Marc_123
Marc_123
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- Marc_123
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Comments
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@CrashMADDS13 said:
I'm blind by resident evil fanboy bias but i don't have much trouble on it. One because I have the layout speed run memorized, and two because I typically play nemesis and pyramid head, killers that can deal with god pallets
You are not blind. I can understand some arguments about this map but it is in no way as bad as told here.
I also don´t have that much problems on it.
Sure the layout is a bit more complicated but what is the problem with that? After playing it a few times you learn it. I also don´t get this map very often.
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It is really frustrating if the start of the game already drags you down because gens pop so fast. If you can´t down the first surv you chase.
As killer you sometimes gain your momentum only at the end. But to get there can be hard.
I play less killer atm, only for some dailys or the tome. Last games were ok though, don´t got the full squads.
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I played against Blight, Billy and Nurse on RPD and they did well. The one where we 4e was against a Nemesis.
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Is there a challenge today?
I faced so many Pyramids. Many more than usual.
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That was a good movie. With Monk :-)
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@SneakiBeakiLike said:
After progressing up to Gold IV and getting 2 pips I got sacrificed two matches and got -1 each time. Since then I haven't gained or lost any pips in my grade progression despite having more than sufficient performance in my matches. If anyone else has had this issue have you ever found a solution to it? I've already submitted a ticket but I'm not sure how long that will take to process.
https://us.v-cdn.net/6030815/uploads/GFRGVWCMRYAO/20220220170919-1.jpg
https://us.v-cdn.net/6030815/uploads/2KC9UNCVJ1GA/20220220172606-1.jpg
Grade progression stuck +0
Look at this thread. There is the explaination that grades are mostly still the emblem system. And that is a far superior indication of skill.
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Maybe when Netflix games plans fail.
Netflix has some growth problems - they could need the money :-)
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@Tiufal said:
https://forum.deadbydaylight.com/en/discussion/comment/2820833#Comment_2820833
It has absolutely nothing to do with a strong killer or a killer being better.
Got a few annoying killers today in my games.
Got tunneled and soft camped. It is not nice. Be angry for a moment and go on.
Also my MMR needs its balance - that is kinda annoying. If i got like 4 games where i escaped i can be sure i get some god killers next and lose some.
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Next patch i think.
And RPD is fine.
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@Tiufal said:
https://forum.deadbydaylight.com/en/discussion/comment/2820772#Comment_2820772
So you guys still think its fine that your game promotes gameplay on killer side that makes a match annoying for everyone else?
Yes - a strong killer or only a killer who is better as you might always be annoying.
And what you think is annoying is maybe not everyones opinion.
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Started doing them again the last days.
Against a pig on Dead Dawg - i was injured - door open - i ran - she got me with confidence... she had NOED but i did all bones.
Yeay!
Before i forget - your drawings are incredibly cute!
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I have Dark Souls 3 open to play.
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It is luck based.
Kindred or Bond works.
Go to the hooks - you need a team that heals. Not every does this but if you get one you can get this.
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I am getting old - the excitement fades.
It is a lot kinda the same... you`ve seen it before.
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I have often around 45. EU.
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Playing on PC and got a lot of globes.
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People like you are the reason we need those - sadly.
It seems like you don´t understand what you do wrong if you dc - maybe this game is just not the right one for you.
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No.
People are already dc ing way too much. If there were no penalty you couldn´t play anymore.
You can read here - i don´t like the killer, the map, my teammates suck... i go down first... i dc...
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Only few people play ptb and often don´t get the potential.
You have to wait till she is out and see what people are doing and which strats come up.
I still think it won´t take long before people complain about her in some way.
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Look at the other killers shadow. LIke Myers.
It is a long bug.
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@pseudechis said:
There was a new map with the artist, a new map with resident evil chapter. It’s not a drought of new maps.
That said, I’d like a map every chapter too, more variety the better. I’d be happy just with a map update. No killer no perks just a couple of new maps.
I’d like some darker maps again.
spooky docks with lighthouse
old castle
graveyard
druid circle on foggy moors
Underground cave network/mines
abandoned ghost ship, modern cruiser, tanker or classic frigate… any would work, 2 level map with above and below deck.
Yeah, i hope the next ones will be darker and scarier again. They could make so much stuff.
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And some players according to their behaviour...
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True.
Not always to be fair. Sometimes i get real good teammates.
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Right - new maps please.
There are many technically - but as you play the same all the time these get boring too.
