Marcus
Marcus
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- Username
- Marcus
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Comments
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Remember Me was nerfed due to EGC and now it's useless and Blood Warden is very situational and survivors can predict it on Freddy ( and thus counter it ). So instead of Remember Me and Blood Warden you should try Pop Goes the Weasel and Surveillance. Also, instead of NOED, Barbecue and Chilli or Thrilling Tremors might be better.
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Corrupt Intervention is overrated, survivors can just spread out and do the other gens without any penalty.
But Ruin is a gamble, survivors can literally spawn on top of it at the start of the match, however, Ruin affects all gens + it has the potential to remain up the entire match ( even if that will happen very rarely ).
So I suggest to take Ruin, it can do something unlike CI.
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You should keep using it if this perk fit your play style. Survivor mains complains about EVERYTHING in this game. I saw a survivor complaining about phasing add-ons on Spirit ! And I was like LOL, these are arguably the weakest add-ons for Spirit and yet he still calls them "toxic".
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/648601#Comment_648601
Try hiding from a Doctor or Plague that had a 3 gen strat, BBQ, and Iron Maiden and get either the gate or hatch
Out played and Out Memed. No meme can stand against it
Who says I want to hide ? I can do this magical thing named "looping".
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/647412#Comment_647412
Selfcare/Medkits don't work if you're at max infection. It's why Thana is so good on her.
That's literally what I said 🤣.
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@prayer_survivor said:
https://forum.deadbydaylight.com/en/discussion/comment/648290#Comment_648290
I use ds, spine chill, bl and bond. If only 1 of the killers is inmune to SC, I'll change it with adrenaline. And I suppose too many survivors will make the same with alert or OO
Guess what, Scratched Mirror Myers is already immune to Spine Chill, so I guess it's time to change that perk 🤔.
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@Usui said:
Thanks to the killer mains in this game survivors are no longer allowed to have "meta" perks. Meanwhile every chapter they continuously get meta perks. MoM was the last good perk, and look what happened. /thread
The last meta perk killers got was Spirit Fury a year ago and even that can be countered easily.
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@MegsAreEvil said:
https://forum.deadbydaylight.com/en/discussion/comment/647402#Comment_647402
At high ranks nearly noone does totems. And healing is also more rare cause its time wasting. I can assume you never play high ranks and dont know the meta.
That's why I see at least 5 threads per week with "Nerf NOED", because no one does totems 😅.
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@BlueFang said:
Marcus, Marcus, you lack insight. It is not enough to counter his perk with my power. No by including Iron Maiden I am essentially T-Posing over his entire build. This action dictates in no certain terms that his entire build means nothing to me and that I completely stomp on it and nothing he can do can beat the superiority of my memes
But if we doesn't run Inner Strenght ? You just memed yourself.
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Clown buff or rework when ?
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Spine Chill and Premonition aren't aura reading perks, so they should still work against Undetectable. However, I would laugh so hard if Spine Chill gets nerfed after everyone kissed this perk in [BAD WORD].
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Self Care meta LOLOLOLOL.
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@Catbucket said:
https://forum.deadbydaylight.com/en/discussion/comment/645609#Comment_645609
and then you fight plague and cry.
Plague would do the same with Self Care and Medkits ...
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"Ambush isn't designed to be used mid chase", however her Ambush is better to use mid chase as an anti loop tool than to actually ambush someone.
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@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/647191#Comment_647191
I'm curious, if you have 20 second deep wound timer from bt and you have second wind, will you go down after 20 seconds or will you be fully healed?
You will go dowwn because Second Wind doesn't work in the Killer's TR, while you need to be in the Killer's TR to proc BT.
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@BlueFang said:
https://i.imgflip.com/38pg7n.jpg
Prepare to get out freaking MEMED by my Infectious Fright, Iron Maiden, Stridor, BBQ/Distressing Doctor/Plague
My memes will mark a brilliant new beginning
If you play with Plague you already countered his Inner Strenght, so you don't need Iron Maiden. Also, Iron Maiden is #########, 15 seconds of exposed is nothing, most of the time you won't be able to catch survivors before the exposed status runs out.
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@DoomOrb said:
https://forum.deadbydaylight.com/en/discussion/comment/644398#Comment_644398
Shortening loops is generally a good thing, the shorter the loop the more likely you can get a hit. But clearly you don't see that. Neither do you see Trapper's potential. If I had any common sense I would put Trapper Higher, but I didn't because I also viewed his weaknesses.
We're done with this conversation. Any more discussions made by you will be ignored.
