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Stryker

Stryker

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Stryker
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  • Losing an health state is op, survivors should have health bars like dark souls.

  • @oliviaa said:

    great more killer propaganda

    Aka"the state of the game right now"

  • -hex totem spawn being broken and making them almost useless since they get cleansed the first 2 minutes

    -genrushing to the extreme and gen-tapping being a thing

    -broken grab animation

    -hit validations broken

    -80% of the roster(along with 80% of killers perks) not viable and extremely underpowered


    Behaviour: i sleep


    i got camped after i :

    "pissed off the killer the whole game/bullyied him with my friends/i rushed the hook like a noob while he was nearby"

    "camping bad, plz nerf,"

    behaviour: Real [BAD WORD]!!, we are on our way to fix this unbearable problem, stay strong, we will support you!

  • to be honest, i'm having more fun and kills when camping rather than when i "normally" play.

    basement bubba main on the way.

  • that playing killer could be fun.

  • "getting facecamped in 8 games out of 10, means nothing"

  • @Myla said:

    https://forum.deadbydaylight.com/en/discussion/comment/2712489#Comment_2712489

    Lmfao dodge what? So the death slinger can do another quick ADS?

    Scratch what I said. Deathslinger doesn't need buffs. He's in a perfect state right now and just learn to accept it.

    and i'm the pope

  • @Mileena_Kahn said:

    Im hoping they do something about them in the mid-chapter patch.

    i'll tell you a little secret, did you know that if behaviours nerf blight and artist, survivors queue is getting a big buff also? like +5 extra minutes duration.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2710378#Comment_2710378

    but you said they were telling lies yet you still haven’t provided one actual lie they told.

    ‚Unwanted changes‘ - subjective and parts of the community welcome those changes still

    Toxic playstyles get promoted but then you proceed to call camping tunneling and slugging as toxic? Seriously? Circumstantially they can be toxic but overall they are just valid strategies that are sometimes smart and sometimes dumb to follow.

    overall it seems you are only looking at high experience/high skill level gameplay while ignoring every other part of the community… get reasonable. Many of the things you mention need to be addressed in some way. But you are unable to express this in a reasonable manner.

    "get reasonable" he says, my god, you are helpless.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2710096#Comment_2710096

    And yet you are still here. And spreading lies about the devs just because you don’t like the state of the game and can’t argue reasonably.

    "still here" not really, in these last months i mostly spend my time on the forums and i barely touch the game because as a main killer, is unplayable right now....


    "spreading lies", what lies? the devs are arrogants and stubborns,they refuse to fix the game and further ruin it with unwanted changes(boon totems/hit validations/new surv animations), they encourage toxic gameplay(tunneling/slugghing/camping, can you say otherwise with the recent changes?) and force the game to be stale( because you know, more than half of the roster is useless and YET they nerf low tier/mediocre/average killers), they always side with survivors and when few minor buffs for killers happens, it's like they did a miracle and half of the problems are gone and it's proof they aren't survivor sided but equal on both parts, not to mention that EVERY-SINGLE update, they break something and make everyone unhappy because something(either surv or killer) is not working as intended or at all, and on top of that, BH thinks that giving few bloodpoints for free, is going to fix everything and make everyone happy.

    no, i didn't tell lies, i just said the truth, everything i said is what i saw while playing this game.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2709993#Comment_2709993

    You still said the devs were lying which they needed to be fired for but you couldn’t provide one actual lie.

    just because you are not happy with their balancing decision doesn’t mean it’s okay to wish for all devs to be fired…

    i said that and i will keep saying that, becaus the actual state of the game is atrocius, and people are leaving everyday because playing dbd is like having a second job that gives you unsatisfying and a giant headhache.

    everyday this game is a living lie, devs telling people that everything is ok and the game should be as it is right now or some other BS, with killers being a big joke and survivors being more entitled day after day, screw this!, t

    then survivors keep whining and asking why the only killers they face is either blight or nurse tryhard, with the same ruin/undying build or that after 10 or more mins of queue, they keep facing killers that are camping/tunneling them, because this is where behaviour is leading the game, to a BM-fest where the only purpose of the game is make the killer feel as inferior as possible, AND bh IS EVEN PROMOTING THIS by adding broken sh** patch after patch, boon/perk or some stupid hit-validaiton mecchanic.


    DBD is the biggest lie i ever saw.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2709718#Comment_2709718

    Yeah. That’s not a lie on their part but a misunderstanding on your part.

    hexes and boons are not equal things.

    you realize this is an asymmetric game with two different roles, right? Boons and Hexes work significantly different and should not be directly compared.

