Milo
Milo
About
- Username
- Milo
- Joined
- Visits
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Comments
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Can we get that Legion outfit in game? With Bunny Feng of course.
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It's kinda worth it on killers because it kinda boosts your rarity things. Other than that idk. I prestiged my main survivors (Kate and Quentin)
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No. No. No. Just no!
I'm getting tired with the Battlepass .-.
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Autodidact & Clo...phobia
Yes. But one requires skillchecks and the other requires to be in terror radius. As you said everyone uses SC anyway. (and i had multiple times a 16 second heal without any skillchecks btw)
Bond & Empathy & Deerstalker
So Bond gives you vision of ANY survivor that is healthy, injured or downed but has lowish range. Empathy gives you info only if someone is injured or downed. Makes sense that it has some better range. And Deerstalker gives you info about downed survivors in the range of Bond. Okay? Deerstalker could use a buff so it's not a beginner perk but it does it's job - if you have to leave someone, you will find them.
Botany & Sloppy
Now this is an interesting match. Yes Botany gives you 13% more healing. So you will heal that someone faster. But you forgot about Hemoraghe (or whatever it's called) giving you better tracking!
Distortion
3 stacks baby. It can go in seconds if you have aura reading add-on or it won't get used at all or you'll get lucky and have a change to use it well.
Iron Will & Stridor
"50 % louder and regular breathing is 25 % louder."
Just so y'know.
We'll Make It & MYC
Most of the time you won't be able to use the 90 seconds of 100% faster healing but whatever let's ignore that. And MYC is mostly to use on faster killers so you can find the guy who unhooked. (nurse, billy, hag)
Bamboozle etc.
Bamboozle literally destroys loops but okay. Yeah Brutal sucks not gonna joke at this. And Fire Up after buff is pretty nice not best tho (although that 4%,8% can screw up flashlight saves ;) )
Blood Warden etc.
BW is gonna be pretty good with EGC. Corrupt Intervention does it job - 2 minutes of survivor not doing those far away gens. (maybe it could be buffed to 2:30 idk). Thana got nerfed because Legion and Plague exists. Dark Devotion... just sucks. It should be buffed.
Franklin's Demise
? It's not the point of this perk. If you want to destroy the item use Overhelming lol. This is to make survivor lose the item, lose some charges (potentially destroying the item if the used it too much) and have them go pick them up (wasting their time potentially)
Distressing & Save The Best For Last
... Okay? Good for you? I would like Distressing to be static numbers (as M&A)
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@Shaderz Btw can i know what perks you consider toxic for both sides? I'm just curious
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@Shaderz I doubt that a perk is gonna get removed. It can get a complete rework but not be removed. Also you saying the current DS is broken?
@Dragonredking Fair.
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BT, Dead Hard, Head On, DS, Buckle Up, Flip Flop, Unbreakable.
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@Shaderz i won't be like MoM doesn't need changes (because it does) but doesn't NOED punish survivors for doing their MAIN objective (totems are basically side objectives let's be real)
Just the diffrence is that Killer cannot avoid it. (which again MoM needs a change)
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@Shaderz I mean if they are trash survivors then the chase should last 10 seconds more... DC'ing and losing BP after that long seems really unneccesery
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@Mikeadatrix Delivarence?
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@Mikeadatrix i feel like your rework punishes Solo Players. Like haaard.
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It's a pretty good perk. It does it's job well.
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...Soon™
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No - If you didnt get caught entire game either good job or were hiding in a corner (it could give you bp for struggle time that you could've had tho)
No - It's not useless. (although i still want a buff to Boil Over >:c)
aaaand No - Community waited 2 years for a ds rework. And now it's an anti-tunneling perk.
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It will be fixed after Legion Update aka Mid-Chapter Patch
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@Judith said:
Survivors can "hang" out with killer mains.
@Judith Good pun!
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@Peanits So every community manager can use that!
Thought it was only not_Queen's thing
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@JoannaVO Unless you don't run Deliverance and bring luck just "If its needed to maybe kobe"
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No.
- Then we need to give a perk for Killer to do something similiar
- Why BT of all the perks? Why not Kindred
- Aaaand we would need a replacement for Bill's Teachable if it was made base. Any ideas?
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@vampire_toothy said:
https://forum.deadbydaylight.com/en/discussion/comment/451791#Comment_451791
Actually you're wrong as you still have great perks that to my knowledge haven't been nerfed.
Let's go down the list.
- Borrowed Time - This perk actually received buffs with Legion's release and is getting another one with the mid-chapter patch due to the changes to deep wounds.
- Balanced Landing - This perk got a buff where the passive stagger reduction is always active.
- Deliverance - A great perk that I don't think people even complain about or use that often surprisingly. Infact, this is my favorite perk to use when I play as survivor.
- Adrenaline - This perk actually received a buff where it no longer requires you to not be exhausted and is extremely meta right now.
