Mc_Harty
Mc_Harty
About
- Username
- Mc_Harty
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Comments
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Yeah that white noise bullshit needs to be fixed.
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Something, something, blood-point economy, something.
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Nothing if they're that dedicated.
Get each of the survivors repair all the gens in that circle. It'll be tough, but its the only way.
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I've played a bit with him and it still looks like chase perks (Enduring, Brutal Strength, etc) and instant down perks (NOED, Devour, etc) are still good with him.
There's this new add-on meta I've seen other wraiths use. The Ghost and ether Bone Clapper or Coxcombed Clapper for pure fuckery.
Then you got the Shadow Dance add-ons mixed with Brutal Strength for pure Pallet/Generator destruction or with Bamboozle for window denial.
Overall, not bad considering what he was like before.
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Iron Will, Dead Hard, Quick and Quiet and Deliverance.
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What is this your 4th... 5th post about the Spirit?
We get it, you don't like her powers.
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Well if this is anything to go by...
https://dennisreep.nl/dbd/killers/
Though she is better then Doctor in my opinion. Also not sure why Myers is better then Hag.
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Freddy because I enjoy depression.
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Dead Hard is your best friend.
No Mither is your worst enemy.
and We're Gonna Live Forever is just baiting you.Play as stealthy as you can.
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Would like the ability to use your power as it's recharging instead of faster cooldown tbh.
Overall I don't think she needs that much changing (other then the bug fixes of course). Maybe an add-on that gives her inbuilt Predator or Stridor, I dunno.
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We know we're getting Freddy and Spirit buffs.
Maybe Huntress fixes? Heard she's ######### atm.
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Dying Light and End-Game Freddy are ######### disgusting.
Makes me proud to be a Freddy main so I can abuse these builds.

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@Orion said:
Ranks are one of various indicators of skill, but you mustn't rely on rank alone to ascertain someone's skill. To rely on any one thing (play time, character level, prestige, etc.) to try to ascertain skill is foolish, but to ignore those things is equally foolish.Last I checked you're the one that brought up rank as a measurement of skill.
All I'm saying is that there are more cons then pros to ranking up in this game.
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@Orion said:
Rank is not an absolute indicator of skill, but anyone with a brain knows that a rank 1 player with 3000 hours is not comparable to a rank 20 player with 30 hours. Experience does matter. Anyone who deranks is doing so for an easier game, no matter their excuses.Why say it is then?
Ranks are a indicator of skill but they aren't.
And you're right. Experience does matter and anyone who deranks is just trying to find easy games.
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@Orion said:
Playing with people at or around your own skill level, actually being challenged... I know ranking up is easy right now, but that's the point of rank, with or without rewards. Rewards are just there because people are greedy....This is Dead by Daylight we're talking about.
You mentioned that ranking was easy. Basically anyone can hit high ranks with enough playtime. So this games ranking system doesn't signify skill at all.
So if its doesn't represent skill, doesn't give you rewards and every time you do rank up, lobbies become longer then usual, then whats the point in ranking up, when you can get more lobbies, more blood-points and more iridescent shards at lower ranks?
Basically, at this stage, there is no benefit.
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@Orion said:
Newbies and people with few perks don't think ranks are so meaningless. Maybe ranks are meaningless because people derank on purpose in the first place.Ranks are meaningless because their aren't any rewards to getting to high ranks and long ######### ques.
Whats the ######### point?
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I'm just perplexed by how many people don't want blood points to be gained faster.
What the actual #########? It's like you guys enjoy the infinite grind.
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Was already part of the game.
Wanna know what happened?

