiousity:
What horror games are on your mind that are more deserving?
Obviously Undertale
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Both.
Playing killer is such a ######### chore though
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First vid is definitely ????
But the second vid you don't have him centered. He's at the top for the majority of the time and then once he gets nearer and closer to the middle of your screen he starts getting revealed.
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One of the few times the bloody skin actually looks good as #########
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@mutante said:
Your fault. You should have killed yourself on hook to prevent the death of your teammates if you known that was impossible to save you.
That is the worst thing to do.
Against a facecamer, you stay on the hook as long as you can for your team to do gens and get out.
OP's team didnt seem to smart though.
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@MadArtillery said:
I really don't understand how people get hit so often by blast. It has a predictable cooldown, many doctors will shock to find a new target after hooking. Hear terror after a hook, doctors due for another blast? Better locker up. Well timed locker dives mean you'll nearly never get hit. Gone many matches where I only hit madness 1 3+ gens in. I swear the idea of learning how something work's and keeping track of timers is just something far too many survivors refuse to do.
They just want to run in circles and hold M1.
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If a game has rankings there will be derankers.
Smurfs are scum of the earth.
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Yeah he's not OP. He's decently strong and he's new so people are having a tough time vs him.
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Just farm. lol
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The build I run is BBQ/Nurse's Calling/Sloppy Butcher/Ruin(or Pop).
And yeah my general playstyle is poke at people instantly to injure them and keep them off gens. If I run into anyone healing, I down them. Of course, I stalk too when the chance arises.
STBFL is good if you can consistantly get your one hit downs in. Wouldn't run Haunted Grounds as you're already a one hit killer. Infectious is much better on Killers who can reliably one hit like Billy or Oni or Plague with Corrupt.
GF is a stealth killer and doesn't have the mobility of Nurse/Spirit/Billy/etc. so information perks are really good on him so you don't waste time searching for survivors.
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B Tier
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Love how you say they can be creative and then you give examples as a wolf or a spider...
And they do make their own killers. 13 of the 20 Killers they made themselves.
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Yeah deathbound is definitely the best of PH's abilities. Forced Pennance is literally useless and Trail of Torment is just "Oh he's over there at that gen".
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Played like 5 matches. I'm red ranked. Got matched with a lvl 19/20 and a few green ranks. They all pretty much got stomped.
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Watching tru3 on the pbe, he faked the ranged attack a lot. Like a ######### ton, especially when approaching loops and pallets. This really ######### with the survivors as some would straight up not drop pallets in fear of the attack and end up losing in the loops because of it.
Of course, you still have to be able to hit the attacks.
But yeah, PH has map pressure problems(rip all non-mobile killers) that is semi-alleviated by using cages to cut down on time carrying survs to hooks.
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@Taiga said:
https://forum.deadbydaylight.com/en/discussion/comment/1355267#Comment_1355267
You see Meg less than Jane? :o
Yeah. Maybe I just remember Jane's big ass in my face more.
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Ordered in rarity in how it feels
- Quentin
- Tapp
- Jeff
- Ash
- Laurie
- Adam
- Ace
- Zarina
- Jake
- Steve
- Nancy
- David
- Yui
- Kate
- Bill
- Meg
- Jane
- Nea
- Claudette
- Feng
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Ordered in rarity in how it feels
- Quentin
- Tapp
- Jeff
- Ash
- Laurie
- Adam
- Ace
- Zarina
- Jake
- Steve
- Nancy
- David
- Yui
- Kate
- Bill
- Meg
- Jane
- Nea
- Claudette
- Feng
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Clown - Don't even. If you're serious about Clown, just practice the ######### ton with him in matches to nail down your bottles.
Plague - Purge the ######### out of people. Just follow them and puke on them until they break and then M1 them.
Freddy - You can place your snares mid loop. When someone starts using a loop, snare one side, then snare the other as you're looping. Of course, set up some traps before hand at loop spots while you're on patrol.
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Hag is hit or miss.
Slow setup but she can snowball easily with well-placed traps and some luck from the survivors.
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@BlazeNightash said:
https://forum.deadbydaylight.com/en/discussion/160831/does-open-handed-affect-boil-over
what since when is boil over a aura reading perk anyway? this should be self explanatory
it affects the killer's aura reading lol
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To make you play more
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flicking is easier on PC. Easier to hit people trying to 360 you with proper mouse movement. Nurse is easier to play on PC because, again, flicking with the mouse.
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@TryHardKiller said:
Interesting how the people who say that doctor is fine don't give any actual reasons as to why he's okay and not overpowered. Also it's hilarious that they're all obvious doctor players
I mean, OP has offered nothing in terms of why he should be deleted.
