Mat_Sella
Mat_Sella
About
- Username
- Mat_Sella
- Joined
- Visits
- 3,203
- Last Active
Comments
-
Yeah it should be optional.
-
@jamba said:
https://forum.deadbydaylight.com/en/discussion/comment/2954850#Comment_2954850
How does that work in the Endgame Collapse? They take a hit for another survivor, you lose both because they'll reach the exit gate before you can reach them again. It happens A LOT. In my case, it was like 20 meters from the exit. David's presence literally made me lose the kill. I didn't have a choice, there was no possible way to counter it. It takes zero skill and no punishment. Is it fair?
Why was David not injured? if you had provided better pressure in the match David would be the one downed and you would've continued on in the match.
This is not a bodyblocking issue, this is you not pressuring survivors issue.
Making sure survivors are injured are key to snowballing in the match, you cant expect healthy survivors not to do anything about saving their teammates.
-
Everyone is gonna take it all back once she gets a good outfit
-
@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/2956177#Comment_2956177
The comment is affected by Nightfall at the moment.
if it was affected by Nightfall, the comment would not only be plainly visible, but glowing hot white.
-
They could have reworked Circle of Healing instead of ruining any desire to run any of the other boons.
I'm not going to attempt to use Shadow Step or Dark Theory if the totem is instead going to be removed from play
Support style gameplay is not the only thing getting snuffed here.
-
Some play for Victory, some play specifically to destroy the competition.
I know a group of people that play together and play just to mock the killer, but the moment the killer mops the floor with them they're all whining and complaining.
-
Adrenaline does not need a nerf, the survivor is running 3 perks for the entire game and gets exhausted the moment it pops, where is the problem here?
They can't Dead Hard, and you can NOED them.
-
what do you mean, you don't like the chase theme of "WIRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR WIRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR"
-
Premonition was in my OG build with Bond, Lightweight and Technician (for the stealth).
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2954683#Comment_2954683
Followed by a "that killer was so much fun to play against!"
”*I love absolutely destroying the competition with them having no hope of retaliation!*”
-
@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2953009#Comment_2953009
If there is any character that would get me to stop maining Claudette, it would be Carlos. Of course, he must have a shirtless cosmetic.
Clearly shirtless, I just couldnt detract from the other points by listing the shirtless request.
-
booting up a game because you accidentally quit takes up infinitely more time than the one literal second that you are confirming that you want to close it.
are you saying that your one second is more important than all the individuals who may have accidentally and innocently closed the game when they meant to do otherwise?
-
Chainsaw Massacre is a bit too much for me, but I do think that their recreation is extremely faithful to the original material so it seems like that game is going to do its fans a huge service.
-
I have to give it to Myers, but Spirit still gets me too.
For more context, there's a lot of mystery in his power. He could tier up, he could never tier up,he could only tier up once. He could infinitely be at tier iii, he could mori you at tier iii.
The only thing you know you should do...is RUN.
-
While they're at it, survivors should know when their teammates have any healing perk.
-
I do not have epilepsy or anything similar and I HATE fast flickering lights, the flickering could be slowed down extremely and the max brightness should stay low until the gen is powered.
I know in Autohaven Wreckers, there are small lights inside T/L wall loops when a gen is in them and they flicker so fast for no reason, no one wants to look at that!
At Lery's, the signs flicker on and off at a much slower pace to indicate the gen thats within the room its posted on. Not a super bright white light, but a slightly dim red, yellow, or blue light.
-
survivors having a more atmospheric experience, seeing the game darker, foggier, literally anything that would make things scary.
evening out the outliers of killer gameplay, making kicking gens useful, useless add-ons being reworked, hooks mattering more and being always the better choice than leaving a survivor slugged, getting a benefit to leave the hook and pursue another survivor.
Carlos Oliviera, I think everyone needs him in these trying times
Proper Anti-Cheat
-
@XerraFox said:
https://forum.deadbydaylight.com/en/discussion/comment/2952987#Comment_2952987
Would you be so kind and give this information to Freddy? It always feels like he takes his claws and throws them after me
thats the issue with weapon design, nobody ever sees Pyramid Head hits and goes "that was unfair!" but you'll hear it infinitely more with Freddy, who's weapon visually appears infinitely shorter in comparison.
-
@Masterninja said:
they could make that the fog is more transparent for killers, maybe it would help if they increase fog thickness and the amount on the maps
yeah the game should be darker and foggier for survivors, while having normal brightness and fog levels for killers.
-
@Pulsar said:
That's true. It seems like it runs better too but I haven't played it myself so I can't be sure
runs smooth, launches instantly, no complaints from me.
No one has Old Quentin syndrome.