    (And again, I agree that CoH needs a nerf and is in its current state OP)

    "hexes and boon are not equal thing" yeah, i know, boons are way way better than hexes

    "this is an asymmetrical game with two different roles"

    yep, that's right, there are The survivors and there is the sacrifical meat, also called killers.. couldn't agree more with you, this game is totally asymmetrical, and the tip scale is pointing on a specific side, i don't think there's the need to specify wich one.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2709596#Comment_2709596

    Not a lie just because they have another opinion on Hexes and Boons.

    Ruin+Undying could be very oppressive and did need a nerf.

    Boons in general are not the problem, CoH is a massive problem. And I do expect a nerf soon.

    Hex and boon are basically the same thing, with a difference that Boons have 14 seconds of blessing BUT can be blessed infinitely and aside the sound, the killer has no other tools to find a snuff the boon...

    Hex are pure Rng, and once they're gone, they are gone, and surv have tons of ways to find totems.

    Not a lie? They said that old hex undying, which i remember you it has the same mechanic as boons, but without the possibility to be relitted infinitely, was not ok....then behsviour proceeds to release a broken version of self care/unbreakable and shadow step.....it's either a lie or a very bad joke from the devs in regards of killers....

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2709590#Comment_2709590

    If you are referring to NFTs then no. That was not a lie per se.

    it was bad communication on their part for sure, but the devs didn’t know about this for a long time as well during development and BHVR gave two statements regarding it. It wasn’t the devs responsibility to tell us about it.

    try again (there have been lies told by the devs, I just wanted to know if you were aware or if you were just parroting)

    I have few time left, I will continue later, but another thing is


    Old undying too op, can get out if hands, broken, can't bd like this.


    Also devs: ah yes, boon totems ok.

  • @chargernick85 said:

    Oh lord.

    I know, truth hurts

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2708799#Comment_2708799

    Which lies are you referring to?

    (edit: also you do really not know who is responsible for this in the dev team, so asking to firing all is too much anyway)

    Pinhead chapter, ring a bell?

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2707838#Comment_2707838

    uhm. As i just said it’s against forum rules to talk about bans and you proceeded to do just that Seems like you are testing out the limits…

    also don’t you think asking to fire actual people from their jobs because you are not satisfied with the game might be a little bit too much? Maybe try constructive criticism…

    too much? after all they did? after all the lies and the unprofessional things they did?, no, i don't think it's...too much.

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2705907#Comment_2705907

    Because the hell is the point of adding something with the only reason of it being out of spite?

    Dunno, ask the devs about dead hard hit validations !.

  • @Shroompy said:

    no.

    Why not? It's not like that hit validations are broken and not working in favor to survivors right? So why survivors hit validation yes, but flashlight hit validation no? 🤔

  • Feeling ashamed?! Why would I? For were the developers are leading the game, basement Bubba or """scummy""" tactics/perks are becoming the normality, so there is no need to feel ashamed for using such perks.

  • Basement Bubba.


    Endgame chat always kills me.

  • spirit, everytime i use her, someone dc Or, the endgame chat consist in them accusing me of being toxic with toxic build....and, a new trend i noticed is that people hold me hostage ingame....yep, i just spent the last 20 minutes on blackwater swamp palying hide and seek with a david and mag.....

  • basement bubba.

    endgame chat is the real fun at this point.

  • MID PATCH PTB PREDICTIONS:

    disappointment as usual.

  • yes,why shouldn't i? i'm not a masochist, nor insane.

  • @Dino7281 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2701852#Comment_2701852

    For actually good killers I would say: Nurse, Huntress, Spirit, Plague, Oni, Pyramid Head, Blight

    Then you have killers that used to be good: Twins and Hag

    Twins got nerfed for some reason and also they are really bad against CoH. Hag is just really bad against CoH and there is nothing she can do about it...

    I don't think Wraith needed that lunge nerf, he was actually fun to play with it and he is just average again, it's not like he was ever strong, he has easy counter-play.

    Twins are just completely #########, which I think is sad. I really liked Twins...

    and who the ######### did Deathslinger changes...

    I think Victor should be able to snuff boons, that would help.

    Nurse yes, but it's extremely, Extremely hard to use, can feel punishing even after successfully landing a hit, very few people play her.