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@calem said:
https://forum.deadbydaylight.com/en/discussion/comment/1350061#Comment_1350061
Freddy requires playing very differently to be honest and when I'm going against one I usually play very safe and (kind of) scared. I like dropping pallets early to avoid the dream snares being effective. I feel like if I played more games against him though there would be definite deaths.
As for the overall survival rate, I counted 59 escapes out 99 games. Which is 59.6%.
https://forum.deadbydaylight.com/en/discussion/comment/1350065#Comment_1350065
Because I didn't have enough time before rank reset aha.
Fair. lol
Here's my stat thread I did awhile back if you want to take a look to compare some numbers.
The high Huntress games are obviously because of the Tome challenges and lol nobody plays clown or demo. I didn't keep track of my maps though.
Interesting that in our combined "200" games, we only ran into 7 moris. People on here make it sound like they get mori'd every other match.
Planning to do another one a couple weeks after PH releases.
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Why not 100?
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There's like 4-5 Killers way stronger than Doc.
Doc is strong vs noobs and okay vs experienced players.
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Yeah I've been running Hope/Wake Up/Spine Chills/Iron Will for some end game fun and i've honestly been able to open the gates quite a bit of times thanks to the perks.
Duo'd with my younger brother and during one of these moments he was spectating me after he died and was like "what the #########, how are you opening the gates so fast?".
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Sam and Dean + The Weeping Angels
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Yeah been going into matches as plague and then switching last second.
See a lot of people removing their medkits after I get in the lobby.
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Feel like whenever people post about GF's reveal being broken, it's just them not knowing how to properly reveal him.
Like Mookywolf posted here
@Mookywolf said:
https://www.youtube.com/watch?v=A4UhopSe8-I
i really dont understand how the reveal works at all.
and yes of course it was a bad idea to run at him, i was playing with potatoes and didn't feel like taking the match seriously
Whenever I've seen someone post a video of them not being able to reveal GF, it's very obvious what they're doing wrong.
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The only internet creation big enough to join DbD is really just Slenderman.
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without video evidence this anecdote of your depip is useless.
I doubt you did 75% of the gen work. Each % in gen progress you help with gives you 1 point in the lightbringer emblem. You need 270 points and if you did 75% of the 500 points, you'd surely way surpass that.
You probably didn't safely unhook those guys either.
I'm not calling you a liar... but you're probably remembering yourself doing waaaay better than you actually did.
And how are your evader/unbroken emblems?
And yeah you do need damn near all iri to pip up. At red you need 12-14 points to 1pip. 15-16 to 2pip. Iri gives 4, gold gives 3, etc. etc.
On killer side it's way harder to pip up.
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Yui queen lesbo
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@Loner said:
Why do people have the need to do these "I'm qutting the game" types of posts? Why would you need to make a post like that publicly,never saw the reasoning behind it except to start a us vs them type of thread or something similar and just purely ######### on the devs and the game.
Because people want to like the game and want it to improve and want their frustrations heard.
Would you... rather everyone just quietly leave the game with no reason as to why?
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Did it on Dead Dawg Saloon without any addons... in fact I managed to chain way more than 4 lol. Gotta be mindful of where they are and who's mending themselves.
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Think the goal is that you don't Cage everyone right away. You only cage when you think you'll be hit with DS or if there's someone nearby so you cage and then immediately start chasing again.
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Dark Devotion, Nemesis, Surge, Discordance
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Rank 1. I bring small game every match and I clear totems. Pretty much never get hit with noed and I escape 60+% of my games.
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Yeah get rid of the highlighted gen and add like 5-10 seconds and it's a pretty decent perk.
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@EvilJoshy said:
I'm no expert but as an okay nurse one thing that messes with me is the shack. If you loop around the outside I constantly have to guess.
Did they go around and keep running?
Are they sitting at the corner waiting to double back?
Did they go inside the shack?
Nurse has so many bugs right now not many people are playing her. Breaking los and looping tall objects is the way to go. Also corn. It's the nurses kryptonite.
How do you feel about the big structures like the chapel? I feel like those buildings are always reliable for losing/looping nurses.
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You thank god they aren't a god nurse.
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They're not useless they're just so ######### weak compared to the meta perks that there's no reason to run them.
Problems is that their numbers are just too weak and they're way too ######### restrictive.
The meta perks need to be nerfed/reworked a bit and the weak as ######### perks need to be buffed/reworked.
It's amazing that with such a stale meta for years, the devs refuse to do anything about it really.
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Imagine bragging with a screenshot of you killing a rank 20 survivor.
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Yui's butt is love
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If you had just gotten out he would've had nothing.
Whenever I get a facecamper they usually get like 5-7k BP.