Thank you for calling me a idiot. Also, shortening loops means nothing if survivors can still stall the chases by dropping pallets earlier and force you to break these pallets and the fact that you don't have anything else to help you outside of chases. Even Clown mains call him ######### with a good reason.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/646248#Comment_646248
But didn't they say surge is pretty much kicking multiple gens at the same time?
So wouldn't Overcharge and Pop goes the weasel work with it?
Ok, people need to learn that Pop and Surge can't work together because Surge proc on downs and Pop proc on hooks and Surge has a cooldown after that.
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@BlueFang said:
@Marcus I'm sorry but you are DEAD wrong about Corrupt Intervention and Overcharge, Stridor, Thana, and play with your Food
Clearly you've never used Corrupt Intervention and realized how amazing it is on slow beginning killers such as Trapper. Heck, it's even awesome on high mobility characters. It lasts longer then Ruin and can deny an entire side of the map to every survivor
Overcharge is garbage outside of a very specific Doc build. Period.
Play With Your Food is too niche to be considered useful.
Stridor is worthless unless you are Spirit against 4 Iron Will users.
Thanatophobia is only good on Legion and Plague ( and even on them it isn't amazing ), while the other killers can't get almost any value from it.
Corrupt Intervention is overrated, it just force survivors to spread out and do the other gens.
Maybe you can make a case for Corrupt Intervention, but the other perks are garbage outside of a very specific build.
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@TheGameZpro3 said:
https://forum.deadbydaylight.com/en/discussion/comment/645295#Comment_645295
So... Downing a survivor is too situational? (Surge)
Survivors completing a gen is too situational? (Cruel Confinement)
Survivors working on a gen is too situational? (Mindbreaker)
Surge activates in a 32 meters radius around you, how many gens do you think there are in that zone ? 1, maxim 2 and sometimes even noone + plus it has a cooldown on top of it.
Cruel Confiment : again, it activates in a 32 meters radius around the finished gen, it can only activate 5 times per match and if you leave the area after finishing that gen, you are safe.
Mindgambreaker : the exhaustion last just for 3 seconds after leaving the gen.
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@prayer_survivor said:
Sadly, very bad perks for survivors. And very good and probably meta perks for killers. Probably devs want less and less survs, they’ll see
I don't see any new killer perk being meta. They all seems too situational.
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Surge proc on downs, while Pop Goes the Weasel proc on hooks + Surge has a cooldown.
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@prayer_survivor said:
https://forum.deadbydaylight.com/en/discussion/comment/645141#Comment_645141
If killers have a perk to see their TR will you use it? So the mindgame potential is bs
You don't make any sense here, how could you see your TR ?
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@toxicmegg said:
https://forum.deadbydaylight.com/en/discussion/comment/645106#Comment_645106
so you're saying survivors shouldn't be able to heal? also killers have nurses calling, BBQC, instadowns, noed, all that crap. nearly every killer perk is useful while survivors are only getting trash..
Yeah, almost every killer perk is useful, I look at you Monstrous Shrine, Unrelenting, Insidious, Iron Grasp, Unnerving Presence, Predator, Lightborn, Thanatophobia, Stridor, Play With Your Food, Dying Light, Third Seal, Overwhelming Presence, Overcharge, Beast of Prey, Territorial Imperative, Huntress Lullaby, Fire Up, Remember Me, Hangman's Trick, Coulrophobia, Iron Maiden, Corrupt Intervention and Furtive Chase.
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@DoomOrb said:
https://forum.deadbydaylight.com/en/discussion/comment/643639#Comment_643639
They changed places already. Leave the chapel horse alone as is in danger of dying.
https://forum.deadbydaylight.com/en/discussion/comment/643728#Comment_643728
Trapper is a strategy killer. His potential can be strong if The Trapper plays like a mastermind. Sue he is beaten by swf but the same can be said to a lot of the killers, especially Hag and Hag is 4th ranking on this list.
Does it make them less viable? In a way but it never stops their potential. Trapper does have potential if you play him well enough. Trapper can be strong if you use him the right way.
As for clown, the buggs are more of the devs fault so I won't even consider this as a valid argument to drop Clown off the tier, and as for his power, his power is to make sure loops are lessened. He forces people to shorten loops getting pallets down early and window loops are lessened greatly because of him, he usually gets a hit off from Window loops. He's overall a decent killer in the chase.
I still see no reason why you keep beating up a dead horse.
https://forum.deadbydaylight.com/en/discussion/comment/643758#Comment_643758
A bit of map presence doesn't make a killer good. What he does have is a bit more mindgame, but that's about it. Maybe bodyblocking with add ons, but add ons aren't considered in this discussion. Wraith sucks and that isn't going to change until they give him some love.
