Hey they did the obsession change!

  • Every trial will now start with an obsession, regardless of player loadouts.

Nice!

Comments

  • finally, now killers wont get the "hey i can tunnel this guy without consequences" indicator

  • Thank you Devs!

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  • Now i'll tunnel more because i know more survivors won't bring DS anymore. Good Luck.

  • This was needed so much!!! Tunneling was getting out of hand. I'm hoping killers won't tunnel as much.

  • @OmegaXII said:

    Now i'll tunnel more because i know more survivors won't bring DS anymore. Good Luck.

    Cool. Make this game even more unenjoyable so more survivors will become toxic = more and more killers will be toxic and so on. Great mindset.

  • @OmegaXII said:

    Now i'll tunnel more because i know more survivors won't bring DS anymore. Good Luck.

    jokes on you, now you'll have to guess who brought DS. this change makes it viable again

  • Definitely a good decision considering the amount of tunneling that's going on rn

  • @MeltingPenguins said:

    https://forum.deadbydaylight.com/en/discussion/comment/2161357#Comment_2161357

    jokes on you, now you'll have to guess who brought DS. this change makes it viable again

    Not if people stop bringing it because they assume that the threat of DS is enough of a deterrent. ;) No need to guess if you force it every time.

  • @OmegaXII said:

    Now i'll tunnel more because i know more survivors won't bring DS anymore. Good Luck.

    Good, increase the tunneling and facecamping, that will force BHVR to actually get rid of it once and forever like they did with DS and with Moris.

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/2161437#Comment_2161437

    Not if people stop bringing it because they assume that the threat of DS is enough of a deterrent. ;) No need to guess if you force it every time.

    Why didn't killers just do that in the first place then? They aren't scared of DS and then suddenly they are even when the entire team could have it, lol.

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2161881#Comment_2161881

    Why didn't killers just do that in the first place then? They aren't scared of DS and then suddenly they are even when the entire team could have it, lol.

    Because we didn't have to, obviously.

  • @swager21 said:

    finally, now killers wont get the "hey i can tunnel this guy without consequences" indicator

    well, if nobody will bring ds because there always is an obsession then they will tunnel every match

  • @OmegaXII said:

    Now i'll tunnel more because i know more survivors won't bring DS anymore. Good Luck.

    You can tunnel me whole day, daddy PH

  • This will backfire. Once killers get used to it, they´ll treat it as if there was no obsession.

  • Obsession being baseline should do something to make it more interesting for the survivor and killer to interact with the mechanic outside of perks.

    People will just ignore it like they do totems after a while if it does nothing.

  • Since as killer i never tunneled on purpose (except on the rare occasion when i love my temper and want to get rid of a pretty toxic survivor or survivor i noticed purposely sandbag his team) it will not change my killer gameplay.

    As survivor it's a very welcome change !

  • Oh thank god im so happy.

  • I don’t feel obligated to bring decisive anymore, as usually I’m too scared that there won’t be an obsession. This is definitely fair considering the DS nerf.

  • @WexlerWendigo said:

    I don’t feel obligated to bring decisive anymore, as usually I’m too scared that there won’t be an obsession. This is definitely fair considering the DS nerf.

    It also goes to show how game warping DS was given that the chance of it existing in a game completely changes how one side plays.

  • @Warcrafter4 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2164707#Comment_2164707

    It also goes to show how game warping DS was given that the chance of it existing in a game completely changes how one side plays.

    Absolutely. It really wasn’t healthy for the game. Honestly, I think that going in a locker should disable DS, and healing yourself shouldn’t, but it is what it is.

  • That is bad change. Because when you see obsession on your game, you know there is one DS user 90%. But now you will stop care about obsession. That will not stop tunnel, actually we can see more tunnel. Because obsession will not be scary anymore.

    Nice change lol

  • @Northener1907 said:

    That is bad change. Because when you see obsession on your game, you know there is one DS user 90%. But now you will stop care about obsession. That will not stop tunnel, actually we can see more tunnel. Because obsession will not be scary anymore.

    Nice change lol

    Its a psychological battle. You think theres no ds because theres a obsession every game. You tunnel a survivor off hook. Get ds'd. After that happens a few times and this becomes normalized i can see this being a good change.

  • @supersonic853 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2164769#Comment_2164769

    Its a psychological battle. You think theres no ds because theres a obsession every game. You tunnel a survivor off hook. Get ds'd. After that happens a few times and this becomes normalized i can see this being a good change.

    Or you will tunnel and you will not get DS. And then you will think okey obsession is not to bad. I can tunnel more. I do not think that is good change. Ofcourse we will see in time how that will effect but we need more anti-tunnel perks. That will create more tactics for stop tunnel. That can be more effective. I had two idea for this, devs can be more creative ofcourse.


    Sacrifice = Your criminal history taught you the importance of allies. You have to trust each other with your allies to survive. If you get hit while the killer is carrying survivor to hook, the killer will be stunned for max 5 seconds. Your ally will be saved from the killer. At the cost of this, you will down dying status (Even you are full health).


    You Will Be Saved = You know how to help your friends. When you save survivor from the hook, this survivor will get 150% of normal running speed for 4 seconds. You Will Be Saved has a cool-down of 100/80/60 seconds.


    We need new meta and different tactics. Tunnelling is hurts because i know all survivor tactics as Killer. I know i will face with which perks. That makes them easy for me. Different meta perks will make game harder and fun.

  • It's pretty neat!

  • @supersonic853 said:

    • Every trial will now start with an obsession, regardless of player loadouts.

    Nice!

    Good. Been asking for this for years.

  • @BarbecueiChilli said:

    https://forum.deadbydaylight.com/en/discussion/comment/2161338#Comment_2161338

    well, if nobody will bring ds because there always is an obsession then they will tunnel every match

    but before if there was no obsession then they would know that they can chase off hook without the risk of the survivor getting away. its definitely still going to be a thing but less frequent (not by much but its something)

  • Wait, really? I can finally stop using DS?

  • Even as a killer this is good news because I’ve had to stop running stbfl due to the lack of survivors using obsession perks