-
if smart, unbreakable, otherwise they really dont understand how half the team being in one place is going to be advantageous to the killer if they stay
-
@Viskod said:
I work with pallets. If I could reduce one to splinters in two kicks then having one fall on top of me wouldn't slow me down in the slightest.
especially one that is already on the floor, and pushed down with scrawny survivor arms.
-
@AnchorTea said:
When did they callaborate?
For Honor collab charm in DBD, DBD skins, executions, emotes, ambient effects etc. in For Honor.
Oct. 2021
-
ok 3. sounds really cool and thematic, I dont see why not.
-
"BHVR tries to embrace LGBT community while not giving a single F on game balance."
What does the lore team have to do with the balance team? whole thing needs to be thrown in the trash.
-
How does a person know that you have Blood Warden unless they also have Distortion and walked inside the gate?
Maybe they're just mad, I highly doubt anyone in a regular trial is DC'ing at the end because they're clairvoyant and know your perk setup.
They would have to know for it to be considered an exploit.
-
Playing a different survivor who has different perks and items unlocked just to complete a few challenges is not fun.
I do have David prestiged with just about every perk unlocked, but I still have my Ace preference. I can do the challenges, but I'm not begging to play David, even though I highly appreciate his lore.
-
@GamerEzra said:
https://forum.deadbydaylight.com/en/discussion/comment/2948846#Comment_2948846
Why is it fine that The Onryo is this weak? Nobody plays her anymore because of how underpowered she is. Idk why that's a good thing.
To the indifferent, a weak killer just means more 'fun' survivor games and one killer they're not forced to play.
-
No, we're not.
-
This is: "Meg crouches right after a hook and wonders how the killer knew exactly where she was" level of ignorant.
-
"Ask Jordan." has meme potential, I'm about to say that when someone complains about something I did in the Post-Game chat.
-
Plants Vs. Zombies Chapter with Crazy Dave as the survivor, also includes a Resident Evil Tie-In with Carlos Oliviera as a survivor.
-
Why does Sloppy have the easier condition AND have the stronger version of haemorrhage? shouldnt it be the other way around, or GoP having a stronger version than even Sloppy?
It's only fair.
-
Dead Hard was used far less frequently before the perk was validated by the server, twitching on the ground was a common occurrence.
-
Enter the fold?
Paper Mario Chapter?!?!?!
-
I dont think the "repetitive noises gets hard to listen to, especially under stress" part got through to them yet.
Either chase music could literally just have used some variance, anything at all to make it not the same few seconds of audio repeating with ambience playing in the back. At least this one doesnt hurt to hear.
I get 80's thriller heist from the chase music, bar the GF sfx in the background.
-
@Robotfangirl67 said:
https://forum.deadbydaylight.com/en/discussion/comment/2945085#Comment_2945085
That’s awesome and sure I can @ you when I get it and we can all play it together. But the one problem is I only play on ps4 and I don’t know if it will have crossplay but I’m sure we will figure it out together and that the game will most likely have it.
it has crossplay!
-
Survivors that purposely drop their items should have them spawn in the basement after 30 seconds pass.
-
I most certainly will, one of my closest friends is a massive Evil Dead fan and I love assym so it's a perfect game for us.
If you want my honest opinion, you can @ me since i'll be just off work for the week by the time it comes out.
-
Tapes were used in the 80's...
Stranger Things takes place in the 80's...
THE CHAPTER IS STRANGER THINGS!
-
@[Deleted User] said:
Ringu in dbd?!
YOOOOOOOOOOOOO
-
@Spittoon_ said:
Making excuses to keep it from being nerfed
the most likely reason, deep down they know the real strength behind DH, but they want to keep it on the low
-
The killer starts the game with Lethal Pursuer, the duration does not expire.
-
The real reason should be obvious
A mobility killer can end a bad game quick
Legion cant even end a good game quick.
A bad game against Legion will be drawn out for over 10 minutes.
I'd much rather have a Nurse that kills our whole team in 3 minutes.
-
When I first started playing I would play the waiting game with the killer for the hatch, and when I say I was willing to wait an hour, I mean it.
If I still had that mindset and they got rid of the hatch, I would wait until the killer opened a gate for me and hide forever if I thought I wouldnt have a chance of opening it myself.
You want the kill that bad, gotta work for it...or set me free.
-
Artist's power feels great at short loops while Pyramid Head's could not be more awkward to use
You can lead a survivor into your Crow, you can't lead a survivor into PotD unless they're commiting to a vault/drop action.
-
The evil me wants to equip Franklin's, but half the time im not even looking at the lobby, i just alt-tab back into the loading screen.
-
I have multiple flashbacks of Thrill + Devour Hope Nurse just immediately going to whoever tried to cleanse a totem
-
Awesome. Finally using his bear trap in the proper manner.