    Plague/oni/huntress/pyramid head are indeed good killers, but against the meta, they suffer and can't compete with the actual meta killers(blight/nurse).

    Spirit was meta, but now she's no longer, a good team with metz perks can now easily predict where she will appear.

  • @CashelP14 said:

    I disagree with the statement the devs are survivor sided. All I notice is when killer is buffed, you'll get a few thank you threads, then nothing else. Whereas as soon as a killer is slightly nerfed, everyone goes mad for months.

    I remember when the hatch and keys were nerfed, the thing every killer complained about, there was hardly any word about it. All people wanted to talk about was how the killed Deathslinger and Spirit.

    Do I agree with all their changes? No. The newer maps have all been stupidly big and survivor sided. CoH needs a nerf also. I also don't understand why they nerfed Wraith either. However I feel like people complain too much about killers/add-ons that they rarely used before their nerf.

    Explain slightly nerfed, because slingher got destroyed, pinhead was already average and got nerfed, wraith after few little buffs was better then got nerfed and back to average, twins.....nerfs an bugs, pig got nerfed for some reasons,trickster had to receive tons of buffs and after 3/4 months of it's release, it was considerable "playable", Billy? Destroyed, but hey, look how BH cares of killers because it made the trapper and very other few killers not miserable and plague actually good! See! Balanced!


    Killer roster is already small( blight/nurse/plague) even the slightest nerf on a killer has a huge impact on killers.

  • @IronKnight55 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2698772#Comment_2698772

    Not exactly the same. I don’t get upset when I’m camped or tunneled... I usually give a gg a move on to the next game. I still think face camping shouldn’t be in the game, but that doesn’t mean I’m mad when it happens.

    1) maybe not you, but there are a lot of hypocrite survivors

    2) face camping is a valid strategy and by where bh is leading the game, it's becoming more and more common to face/see this strategy.


    Blame BH.

  • @Kira4Evr said:

    I don't know anything about the ring, haven't seen the movie. But I have seen Scary Movie 3, so let's give her a chainsaw lmao

    Possibly without a roar and overheat mechanic plz.

  • @IronKnight55 said:

    I guess they get their feelings hurt. People seem to forget it’s just a game. Lol

    Funny how "it's a game, don't forget that, chill" is valid only when a killers is tilted, but when a basement Bubba appears(or any camping/slugghing/tunneling killer), then , they are toxic and shouldn't play like that because "think about others fun!".


    If you get camped/slugghed/tunneled, chill bro, it's a game"

  • @legacycolt said:

    I get the artist part but the first part…? What do you think they’ll do to the spirit and what does billy/ spirit have to do with ringu??

    The ring chapter is coming so he's basically saying that knowing how BH works, they will nerf spirit to make the new killer shine, since it's inspired by the spirit.


    Remember how fun and strong Billy used to be? Yeah, that was before BH butchered him, so, that's the "billy treatment".

  • -survivors getting favor treatments every patch

    -killers nerfs over and over, not even low tier killers are safe

    -2 to 3 really viable and strong killers, no space for variety.

    -gigantic maps with extremely strong loops, jungles gyms and too many pallets/god pallets( yes, i'm looking at you..."the game".

    -no space for random/different builds, if you don't pick a meta build, gens will fly

    -gen rushing to the extreme

    -hit validations.

    -whenever a killer perks becomes barely viable, it gets nerfed the next patch

    -Survivors getting entitled more and more, and behaviour keeps siding with them.

    -boon totems

    -the new matchmaking system+SWF

    -tremendous amount of pressure on killers shoulders, even a little tiny mistake can lead to a complete loss

    -survivors having too many tools that gives them too much advantages ( boxes and tools for gen speed, second chance perks and tools to quickly remedy to a mistake/miscalculation, maps and other perks to annihilate hex totes, insanely healing speed with medikits/Boons and perks to destroy m1 killers etc etc.



    Geeeeeee, I wonder why nobody wants to play killer 🤔

  • Hach/keys nerfs were unreserved.

  • @starkiller1286 said:

    There really is not much reason to not restore undying since boons can flat out override hex totems.

    well, there actually is a valid reason for behaviour to not restore old undying:

    They clearly are hypocrites survivor sided people.

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2688198#Comment_2688198

    You must be real fun at parties huh?

    Who ######### cares if it makes them insta downed! this is a game! Its meant for fun!

    And now is a time to celebrate the holidays! So just relax!

    " this is a game! Its meant for fun!" that's the point, this game isn't fun at all, especially for killers.