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Somebody asked a streamer I watched why they de-rank and he said he is unable to find enough lobbies at high ranks (since most of his watchers prefer to watch game play rather then lobby simulator). Going to high ranks actually hurts you as a entertainer in this game.
Eventually he got a smurf account just so he is able to find consistent lobbies when he is unable to find anyone. Besides rank doesn't mean ######### anyways.
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If you want to understand the individual killers better I recommend BrickyOrchids Casefiles series.
https://www.youtube.com/embed/videoseries?list=PLQefm3-mUKURJqC5UFtzE64_S-OitL9DK
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Have Fun.
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No Mither is terrible on its own, but it can be useful when paired with Injury based perks. So it's at least better then Boil Over lol.
That said the concept of a perk should be ######### because it's hard is about as ######### dumb as saying that all killers shouldn't viable.
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I'm gonna repost what I said in other thread here.Mc_Harty said:
Autodidact is so odd.
I'm not sure if I like it now after it got nerfed. This perk has a habit of [BAD WORD] your teammates over after the first couple of skill checks.
I will say this. Once you reach 5 tokens the perk can be beneficial. Problem is, I rarely get enough tokens for it to be worthwhile. You really have to dedicate yourself to altruism for the perk to hold its weight.
The only time I can see this perk being consistent is when against a killer that doesn't hook anybody until every survivor is slugged.
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Autodidact is so odd.
I'm not sure if I like it now after it got nerfed. This perk has a habit of ######### your teammates over after the first couple of skill checks.
I will say this. Once you reach 5 tokens the perk can be beneficial. Problem is, I rarely get enough tokens for it to be worthwhile. You really have to dedicate yourself to altruism for the perk to hold its weight.
The only time I can see this perk being consistent is when against a killer that doesn't hook anybody until every survivor is slugged.
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@Jack11803 said:
Killers cries when I suggested giving bloodpoints to camped survivors. They are total bitches, sorryBefore I would have agreed with them.
But now that blood-points isn't tied to ranking up, sure why not?
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Which killer?
Some adepts killers are more difficult then the others.
Edit: rip didn't see where you said you played trapper. Yeah I heard he's quite difficult to get adept.
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@Jack11803 said:
True. But it definitly should do one of 2 things. 1) charge faster. OR 2) charge doing chases30 second charge time would be great.
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@Schulz_The_Ugly said:
you need perks and addons...Yeah that's typically what you use if you want to win.
i don't have time or want to farm those bps to be able to win a game
Then find the time?
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Nurse was chasing me. Soon as she hit her fatigue animation I chucked a pebble through a window.
That was ######### dope.
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Because its the theme of the DLC.
Adam had to struggle early in life to get where he was, while Rin was born in already wealthy family that was falling apart as the years went on.
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@MegaWaffle said:
It is exceptionally situational but it can at times be "ok". The problem I find is that to get any use out of it you have to wait out that timer. Instead you could just fast vault something or sprint into a locker...the perk seems redundant.It does have its flaws.
I just faced a match against Nurse and threw the rock towards a bunch of windows. I was surprised that it actually worked. Was able to use this strategy consistently throughout the match.
@Milo said:
All of Adam's perks are situational. He's like a wild cardTrue.
@Vietfox said:
I kinda feel the time requirement is too long thoughYeah they need to buff that. It's too long even against Nurses.
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Hey, look a killer's op thread.
I guess that means The Spirit is viable kek.
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@Vietfox said:
@Tsulan @SenzuDuck u mind to summarize the whole discussion so i can participate as well? :P
I could swear this has been a thing for long xDBasically:
@Tsulan - Pallet looping has no counters.
@SenzuDuck - You can play around pallet looping.
I'm just laughing at people who think it's an exploit.
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@Janick said:
This effect was also in the PTB.At the moment if you are within 9M of the Spirit (husk), while she use her power, you will not hear the Power sound. So this is actually an improvement over the PTB. In the PBT you could hear it all the time.
We are fixing that in the next patch, her Power sound will not be heard while she stays within her TR (husk) 24M. Over that range, you will hear her. This was the planned version from the beginning, but our sound system with the TR is very complex and it took us more time than expected to make it work properly.
The change is coming soon. thank you!
So survivors hearing the wind sound effects was intended?
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Pallet looping is an exploit.
How do you counter Freddy?
You pallet loop him.
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Was she running Rancor?
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- Rescue survivor.
- Get the safe unhook prompt.
- Get hooked.
- Profit.
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That's the point.
She is supposed to be hard to read as a survivor.
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Map balance.
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I'm just gonna leave this here.

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@Raccoon said:
Stating it has a 25% chance of being picked "per slot" isn't really honest,Which was my first point. It's not really honest but not technically dishonest.
especially without knowing the rest of the build (IE Are they running Botany Knowledge to boost it / Not running it due to No Mither?), and the order it was picked (the chance of selection should increase for each instance it was not picked in Slot 1/2/3).
Why does the build matter?
My point is it despite the devs stating that Self Care numbers are 21%, it's still a high number considering a single survivor cannot bring it multiple times in a match.
So how can it exceed over the 25% limit?
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@Wolf74 said:
Self Care usage is 84%.
Lol I know.
Just find it funny that we're still having this argument, despite a single survivor cannot bring multiple Self Cares for each perk slot.
Each perk slot is like 25% of your perk loadout. So why was it so difficult to accept that Self-Care usage was around that number?
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People still don't seem to release that a single survivor can't bring 4 Self-Cares into a match... so of course it's 25% lol.
Sure the devs threw some shade at it, but they weren't technically wrong.
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######### no.
Last thing this game needs is another perk that stuns killers.
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@MegaWaffle said:
I think he/she is referring to when you kill 1 survivor and they can simply tell the others all your perks/add-ons.Which is bullshit.
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@DeadByFlashlight said:
To get a rough idea, this should be sufficient:https://www.youtube.com/watch?time_continue=67&=&v=rJqFxk8U0OY
The depip squad? Really?
That's your proof that doing the objective is bullying the killer? SMH
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That would be ######### annoying to play against.
Boil Over does need a buff though. It's worse than No Mither lol. -
Used to main Dwight at the release of the game. Hell I even got legacy 3 with him.
But when the F I N G E R G U N S dlc dropped into the game I had to main my favourite gambler.
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Don't run DS.
Problem solved.
https://www.youtube.com/watch?v=3KquFZYi6L0