Hopesfall
Hopesfall
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Comments
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1726234#Comment_1726234
He could have a weapon swap mechanic that has him swap between varying tools like a machete, axe, pitchfork, spear, ect. A mechanic that him slam people into the environment like he does in the game. A new take on already existing mechanics in the game. Honestly, how would his power not differ from other killers?
still sounds like a Trapper without traps, so what's the point? Smacking people with a different weapon isn't changing anything gameplay wise.
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1726235#Comment_1726235
As opposed to killers who want to be able to brute force looping instead of learning how to play around them?
so green ranks.
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@RocketPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1726235#Comment_1726235
Well Scott Jund is a killer main and he thinks its a good thing.
And Otz and scott seem to both agree that spirit needs more counterplay. (and its not only them)
So its more like instead of "almost everybody" its more like 'people with empathy'
i don't really care if X think it's a good thing. X also thought Ruin nerf was good, so.. others can ######### right off. learn how to do something other than run in circles
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@Crypticghoul said:
Almost everybody I've seen has been praising the Spirit bug as good for the game and allowing skillful mindgames/counterplay for both sides. Very sad they're fixing this as the only change I think it needed was allowing Spirit to know when she made the noises.
Back to having an absolute miserable time against her I guess...
"almost everybody", you mean survivors that don't know how to do anything but run in circles?
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How would his power differ from other basic M1 killers?
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@GoodBoyKaru said:
Reviving this with some awful (or amazing) news, depending on how you look at it.
good.
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they are trash until next year
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I made a thread a while ago about having easter eggs scattered in the map that grants Offerings. Survivors' rewards would be Bloodpoints and Mist offerings. Killer offering no restriction. Killer would get rewarded based on how many eggs survivors found.. 4 survivors, 4 offering levels.
0 eggs found by survivors = purple offering rewarded
1 egg found = green offering
2 eggs = yellow
3 eggs = brown
4 eggs = nothing
I'd make them less noticeable than chests and the crown statues from the last event.. like an actual easter egg..
In general though, unless it's a mandatory secondary objective, i doubt anyone's going to do it.. ie totems
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Even with the purple cooldown addon, static blast takes an eternity to recharge
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1722798#Comment_1722798
that another reason his TR needs looking at with people using M&A.
people are giving up a possible gen defense perk just to reduce their terror radius.. that's an issue? Ok so he can sneak up on you more easily, he can't stop the gens on the other side of the map at the same time..
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Why not just run Small Game if you're looking to counter Undying..
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but at least you get 50 of the addons that you can't use here shortly
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@Jujubeetch said:
its almost as if some perks are all around useful (meta) while others are niche (killer-specific/playstyle specific), just like how red rank survivors are forced to take perks like DS, BT, unbreakable, etc.
survivors 100% do not need a 4 stack of DS/BT/UB/DH. Period. They can screw around with 4 healing perks and not have a care in the world as they hold the skillful M1 button.
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@gibblywibblywoo said:
This is OMEGALUL tier now. Sort out your connection or play something else.
crashing has nothing to do with connection, the game literally freezes.. how is that connection related?
i've had this happen on xbox 3 times in the span of a day and a half and yeah i kept getting BS bans
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@sudintlink said:
Well I mean you could say the same for survivor. In red ranks its usually a pretty similar build of Dead hard, decisive strike, Unbreakable, and a few others
you have 3 other teammates to help, you don't need 4x DS/BT/DH/UB.. yet everyone acts like you do and that's why killer is a miserable experience
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@OldHunterLight said:
*Laughs in pop, iron maiden, shadowborne and retribution huntress in rank 1*
Why do you want to pip? There is no difference unless you want to get the achievement but other than that why care for your rank?
You can play however you want and do whatever you want, you can use whatever perks you want as well, it doesn't have to depend 100% on the killer/perks it depends also on the player him/her self you don't really need full meta to win, yeah it is nice and easier with nice perks but you don't need to be full meta.
What do you mean why do I want to pip?
https://www.youtube.com/watch?v=b5-iJUuPWis -
@Woodywool said:
I'm playing with random perks on all killers and have rank 1-2.
Just try something new. You can try to use different perks or start to play on different killers too.
Even on red ranks you can easily have matches versus not determinded survs that really not to want to escape as soon as possible or not experienced solo players (in simple words - potatoes)
Yes, you can have a lot of depips but the main goal is to have fun.
Well, if you really want to win everytime and make the game more interesting you really should try to play with different perks or EVEN without any perks. Just try it.
Playing without perks allow you to focus to the game really hard and start to predict where & what survs are doing now more often than you're playing with some perks. Start to think more and it's probably can be hard at the beggining but hight rewarding too (it's really a sweet feeling when you get 4k vs SWF while using nothing).
Also, you can analize why you can be genrushed sometimes (yeah, in some specific moments you really can't to do smthg or it's really hard to prevent) but like you said: "I get to play ring around the rosy + Pallet Breaking Simulator™." Sometimes you need to drop the chases & go to defend gens.
Depipping means I got very few hooks and the gens were completed exceptionally fast.
That is not fun.
