Kira4Evr
Kira4Evr
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- Kira4Evr
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- Corrupt, Nurses, Monitor and Franklin's.
- Corrupt, Nurses, Sloppy and Franklin's.
- Corrupt, Sloppy, Star Stuck, and STBFL.
- Corrupt, Undying, Devour, and POP.
- Corrupt, Haunted Grounds, Monitor, and STBFL.
Yea, I like Corrupt Intervention on Hag xd
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To be fair. Every killer should have the Dark Type. But that would be boring, so I won't give all of them that.
- Trapper - Steel/Normal
- Wraith - Ghost.
- HillBilly - Normal.
- Nurse - Psychic.
- Shape - Dark.
- Hag - Ground.
- Doctor - Electric/Dark.
- Huntress - Fighting.
- Cannibal - Normal.
- Nightmare - Ghost/Dark.
- Pig - Normal.
- Clown - Poison.
- Spirit - Ghost.
- Legion - Normal.
- Plague - Poison.
- Ghost Face - Dark.
- Demogorgon - Ghost/Ground.
- Oni - Fighting/Dark.
- Deathslinger - Steel.
- Executioner - Ghost.
- Blight - Poison/Psychic.
- Twins - Fairy/Dark.
- Trickster - Dark.
I have my reasons for picking certain types for certain killers. If you're interested, just ask, I'll happily answer and explain my reasons :)
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@Beaburd said:
Most of these are survivors, but there's a couple killers in the list:
Dwight - Fairy, normal
Meg - Fire, fighting
Claudette - Dark, ghost
Jake - Rock, Ground
Nea - Dark, Poison, Bug
Bill - Ground, Fighting, Dragon
David - Fighting, Steel
Laurie - Fire, Fighting
Ace - Ice, Psychic
Feng - Electric
Quentin - Bug
Tapp - Dark, Dragon
Kate - Flying, Fighting
Adam - Psychic, Water
Jeff - Grass, Ground
Ashley - Steel, Dragon
Nancy - Water, Fairy
Steve - Fire, Dragon
Yui - Electric, Flying
Zarina - Dark, Fairy
Cheryl - Ghost, Ice
Felix - Steel, Ice
Elodie - Ghost, Psychic
Yun - Poison, Grass
Jane - Thicc, Fairy
Every survivor should be Normal-type, except Jane. She's 100% Thicc
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@Kira4Evr said:
Oh boy, I have a story for you now.
Okay so. I got introduced to Dead By Daylight on the 21st of October 2020. In the beginning, I just wanted to test it out, play some games. I had so much fun, I love the atmosphere, the audio and the visuals, but then I saw HillBilly and I was terrified. I still haven't forgotten how he just magically appeared behind me with his loud chainsaw. And after that experience, I thought it was so unfair, that the killer had the biggest advantage ever. I used to think that because I was bad at looping, I guess I wanted powers/abilities as a survivor.
I never had a problem learning how the game worked, so I never found Dead By Daylight hard. Well, except whenever I faced a Doctor. I hated that guy, and I still do. But back then, I hated him because he was ugly, that he could find survivors without a problem, and I had no idea why I couldn't vault or drop pallets when I got shocked by him. But now, I can at least survive a while against him(If I find a loop of course).
I only played survivor when I started, I never touched killer for months. But after seeing a streamer called Rayoxium playing The Nurse, I was like: "I have to play her". She looked so fun to play as, and she definitely was. The Nurse was the only one I played for a couple of weeks, and I learned how to use her blinks very quickly. Of course, I wasn't good with her, but I didn't have it too difficult.
>>>Conclution!!!<<<
I loved the game, but my baby brain thought killers had a big advantage and that made me triggered.
And also, when I started to play, I couldn't play without Spine Chill. And after watching one of Otz videos about survivors, I immediately knew I was going to main Kate. Because she was the quietest of the shorter survivors.
#TeamKate
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Oh boy, I have a story for you now.
Okay so. I got introduced to Dead By Daylight on the 21st of October 2020. In the beginning, I just wanted to test it out, play some games. I had so much fun, I love the atmosphere, the audio and the visuals, but then I saw HillBilly and I was terrified. I still haven't forgotten how he just magically appeared behind me with his loud chainsaw. And after that experience, I thought it was so unfair, that the killer had the biggest advantage ever. I used to think that because I was bad at looping, I guess I wanted powers/abilities as a survivor.
