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Kira15233

Kira15233

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Kira15233
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  • @PigMainClaudette said:

    Weird combination of stealth and aggression. I prefer to stealth up to a target, then get really aggressive in a chase. Ironically as well my favourite play as Spirit on the rare chance I actually play her is to play her straight, since everyone expects mind-games.

    Well, I like being stealthy because it surprises survivors and being as aggressive as Oni is so fun tbh

  • I mean, I run Bt with WGLF and Unbreakable and thinking about putting DS, although I don't like DS, crossplay forces me to do so but that's gonna be my perk build because I have to

  • @KingFrost said:

    I'd like to at least transfer my auric cells and shards and leftover BP to PS4. Also my cakes from Cheryl. I'd love those. I had 95 of them. They'd come in handy getting back to where I was. I have 4180 Shards, 1000 Auric Cells, and 634,643 Bloodpoints unspent.

    Well you see, I spend bps on killers and most of my killers are done on switch, I don't really want to do it again on Xbox since it took me a while (been grinding rifts and etc since a bit before Deathslinger) and now I don't have much time to grind rift!

    @BillyBigBrainBoi said:

    Hopefully they add crossprogression to xbox, I think microsoft isn't that butthurt (like sony) so probably it will happen... I have 2k on PC and I dont want to start again

    And I totally agree, Microsoft is pretty open, I don't see what could restrain BHVR into doing so?🤔

  • A better idea to nerf DS, instead of 60 seconds of immunity, it deactivates when the survivor


    -touches a gen

    -Gets healed

    -Cleanses a totem


    Now this would be a true anti tunneling perk, simce the survivor is doing the objective, it serves 0 purposes for it to still be activated!

  • @KingFrost said:

    I've switched to PS4 from Switch. I'm not counting on Crossprogression ever coming, so I'm earning BP to get myself back to where I was. So far I've unlocked BBQ from Leatherface, all of Meg's perks, all of Feng's perks, Iron Will, We're Gonna Live Forever. I still need roughly 40 million BP, but I figure if I stay on Switch it'll take me forever. Sony are really strict about allowing cross progression. Maybe they'll allow it once I've maxed out everything on PS4.

    Tbh, I agree Sony is butthurt but Microsoft isn't as much as Sony, they'd agree to do so, I don't know why nothing has been announced

  • I mean, on xbox you can play with MnK but idk about PS so I guess your question can be answered?

  • @redsopine00 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1556981#Comment_1556981

    No I just want to not be Face camped buy a bubba everygame who never moves and always has his saw ready to go at least speeding up the overheat gives some counterplay as they cannot spam it rapidly for insta downs because people have unhook challenges

    Just tell your team to have Borrowed time and if you solo queue then stop solo queue and find a swf

  • @chase131119 said:

    Camping and tunneling is playing the game properly, there is no set way to play. Stop trying to control how others play the game.

    Entitled survivor main example 429525

    Funny how I try to give the best experience to survivors by not tunneling or campers because I am not trash like some people, I'm not even toxic as survivor, I only run Borrowed Time and Unbreakable to get some points with WGLF, I'm not an entitled survivor main at all

  • Not at all, kinda like legion but without feral frenzy, in a way

  • @DerZuntor said:

    He wont be nerfed he needs a buff. Like making his hitbox smaller because you bump in to everything and end up not being able to use it right.

    Oh damn, it's just that almost every killer, survivor mains cry for nerf, look at Gearhead and PH cages aura, they lack massive information now, sad to say but I'd be glad if they buffed killer

  • @Dead_by_Gadfly said:

    From what I can tell survivors and killers pretty much agree hes bad rn and needs a buff

    I read that you need to bounce off of objects to attack? Which is weird, I hope they remove that and can attack either by stopping the rush or something like that

  • You haven't seen switch/pc yet

  • Clearly you haven't tried switch/pc, it worse, don't mind me, I'm just posting what I feel about switch

  • Why would you ask if they find it better against console, of course it's easier, fps and performance are 2 factors why pc is so much easier then console

  • 317a2cd983df41203a82e0be4baccd142b6a4593r1-1125-1559v2_uhq.jpg

    I'll let it pass if this guy can be a skin for it!

