Johnny_XMan
Johnny_XMan
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- Username
- Johnny_XMan
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Comments
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Hahahahaha
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/878998#Comment_878998
Distance. If the loop is a dead zone (no gens for you to protect) then anyone that runs there is effectively not doing anything. Let them have whatever gen is near that loop and focus on gens farther away. It's not rocket science dude. Just don't chase around that loop, eventually they will screw up away from the loop and you will catch them.
I agree with your post.
I also think that for every “infinite” there is an insane amount of dead zones and unsafe pallets. Something that rarely gets brought up.
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Record and Report.
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@[Deleted User] said:
The reason it isn’t distance based is because of how survivors already use BT as a bullying tool. A killer doesn’t even have to be camping. I can hook and immediately be mobbed before leaving while an unhook occurs right in my face. It’s obnoxious, arrogant, and infuriating.
Not everyone uses it to be annoying (I don’t use bullying because that word is so loosely thrown around here) Just like not everyone that camps does it to be annoying.
There is nothing wrong if they just changed it so the effect procs at the same distance as when you would normally hear the heartbeat.
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Change BT on Freddy. That doesn’t make him or break him.
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I wholeheartedly agree. It makes no sense that the Non-camping killers get screwed over because they may be running something that makes terror radius bigger (map-wide)and the person getting unhooked gets endurance while the killer isn’t even nearby.
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I don’t get how people underestimate his power.
Yeah he can’t teleport like Hag, but he injures a survivor who gets in his trap, without needing to be there.
The only thing I would change for him is really some of his add ons, give him the ability to carry 2 traps, and make his pick up animation more fluid... sometimes I have to step back just to pick up a darn trap lol
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Honestly I just think BT should work based on distance radius, rather than “terror” radius.
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I love the archives because I am a lore fanatic.
I’ve been enjoying reading about Claudette’s lore. She has become way more interesting to me making her a favorite to play for sure.
Thanks again devs 🙏
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I am on PC and I’ve experienced it sporadically... seems like it’s affected anything latency dependent.
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@The_Daydreamer said:
I don't care what killer you will use, with what add-on or offering and I don't care about the survivors.
I get why you you are maybe proud or just happy, but I think it's kinda pathetic to post this in a forum.
Like what are you trying to achive. I don't see any survivors do the same. Because this is bullshit for both sides.
And by the way, nice KYF Lobby. Some people here in this forum has some real issues.
This could be said about literally 90% of the threads on here lately. lol
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Your build is only complementary to the way the killer plays, if it’s not doing it’s job, you’ve basically brought a meme build as in you aren’t doing anything but following someone around aka not working on any main objectives. Which many killers break pallets right after they get thrown.
With that being said, just like every other pvp scenario in a game there are always some builds that are stronger than others. So why wouldn’t people play the stronger builds?
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Yeah I’m sure the devs listened to these guys.lmao
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Except for that you are generalizing everything (GOOD and BAD) into one group of people.
There are people on here that have suggested ideas (both that would buff and nerf or that needed some type of change in general) that the devs agreed with. They want us to enjoy the game because we're the ones playing it.
If they only wanted to listen to themselves speak, then they wouldn't have a platform where they allowed people to voice their own opinion.
I am pretty sure (100%) that when they make a change, they aren't listening to the person who whines without really providing any constructive feedback.
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@TAG said:
I've had the inverse problem with grabs: I as killer clearly begin the grab animation, only for the grab to just be cancelled and not even count as a hit instead.
This has been happening to me when I play Pig. She looks like she grabbed someone for 1-2 seconds and proceed to hit instead. This one is recent too.
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@ASpazNamedSteve said:
I mean to me you've nailed the most obnoxious ones. False grabs, false hits, nonsense killer hits, and I don't use Dead Hard but I certainly believe you about that one too.
I mainly play killer, and I came back to the game recently when the Rift was added after not playing for a few months, and boi do dedicated servers lead to a LOT more false hits due to autoaim where it just cuts your lunge short because it thinks you hit. It's very annoying.
Also there are killer-specific bugs from dedicated servers too, such as:
- Trapper stepping in the trap that he just set if he steps forward
- Myers' stalk regressing
- Wraith getting stunned in cloak, getting the stun but not actually uncloaking
- And Huntress hatchets in general just being pretty bad, I feel like it's way more common for a hatchet to hit that looks like it missed
I really hope a ton of this is stuff that can be ironed out.
As a Myers main, I've noticed the bar regressing slightly as well. I didn't think this could be related to Dedicated Serves, but maybe just a bug in general. Definitely noticed it though.
The rest I feel like I've noticed as well, especially the Huntress' hatchets.
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I’ll pass.
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I'm fine with both.
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/874675#Comment_874675
No, in-game. And I see the survivor negative reactions from the survivor side as well lol, it's not only when I play killer. I see significantly more survivor salt than killer salt overall.
Well if you read what I said... I actually meant on the forums.
I never see survivors posting images of post game chat on here.
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/874591#Comment_874591
What? I see WAY more salt from survivors than killers. Like killers almost never complain post match and when they do it's usually about gen rushing or infinites. Survivors I see salt in like 50% of all matches played. Someone is ALWAYS mad that they died and they usually take it out on their team or the killer.
On the forums?
Besides, everybody knows that If you only play killer of course you're going to see more survivor negative reactions.
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@PistolTimb said:
Killers can be quite entitled as well sometimes. Neither team is immune to this unfortunate mindset.
They do. You just rarely see survivors posting post match chat or salt on the forums.
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I think the devs feel DS is in a fine spot, so they won't be changing it.
