IWasLeft2Die
IWasLeft2Die
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@glitchboi said:
The Silent Hill chapter got me really happy when it released, so if that were the last licensed chapter I honestly wouldn't complain, but they're continuing with the licensed chapters so that's awesome. Demogorgon and Pyramid Head, two killers people didn't think would work in DBD has already proved almost anything's possible at this point.
Yeah I agree although I feel like the stranger things chapter just donest fit very well. Its hard to put my finger on why exactly. I hope they add more characters that make them fit in more
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My big issue is that it screws over your team. Something should happen to compensate a team that has an afk players. Right now it doesn't do anything other than have the afk player easier to kill while the other survivors are just as screwed.
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Yeah id love it. Hopefully its added. I've had so many players i wanted to communicate with...but can't:/
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If it was buffed that way, killers would have no way to protect hooks (and many dont really have a great way even now). You wanna just give away unhooks?
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@Spacehedgehog said:
https://forum.deadbydaylight.com/en/discussion/comment/1982043#Comment_1982043
Yes previous killers will tunnel if they already tunnel but when a new killer joins and they meet a lovely swf that have all de ranked with ds and object of obsession they might see the hook counter and go for the person with the most hooks to get them out of the game that behaviour then gets transferred to other games and we have a new tunnelling killer. We know that the devs won't ever allow the same hook info for killers and survivors so killers might as well start counting the hook stages in your head.
In swf groups, especially those with perks like object of obsession killers really should tunnel. Some perks should not be allowed on swf games honestly since perks like OoO make it so that the entire team knows where you are. Tunneling sucks and is very annoying but it only makes sense to wreck teams who are cheating essentially (since the game itself isn't intended to have group chat).
It makes sense to want to and use group chat with friends but how some perks work they just aren't meant to be used that way
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/1982037#Comment_1982037
Thing took me like 20 minutes and then at the end they wanted me to spend another 5 minutes booting up DBD and getting that ridiculously long ID code. Honestly if they're gonna start asking for your ID they need to start rewarding people for doing these surveys. Or make them much shorter
Yeah it took me 20 minutes and only a little over a half hour of free time so I had to quit. It was just too time consuming and some questions just weren't needed
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Huh I havent heard of anyone saying he needs a buff.
I get the desire to have a killer you like a lot be stronger (I like pyramid head a lot as well). But he objectively has the most diverse basekit (and you could make a good argument he is the strongest killer without addons even).
-Has traps (trails) and only freddy, Trapper, and hag actually have (and you could also say Plague and Victor if you really wanted)
-has a range attack (deathslinger, clown, and huntress) and his is the only one that you can do through walls and such. Also the only one that can hurt multiple at once. And is not reliant on his range if you don't want to.
-can be played stealth effectively as well as aggressive (most killers aren't as flexible although some are). You can easily change how you play midgame where most you have to have the right build and commit to one.
-built in mori can counter a lot of bs like ds. Makes you also able to continue group chases decently well.
-cages allow you to counter various issues with hooks (sabotaged hooks, ds, survivors blocking path to hooks, etc)
- because of everything above he can play either very offensive or very defensive which is not super common for killers. Most can do only one or the other.
No he doesn't need a buff. If spirit gets nerfed id say pyramid head is the killer I would fear the most consistently (good nurses are rare honestly). Many people argue he should get nerfed but I honestly think he is fine as is and other killers should be brought to a level similar to him.
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Id love it but doubt it will happen. One skin, although not the same, already kinda reminds me of him honestly
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There are some maps that look mostly like a black screen honestly while most are totally fine. I hope they go back and adjust lighting
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I still maintain that there isnt a good reason killers don't get the same hook info as survivors. It really wouldn't change tunneling at all since that's been the main excuse why killers don't have it. Some killers tunneled before any info and those same ones are doing it now and would still do it with the info changed. Not having that info isn't skill based at all and just an annoyance
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@CashelP14 said:
Where's the survey link?
On the "news section" on the game itself. It may be here somewhere as well.