- Lithe - This perk got a buff to no longer have the chase requirement.
- Unbreakable - To my knowledge this perk has not been nerfed.
- Breakdown - Alright, this isn't meta but people heavily underestimate how useful this perk is.
- Distortion - A perk that is currently fine and offered a direct counter to perks survivors heavily complained about like BBQ and Nurses Calling.
- Decisive Strike - In my opinion the changes to DS was neither a buff or a nerf but instead was a rework to maintain the power it did but under a very fair circumstance.
Keep in mind that you also have plenty of other perks that received QoL changes to improve their tier 1 & 2 versions, direct buffs to other perks like Alert & Ace in the Hole and also mind you that both sides in the game have been getting QoL not by the means of perks but by slight mechanic changes.
You still have great perks, you just take them for granted and it seems to me like you refuse to try any of the perks out. Give some other perks a try and find something you like because not everything was nerfed like you claim it was.
I would also add Iron Will to that list!
And maybe Dead Hard
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@MegsAreEvil Survivor main. Still think MoM is kinda stupid
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@Incurable_BOFA Okay okay wait a second here.
He's not saying "Meh i will just stand around to activated it". It's just so easy to get it to activate on M1 Killers.
And killers problem with this perk is that this perk Prolongs the chase more than they thinked it would last
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I want it changed to only getting stacks via body block hits.
Counterplay and great reward.
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"Perfectly balanced. As all things should be"
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Or alternatively just change the "Exit" text to "Head On" when in range
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I don't have the option to change either
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@CreeRoyalty survivors dcing cause of doctor? Not really. Unless they 3 gen themselfes tho
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How would the game react to 2 people having the same perk in the lobby?
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Those you mentioned above get less amount of bp for just using the power, more for hitting survivors with it.
And those below get steady amount of bloodpoints for hitting survivors with them.
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@HavelmomDaS1 So then 4 times :D
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If someone is on the hook they get insta sacrificed. Just so you know.
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Okayy - but then we need a replacement for Wraith's Teachable! Any ideas?
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/447897#Comment_447897
That's called confirmation bias. You will have more killer dailies if you play survivor because you've completed survivor dailies by playing survivor, and vice-versa.
I know. This is why i said "from my experience" @Orion
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@VolantConch1719 Maybe they aren't really that agile
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Even tho they seems random from my experience i always get the side i played less on from yesterday.
So lets say i played a lot of survivor - i will get a killer daily. And vice verse
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@Tru3Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/446545#Comment_446545
no dumb think legion needs a risk of not miss the attack the reason that i said this is that legion can use a lunge to increase hes speed and theres no counter dumb reason? probably you just want the old legion cuz theres no counterplay on him most of the killers have some sort of debuff while using theyre powers
@Tru3Lemon After missing (even tho he increased his distance a bit) he still suffers 4 second stun affected by add-ons. That wouldn't make a big diffrence
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I don't have that one game changing perk. I pick perks that help me throughout the whole game in some way.
But if i realy had to choose it would be probs Adrenaline and Devour Hope
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I use it too when playing solo
DS or Deliverance depending how i feel that day
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Or they should revert to "4k, no need for Merciless (2 pips)"
And yes disconnecting counted towards a 4k
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@DirtWeasel Wait when?
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@Sn0wJob Just saying "it isn't being done the way it should" doesn't give us any indicator of what you think should be done.
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This MUST be a bug.
You should post this in a bug section of the forum tho
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Where is my double pallet photo?!?
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Questions to these perks:
Clear Vision: How exactly does this work because im a little confused
Unexpected Gain: I'm kinda confused about Endurance part. What noises are reduced? And if i'm using Wake Up for example that bonus is being used i guess?
Lighthouse: Seems kinda like a BBQ. But it shows locations so i guess it's kinda better?
Intensive Struggle: Better NOED. Tell me when you don't hook as survivors atleast once?
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@HavelmomDaS1 said:
https://forum.deadbydaylight.com/en/discussion/comment/444351#Comment_444351
1) Only obsession DS was (maybe) less situational. Overall, MoM isn't that situational as people are trying to make it look like.
4) u get an extra speedboost + killer cleans his weapon. That alone wastes more time. Put enduring on old DS and the difference is even bigger.
1) Fair Enough
4) Old DS required to - Hit/Down the survivor, clean up the weapon, pick up the downed survivor, they hit the skillcheck and run, start chasing
MoM requires - Get Hit, Clean up the weapon, start chasing
(btw im not defending MoM it should get changed)
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They could've kept the old timer and make EGC make the last guy the obsession.
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1) From old DS, MoM is more situational. Yet still easy to trigger.
2) Yep agreed
3) Aura should start as soon as you get injured/healed to full
4) Not exactly. It wastes less time than old DS.
5) Probbs
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@Dr_Smith_ You cannot hide forever. But who said i shoud be hidden forever?
I'll just need to train with the "hoodini build" :D