I didn't beat any horse.
SWF isn't Trapper's only weakness, I already told you why he is so bad, so I am not gonna start again.
But that's only what Clown does, he shortens loops and nothing else. No map pressure, no mobility, no stall, no stealth, literally nothing, just a weak chase power that makes survivors drop pallets slightly quicker. Any other killer has a power that helps him in other aspects than chases, Clown simply doesn't have. And again, Clown's chase power even isn't too good. He is incredibly laughable, especially without add-ons, without add-ons his gas is worthless.
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Autodidact is trash.
If you want a counter to Sloppy Butcher, use Botany Knowledge.
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643954#Comment_643954
Sounds like you don't know how to make a build, but who said I was complaining I was simply making an example. You have very decent baiting skills.
I know how to make a build, otherwise I wouldn't claim Overcharge and Huntress Luallby to be so weak.
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643945#Comment_643945
To you apparently, everything isn't good to you, I bet bbq, nurses, ruin, and noed is real good huh?
No, just that Overcharge and Huntress Lullaby are really weak perks, you are literally the only person complaining about them.
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643938#Comment_643938
I can gen tap too but hitting a skill check with lullably and overcharge with the killer constantly pratrolling the gen is a different story also killer had Crate of Gears so you're wasting more time on the boxes than the gens but keep it going I like this convo.
Again, both perks are easily counterable if you pay a little bitt of attention. Crate of Gears adds a few seconds to the boxes, it's really a big deal for you ? They even aren't good add-ons.
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643929#Comment_643929
Because Overcharge isn't as weak as you say and 30fps on a 60fps console that factors in.
Yes, it is. Overcharge is very weak and worthless at high ranks. And being on console isn't a excuse, not when I know console players who can work even through Ruin.
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643923#Comment_643923
You sure about that because uhhhh I played against the pig and it sure did work unless thats a bug the devs need to fix. Also pig camped totem so bad I saw a roasting pit sitting next to the totem. I'm rank 3 btw.
Yes, Huntress Lullaby doesn't work with Jigsaw Boxes. And if Pig just camped her totem, then how she get her stacks for Huntress Lullaby ? And you act like it's impossible to work through Lullaby. It's actually pretty easy if you pay a little bit of attention.
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643917#Comment_643917
Woah somebody hostile for what? Calling me a little ######### you hurt my feelings sir. LOL get out my face with that, your experience isn't everybody else's but unfornately my experience is similar to others. Killers use this excuse, "Survivors last game tbagged me so I camped you because you're just like them!" Yes there's toxicity in every game but there's a difference in toxicity inflicted by a small group rather than developers encouraging toxicity. Now skeedaddle young buck.
I said do not act like a #########, not that you are a #########. It's a big difference.
But you know, reading is overrated.
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643912#Comment_643912
No you just don't see it's potential, picture this a pig with Thrill, Lullaby, Overcharge, and Nurses. A mega time waste, you put on rbt let them run to the boxes they'll fail the skill checks, gens will be hard to save due to the lullaby, its a monster. Just gotta be able to put it together.
1 Huntress Lullaby doesn't affect Jigsaw Boxes.
2 Huntress Lullaby is also very weak against good survivors, even at 5 stacks. And you need 5 hooks for that.
3 You can still destroy Hexes protected by Thrill of the Hunt and it's even not too hard to do against killers without mobility, like Pig.
Complaining about perks like Overcharge and Huntress Lullaby makes me think your skill as survivor isn't very high.
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In my experience, killers don't face camp and hit constantly the hooked survivor unless the survivors are tea bagging him, so maybe if you don't act like a little ######### you won't get face camp.
Of course, they are exception of killers who camp regardless, but there are also survivors who will tell you to ######### just because you won a match, so both sides have their toxicity. You will find toxicity in almost any game, that's not just a DbD isssue.
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643763#Comment_643763
Sounds like the fanboys from For Honor. "The game is losing players and might not get a Year 4." "NOOOOOO THIS IS A GREAT GAME NOTHING WRONG WITH IT" I've been playing for 2 years now going on my 3rd year soon this game was never this bad until the past few months and guess what happened the past few months? THE GAME LOST PEOPLE, why do you think they heavily promote the game, made it free for game pass for a limited time, give discounts for the game, give cheaper prices on cosmetics. They are trying to make up for their losses and trying to bring more people in but okay friend.
@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643811#Comment_643811
Alright so how do I work on a gen with these big claws blocking me momentarily? Thrilling Temors including with Overcharge oohhhh man thats a extra 30 seconds by then my teammate is eating the claws and get taken up into the entity and rinse and repeat until survivors dead. There's many counters to gen rushing now, so you can camp and prevent generator progression.
