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LapisInfernalis

LapisInfernalis

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LapisInfernalis
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  • @Cheers said:

    I've been accused once of 'being toxic because I killed the last guy' , worst thing was they were 4 swfs.

    Happens most times with swf. When one of them gets killed while the others escape or you deny the hatch it is ALWAYS your fault. Never theirs.

    @Mänzel said:

    I'm also a bad Gen camper XD...

    Yeah I don't let them finish gens....

    Also a nice complaint was from a streamer, who called e cowardish for not fallowing him into every loop and shack... (I see they are swf, he got his twitch profile as name and I see on his channel that he is rank 3 while I was rank 12... What do these people expect?)

    Being called a tunneler from the last surv alive is also great XD...

    When I play, they (those red ranks in my rank 12 lobby) tend to tbag or click-click with the flashlight. I often get a 3k then, sometimes 4k. Sometimes the reds say gg but some are really salty then, because "they were better" and have the right to get out. And they call you noob, because you literally saved the best for last :P

  • I am so happy right now. No need to burn the Ormond Offering again :P

  • I just chose the one I liked character wise. I love metal, so I went with Jeff when he came out. (Before I went with David.) He was not the first I P3ed but the first with all Perks.

  • I played Freddy without Ruin because I don't have it on him and didn't use Noed.

    In the endgame chat one guy told me, that I am a "Noed noob Killer" and that I should get gud. This guy was to blind to realize I had Rancor and he was my Obsession.

    I never laughed so hard.

  • @thedevalex I read it somewhere here in the forum. It was a Q&A when the new DS was tested I think.

  • This is probably a bug with the Fake Surround Sound you can use on PC. Just turn it off. Worked for me.

  • Rank 10, solo.

    I just went for BT unhooks when the killer was near and tanked hit for the guy I unhooked when the killer came over. Also tanked a hit when the killer came over with Nurse's Calling. Blocking is also a good idea.

    MoM is a bit strange now, but it works.

  • @WaffleFalafel And waste it? I as Killer have no problem with that. And of cause there are Perks for this: Coulrophobia, Brutal Strength, Enduring & Spirit Fury etc.

    Good luck with that :)

  • Standard Round:

    M&A, Ruin, Bamboozle, Brutal Strength with Memorial Flower and Hair Brush


    Jumpscare Myers:

    M&A, Ruin, PWYF, Sloppy Butcher with Scratched Mirror and Boyfriend's Memo on Lèry's


    EWII Mirror Myers:

    M&A, Ruin, Sloppy Butcher, Noed with Dead Rabbit and Vanity Mirror on The Game or Lèry's


    Tombstone Myers:

    Vers. 1: Ruin, Bamboozle, PWYF, Brutal Strength with Judith's Tombstone and Fragrant Tuft Of Hair

    Vers. 2: Ruin, Dying Light, Discordance, M&A with Tombstone Piece and J. Myers Memorial


    Impossible Skillchecks:

    Distressing, Unnerving Presence, Overcharge, Huntress Lullaby with Fragrant Tuft Of Hair and Dead Rabbit on The Game (Best build on Doc BTW :P)


    Vault Master God:

    Fire Up, Bamboozle, BBQ, Brutal Strength with Fragrant Tuft Of Hair and J. Myers Memorial on Lèry's


    Insta Tier III:

    STBFL, Enduring, Spirit Fury, BBQ with J. Myers Memorial and Memorial Flower

  • @WaffleFalafel It seems that I missed the Q&A.

    I'll wait till August, before I judge the new Freddy. That's when the Mid-Chapter will drop and he is on the PTB.


    I would be sad, if they change RPB. I would miss my Ninja Freddy :(

  • @win_kay Laurie is not kill me please but tunnel & chase me please. Object of Obsession triggers many Killers to tunnel you because it can be a disadvantage for you if he tells his mates (in swf) where you are. Mor a pain on higher ranks though.

  • @Rattman I know. I was so pissed when I 4k with Hag but didn't get it, because one guy decided to kill himself on the hook.

    The 2nd time I got only a 3k (last got hatch) but still got it.

    I think they should change the requirement for Survivors too.

  • I like that. I always thought of the middle finger for campers and trolls/toxic Survivirs but I think this is... well... too toxic.

  • @letuce this is an old link I found here in the forum

  • @adalesmo oh right. I shouldn't have said that. I should NOT have said that :)

  • @Cursed_hatchet Spine Chill User here. Can't say how many times it saved my ass against Spirit, Wraith, Pig, Hag, Freddy and Uncle Mikey. Most underrated perk out there.

  • @applepie_1998 this sounds stupid now, but when you notice she has Prayer Beads just gen tap. She won't be able to grab you then.

  • @Traslogan I know your pain. I like to play Mikey too, and it seems that the first game I play as him it sends me always to ######### Coldwind Farm. After that I am so pissed that I use any other map offering.

