LapisInfernalis
LapisInfernalis
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- LapisInfernalis
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But you needed the Aura reading to find people, which is easier than with the Doctor's screaming? This doesn't make any sense.
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I love playing as Freddy and Myers.
Against: Myers. Definitely. Nothing better. But I hate to play against a good Nurse, Clown and Bubba
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I normally don't give the hatch. Not anymore. Not with all the ######### out there.
Sometimes, when I feel really bad for someone (because he got bodyblocked by a mate all the time, got farmed etc.) I give the hatch.
But if the last one is a toxic piece of s**t, I will carry him to the hatch to close it in his face, hook him in sight of it or mori him on it. Works best with Wraith or Freddy. Just stand on it and wait.
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I think it depends on the opponents you get. I had (as Rank 10 then) a game against a red rank 4man swf that stomped me into the ground, but another game (rank 9) where I 4k'ed a 4man swf (2reds 1 purple, 1green) with Freddy and doublepipped. Just depends. Lern from your stronger opponents and go on.
I have always this in mind when playing dbd: "If you know the enemy and know yourself, you need not fear the result of a hundred battles." - Sunzi, The Art of War
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@jeyers Normal queuetimes again. At least for me. So you were wrong.
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@White_Owl because there has to be people who complain. Always.
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@Gcarrara yes you could see it as 2 passives and 1 active. Sorry about that.
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Normal queuetimes again too in PC. :)
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I'll just wait for the PTB, which should come in 2 weeks if I calculated correctly. No need to criticize the new Freddy before.
I like Freddy and the stuff you can do even against stronger Survivors, but I really hate that he is very defenseless. The reason why I do not use Ruin with him. I'm curious how the teleportation and the pallets/snares will work. I really like the Aura reading and invisibility (I know the new Freddy becomes visible when in close proximity but that's fine) so these are the only things I would like to see.
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1. People who DC when found first.
2. People who DC when loading in a specific map (mostly The Game) or when the killer uses a map offering (Lèry's or The Game) or a Black Ward.
3. Facecampers (not necessary campers in general)
4.Tunnelers. and I do not mean those who are just lucky to find you again.
5. In your face Kobe.
6. Those who bring the killer to you intentionally.
7. When you are hooked, those who just do something else first before they unhook you so you're dead on hook.
8. Flashlight clickers
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The Killer's 10 Commandments:
1) Thou shalt not let Survivors unhook their mate for free.
2) Thou shalt not honor the 4%.
3) Thou shalt not give the last the Hatch.
4) Thou shalt not have mercy upon a recently unhooked Survivor.
5) Thou shalt not let them tell thee what to do and not to do.
6) Thou shalt not be afraid of using strong Killers or builds.
7) Punish toxic Survivors, for they are not worthy to get more points.
8) Thou shalt Mori them.
9) Thou shalt not let the Survivors' salt spoil thy games.
10) Thou shalt not let them escape.
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@Walker_of_the_fog_96 no I don't. It was just something I thought that would be cool.
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@ReikoMori That's why I see this thread as a satiric post.
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@mänzel if this is the case, i ignore him and chase the rest. i literaly save the best (player) for last. this is more beneficial, because if he taunts you the others are often much weaker players you can chase much easier.
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This is why OoO usually gets tunneled. If you play solo and the killer notices that you came in his lobby alone, there is a high chance he will just leave you be unless you taunt him or piss him off in any way. They often think you want attention because you are good in chase so they just ignore you. It depends on the rank though.
But yeah, OoO can be very stressful if the player is in swf and/or a good looper. Some killers have more in build counterplay than others.
Counter: Freddy, Mirror Myers, Doc/any other Killer with laaaarge TR (they won't see you) and forcing a DS on another survivor (so the distance they can see you is shorter).
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@TrueKn1ghtmar3 maybe the new version if it?
M&A, Furtive Chase, MYC, BBQ with RPB and CF on Lèry's.