  • @Dabihwow said:

    https://forum.deadbydaylight.com/en/discussion/comment/1538933#Comment_1538933

    It all started by this one guy and now its annoyingly stupid. Preach brother

    I mean, I get PTB Gearhead was busted but that was to make up for his lack of gen pressure, then survivors cried because players were trash with cages, I only caged second hook and left a rite there to make sure I can FINAL JUDGEMENT the survivor later in the game, that's all

  • I stayed away from many killers (I'm on switch) but one of the killer I stayed away and loved playing was Hag, it's funny to bait survivors dropping a pallet to then reappear behind them to knock them out, it's just fun

  • As long as survivor don't cry for a nerf after release I'm fine, I'm sick of people crying for nerfs just because they are bad, please let him be, let Deathslinger live and Pyramid Head ffs

  • I'd say buff Franklin's by readding the old mechanic but staying about the same, if the survivor gets hit by Franklin's, items loses 5% of remaining charges or 10% idk, something and that and if survivor doesn't pick it up, entity eats the item, something like that would be fine

  • DbD on switch isn't bad (switch main/xbox secondary) it's just Oni/Spirit/Hawkin's/Lery's and sometimes Yamaoka's love to drop the framerate and switch player base is pretty small so you can see the same players again, tbh get it if you want to be occupied

  • @EmpireWinner said:

    False. With the new mmr, these" boosted" players can't purposely go to lower ranks and " bully" killers. The new mmr is crap and it's not working as intended

    I feel like it's the same as the old one

    in MMR Comment by Kira15233
  • @DeanIcity said:

    https://forum.deadbydaylight.com/en/discussion/comment/1529920#Comment_1529920

    You're wrong with your assessment. I can tell you as a strictly solo player (Killer/Survivor), the MMR system is just messed up right now. I have had numerous games with brown rank killers as a rank 1 survivor, playing solo. You have the wrong idea, you don't know a SWF when you see one because there is literally ZERO indicators towards that as of now. This is not to say you haven't had a game or two like this, but, It's not like every game you have red rank players "boosting" (It's not boosting) down ranks to play baby killers.

    Again.

    MMR system Is not good right now.

    If you can't recognize a swf in a game, you can't say anything, the coordination of their unhhoking, the looping techniques and etc was a sign they were swf, 2 other thing is 1 brought an Ormond map and another one a key + they slammed gens with 3 people on a single one, all that was swf work and not solo player, I might be solo player sometimes but I do what I have to do and play like a swf

    in MMR Comment by Kira15233
  • @EuphoricBliss35 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1529855#Comment_1529855

    You just started playing, 13 hours, and are already claiming “red rank swf.” Okay...

    also, posting would be the rank 20 playing in a swf with better players, to “boost” them to higher rank.

    I know how to recognize a swf when there is one, my main console is on switch, and yes, I do believe having a rank 20 in your team as swf is boosting

    in MMR Comment by Kira15233
  • @just_a_noob said:

    https://forum.deadbydaylight.com/en/discussion/181411/mmr

    https://forum.deadbydaylight.com/en/discussion/comment/1529761#Comment_1529761

    i'm pretty sure its just the mmr system. when it went live my full red rank SWF group were getting rank 20 killers, we didn't need a "new player/long time gone player" for that to happen. it's going to be bad until it can balance out.

    does it suck? absolutely. is it fair? not even close. its not fun for red ranks to go up against someone new to the game either. everyone just needs to give it the mmr system a chance to do what it's meant to do. I don't know what platform you're on but i find that if you play at night on console as a killer, you pretty much just get red/purple ranks. hopefully things will get better when cross play goes live in a couple of days.

    I'm on xbox so mmr should be pretty decent on it since it started there (xbox/switch player here) and in all honesty, I'm pretty sure red rank swf find it funny to bully a baby killer, I'm only rank 11 as killer on xbox, I found the mm better before that one arrived, so yes, it still sucks so much and I find it sad because I had high hopes for that!

    in MMR Comment by Kira15233
  • @cheetocultleader said:

    I mean, I seen a lot of rank 20s the last few days playing solo, and I'm a red survivor/purple killer atm. MMR is/was a tad screwed up. Haven't gotten to see if its gotten any better today yet.

    No it hasn't, I only played 13h of the game on xbox and yet, I'm being matched against people who played more than me, is it ######### normal?

    in MMR Comment by Kira15233
  • @EuphoricBliss35 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1529755#Comment_1529755

    That can’t be done with current matchmaking. Also, that’s not boosting

    It is boosting, they are using a new player/long time gone player (who got back) to go agaisnt baby killers, it is boosting in itself

    in MMR Comment by Kira15233
  • Addons makes the game better, some killers needs the addons, Wraith is one perfect example of it!

    And let me tell you something real quick, survivors DO NOT NEED ADDONS TO PLAY THE GAME, survivors can have a medkit with botany knowledge and it's basically We'll make it in a nutshell, BHVR just made addons for survivors to "be equal" towards killers

    in g Comment by Kira15233
  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1026203#Comment_1026203

    It is the case. To explain:

    Auto aim gives you a hit you otherwise would not have gotten.