I started taking the survey and it just was way you too long imo
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I know match making isn't great but come onnnnn
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Tbh, there aren't a ton of licenses out there left that would both fit very well and be cheap enough. I like licensed killers though.
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I know I mentioned it on the other thread but let me know if I am totally off base on what I said by the way (or really anything moving forward).
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Its totally fairgame to out players who are hiding and don't do anything, are planning to get hatch and let you die, or in some other way actively screwing over your team imo
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1976502#Comment_1976502
I could see an issue with it in that way but its still a weird double standard to have to yell for representation then if its given in a way they don't like go back to saying give us representation but not like that.
Yeah and that gets into a much more convulated discussion of "does it accurately represent a people group or not, is it done with consideration of those people, etc" which is way more than I think we need to go into in this topic.
I dont think anyone expects perfect representations but they want ones that are relatable to them and frankly likeable enough.
My thoughts are, just try to shoot for what people want and take feedback from those people groups and implement it rather than just assume you know whats best. If you mess up (in a non blatantly disrespectful way) and take ownership of it then things can change and people can move on.
(Also anyone from the LGBTQ+ thinks I'm blatantly wrong. Let me know. I apologize in advance if I spoke out of turn, not actually communicating what is wanted, or if I did anything else wrong. Thanks)
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1976480#Comment_1976480
X community needs representation but it can only be represented in a perfect way it can't be represented in any other way for purposes of gameplay or lore, especially when the factor they are a member of X community isn't going to be their entire character while saying due to X factor they can't have a secondary part to their character.
From my understanding (and I havent been that in the loop honestly) is the goal of having and lgtbq character in the game was to have someone players could relate to more. Now having that thrown onto a killer as the only representative in the game not only doesn't achieve what some people want but it also is only associated as something that is "evil" or "bad". It would be different if there were multiple examples in the game but the only example would be risky frankly. I dont think anyone expects a perfect representation all the time in games but a lot of games who have gone similar routes to what tc suggested have had major backlash.
Like I previously mentioned, I dont feel terribly strongly myself but I could see why people would not be okay with it
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1976468#Comment_1976468
thats a weird double standard but ok
How so?
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@I_am_Negan said:
https://forum.deadbydaylight.com/en/discussion/comment/1976450#Comment_1976450
Hell yeah
I got it from the rift
The only tome I complete all 70 tiers 😀
Unfortunately I just got back in the game after a 2 year break and that was way before rifts lol.
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@Fuzzels said:
Also.. LGBTQ killer rather than survivor.. because why not
Honestly I could see that going poorly to some if thats the first and only representation in the game. Just would be weird that the first representation would be associated with evil.
I dont feel strongly myself but I could see a lot of people upset about it if it was killer first
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The game as killer (although I love th look, gameplay it sucks). Its second least favorite for survivor (just because its boring to play on)
For survivor though id say Hawkins
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@I_am_Negan said:
https://forum.deadbydaylight.com/en/discussion/comment/1976398#Comment_1976398
I use Mr Puddles
https://us.v-cdn.net/6030815/uploads/BDUVL8WW1GA5/image.png
It's the best clown outfit
I'm saving up for it lol
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@Stryker said:
a butterfly?......mmmmmm,.... until dawn? (because of the butterfly effect).
Id love it but doubt it. Until dawn did have similar music as well though.
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That honestly feels very easy to be unbalanced. I like the idea but doubt that it ill be it since survivors would very quickly raise hell about it. It would be fun as killer for sure but as a survivor it would be miserable in a lot of ways
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@ClownIsUnderrated said:
https://forum.deadbydaylight.com/en/discussion/comment/1976252#Comment_1976252
Hell I can't even have fun playing Trapper anymore, because someone is constantly watching me place traps wherever I go and I can't even use my ability at all.. Therefore have boring games of being nothing but M1, and still wonder how hard it is to seriously give your poster boy three traps at base to start..
Killers in general need a look at honestly, not even just from a balance standpoint but they just are not as fun a lot of the time unfortunately.