With 4 stacks on Furtive Chase you'll have 0 TR all the time :P
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@jeyers yes, i talk about your queue times. what else? numbers of sweet rolls you lost? i play on PC, just to let you know, before you ask. and I can read, ok? i think @Boosted_Dwight made it quite clear what the reasons are most likely, and i think so too (f.e. i got 8 cakes on Nea i prestiged, but about 15 cakes on Legion and Spirit I both prestiged). I think we'll wait until 2nd july when the event ends. if queue times return to normal, then you are wrong, else we can talk about this again. until then i'll leave this thread, because discussing longer with you now isn't worth my time.
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@Divine_Confetti thought of the Matchmaker too. They tend not to tell us
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@Liruliniel I think that too. Because you finish games as killer usually with about 70k if you use BBQ and a gateau. Even if the game is bad. More if someone else use this. As survivor you won't get that much.
Ps:Waiting for Jeyers to come here and tell us that it's because we wanted a nerf to the only viable survivor perks (aka MoM).
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1. I hate it too but the killer will depip, if he does that. Just let it be and move on to the next game after you have been hooked.
2. It's boring for you, if you are on the hook. When you are, just don't ######### but give your mates the time to rush gens. And maybe signal them that he's camping (faking the unhook rapidly which looks like doing sit-ups on the hook). When you notice the killer is camping, just let him and rush gens. If you have Borrowed Time you can try to save him, but this is very risky and not recommended on some killers (Leatherface, Hillbilly, Myers f.e.).
3. It should be difficult, because it's a 4v1 game and this scenario is 1v1. Your idea won't do anything. If the killer finds the hatch first he will just bodyblock it by standing on it and wait for the timer to run out.
Close Exits are a problem, yes, and I admit that it is nearly impossible if the killer has good vision on both gates and/or has high mobility (Billy, Nurse, Spirit, Legion, Wraith). But else it is quite possible to get out. My strategy (works most times) : use Spine Chill (good perk anyway). When the killer closes the hatch hide near the gate until the killer patrolled the area. If he's leaving (SC doesn't show up) open the gate for 4s (so the red bulb does not glow), then hide again until the killer checked before opening the rest of the gate (~16s).
4. They are looking into this.
5. I thought of something similar too, but I like to play the survivor who I like most. I'm open to some interesting ideas for this though
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@jeyers so you don't believe my numbers. Fine. I can live with that. But then I don't believe you either because you have no values you can show me and prove your point.
And your answer shows me that you are the meta-crutch-perk-user I believed you to be. 2016 the last good survivor perk? The old DS right? Then everything is said.
Concerning BP: you know that killer games (including waiting for lobbies) are at average a bit longer than a survivor game? And as Alther_Primus said, killers can't keep their add-ons whereas Survivors can.
And the sound issue (no music or global killer sounds) is a bug with the surround sound. Just turn it off.
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@toxicmegg said:
plus i dont play killer much but when i do i have seen that the perks do pretty much everything for the killer.
So DS, DH, Adrenaline (and MoM before the nerf) don't do everything for the Survivors? Insta Heal with sprint burst at the end, a free window or pallet you shouldn't have get and almost fool proof invulnerability after being unhooked for 1min (often used for risky altruistic actions you won't do normally) are OK?
This is just your skill and not the perks doing this for you. Sure dude....
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@toxicmegg said:
https://forum.deadbydaylight.com/en/discussion/comment/550982#Comment_550982
have been to red ranks and because im mostly solo survivor i can tell it's pretty damn hard to face the sweaty spirits and nurses. only with swf the game is playable in red ranks.
@toxicmegg It "works" only with swf at rank 1? By "working" you mean "bullying" right. Because that's what happens. You can play solo at rank 1, but it is difficult and should be.
Why do you think there are only Nurses, Spirits and Billy's at red ranks? Because of all the survivor mains who want simple games and only play swf.
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@Gcarrara I know exactly which skin. I'm a Jeff Main with this skin :D
I already had been a Myers, a Legion and Ghost Face. This is so fun :P
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Then tell me your queue times.
