Horus
Horus
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- Horus
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Comments
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@se05239 said:
MoM literally protects you from insta-down attacks while at full health now, it didn't before. So one of its counters has been removed.
Wow, such nerf.
I know i chainsawed a dude and they had mom and i just died inside
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Yeah i need better servers and hard dc punishment now
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NO there still friday the 13th oh wait
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Keep this thread up at the top to remind devs on what NOT to do
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No
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Yeah keep review bombing so they HAVE to fix gf
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Almost a 5k post and devs still dont care
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@NurseMainBTW said:
For now Enduring is still a good perk to go against it if you really want to hook them again.
Or, just do as I do, slug. Most survivors free the obsession in front of you knowing they have DS and expecting the killer to pick them up as soon as you down them. Go for this route instead:
- Down the savior
- If the guy with DS is close enough, chase them for a bit and down them again
- Go back to the hook, hook the savior. 20 or 30 seconds should have passed by the time you did the procedure.
- Stay between the slugged DS user and the guy hooked, this gives you a huge amount of time since the other survivors are forced to come for the rescue.
BUT enduring wont count for ds stun anymore or head on stun next patch only pallet stuns
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@thrawn3054 said:
@Horus True but I was still pretty sad when F13 got to a point I couldn't play anymore. DbD will eventually die and it will be a sad day for alot of people.
Yeah but alot of people will be glad its gone
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New games come out all the time its not like there wont be a new game to replace this one
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@NoShinyPony said:
@Horus Totems are done way too fast. Also, we need a 2nd objective that is obligatory, not voluntary.
Fine you want mandatory objectives then you got to find a 1 gasoline for each generator but you got to fully fix the gen first to be able to pour the gasoline then if you want to escape you have to find 1 of the two handles to the exit gates and fix it then pull the lever to escape there happy?
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Totems
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He looks so cool and scary just wish he didnt sound like a wind tunnel
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We need plague buffs and we need it now
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@Peanits said:
The detailed routine decreases the distance at which Ghost Face sees a detection indicator, i.e. the little while thing that points towards the person that saw you. This means that people who are much closer to you will have their location revealed.
The driver's license, meanwhile, decreases the distance at which the survivors can detect you.
Drivers license needs to be base and also is ghostface getting a hotfix in ptb
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@ReneAensland said:
https://forum.deadbydaylight.com/en/discussion/comment/509466#Comment_509466
25% max now from 15%.
I Love it.
Cool
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@SolidusPrime said:
https://forum.deadbydaylight.com/en/discussion/comment/508735#Comment_508735
It feels like ptb and player feedback in general is mostly ignored. I don't expect him to change before release personally.
100% agree
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It be nice for when freddy rework come out
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I'm very happy with Streetwise finally getting changed. But what's up with the 35% on unbreakabitch? I didn't see a problem with it at all.
Whats the streetwise change?
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@DoubleTap said:
All I'm seeing is corn. What am I looking at here?
Exactly
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I love current PGTW and the new ptb PGTW makes me want to use it even more
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/66680/its-official-its-too-op-and-needs-to-be-nerfed
Its called a gaggle you uncultured swine!
But for real, it all depends on lighting and the map itself so... I don't know what to say on this one really.
It was just a joke really and that ghost face is also a sufferer of corn
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Ghost faces power is so laughable, its actually disgusting, yes I know "Man chill its just the PT-"
At this point even legion is laughing at ghost face
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Who you callin pinhead?
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@Mochan said:
Get good.
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Introduction Hello everyone once again. Today, we'll be discussing the up coming Killer known as Ghost Face from the Scream movie franchise.
Lets be honest they will probably at least fix the the bug and then leave that 1 sec spot time as is to keep him "fun"
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Currently, the survivor's camera causes Ghostface's power to end if it dare so even shows his pinky finger.
Then they need to fix that and also increase the time to 3 seconds
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I'm loving what I read in PTB, One question does the change to MoM mean that killers no longer see aura if healed to full afterwards?
Yeah probably should hold on the ghostface until they fix him properly hes more full of bugs than oogie boogie
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@HeHeBoii said:
Firstly, you can't stalk through the corn but survivors can see you and cancel your power.
Downed and Hooked survivors can cancel the shroud.
Takes about one second to cancel his power.
Survivors can easily spot u and the power is canceled.
His flappy bits are very loud for survivors to hear.
In short: Just make his power more useful and not such an easy counter and make him useless. Make it where the Survivors have to actually look at you with their body rather than the camera.
Down and hooked survivors being able to cancel your able to ability makes sense so hard camping ghostfaces cant one shot your rescuers.
His power should be cancelled if people stare at him for maybe 5-10 seconds.