If you really complaining about Overcharge, then you are really bad, that perk is garbage.
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Ok, so here we go.
Trapper has the most amount of counter play in the game, he is the most add-on reliant killer and probably the weakest killer against a SWF team. He wastes around 1-3 gens to set traps that most likely won't do anything, which can be easily disarmed and they are also countered by Toolboxes, Dead Hard and walking around ( his trap hitboxes are ######### sometimes ) and on top of that, his traps are still RNG, you are not a guarantee down with them unless you are already on top of the survivor.
Clown is a M1 killer with a weak chase power and without mobility, map pressure, stall or stealth, he is very add-on reliant ( Flask of Bleach should be in his base kit ), his power has a very easy counter ( drop pallets earlier ) and he is very buggy ( bottles exploding in his hands, slow down after throwing his bottles ).
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/642609#Comment_642609
Hitting a survivor automatically regresses gens and a gen being complete practically guarantees that you'll win a chase. How are they bad?
Downing, not hitting survivors regresses gens.
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@DoomOrb said:
https://forum.deadbydaylight.com/en/discussion/comment/642805#Comment_642805
I highly disagree but go ahead. GivE me a reason why they're overrated, also no Hag < Huntress
Huntress is completely destroyed by map design, while Hag can deal with it. Hag is definitely better. For the others, I will give you my reasonings tomorrow, I need to go to sleep now.
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@Th3Nightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/642797#Comment_642797
Like.... legion, wraith, trapper
Clown, Doctor, Cannibal and Ghost Face.
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Just because DS has counter play, that doesn't mean it's weak or it needs buffs.
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Trapper and Clown are too overrated in your list. Even Ghost Face a bit. Also, Hag > Huntress.
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@Chickenchaser said:
https://forum.deadbydaylight.com/en/discussion/comment/642341#Comment_642341
Pig isn't low tier? How does that logic work?
She isn't top tier either, but there are far worse killers than her.
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1 Huntress would be fine with 115% speed, it could be at least tested on a PTB.
2 Myers is overrated.
3 Pig is underrated.
4 Family Residence isn't that bad of a map for killers.
5 I feel Ruin is a little bit overrated, but there are almost no effective stall perks to replace it.
6 Trapper is the worst killer in the game.
7 Spine Chill is overrated.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/642570#Comment_642570
Pallet vacuum was still a nerf, unless you wanna count the devs nerfing legion as a fix, did you even play before the exhaustion nerf? They were a lot stronger then. Although the adrenaline rush was already a thing, the healing nerf further encouraged it.
The guy said survivors were HEAVILY nerfed. Nothing from survivors sides was heavily nerfed besides Mettle of Man. And that perk didn't exist back then.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/642552#Comment_642552
Pallet vacuum? Exhaustion nerf? Healing nerf? Pallet distance nerf?
Pallet vacuum : that wasn't a nerf, it was a fix.
Exhaustion nerf : Yes, exhaustion perks were so heavily nerfed, that's why they are still meta perks and still very good.
Healing nerf : which did nothing, because survivors rush gens into Adrenaline.
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/642341#Comment_642341
Please stop bringing up the depip squad when survivors have been HEAVILY nerfed since said "test" was applied. it is no longer valid
Heavily nerfed, LMAO. The only thing that was heavily nerfed from survivors side was Mettle of Man ( but that perk even didn't exist then ). Gens still go as fast as they used to, so I can still bring Depip Squad as an argument. Especially when I still see gens getting done fast against top tier killers.
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@Th3Nightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/642341#Comment_642341
pig not level low? #########, where its main power is RNG 100% .... You get confused boy.
She has stall, mind games and stealth in her kit. She has her downsides ( RNG ), but I still consider her better than low tier killers.
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First of all, Pig isn't low tier and Huntress isn't top 3 anymore.
Second, you can gen rush even strong killers, as Depip Squad demonstrated.
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@PickCollins said:
https://forum.deadbydaylight.com/en/discussion/comment/638613#Comment_638613
It's funny that you mention that bc now my fellow killer mains are telling me it's impossible to counter the new Decisive again.
Honestly killer mains are not the ppl to go to when it comes to balancing this game.
Both sides have entitled people. I also survivors mains complaining about green add-ons on Plague, apparently Vommy Mommy is too strong with add-ons ...
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You literally made the obsession untoucheable with your Mettle of Man idea, literally the only counter to this perk would be to tunnel the obsession at the start of the match and get rid of Mettle of Man before the end game. While the other survivors would just farm their teammates with BT to get their stacks. Your idea for MoM is even worse than before.