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Alien and Aliens are among my top favorite movies but I just dont see them fitting well in the game honestly. It would be weird seeing them hook, walk around, get hit with pallets, etc that I just dont think they would fit well.
I think predator fits so much better honestly since they also hook people and their movement would be much more natural. They seem like a more likely candiate to me
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@Shirokinukatsukami said:
That's either a bug or a cheater. Either way it is not part of the normal game.
There is no such thing as an "early hatch" by your definition, the hatch spawns when it is designed to spawn. Hatches are like wizards, they are never late nor are they early. They spawn precisely when they mean to.
Alright ill keep that in mind. Yeah i havent had many flashlight blinds in a bit but that was just way too much and I felt powerless to do anything. Id get blind before I could swing. Im willing to bet its not a normal thing or meant to happen.
For hatches, I'm mostly arguing that they spawn earlier than is reasonable as a design flaw, which is kinda whats happening in this entire thread. Its a pretty subjective thing and I get other people dont agree but I just hate getting hosed as a killer when a team full of keys get out so easily (and I think it greatly motivates players to abandon teammates which also sucks). Hatches right now give much less reason to help players which I dont think is healthy for the game (and is also not balanced for killer in some ways, such as if a killer shuts down a team on 5 gens then the killer shouldn't have to lose his advantage over the last player since they hid the best and do nothings get a free exit).
Sorry for the hatch rant. I just got back in the game and way before survivors needed a couple gens done before hatch spawned for last survivor opened (which I loved and thought made sense myself) and really hate its not that anymore and I need to get over it frankly lol
Great quote by the way
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1976154#Comment_1976154
Flashlights haven't had instablinds for years (barring bugs) and there is no way to open the hatch super early.
It's like we're not even playing the same game.
I played a game the other day and was geting fully blinded if I remotely looked at a particular survivor. Blind in less than half a second. Maybe they hacked but it definetly happened. I would see them and turn and still get blinded.
Early hatch was in reference to keys with hatch spawning before all gens done (although not automatically opened) sorry that wasn't clear
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Btw when you set up a poll you go to the bottom right where it says new discussion, click the arrow, and you can make a poll that way. No worries though
I dont use nurse though. I assume most use double though to rush survivors faster
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Fortnite gets more attention than my mother (and thats a lot)
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@GrimmReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/1976110#Comment_1976110
I dunno about that one he does like to use the old force choke from time to time
I mean...who doesn't?
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@Captaincrazy83 said:
No I said the game already has it where you cannot see what the killer is bringing as an add-on so why should he be able to see what we’re bringing. Like I said before I play both sides of the game not just one sided like you JPA. And that’s BS as soon as a killer sees a key that person is tunneled. The killer has enough edge as it is. That’s why it gets boring to play killer. One hit downs gens locked, seeing through walls see people across the map, seeing scratch marks. The fact that you need more is crazy.
Most people have bigger issues with having a good bit of second chance perks (ds, deadhard, borrowed time,, etc), (safe and unsafe) pallets galore, also getting to see across the map (and communicate that info to your whole team in swf), flashlights with instant blinds, keys to open exit super early and always have a guaranteed open hatch.
You may play a good bit of both but you do argue very heavily for survivors more than most players even. If you think killer is over powered let me know how rank 1 is without using any info perks, gen perks, and no one hit down killers (although most 1hit killers aren't that high tier). Guarantee you won't even pip.
Killers have some bs but nothing you listed is among the issues (most debatable is some 1 hit kills but even that isn't very well accepted). Never heard of anyone complaining about scratch marks
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I really hope until dawn gets added. They could make it a large dlc even and id love it
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@GoodBoyKaru said:
https://us.v-cdn.net/6030815/uploads/DSFLCQZQ24S5/image.png
Oh boy here we go.
So the Divergance teaser was about there being multiple timelines, with different versions of the characters in different worlds, right? So what if this is the same character, just one from one world where they're a survivor and one from another where they're the killer?!