So your statement of "you'll depip but have fun".. no.. those two things cannot coexist. If you play COD and get waxed every match with a .5 k/d, are you having fun?
And I do play with other perks and other killers. And get rushed while I run in circles kicking pallets. It's exciting gameplay. "go after someone else" -- sure, and that person does the same thing. Meanwhile, the other kid is healing and all that time you spent on them was an utter waste. Boring
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@Exerlin said:
I like playing at red ranks as killer, and I play a lot of Bubba and Wraith with only a couple of those perks you deem necessary. If you want to relax and play for fun, do that. If you get your fun out of trying your hardest to win (like I do), then do that. If you want to relax but get upset when you lose, either become good enough to do that or go play a different game. You need to improve so that you can have fun with your current mindset, so focus on improvement instead of complaining on the forums. The former will actually help you enjoy the game more while the latter will just make you feel worse.
my point is i want to be able to use more than a handful of perks and killers if I want to actually win. The game is not designed in a way that every killer can win at red ranks with builds that aren't meta or ultra sweat. I'm constantly rank 1 so the whole "git gud" is a lazy response, getting good isn't the issue, it's having the ability to use interesting builds on any killer and not getting dick punched because of how the game's designed.
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@MeneLaw said:
Even the game director say it,, if u doesnt enjoy the game just play somethimg else,,
thank you for the high quality feedback
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I guess people forget how useless he was after gens were done. People could unhook in your face even without BT and you're just standing there like an idiot as they escape. You have to sit there and wait for them to fall asleep, while they gain like 100m of distance towards the gate.. THEN you MIGHT be able to get a hit if they don't reach a window or pallet.
ORRR
You get body blocked by awake survivors that you can't hit. Truly remarkable.
He was utter trash late game.
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along with what others have said.. his addons aside from 2-3 are straight trash
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How about a dev acknowledge this nonsense and clarify if it's a bug or not.
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@GodDamn_Angela said:
Maybe reduce its range a little bit? It kind of activates from pretty far away.
further than every terror radius, I'd say that's pretty far
it's a complete joke
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@AvisDeene said:
No, it’s fine as is. Yes, it makes things a little tougher on stealth Killers, but you know what, that’s okay! Variety is a good thing and the game would be stale without it.
As others have said, don’t look directly at the generators when you approach them.
Spine Chill doesn’t tell you what direction the Killer is coming from. Many times I have tried to sneak away from the gen only to walk into Ghost Faces arms, putting me in an awkward situation that usually ends with me attempting to twerk for mercy only to find the Killers weapon deep inside me.
"variety is a good thing"
"here's this perk that turns a stealth killer into every other killer"
are you serious? Undetectable should not be detectable by SC. Period.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1714236#Comment_1714236
" It's very common knowledge in the entire community that Killers are incredibly weak in the current meta"
Killer is the easiest its ever been.
so is survivor
and survivor has always trumped killer
so..
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@Clevite said:
Just do bones!
walls aren't an objective
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@Alphaphalt said:
Uh oh Hunty is mad she lost her Iri Head and Ebony! :(
except it was pig and wraith games but ok
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if the RNG on the map is horrid, then I'm pretty pissed that I played a pallet kicking simulator and the game was outside of my control (which shouldn't even a be thing but you know it is)
If I get a team full of gen bots then it's just "well what am i supposed to do"
if they escape from BT/DS whoring.. it's pretty ######### irritating
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@Exerath1992 said:
-_- and? Who cares, the tree is tiny, go around. Sure, its not ideal, but geeze, not a big deal buddy. (Killer main here)
this guy just defended broken map design lol
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Just posted a similar thread about mine crashing multiple times in the span of like 2 hours, Xbox as well..
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to get rid of them while you can since they are timed
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1710308#Comment_1710308
blight trash killer? doesn't he have a skill ceiling similar to nurse with potential to be the 2nd or 3rd best in the game depending on if the spirit bug does or doesn't stay
if you enjoy dead zones, not seeing over windows, and the turning radius of a semi truck then have at it.. i couldn't care less what his ceiling is, he's more trouble than he's worth
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i'm not gonna play a trash killer to maybe get use out of a perk that could be deleted within 1 minute
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@thisisntmax said:
https://forum.deadbydaylight.com/en/discussion/comment/1709865#Comment_1709865
i would rather have a long fun game where i can get 32k but sadly i see 3 game delay perks and moris most games sooo gen rush and blend it is :) very fun for most killers who dont have innate tracking on their builds/power
you're the type that makes killers use 3 game delay perks and you don't seem to realize it
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@GhostyyBoi said:
That's why Ruin+Undying exists
ruin does nothing if you sit and hold M1, and you could eliminate 2 perks in 2 totems.. wOw
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if you think about it, all those green months were quarantine months
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@Dehitay said:
The survivor version for objectives also seems to be messed up.
about to post the same, i got 1k toward challenge after doing 5k
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I thought you were going to mention how awful she is since dedicated servers.. you have to sit there and charge up half your bar before you can use your power.. she is beyond weak and a complete hassle to play
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1699488#Comment_1699488
You seem to be forgetting the last and only 2 "Add on" reworks were the nurse and billy gutting.
