Marc_123
Marc_123
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- Marc_123
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Comments
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Nurse is not the worst but maybe the best designed killer atm as she completely alters the gameplay.
Every other killer struggles with the current system - only Nurse can still succeed. Blight and Spirit to a degree.
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Just cleanse the totems.
No nerf needed - against good players you already can´t use hexes anymore - they are gone in the first seconds or minutes.
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@ThiccBudhha said:
I play them all, so I do not have the privilege of forgetting that they exist.
As i play both sides i also see them regularly in the overview.
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It would not widen the gap between SWF and Solo as it already is that way.
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@MikaelaWantsYourBoon said:
If MMR works and makes me team with good mates, yeah solo-q is fine.
But when i play with baby team against full meta-killers, no it is not good. It's just pain.
This for me today.
MMR is just trolling - too good killers or bad team or very good team with bad killers.
If i play killers i get stomped three times and then get clearly below average players.
It is always completely in the wrong direction.
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Yea she could need something more.
In a normal match i have never reached any dangerous condemned level.
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/comment/2896700#Comment_2896700
I meant in addition to a skin.
Would be nice but i highly doubt we get two things.
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/comment/2896693#Comment_2896693
Unless it's an Elden Ring charm.
I don´t want a charm, i would like another skin please.
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Somewhere in a video you saw something like - Golden Pot - i hope it is not a Charm.
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Played Freddy, Doctor anf Hag myself for dailys.
Played against a Doc and an Artist. Got no good team sadly and we were wiped out.
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As i said. Obviously only god players here.
My games today where only immediately pre running from gens, dropping pallets and so on.
Played normal killers for dailys so i didn´t try super hard but even so i would not have gotten them.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2894657#Comment_2894657
Not if you plan on gaining any ranks for the monthly payout. With 4 hooks you won´t pip and even depip at the higher tiers.
No way. It is soo easy to get to red1 i read here all the time. Only god players in the forum.
I hit a solid wall in higher grades. (Which kills the argument grades are only time played - they are not)
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Thats my ?
Do you want the camera locked while you are repairing? Or only when a skill check appears? I don´t understand that.
Skill checks are not such a cool mechanic overall.
My second point is that there are already enough skill checks for my liking in the game. I don´t want more - better less.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/318463/experimental-sbmm-is-so-much-better-right-now
Theres no new test on though? We're currently on the original old SBMM...
But I prefer this mmr than the tests they did, during those tests my survivor games become really easy but also so very limited in the killers I versed and killer was an awful experience.
Also lobbies got even longer in off peak times so that's a negative as well for me
I saw no real big difference during all these test.
Only more games with total beginners who got wiped out immediately.
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?
They should not do more skill checks overall. Like wiggling. Not everything needs to be skill checks.
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No. Just playing killer for dailys and get annoying looping clicking groups as f.
I see no improvment.
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Welcome to the club.
Thats what i hate most atm. Pre running from gen. Good loopers. You know you have to get every pallet...
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I bet players will get disappointed as they want to see something to compare.
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Schön wärs. Wird aber wohl so schnell nix werden.
Das ist so ein blöder Kreislauf.
Wenn du als normaler Killer spielst und bekommst oft super nervige Survs die du nicht erwischst oder die dich ständig zuklicken, Haken sabotieren, Bodyblocken usw. dann wirst du auf Dauer halt sauer.
Und dann fängst du auch wieder an entweder stärkere Perks oder stärkere Killer zu spielen. Dann bekommst du mal neuere Survs, die du total wegfegst und die sind auch sauer und fangen auch an dummes Zeug zu machen...
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Don´t think he looks bad.
Yeah, maybe new Texture. They can fix his shadow hopefully too.
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At the moment annoys me the most:
If i start chasing and immediately see they are good.
Run from one pallet to another - i break them mostly asap - then when you caught up - Dead Hard - to next pallet/window.
Also even if i know the drop, i try to stay a bit away but the pallet hitbox seems pretty big - get stunned anyway.
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His place is devastated.
Now they come with the end of the first chapter of the game - game changes completely with chapter two...
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No need for any report.
They tried - did not work. You can let her bleed out and the game ends. Go on to the next game.
She also can´t report you for that as it is the right thing to do in this situation.
And you don´t have to be AFK when standing around. She just wanted to try her built.