  • @Shroompy said:

    weewoo weewoo fun police

    Why so serious? Take these 2 weeks as a way to relax! Grind some BP! Enjoy yourself!

    it's all fun and games and everyone should just chill....., until it's the survivors that get a disadvatage right?


    let me guess, the snowman giving a 3th health state to survivors is fine, BUT, let's say that the snowman could get the survivor oneshotted even if in fullhealth, that wouldn't be fine and should be fixed asap right?


    god, these survivors are disgusting.

  • @Mazoobi said:

    Despite their potential, boons are a cool and good concept.

    They'll hopefully be the call to "shift the survivor meta already" that the community has been asking for. I'm not saying they're perfect because tweaks can definitely be made to move them into a healthier state, but a lot of people overreact once they read what boons can do.

    Boons indirectly give the killer more time because that's one (or more) less survivor on a gen which is the primary goal for survivors. Wouldn't you appreciate the extra time that's given to you? Also, I don't necessarily think snuffing out is a huge problem since totems are relatively easy to find even in a chase and only take a second to do so.

    I find myself seeing survivors locating totems in the outskirts of the map which encourages them to waste time going to said location. Tweaking the numerical values of some boons such as CoH could help make them be in a healthier state. The time it takes to bless could be increased a bit and perhaps buff perks like Thanataphobia to affect blessing.

    "survivosr wasting time while placing the boon" that happens with bad survivors;


    -a bad survivor will waste his time to lit a boon in a bad position, and besides having some extra healing speed, nothing else will really change.


    - a good survivor instead, will use 14 seconds to place the boon in a good positions, then what happens next is that you etiher will lose him in a chase( because no scratch marks nor aura and he has a brain) after pushing him away from a gen...

    or B;

    after hitting him, if you waste 1.5 seconds, then you will definitely meet him again on the next corner already healed, this will lead you to having no pressure(especially if survivors start switching during the chase), wasting your time chasing somene that cna't be downed, and losing the game because, yeah, no pressure at all.

  • @Yatol said:

    https://forum.deadbydaylight.com/en/discussion/comment/2682141#Comment_2682141

    the "balancing leader" doesn't get the final word on everything, there's testing and then approval that come first.

    i think that having the balancing leader, the person that is in charge of balancing the game, who wants to nerf and gut a killer that is already in an average/bad position, says alot......

  • @str4wberryp said:

    https://forum.deadbydaylight.com/en/discussion/comment/2679762#Comment_2679762

    Or they should just undo this crap and leave him as he was. Don't fix what is not broken.

    Welcome to dbd where behaviour fixes what's not broken and yet manages to break it, and doesn't fix whats broken.

  • to be honest, the worst.


    the balancing leader not long ago stated "legion is kinda strong, in my opinion, he shouldn't be able to vault pallets/windows while using frenzy" so, yeah, i woulnd't be surprised if we get a deathslingher 2.0 treatment with leigon

  • @bjorksnas said:

    Survivors complaining about you tunneling and camping only have their best interest in mind not yours, don't listen to them, sure there are more skillful things that you can do besides tunneling but it doesn't mean you are a no skill player if you tunnel

    just 1 little thing, about the "there are more skillful things that you can do besides tunneling", funny thing is, nowadays, tunneling is non unironically one of the best moves a killer can do, and we have tot hanks the devs because they are forcing the killers to use this kind of gameplay.

  • boon totems when snuffed should just vanish and no longer be available, period!

  • @Mr_K said:

    Lets be fair here,

    99% of Twitter is negative.

    Letts be realistic here,


    99% of Behaviour updates are terrible/not working/broken.

  • @ChurchofPig said:

    https://forum.deadbydaylight.com/en/discussion/comment/2667079#Comment_2667079

    Knowing this game, I would not be shocked if the new chase music bugged and at least someone heard it. Everything seems to break on a daily basis.

    Exactly what I was thinking.

  • there are like 2-3 versions of the standard chase music for killers who still doesn't have an unique chase theme, are you sure it wasn't one of them?

  • legion nerfs!, i'm calling it!, the balancing team leader, not long ago, stated "legion is too strong, he shouldn't be able to vault pallets/windows, while using frenzy", and since deathslingher was horribly gutted and destroyed just because """unfun""" to play against AND the balancing leader said that legion is one of the next killers that is getting changes, i'm sure this will happend.

  • ah yes, i almost forgot tomorrow another broken boon is going to be released.


    can't wait to hear a "storm" every 20 seconds in matches.

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