    And the map has the nerve to get chosen when I want to tombstone people every single time.

  • The Devs said in some Q&A they would change DL for the new Obsession mechanic.

    For getting DSed I have a tip for you:

    Do. Not. Tunnel.

    Sometimes it's not possible not to but most times the survivor is dead on hook anyway and therefore not a problem.

    DL was and is a niche perk because the success depends of your and the Obsession's skill in chase. And since the Obsession (if in purple or red ranks) is mostly experienced, this can be very difficult.

    But when using a Mori or Tombstone it does well. I love the Mors Ambitio Daily on Myers because of it :)

  • @LastShoe That's right. Only Nurse and Billy. Sometimes Spirit, Myers and Huntress. But boring. Always the same.

    I'm so glad the devs want to fix this.

  • @LastShoe Even if.... the MM should calculate the average of all ranks (normally it does) so in my example it should have been a rank 8 killer.

    I played 4man swf yesterday and it happened some similar too. We were 2 rank 7, one rank 8 and a rank 14. We had a rank 15 killer, but in one other match we had a rank 4 killer.

    Maybe there are not enough high ranked killers for all Survivors?

  • @Blueberry said:

    Iron Will with Spine Chill hard counters her.

    Don't forget Urban Evasion.

  • @Judgement Five? I only count 3. Unbreakable, MoM and Borrowed (and an Insta Heal :)) .

    DH is like any other Exhaustion perk and has to be well timed, else it's a free hit for the killer. Adrenaline is more a reward for doing Gens and DS is an anti tunneling perk and therefore no 2nd Chance Perk anymore.

  • I always thought of it as the mirror perk of Iron Grasp. So I added the faster wiggle out. You are right that this could cause more basement camping, but at least you would have a chance against it. Especially if it's Iron Grasp + Agitation.

    Now once you are in the basement, you die in the basement 90% of cases against a basement build/insidious Bubba.

    And are then Agitation & Iron Grasp 2nd Chance too? No.

  • @SasukeKun said:

    https://forum.deadbydaylight.com/en/discussion/65406/windows-of-opportunity-buff

    oh god bb no, Resilience gives 9% VAULT speed when injured and that's FAST.

    I'd be good with no cooldown on it or something. I agree it needs some sort of buff

    I didn't know that and I have over 1200 hours O.o

  • @anarchy753 said:

    The only situation this would affect is when 1 survivor is left, and the hatch is shut.

    In that case it doesn't really matter at all if the killer can one hit down them or not, as they're INCREDIBLY unlikely to open an exit gate and escape in the time between hits 1 and 2. The killer has NOTHING left to do but chase you so they aren't going to stop and let you heal or open a gate or anything.

    All this change would do is let you mori them for a bit more of a cinematic end.

    I was so sad I couldn't do it with Freddy yesterday. It would have been so cool.

  • @DreamReaper77 said:

    Rancor seems like a drastically unfair advantage to the killer. You are essentially taking whomever is chosen, and handing them a death sentence without their last meal. I get to see the killer for 5 seconds? Big. Deal. Make it the survivors worth while for such a big advantage to the killer. Make them be able to always see the killers aura when they are exposed. Make the exposed timer finite or something. Nerf it somehow because its drastically unfair at the moment. To date, the only perk I have ever complained about.

    I don't think Rancor is unfair, because you see it coming. It comes only as a surprise if used by a Freddy.

    It is only a problem if you are in a chase when the last gen is done, because you can't prepare.

  • @C3Tooth yes. But I also had killers who run Ruin AND noed.

    Another strategy/rule would be: everybody does at least one totem.


    And of cause it's a lot safer to cleanse a totem at the beginning of the match. I do this myself and in this time you'll often know which killer it is. Which is another reason for Premonition /Spine Chill. No TR when it goes off? Killer with 24m TR (or Wraith/Pig) . Nothing at all for the first 1-2 minutes? Probably Myers.

  • @Mochan I know how you feel. I had this game recently where the gen rush was real. When there were just 2 Gens left I actively went for totems but only got 3 of them. I was looking at a 4th when the last gen popped. Nothing. We still got Noed'd in the end because the others didn't bother with totems at all.

    So here is my advice:

    When you are approaching a gen, look for a totem nearby (Totems are 85% near gens). Even if it's a dull one, break it. Look at the killer shack and the Main Building.

    On Lery's/The Game: Look at the exit gates. There is most times a totem there.

    That's not that difficult.

  • @yobuddd yap, this is something even players at mid ranks forget. It drives me crazy every single time.

    Another thing I learned quickly too:

    When the round starts and you sit at a gen, look around. Only stop when the DING of the skillcheck comes and hit it (now I don't even stop anymore). Assume that there is Myers with no TR until you know it's not. I was grabbed too many times by Myers using M&A.

    Or just do something else like a totem first. It is more quiet than repairing.

  • Nope. I'm telling the truth. Maybe she didn't know but I. Had. No. Key!