I never had a problem learning how the game worked, so I never found Dead By Daylight hard. Well, except whenever I faced a Doctor. I hated that guy, and I still do. But back then, I hated him because he was ugly, that he could find survivors without a problem, and I had no idea why I couldn't vault or drop pallets when I got shocked by him. But now, I can at least survive a while against him(If I find a loop of course).
I only played survivor when I started, I never touched killer for months. But after seeing a streamer called Rayoxium playing The Nurse, I was like: "I have to play her". She looked so fun to play as, and she definitely was. The Nurse was the only one I played for a couple of weeks, and I learned how to use her blinks very quickly. Of course, I wasn't good with her, but I didn't have it too difficult.
>>>Conclution!!!<<<
I loved the game, but my baby brain thought killers had a big advantage and that made me triggered.
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I know what it feels like. I have several event items on many survivors I want to prestige, but can't because I'll lose them. I hope they make it so that you won't lose event items and offerings or just the "limited-time-only" items like the anniversary items and offerings.
It takes me forever before I can prestige survivors with event items. Because I refuse to lose event items. So sometimes I ask a friend for help. I bring my event item and my friend brings a "White Ward" so it doesn't matter if my friend dies or escapes. And then my friend brings the item and I bring a "White Ward". But the problem with this method is that it's expensive and Franklin's is, unfortunately, a thing, white Ward is Very Rare so it doesn't show up that often in bloodwebs, at least not in my bloodweb, and it's really time-consuming.
So I really want BHVR to make it so that prestige doesn't delete your event items.
#LoveKate!
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2201125#Comment_2201125
I don't see that tab due to a browser add-on. And a forum thread is better organized than Twitter.
True
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I mean, you should never chase someone for 2 - 3 minutes. If you chase someone for too long, you should leave that person and go for someone else. Because everyone isn't gods at looping. But yea, playing killer is very difficult. But I don't think this video shows that it's difficult for killers, because it's a 1v1.
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I don't understand why people upload pictures or other things from Dead By Daylight's Twitter, when their Twitter is on the right side of the screen.
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Oh, that's one of my favorite builds. It's so good, like what xd
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@Kira4Evr said:
Emotes. I want to be able to clap my hands next time someone gets downed right in front of me
Or laugh.
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Emotes. I want to be able to clap my hands next time someone gets downed right in front of me
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I would rework Deathslinger. And the rework would be:
- Breaking the chain will only apply the deep wound effect on injured survivors. But Deathslinger's fatigue is reduced from 4 seconds to 3 seconds. The survivors will have a 5% reduced movement speed for 5 seconds.
- His ADS activation/deactivation is the same(0.15 seconds). But when he deactivates his ADS, he can't activate it against for 0.8 seconds. But to make up for this, his reload time is reduced from 2.75 seconds to 2.15 seconds.
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Dead Hard is better in my opinion. It's easier to control and can be used for more situations than Sprint Burst, even tho you have a 60% chance to be Exhausted on the floor if you use Dead Hard lol
But I like Sprint Burst more tho. It's a lot more fun to use and it's more viable for me because Dead Hard and I don't go well together. And 99ing Sprint Burst works similar to Dead Hard in my opinion.
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Pwease don't arrest me :(
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@GannTM said:
Are you seriously putting Yui that low?
Yea. I don't really like Yui that much sorry
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Just do a backflip and knock him out. Works every time
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God, now I want Zarina even more
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Yesterday, with my friend
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I mean, you can't really blame someone for using Dead Hard. It the best exhaustion perk, at least in my opinion.
Oh. When does DH get nerfed? Probably after they've nerfed that extremely unfair, unbalanced, Broken perk called Monstrous Shrine. Oh gosh that perk is so... yea xd
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Yea there are a couple of rift challenges I can't complete. Like the Plague, Legion, and Doctor challenges. I can't do them because I don't have those killers. And there's also an Oni challenge I won't even attempt to complete. Otherwise, no, I can complete all of them if I ever feel like it. It'll just take some time.
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Eyyy, Discordance and BBQ go really well with those perks!
Also. Why do I always become so happy when I see one of Sluzzy's posts? Sluzzy deserves a promotion for these amazing and 100% accurate posts. I love Sluzzy, Sluzzy is a legend xd
#Love4Sluzzy
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Try to boob her snoot, and she'll make all your questions about her answered
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If The Teacher was never unused?
I would get an F in math.
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FNAF
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I only Lobby Dodge when the ping is too high.
Like that.
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Wdym "smack them off the gen"?