His "Flappy Bits" should also make no sound
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1000 shards
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@Janick said:
Hello
We are reluctant at the moment at modifying her. First we have other killers who are higher in the list for modification/balance needs. Second thing, our stats shows that she is top killer (4K) at rank one. It seems that once you've mastered her, she can be extremely effective. She definitely has a high skill curve.
Well 2.1k people agree which is a good 25% of your active player base that she is underwhelming and need buffs so change that reluctant to eager
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/500734#Comment_500734
I don't think so. The teleport is quite long and the survivors can see it coming.
There will probably be addons that stack to reduce the time it takes to teleport
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@TrueKn1ghtmar3 said:
So did he lose his aura-reading? If so Im so upset
Maybe when survs fall asleep we can see them hopefully
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@anarchy753 said:
Ok, so first off, gen teleporting sounds awesome, but 5 seconds with lots of visual warning means it basically gives survivors a full sprint burst away and whatever exhaustion they have on top of that.
Second, to do anything beyond being an M1 killer in a chase, I'm reliant on Dream Abilities to slow or trick survivors. Sure. BUT I have no actual way to force a survivor to sleep. It's just luck if I find a sleeping survivor, or if they fall asleep in a chase. It'd be like Plague having to wait for survivors to catch a cold rather than being able to infect them. Dream snares had better not be add ons only, as your whole power being fake pallets would be garbage, it so rarely matters with Doctor's add ons already.
It sounds decent to start with, but there's some big issues overall.
@anarchy753 said:
Ok, so first off, gen teleporting sounds awesome, but 5 seconds with lots of visual warning means it basically gives survivors a full sprint burst away and whatever exhaustion they have on top of that.
Second, to do anything beyond being an M1 killer in a chase, I'm reliant on Dream Abilities to slow or trick survivors. Sure. BUT I have no actual way to force a survivor to sleep. It's just luck if I find a sleeping survivor, or if they fall asleep in a chase. It'd be like Plague having to wait for survivors to catch a cold rather than being able to infect them. Dream snares had better not be add ons only, as your whole power being fake pallets would be garbage, it so rarely matters with Doctor's add ons already.
It sounds decent to start with, but there's some big issues overall.
We have to see if addons will take into account
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Yeah pretty underwhelming freddy rework wayyyyyy more hype than ghostface
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I'm so happy about the approach you are taking with my favorite slasher, Freddy Krueger.
I agree these powers should just be in his base kit not addons
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/500734#Comment_500734
I don't think so. The teleport is quite long and the survivors can see it coming.
There will probably be addons to shorten teleport times
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@Peasant said:
Better late than never?
I mean i guess if interest is still there for this game
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@thesuicidefox said:
I just hope whatever they did isn't a complete redesign and he is similar to how he is now. I like playing Freddy he just need QOL buffs really.
If it was just a QOL buffs it wouldn't have taking 2 years to give to freddy it most likely a full blown rework
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@GrootDude said:
I don’t bet.
I bet
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@Keene_Kills said:
I hate jumping the gun without any legitimate info on a rework, but previous experience leans towards betting on equally as bad (or, hopefully at least, just slightly better) in a different way. We shall see.
That why we are just taking a geuss if its gonna be good or bad no harm no foul unless it actually is bad then we grab our torches and pitchforks
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@pemberley said:
https://forum.deadbydaylight.com/en/discussion/comment/499650#Comment_499650
I @ at @Peanits in one of the posts on here, but no reply. Do you mean in the original post? Would it still ping them even after it’s been like a week since posting?
I know :( I saw. But hey, 50/51 to 0 is a pretty good ratio I would say. I’m going to think that downvote was just a troll, like many downvotes on here are wont to do.
Then they are choosing not to recognize it cause they dont want to give plague buffs probably
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@DoubleTap said:
Freddy re-work will turn him into a default M1 Killer who can do everything every other Killer can do (with some lame chargeable M2 gimmick)
Lets hope not
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Sadly no hes a paragraph
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1.4k views and devs are not even paying attention to this
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@Seanzu said:
Bye.
Thanks for buying 8K+ Auric Cells before leaving, you're really showing BHVR your disapproval by dumping 80$ into the game.
they've stated SEVERAL times that they have to wait for dedicated servers, creating more forum posts isn't going to speed them up.
Bruh 40 dislikes you lost your opinion
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@Peanits said:
We brushed upon this in the recent May developer update. Right now our system for punishing disconnects is not ideal, but we are already in the planning phase for a new system that is expected to launch at the same time as dedicated servers this summer. Unfortunately this system will depend on dedicated servers to work, so until then, we are stuck with the current system. There is some good news on that front, though, another wave of DC bans has just started going out.
We know it's frustrating and all I can say is that we are working on it. It is our top priority at the moment.
Dcs HAVE to be top priority when dedicated servers come it can be passed or put off for 2 year or even Soon TM it has to be a package deal