Am i thinking too much into this? 100%
Id be into this
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It also makes finding downed survivors difficult honestly lol
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Time manipulation would be nearly impossible to balance well (and no matter how you implement it people will see it as broken). I dont see it possible to manipulate time honestly but it sounds fun to use (but awful to go against )
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1975958#Comment_1975958
I took it into GIMP and zoomed in:
https://us.v-cdn.net/6030815/uploads/0947F7A7VR51/image.png
It looks like a man in a mask, or someone covering at least half of their face with their hand.
It almost looks like an alligator head thats somewhat cartoons and looking down
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@Starr43 said:
Hear me out.. Mightee One or M1 is actually 31😲
Okay now go all Jim Carey Number 23 and let’s hear those theories:p lol
Lol nice reference to an obscure movie most people hated lol.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1975927#Comment_1975927
You can see there's something in the reflection of her eye but i can't tell what it is
To me it looks like a person's head with a hand over their face but I can't zoom or anything
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@Nullclines said:
https://forum.deadbydaylight.com/en/discussion/comment/1975865#Comment_1975865
As long as we get Um Jammer Lammy as a legendary skin, fine.
Deal!
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Could be the model for the character but thats certainly not the actual look. Too refined for this game
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@Beelzeboop said:
Twitter and youtube don't work on my computer. Could someone please describe the teasers to me?
The first is a music clip playing and you see the time rewind the music and start over.
The next thing is a gof of an eye that appears to be the same person hinted around a few times. Looks creepy ro me.
The third is a picture of a big butterfly and some small ones . Blue and purple background
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Although not a formal ban, I do think swf should have some perks not allowed since 99% are using discord or something to chat. Makes some perks overpowered when you can tell your entire team what you know
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@GoodBoyKaru said:
Another two teasers:
https://twitter.com/PaulieEsther1/status/1365323614388695046?s=20
This from Paulie
https://twitter.com/TheKingTwitch/status/1365074082358820872?s=20
This from King
This is actually getting really exciting rn
Now I'm unsure if that picture is the killer or survivor honestly. Creepy looking eye imo
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It may be the killers chase music as well. I kinda doubt its a rewind time ability. That could be bonkers really easily
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Parappa the rappa is the killer, calling it now
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@Captaincrazy83 said:
Unfair the game Caters to the killer enough you most be a killer only player to even suggest that it’s unfair.
Honestly I play a bit of both and the game is certainly overall more survivor favored (although certain killer things are favored to killer as well). If you've played since the beginning you can definitely tell the trajectory of the game has been more to appease survivors than killers.
As for the topic at hand, I think the info doesn't tell you a whole lot and I don't think very many killers will A. Pick Franklin's just because of a key. They will likely use whatever build they normally do and B. A lot of killers im sure don't pay that much attention since they are messing with their own stuff anyways (and some characters its hard to tell if they have a key). Its a very minor benefit to killer to me. Survivors get to plan the items their team has anyways which in some ways is more beneficial than killer knowing
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I've had swf teams with one player having it. It's not a good time with the whole team knowing where you are the entire game. If you can tell its swf then I'd say hard tunnel and kill the one player. If you can't tell then give them priority but don't tunnel necessarily
Another way it sucks is having save the best for last and OoO is your obsession.
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@Gibberish said:
Another thing to mention about FNAF is that the character designs would need to be heavily altered to fit into DBD. FNAF has a really unrealistic artstyle, almost cartoonish but not quite, while every other lisenced character comes from either live-action or games with fairly realistic art directions.
https://forum.deadbydaylight.com/en/discussion/comment/1975623#Comment_1975623
James would have made sense, yeah, but BHVR was going for a sort of "best of" thing for the Silent Hill chapter.
A map from SH1, a Killer from SH2, and Survivor from SH3. I think that's fine.
I never got to play much silent hill. Id love a remake of them but I doubt they will do it. I tried to go back and play one of them but it was roughhhh. I know the most about James in large part because of having a similar last name and got curious about him lol