Anyways, if I understand this correctly, you're saying that there should be difficult skill-checks to start using a key's add-ons? And failing a skill-check will deplete 2 charges? If that's the case, no, I don't think that's a good idea.
Because when I hear people complain about keys, they seem to complain about 1 or more survivors escaping through the hatch when there are gens left. So I think it would be better to rework the hatch instead. Make it spawn only when all gens are done or when there's only 1 survivor left. And add a 3-second unlocking animation with difficult skill-checks to open the hatch. And failing a skill-check will restart the progressing and notify the killer.
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Decisive Strike, Sprint Burst, IronWi... oh wait. Adept Quentin + Lithe
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Yea I use charms. I love to run around with Baby Yui on my waist
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Deathslinger by far. He's disgusting xd
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Oni and Billy
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2176752#Comment_2176752
It's a magical realm; he should be able to step over his own traps.
I mean, Survivors can do it with Dead Hard, but the 8 foot killing man with the magic red light coming from his face can't.
True, but he shouldn't be able to walk through them in my opinion. And also, you shouldn't be able to DH through them either.
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It wouldn't really make sense if he couldn't step and activate his own traps
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I don't really have an Add-On Syndrome. I have Item Syndrome. I collect items and I'm unable to bring them into a match, but I leave a trial with an item almost every time I escape.
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I should be known for making dumb, no, terrible decisions. I was the only one alive, so I hid in a tight corner with only one entrance for some reason, and guess who found me. I was laying against a Wraith, and I totally forgot he had "All Seeing" - Blood. And he just stood there, blocking me for more than 20 minutes. It was awful.
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I play both sides, and I've never had to Tunnel, Camp, or T-bag. But I do understand when and why some people have to that tho. But the majority of the people are just doing those things just to be as**oles. That's at least how it is at red ranks.
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I mean. That's just how consoles work unfortunately. It's not just PlayStation. Both Nintendo Switch and Xbox are the same.
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I would suggest switching STBFL to Nurses, BBQ or Corrupt. And I recommend Iron Maiden over brutal strength. But Whispers and Pop are good on her.
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@TauNkosi said:
https://forum.deadbydaylight.com/en/discussion/comment/2167640#Comment_2167640
For number 2, I mean like, immediately after. So many times does a perk I don't want keep appearing until I'm eventually forced to grab it. It can and will definitely appear again later down the line but it shouldn't appear for a while if you choose to ignore it.
Ohhhh. Okay, now I get it
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I don't know why I enjoy Hag. Maybe because you can really f**k with people when playing her. Once I got forced to proxy camp a Yui to death because the whole team where exactly where I hooked her. I felt so bad and they all got so mad at me :(
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Am I the only one who actually gets people with the same rank colour as me(red?
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I'm not sure what I think about this. I like the "Reduce the price of everything by 1000 BPs" part.
But what do you mean by "Perks you don't pick up in one bloodweb do not show up in future ones"? So a perk will never show up again in the future if you don't pick it up?
And also, "More perks appear the higher you level up". That's kind of how it works already. More perks will show op the higher lever your characters are.
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Billy, Oni, Nurse, Demo and sometimes Pyramid Head
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Wait, really? I can finally stop using DS?
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Haven't tried it out yet. I'll try them all out today, except Open Handed xd
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This is a terrible idea, really. In-game voice chat should not be a thing. I don't want to hear those toxic and crying babies complaining about everything or being d!cks. You can't really balance SWF. And wdym "only Spirit and Nurse are viable at red ranks"? They aren't the only ones who are viable at red ranks. All killers are viable at red ranks. But some of them have it easier. Like Nurse and Spirit yes, but also Hag, Blight, Huntress, Oni, and maybe Pyramid Head.
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I like the update. Haven't played much tho. Didn't really have the time to check out this update. But if I make a conclusion from the patch note, I really like this update xd
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@Mineguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2164257#Comment_2164257
No I didn't, it doesn't make sense to give a whole group of killers a Perk that destroys one of there main powers.
But it's okay to give a killer a power that basically ignores 33 perks? And also, Spine Chill isn't only good for countering stealthy killers, it can also give you valuable information about the killer, and it helps you to make safe decisions. So yea, Spine Chill exists because it's just a really good perk.
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@Verconissp said:
https://forum.deadbydaylight.com/en/discussion/comment/2160010#Comment_2160010
If you get caught and couldn't loop the killer Even with BT.
A quick two tap survivor as i call it. then you falling back on that ds..
Especially at endgame too.
Okay I give up