    What happens in DBD is that the game recognizes that you've gotten a hit by checking a cone shaped area in front of you for survivors, then pulls you towards them to make it look like you'd expect (so your weapon actually makes contact). It will not give you a hit unless you actually aimed at them. Basically it dresses it up after the fact.

    That's not to say that it can't cause a hit that should have connected to miss- I'm not trying to convince you that it doesn't happen- but it's not "auto aim" or "aim assist".

    EDIT: Just noticed the other part of the question.

    It is not there to hide lag. To hide lag, you would have to predict their movement and move the killer on their screen in advance. This is not the case. If there's a lot of latency between you two, the killer will appear to miss wildly regardless. As the killer, you have the authority over hits. It's not compensating to help you out. What you see is what you get. It's purely just to make your hits more visually appealing.

    So Peanits, explain me why, when I swing and auto-aim activates, it MAKES ME MISS THE HIT, I would've gotten the hit but no...auto-aim is useless, turn that off

  • Interesting BUT...add exhaustion to it and a cooldown, just to make it fair for both sides

  • In all honesty, I think surge has a basic attack requirement because if it was example, paired with iri hatchets and a good huntress hits the survivor 24 meters away, that gen would pop, kinda weird but I do agree it would be fun if they reduced the cooldown, removed basic attack requirement and probably upgrade (so to speak) the regression

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1522760#Comment_1522760

    It's a real shame that cross-progression won't be coming to Xbox huh

    I still have hope tho 🙄

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1522754#Comment_1522754

    Wait which ones that?

    Edit: OH YOU MEAN THE PERK NOT THE ACHIEVEMENT I'M SORRY

    🤣🤣 it happens, but yeah imma have to get Iron Maiden and that is a pain (since I'm both switch and Xbox and my main is on switch 😫😫)

  • Yes, I'll gladly change your mind, if they remove it from pc, then they have to do something about Xbox/Ps4, it still will be a problem for consoles 🤷

  • @GoodBoyKaru said:

    You'd actually be better off not using iri head because you'd need to hit them twice not just once lol

    Plus you're a lot less likely to face a dc, leading you to more downs in the long run lol

    I do agree but before I try doing the achievements, I'll first need to get Legion's Iron Maiden (already got BBQ)

  • @Squirrel_Thicc said:

    The only queen I'll bow down to is mommy huntress.

    We all know the only queen we all need to bow down is Clown

  • @PigMainClaudette said:

    This is just a reminder that yes, there are indeed survivors who do bones in order to try and counter NoED. These players also generally don't gen-rush.

    When these players come here and say that NoED is indeed a terrible perk and needs changing, they're right. They do not need to "git gud", they do not need to hear "Just do bones." and they do NOT need to hear a garbage spiel about how easy the perk is to counter, the killer is "oNlY pLaYiNg WiTh 3 PeRkS!" or the points of DS/BT/DH/UB being perks and can be stacked.

    To now make the "Do bones" argument null and void, I will now highlight every way that this argument is totally invalid:

    • Survivor perks, such as Decisive Strike and Unbreakable are used with the hope that they are NEVER ACTIVATED. Well, for a lot of their users anyway. People can claim this as being perks down, much like the arguments for NoED.
    • The so-called Survivor equivelant, Adrenaline, is only a small and temporary boost while NoED is permanent if activated. Yes, the health state is temporary, but there are several killers that have base-kit instant downs so this really shouldn't be THAT big of an issue.
    • NoED does not discriminate between those who have done totems and those who do not. This leads to several cases like mine where I am commonly doing 3-4 dull totems MYSELF and getting killed after only one hit and hook. I am being punished for others failing, not my own failure. I know that Survivor is technically a team game, but there is a point where the individual should not be punished for the failures of the team.
    • It creates bad habits. Rather than actually adapting to applying pressure through various means, or learning how to improve in chases, NoED is used as a safety net in order to get kills that one would not normally be able to achieve, making them think that they are more skilled than they actually are. Rather than getting better at their role, they are telling others to do way more work because they refuse to adapt.
    • Counters to a majority of Survivor perks are merely a change in mindset or playstyle, such as trading hooks to apply pressure and avoid Decisive Strike AND Borrowed Time. NoED requires survivors to go out of their way in order to stop one of your perks.
    • The "counters" are also indirect and limited, also chewing up valuable perk slots for other perks to counter some of the more unsavoury tactics that killers use and are not perk dependent.