Also always consider she could have a tome challenge to do - like (pallet) stun the killer. Some tomes need you to do stupid things in game.
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@Ghostthecat said:
https://forum.deadbydaylight.com/en/discussion/comment/2891776#Comment_2891776
Its easy at this point I hit 1 just by playing.
Many don´t.
Even if it is good if they are hidden it is not good as you want to see what ranks/grades your teammates and killers are. Would be disappointing if you see nothing anymore.
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No, same here.
Very ranged games. Played with new teammates against god killers. Then with good teammates against new killers.
When i play killer i get some bully squads and god loopers or some clearly below my level players.
The balanced matches only happen rarely in between.
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Acknoledged as Bug in the section.
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We have multiple threads about this.
You are completely right.
The almighty "it is no fun" and " i payed to have fun"... "my game always crashes when RPD loads up...".
I hate that. I think it is embarassing.
I also don´t like certain killers - but i never dc. I try my best. And sometimes maybe i learn a new trick.
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I don´t know if this is intentional so that you can hide again in the dark?
But it seems maybe a bit too dark.
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Shadow is good but location dependend. You have to find a totem near the gen you want to do. It doesn´t benefit on the other side of the map. CoH does that.
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You are correct in your assumption. People are ... strange.
This system would most likely fail completely.
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If you play both killer and survs there are easier ways through the tome to get the rift fragments to progress in the rift.
These bigger master challenges are often more difficult but can mostly be avoided. All challenges stay after the tome is closed. So they can still be done later for the bloodpoints.
Only the active tome gives you rift fragments to progress - not if you do old ones! I did not know that when i started.
You also get rift fragment just from playing.
A rift cycle is 70 days. Cosmetics often take a good amount of time but then get mostly available in the store but recolored.
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Only on PC you can program and mod something. (mostly)
So there are always people who do that - more or less good. The more rewarding the better they are.
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After most comments you see some just use it as a faster Selfcare and are now disappointed.
In my games there sometimes is a boon somewhere you don´t have time to snuff. And a good team constantly heals itself for free and negates most pressure.
And that is unchainged even if it take a few seconds longer.
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Oni may be the loudest killer in DbD.
He is kinda scary. Most Onis i face are pretty good.
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Agreed.
It is already hard to hide traps. It is funny that sometimes the dumbest traps works the best.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2888047#Comment_2888047
some guy made a thread called "Dead hard is a perk in dbd"
then ppl started bullying him so i joined as usual
Ahhh...
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Whats up with all these titels today - have i missed something crazy?
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She is a weird one.
Just played against her on Midwich.
She 4k us.
I get strange teammates atm - red grades but bad. And today is no MMR test...
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At 51% she is pretty much exactly what the devs aim for.
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@JeanCharpentier said:
BTW,
- 8 months that this MMR is around
- 8 months that everyday killers are saying it became unplayable
- 8 months that killers are forced to camp/tunnel
- 8 months that the survivors complain about this
- 8 months that everybody, EVERYBODY i know hate the SBMM
- 8 months that the playerbase is decreasing
- 8 months that survivors get 10 minutes queues in the evening
- 8 months of negative feedbacks on this forum, on steam, on reddit and Twitter
But the SBMM is still enabled. Either BHVR doesn't understand anything either they don't care but don't say you haven't heard us... Many other developpers are way more reactive when the community is complaining massively.
Obviously forum are far less of the playerbase than you might think.
And also enough people still play.
I don´t like MMR either.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2885621#Comment_2885621
Well since I played a killer who didn't have an easy way to deal with them, yes, let me guess you thought they were balanced even though there are plenty examples of them not being balanced.
I didn´t care - i liked them. Ther were funny.
I am not as competitive. I played as surv and as killer. And i always let survs get their cosmetics.
I can´t get that some people are so extremely competitve that they were angry for these few days the snowmen were in the game. As they don´t have anything than being a grade 1 master in this game.
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@bjorksnas said:
I just can't see it being fun, in every chase an elevator becomes a free reusable pallet / window that buys even more time in theory
Let me guess - you hated the snowmen too.
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It would still be good without any speed boost.
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I can see that being funny.
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Atm you can just guess it is CoH 97% of the time.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2884686#Comment_2884686
This game in general is miserable as is, and if you truly care about new players this game is fundamentally broken.
I started about 2 years ago i think... i am not sure how i would feel if i start today.
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The street looks a lot bigger to me.