Before the MM change (in spring):
Survivor (solo): 5s
Survivor (swf) : 30s
Killer (afternoon): 3min
Killer (evening/night) :5-10s
before 3.0:
Survivor (solo) : 30s
Survivor (swf) : 1-2min (depending if 2man or 4man)
Killer (afternoon) : 5min
Killer (evening/night) : 1-2 mins
After 3.0:
Survivor: same as above
Killer (afternoon) : 5-7min
Killer (evening/night) : 5 min
You know that chapter 12 is only a killer? So of cause some survivor mains will play more killer because there is no new survivor they can level.
If you are so focused on your made up facts you are probably a survivor main who whines about the loss of a crutch perk (MoM). Deal with it.
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So Survivors are weak and have no good perks anymore? Because they nerfed MoM (thank God they did it, it was broken af)? You know that there are still quite strong perks like Adrenaline, DH, DS, BT, BL you can use? And experienced Survivors are powerful, especially if it's swf. This has nothing to do with the queue times. Some play more killer because GF is out and they want to test him. Also this is because of the matchmaker they changed in spring (I really hate this new MM because lobbies take so long).
P. S. I have to admit that MoM is garbage now. They should have left the protection from insta downs.
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Impossible Skillchecks Doc (expect a lot of DCs)
Distressing, Overcharge, Huntress Lullaby, Unnerving Presence with Calm: Carter's Notes and Order: Carter's Notes on The Game.
Railgun/Sniper Doc
Discordance, Surveillance, TOTH, other Totem (Devour Hope is fun) with High Stimulus Electrode and Interview Tape.
Insidious Basement Trapper
(no explanation needed)
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@Mänzel Same with Billy or Insta Huntess/Clown. Trapper also, when you trap a lot of people and don't hit them in the trap.
I had one game with Mirror Myers I blackpipped, because I could pull them off of everything and got only few hits and they killed themselves on the hook.
As with any other strong/funny build as Impossible Skill Checks Doc, Russian Roulette Spirit, Tombstone Myers etc.
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@Mänzel that's why the Devs need to adress the seal clubbing.
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@MegMain98 I won a Freddy game because of this. Me as Rank 11 against 3man swf of ranks 5, 7 and 15 (the solo player was rank 10) who swarmed the hook, sabo'ed and SC in my face. The random was the only one who actually did gens. I tunneled the Sabo guy, because he was pissing me off, but he actually wasted a lot of pallets, so this was good for me. I only got my MYC one time when I was waiting for the random to unhook the last guy.
In the end I got salt (the rank 7) that I was bad and I only won because he got 0 skill checks when SC in my face. Of cause it was the RNG. Sure dude....
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@Mänzel Oh yes!
And never Tombstone the * who wait for you at the exit gates. They just want to say Good bye!
Never use Franklin's Demise. This damages a precious Item!
And of cause: Never ever bodyblock. Especially with Billy, Bubba or 99% EWIII Myers.
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@Alther_Primus the only thing I want to do with Freddy before the rework is this:
M&A, Furtive Chase, BBQ and MYC with Red Paint Brush and Z-Block on Lèry's.
I also hope they'll keep his aura reading and something like the paint brush, because I love ninja Freddy and the kinda build-in Deerstalker.
I think we'll have to wait for the PTB before we can judge the rework. I'm sure there will be people complaining about anything, regardless what they do, so... Yeah.
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@DevourOfSalt Holy Jesus that you accepted the challenge of playing Nurse in general, and even more, on console. Because I heard Nurse is a lot harder with a controller than with a mouse.
I tried her, but every time my brain is smoking so hard when playing her, that I decided to let her be and have some fun with other killers. Maybe one day again.
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@Zarathos I also play on EU. But when there are many who want to play killer because of GF, why is the Matchmaking shittier than before? Shouldn't it be vice versa? More killers - > higher possibility to find someone with matching rank
Well... I even had the scenario where I played solo (rank 7) and got a rank 20 killer. The others were around rank 10-8 too. Feels bad man.