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You are talking against a wall.
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@Ripley said:
Bots, replay and better anti-cheat are all dreams for DbD 2.
DbD2 is a risk - you don´t know how many players you get or lose.
As long as this game works 2 won´t happen.
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Won´t come.
You heard them - too difficult. No money to earn.
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A game mode with no perks and addons. That would be scary again.
The idea that dawn breaks when the doors are opened is also nice.
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I want new maps.
It is sad they are so slow with them.
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Different wheather would be really cool.
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Right now there will never be a ptb on consoles.
On console everything must be approved first - that will be way to much effort.
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Because some people don´t think these days.
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I hope that if sales go down they will change something.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2819518#Comment_2819518
To prevent things like the RE chapter launch from happening?
Of course they should. For patch validation from MS and Sony they must test to a degree that it doesn´t brick your console.
But as the players test it and still play there is no need to pay more and test better.
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You can only confirm when the update comes out.
But as they use black bars you can´t trick with monitor ratio.
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2819515#Comment_2819515
tbh i just want something to match my name at this point
Oh, had to look it up. Now i understand.
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We all test when it comes out.
So why pay people to test before?
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2819510#Comment_2819510
i do not see the issue
No issue and it doesn´t really stand out anymore.
I am not so into pirates and think there are cooler costumes for her - or legendarys with other chars.
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Really?
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2819488#Comment_2819488
that's not how replays work. They're not video files but files with each action recorded in them. When you start replay game just loads and repeats these sequences with it's engine. Replay file is actually very small in size because there is nothing but actions recorded in them
You could easily record your side - as all inputs com from you.
As all inputs run through the server it has to be recorded somewhere there and transferred to you (maybe already happens as the game is on your side and after death you can already watch) so that you could watch all players after that.
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I really don´t know what statistics they are looking at.
Maybe we are all wrong and the system is far superior.
But from all i see and hear it is worse. But as long as playercount not drops significantly i don´t think we get real changes again.
It is difficult to realize that something you invested much effort in it turns out to be bad.
Also i think "fun" is not really measurable in stats.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2819485#Comment_2819485
They already did that a while ago, I really don't think that self-care needs nerfed again, and I don't think solo queue needs to be even more boring.
No, i mean all healing should reset and balanced new.
I overall think the base game without perks and addons is ok. A lot of problems arise from these things.
All they do is trying to fix or stack with new perks - but they really have to turn all things down and build it new.
But as i said this will not happen imo.
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Watch the last Q&A stream.
Game was not designed for this from the start - now it is too difficult to add.
Of course they could add it if they want to but there is no incentive.
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The whole healing got way too much.
They should reduce all healing in the game but i think this will never happen.
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Cool stats! Interessting - thanks for this.
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:-) The Monto start - Dead Harded - and 2 gens pop after the chase... seems not so different than today.
And you have to admit that Lerys looks better now.
But hm - you first need to make them fall asleep - you don´t need that anymore.
Maybe the speed penalty then? What do you want back?
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@TheSpiky said:
Ich weiß was du meinst... wenn man dann mal plötzlich 10 sek oder so dauerhaft geblendet wird... obwohl man sich zur wand dreht zum aufheben... was überladung angeht, finde ich das grad mit geißelharken pop und wiegenlied als gemeine comb. Bei jedem killer. Meine grund perks, alleine weil ich immer dauerhaft gens tunnel und nie survs... das hat mir bisllang immer 3 bis 4 kills jede runde gebracht. Durch wiegenlied in comb mit überladung, bekommen die survs erst garnicht mit wann skillcheck kommt. Und mit killer, die eh druck aufbauen... op.
Mit der künstlerin, doc, vor allem nurse und jägerin und nemisis komme ich damit verdammt gut klar und bin aktuel immer mit killer rang zwischen dem roten lvl 4 und rotem lvl 3 ... wie gesagt gen tunneln und dann passt das finde ich. Beim henker z.b. bin ich da bei stromstoß, hexruin, korrupte int und der perk wo man gen tritt und sichtbar ist... also wo man terrorradius und fleck verliert.
Ok, wenn die Totems solange überleben, dann glaub ich das sofort.
Wiegenlied ist fies mit genügend Stacks.
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@Payns84 said:
Oder man bekommt Mitspieler die einen dauerhaft nerven, mit der Taschenlampe klicken oder nur dumm in der Gegend rumlatschen
Oder das.
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If they can get it they sooner or later will - they need more players and it will surely bring some.