At least not until the camp/tunnel meta stops.
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@humanbeing1704 said:
regular slow down is fine but Freddy's slowdown add ons shouldn't stack to be honest
Wait, they stack?? I didn't know this.
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@SasukeKun said:
Racism or Homophobia shouldn't come with this game
I agree. I don't care what your stance is on certain words. It's disrespectful and against the game's rules (aka you get banned for using the word).
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/873138#Comment_873138
same, other sensitive people might not like that.
Sometimes certain words can affect people differently, especially if you are a part of a specific group. Just saying.
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Fine as it is.
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@Zamblot said:
https://forum.deadbydaylight.com/en/discussion/comment/872013#Comment_872013
Hooking 2 people in the basement at the same time is most easily achieved with camping it and who tf wants to camp the basement as it's just toxic af.
It's a part of the game. Same as taking hits for people while they are heading to a gate, same as farming people with BT, just because you know you "can".
All part of the game.
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Considering how survivors already have most control over a big portion of her power, I say no, this change isn't needed.
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@dkyguy1995 said:
https://forum.deadbydaylight.com/en/discussion/comment/872013#Comment_872013
It's in the survivor handbook, you aren't allowed to hook people in the basement and of you do you're supposed to run and hide in the corner and let them escape
I've never been good at following rules. 😏
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/872290#Comment_872290
Still a free hit, but i don't considered that point. Maybe he needs a change, that the bar doesn't go down within his lullaby.
You asked why the complaints now. I gave you an answer.
Still a free hit? Yeah, only to be tunneled afterwards and have the survivor go down without hitting them again.
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/872256#Comment_872256
A nerf to his variety of builds and a buff to his hook game, that can be easily negated by just being awake. I don't get the point srsly.
Staying awake is pointless when he can just hit the person with BT and they enter the dreamworld, while their mend bar depletes WHILE they are being chased. That's what the point is.
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@FriendlyGuy said:
Spirit was completely fine half a year ago. Freddy rework was really good one month ago. Why are the complains appearing now, right after the spirit nerf? Hmmm...
Because the Oblivious change didn't come with the rework.
Also, I wouldn't suggest looking far too deep into it. OP is only complaining about the oblivious portion, nothing else.
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What I find amusing is that the devs constantly want to "discourage" certain behavior such as camping and tunneling, by creating perks... but then redesign a killer to have the ability to negate the perk that does just that.
Also: "Oblivious is a status effect applied to unfortunate Survivors that have no understanding that a Killer is nearby. "
Oh sure, I can just see them behind me chasing me and waiting while my BT protection runs out. I think we do have a pretty good idea that the killer is nearby. 😉
Just something isn't right.
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@lunaticlifter said:
@VincentRedfield No dude trust me you didn't understand... i'm fine about losing, i just want have fun, i lost game where i had fun too.. the problem is that sometimes you feel helpless.. if we go 60% of kr, it's because most of the people don't belong in the red ranks(survivors).. i faced tournament teams, and did well(fast chases, slugging, pressure), but it doesn't matter, thanks to the second chances perks and the genrush.. these are the games when you realize there is a serious unbalance issue, not when you meet boosted people and 4 k easily... as example i often watch zubat streaming, he's one of the best killer for sure, but most of the time he 4k with low tier killers, becasue survivors suck, period.. when he meets good survivors and loses he is the first to say, welcome to dbd, when you don't play spirit or nurse and you meet good survivors.. he got 6k hours tho
If you want to apply the same logic, same could be said about Good killers vs Bad Killers.
Survivors don't stand a chance against a Good killer. Sometimes even the best survivors get stomped on.
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I don’t know about people feeling fear.
I don’t want to feel like I’m a guinea pig in this game. Certainly not a scared one.
I think you need to look from the lense of trying to survive. It means doing everything you possible can. Sometimes that’s also called having the courage to do what would be deemed as impossible and risky.
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I think sometimes in any challenge in life, at work... you know...
You might not like what you have to do but that’s why it’s a challenge.
Sorry didn’t mean to get so deep there. 🤣 😈
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What are you talking about.
Trapper can easily get the killer one. In fact I did it with the doctor yesterday. 3 hooks at basement actually.
What exactly is toxic about hooking someone in the basement? I don’t get it.
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They are called challenges for a reason.
I mean what kind of ‘challenges’ do you really expect?
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Not necessarily. Just because you are "hooked" doesn't mean you've failed. Just because a gen gets done doesn't mean you've failed.
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Maybe they could develop the earlier characters via the Archives etc. Or at least that's what I'm hoping for.
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I almost read the title too literally and thought you meant they trip over when they balance land. 😂
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Instead of posting here why not just report them.
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Mad Grit says hi.
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Welcome to the solo survivor experience. 🤣
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Legitimate DCs still happen OP.
There was a nasty bug when The Plague came out where the game was causing people to randomly DC no matter what they were doing.
That is probably what is happening.
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@PistolTimb said:
Just baby (new) killers mainly. Experienced killers know when to chase and when to break off. Gens are done quickly because it is easy to lose track of time as killer.
This.
Experienced killers will also recognize/praise a survivor is looping/juking then because at some points it will come down to who can outsmart each other.
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Be careful, the handful of killer mains who can't seem to get 2k might come for you.
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Nope
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I know it’s not coming back, and I was one of the unlucky ones who didn’t get it...
I am curious though, why did they stop allowing legacy alltogether?
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To be fair I don’t think their opinion is wrong just more biased towards one side. Which depending on the topic can cloud any expectation of them actually providing factual feedback or getting a full understanding of the other side.