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@ZVom I will still play Killer, because I really like to, but I will most likely dodge 3/4man swf again because of this.
I would like some indication who is swf and who is not. So they can't hide it by making their friend list private.
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@Zarathos and @mcNuggets This was an 4 man swf in my lobby at about 5:15 p.m.
Why the hell does this happen? The rank 8 is ok-ish, but the others??? Since they changed the MM in spring it gets worse. The only thing I can be happy about is, that none of them pipped.
This has to stopor there will be fewer people who play killer.
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We Killers want to be powerful sometimes, you know. What gives a better feeling than mori a bully swf? (or the innocent ones the next match, because you are frustrated?)
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Best example: I love playing Freddy, who is the worst killer, as I love playing Myers, who is a strong killer.
Yes I am more consistent with Myers considering kills, but hey, I want to have fun. And as long I have fun, it doesn't matter to me if I get a 4k or 0k.
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My Freddy builds vary.
Slow Them:
Sloppy, Thana, PGTW, Ruin with CF and Jump Rope.
Ninja Freddy
M&A, H:DH, BBQ, your choice with CF and Red Paint Brush on Lèry's.
No TR
M&A, Furtive Chase, MYC, BBQ with RPB and Z-Block on Lèry's.
Wake Up
Overcharge, H:Huntress Lullaby, 2x your choice with z- and unicorn block
End Game
Noed, Bitter Murmur, BW, Remember Me with CF and Pill Bottle
Never Awake
BBQ, Nurse's, I'm All Ears, Furtive Chase with both Dress add-ons
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@Mänzel If someone blinds you, face camp him. Tunnel the guy with the key! And of cause: Camp the **** who destroys your precious Ruin. Be Wraith or Freddy, wait for the survivor to come to the hatch and close it in his face.
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6) Never close Hatch. EGC is so unfair now. How can you escape when the Killer can cross the map in 3s (assuming high rank Nurse, Billy, Spirit) and you are so unlucky the gates spawned beside each other?
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@AStupidMonkeyy I don't play Trapper often, but I know what you mean. I do it myself as Survivor and I hate it as Trapper. Ironiccaly the pallet block works when I play survivor (I tried the wall hugging thing, but nope....), but never when I play killer....
I think it would be a bit better if you would start with all 10 traps in the beginning, but once you placed them all, you can only carry 1/2/3 depending on your add-ons. This would Trapper give a little boost.
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Of cause want some people ez games (survivors and killers alike, but mor e Survivors I think). The problem is, that these cry the loudest. They want to have "fun" but for the cost of another one's fun: the Killer's. Genrushing, tbagging and bug exploiting (wake up swf) or constantly using infinites is fun for them. How dare we to want to take this away from them? They have so many things to help them (insta heal, DS, DH, Adrenalin, keys, flashlight) , but noed and Ebony Mori "are OP"...... OK......
As for Pink Moris: Don't you ever thought of the Killer Player who might be frustrated with all the "fun" Survivors and just wants to feel the power once again? So he chooses a Mori. At least that's what I do.
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@prayer_survivor you know that the killer should be the power role, not the survivors? Because it's 4v1!
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But then I want the brown ones back too :P
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/543184#Comment_543184
@White_Owl I take it you're excited for his new outfit as well?
The "I am Groooooooooot!"-Outfit? Hell yeah.
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@PolarBear I totally forgot the Black Ward. This was a real pain when you didn't get your stuff back, when someone dc'ed in the loading screen and you had a 3p game.
I think you should see the offerings though. Because as survivor and killer it tells you something about the others. When someone drops a 100% altruistic offering, you know there will be someone who goes for the save etc.
Hiding one survivor offering would be fair if the Killer's is hidden at all time.
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First of all, there has to be matchmaking, that actually works, and not letting red ranks with one yellow go against a yellow ranked Killer. This is what I face lately besides swf.
Normally the average rank gets matched, but for swf this should be higher. This is to prevent the seal clubbing.
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@artist This is actually a nice idea.
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