    Main point here is that yes, I do the dull totems. They are more bloodpoints and cancel the perk. I AM NORMALLY THE ONE TO GET HIT BY IT. Most of these games, it is also the first hook that I will be placed on and will also ultimately kill me.

    There are also many issues that I have with NoED on a fundamental level as a perk, especially with it's activation for both general activation and notification of it's activity. Every other Hex perk requires ONE totem to be destroyed, where as NoED can have up to 5 required, before endgame.

    All exposure effects outside of NoED and Devour Hope also give instant notification. Devour Hope also has a lengthy list of requirements to activate outside of "be loosing" in order to achieve the same effect. Devour Hope is also a TEACHABLE perk, one that should be more powerful than base-perks as you have to do a lot more work for them to become available.

    So, fellow killers, while you lot think up of an actual excuse for NoED being the way it is, I'll be off actually doing the damn bones whenever I decide to indulge in a little bit of Survivor while I try to progress my Archives. In the meantime, whenever any of you argue about Decisive Strike, Borrowed Time, Unbreakable just remember this advice, since it's ok for YOU to give it: Just don't tunnel, camp or slug. Never mind that the survivor ran at you or started working on that generator or unhooking that other survivor in your face. Kinda hypocritical, isn't it? That's how I feel every time I hear the phrase "just do bones".

    I did them, so now what?

    The only downside to that, yes DS and Unbreakable are used with the hope of never being activated BUT DS forces to slug...if you don't see the unhooker (I try and go to the unhooker and if I see nobody..I'll go after the unhooked one)

  • I love how he put Freddy S tier but it's the 2010 model and not Robert Englund

  • Sloopy Butcher/Thana/Dying Light/Blood Echo

    There you go, toxic but probably effective

  • @RelentlessShadows009 said:

    I would like the idea of 096 as a killer, with the idea that looking at him is bad

    Fair enough

  • Buy Jake's outfit, it's based on Vigo 🤣🤣

  • Attention seeking person? Totally


    PH isn't OP in the slightest, he's like a Clown now, normal weak killer, he also massively lacks information, only information he gets in his base kit is probably someone who steps in his trail (killer instinct for like 2-3 seconds)... The fact that we could see cages aura was absolutly fine, my reasoning? If all gens are done and don't have 1k, I accept the camp, now, PH can't even camp his cage for the fact that entitled survivor mains cried like babies because "He WaS tOo Op"... I play both sides equally and when I played against him, he was fair and balanced, cried for Deathslinger nerf and etc, might as well remove killers at this point!🙄🙄

  • In all honesty, I do love the ideas, as it wouldn't work with We're gonna live forever and BT (I run those 2 perks to get easy bps!) if safe unhook but, I do agree that the perk needs somewhat of a nerf...like the idea of it deactivating when either touching a gen or going in a locker, I like those ideas, congrats!

  • @uhhhhmelissa said:

    Let's see your perks :)

    My perks? BT, We're gonna live forever, Repressed Alliance (against pop) and last perks can depend, I see more slug on switch now so Unbreakable but I can vary it

    Edit: I pair We're gonna live forever with BT in case killer tunnels and still gives me a stack

  • @Breque said:

    Whait killers cant change the killer while in the lobby?

    Not anymore, it's to prepare for new matchmaking, new MM is on xbox but the mechanic (can't change killer while waiting/in lobby) is across all platforms

  • I read in the forums, iri flesh and SL? I wonder what happens?🤔

  • @Cheers said:

    https://forum.deadbydaylight.com/en/discussion/comment/1494246#Comment_1494246

    Ormond is strong only because of how strong the loops are. As for Red Forest, it is about average for kills per game.

    2 gens can pop before I find someone and when I do, they pop the gen in my face

  • Gen speed isn't a problem (laughs in Red Forest and Ormond) 🤣🤣

  • @LordVoidron said:

    https://forum.deadbydaylight.com/en/discussion/comment/1494163#Comment_1494163

    No idea about Microsoft, I just stated what was likely with Sony compared with their history. Me saying Xbox in last post was just a stupid on my part.

    That's ok, Sony are pretty closed minded with everything so it doesn't surprise me but xbox should be available? Unless they plan to do only crossprogression for xbox/ps4 only? Which would piss me off quite well

    (I started on switch and bought all dlc for switch and xbox, kinda don't want to restart all over again on xbox)

  • @LordVoidron said:

    No ps4 Xbox cross progression mainly due to do their being against most crossplay until recently and they haven't completely opened their doors to the idea

    Microsoft is pretty open with Switch, I don't see the problem with Microsoft refusing?🤔🤔 Unless I missed something

  • Crossplay will probably come out on September, same place for the Stadia release of DbD

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