  • @LastShoe she didn't close the hatch. Maybe she wanted me to come so she can close it in front of me. And no I had no key.

  • @Bithard This happened to a friend of mine. The Killer was pissed in chat, but then he saw there were no perks and had to apologize.

  • @drunky26 said:

    Self care

    Sprint burst - best exhaustion perk for new players, can't go wrong with it

    Windows of opportunity

    4th?? not sure, bond maybe? I use bond all the time, it's really underrated but I don't think new players care about their team that much. Maybe decisive, cause low ranks farm a lot.

    The problem with SB is that you'll have to walk or you'll waste it.

    DS is not good for beginners imo. Because if the killer has an obsession perk the new player would get much attention which they often can't handle.

    Nothing is more terrible for a new player to be a Dying Light and get tunneled/camped to death

  • @Bithard good idea to play without perks but very frustrating

  • @dfrenchiee, @nunadventures and @I_am_Negan I thought of these perks too, but I thought that new players won't have any DLC nor any other Character at Lv 40 for the teachable perks. But once they have (since Dwight and Meg are standard characters), these are other good choices.

    In this case I would think of Iron Will, Urban Evasion, Distortion or Breakdown. Which help at being stealthy and help that you don't run into the killer after being unhooked.

    Distortion also helps with Nurse's and BBQ. Especially Nurse's because this depends on your intuition and experience whether a killer has it or not

  • And by the way:

    There is nothing that is impossible.

  • @LastShoe said:

    @LapisInfernalis And escaping against the trapper is impossible.

    Not mentioning that some killers are camping the hatch and close this when they discover survivor's location.

    When they camp, then do all totems, make the last gens 99% and then finish them.

    I had one of these scenarios against a Huntress on swamp. She camped the hatch, so I 99%ed the last two gens that were near each other. When I finished them, she came but I ran over where the hatch was and got out.

  • Either you are a new player or a troll. I hope you are the first.

    I give you an advice based upon what I had to learn too.

    Lern where the Totem spots are (90% of the time near a Gen, the Killer Shack), so you find them quicker, use Small Game or a map to help you with that. Learn to hit Great Checks or use Stake Out and deal with it. Because gen-tapping is not effective and you don't learn to hit the checks. And there is no need to actively search for the totem. There are 3 other people in the game.

  • False. You CAN escape this scenario. Did it myself. It is difficult as it should be in a 1v1 because the Killer is and should be stronger in this scenario.

    You have to be very stealthy and time it well. I admit, if RNGsus is not on your side and sporns the exit gates close to each other, well... that is another problem. And escaping against Nurse/Billy/Legion/Spirit is more difficult due to their mobility.

  • You know you are Rancor before the end of the game an can plan ahead. Be stealthy. It just gives away your location not your aura (Distortion and Lockers don't work). Rancor is more a tool to find your obsession for i.e. Dying Light or Remember Me.

    The only Killer where Rancor can be nice is Freddy, because you do not know he has it before it's too late.


    But Rancor is far from being OP.

  • @CornChip said:

    https://forum.deadbydaylight.com/en/discussion/comment/480826#Comment_480826

    As opposed to not being killed then not being found.. Finding that hatch before the killer. Escaping.. They are the same.. Both free..

    Or like I said the hatch spawns in between two closed gates.. You press a button to close the hatch then walk in between two gates within eyesight of each other.. Free kill

    That's the problem of bad map design/RNGsus.

  • I like the idea of the Night King as Killer and Sam as Survivor.

  • I love M&A. For me the standard perk on Myers, but also great on Hag, Freddy, Legion and Spirit. Provides a fun build with Doc using M&A, TOTH, Any Hex, Discordance with the tape that gives you the 20m beam and the electrode (green).

  • @Pumpkaboos said:

    Would you say it's worth running on new Legion? Cuz of that huge terror radius now.

    Not as much as before but still good, because you can compensate your short hight with it a bit and you have extra Killer instinct radius during a chase.

  • my-image.png

    Plague would be in Rarely played.

  • For me it depends on the killer and the rank I am playing at if I use Ruin or not.

    I rarely use Ruin on yellow ranks, because you don't need it, whereas on green and purple ranks I do use it, because it helps at the start of the match.

    I do not use Ruin on Legion because the Thana/3rd Seal combo is strong (at least for me). I have no Ruin or Noed on Freddy, so I tend to use Thana/BBQ/Devour Hope with Hounted Grounds.

    Before 2.7.0 I used Remember Me and Rancor instead of BBQ and HG. A nice way to get the obsession killed.

    With Spirit I use Ruin with HG, with Doc I like to use Ruin or Devour Hope with Toth, M&A and the tape that gives you the 20m beam with the electrode (green). No one would touch anything when they know XD.

    In general I think Ruin is not bad, but it relies too much on RNGsus to be good. The real problem is, why we have to use Ruin. But this is another story.

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