They are probably going to be nerfing michael into the floor because that's what their track record says they will do.
i forget nothing
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/1699074#Comment_1699074
I think you're literally the only person to view games like that. A 3 or 4k is a win no matter how many gens are done. If I 4k with 5gens remaining I completely stomped. If I 4k with gates open its close but still very much a win for me.
you could 4k with gates open sure, and black pip
yeah you "won", even though all survivor objectives were done 🙄
if that's how you want to view things then by all means, but that's a pretty casual way of looking at things
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kill rates are so irrelevant, ok I got 4 kills during EGC, who the ######### cares? the game was over
but hey your little stats only care i got 4 kills, forget the gens were done in 5 mins and I played a pallet breaking simulator
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What addons could they even touch? They are probably the most balanced.. yeah you have unlimited tier 3, after you sacrifice 4 gens stalking the whole time. Wall hacks compensates with reduced speed and basically no lunge. Insta moris take a long ass time to stalk.
I don't see an addon worth touching.. but pretty typical trend as of late
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@Johncenasintern said:
https://forum.deadbydaylight.com/en/discussion/comment/1695899#Comment_1695899
That killer was a high ranked killer bruh. They wouldn't be able to do it against a good killer. It's not ok when survivors troll but killers like Monto or Otz can have a toxic killer build and everyone laughs about it. This is why you have to play both sides. It should be fine if killers can have toxic builds then survivors can to. I've been playing since 2016. If you think this is toxic than you wouldnt survive in 2016-2018. This is funny.
i played in 2017 with insta gen BNP and darkest moonlight offerings.. I was rank 1 then and still rank 1.. these people are still trash
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@Johncenasintern said:
https://forum.deadbydaylight.com/en/discussion/comment/1690435#Comment_1690435
It's not toxic. The killer had exhaustion bottles and still lost to headon and exaustit perk. The killer isint good man.
the fact they went into the game with the mindset to troll the killer is trash
there's nothing you can say to defend it
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@Alphasoul05 said:
"It's not a nerf, it's useful on like two maps" - Someone, somewhere.
Honestly I kind of regret even saying I wish the devs took a more aggressive approach to balancing perks, because it's pretty clear to me why they don't. They make bad perks worse, they make bad perks barely better, and they leave OP perks alone because they're too afraid to touch them. Why can't you make such bad decisions on the meta perks that make this game suck? Who even complained about DISCORDANCE?
Who complained about Pop or Thana? I knew after Ruin was deleted Pop would get touched because naturally people would gravitate to it.. but no one whined about how "oppressive" it was. They are in their own bubble, I don't know who they are listening to for feedback.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1692669#Comment_1692669
So, you agree that the impact is very little, but still make a big drama because of that?
i don't know what the impact is because i'm not bothering with the game atm, but I know 96m is not map wide, and that's all that matters
it would be hard to quantify the impact because since the perk isn't map wide, I wouldn't know if the gen far away from me was finished by 1 person or multiple
that alone is important enough information IMO
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1692567#Comment_1692567
Yeah, I find that guy funny who slugs 4 people at 5 Gens and complains about minor things like that :^)
"So hypothetically speaking, since you made the comment, “Also, a Standard Killer without increased mobility would not go to a Gen which is more than 96 meters away anyway.” In a situation with 3 gens left, which happens quite often, 2 gens in close proximity and 1 97 meters away, there’s no reason I should “go to” the gen, right?"
If you let this happen, you already messed up.
I am not saying that Discordance was too strong or anything. There are better Tracking Perks anyway. But you all act like this Perk got destroyed, lol.
the point is it shouldn't have been touched at all aside from the ONE point that people wanted changed, the notifications
how hard is that to realize? nothing else needed touching, so every other condition added is a nerf whether you want to acknowledge it or not.. doesn't matter how much or how little impact it will have.. it was unnecessary
add the fact Thana and Pop were also nerfed, it's pretty ######### irritating this was added last minute
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@n_coming said:
Why does every graphics update have to mean you cant see sh*t as killer? I just played several games on Macmillan and I cant see a god da*n thing. Why can't we update the graphics and keep the same brightness? Is your solution to make the maps so dark so people think they look better than they do so they can't see where you cut corners on design?
Badham and Yamoaka reworks were awful, the lighting and grass changes have been brutal for killer POV. Not to mention flat out ugly textures.
Lery's is how you do it right, the rest are lessons on how to do it exceptionally wrong
But hey, if you play on PC, you can up your brightness to 100% while us console peasants get to play like it's 2017 with moonlight offerings
f**king dumb
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@Uncharted said:
The replies in this thread remind me of the DS bug threads and some people hoping the bug never gets fixed. Not saying this is related, it's just funny how the cycle repeats itself.
well the DS bug had the hook bug going on at the same time to sort of even it out
this is probably not a bug though, shadow nerfs been going on for a while + they snuck in discordance
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Been thinking about this more.. I don't really feel like spending hundreds of thousands of bloodpoints on multiple killers to still end up with an inferior version of the perk I just had yesterday.
Hadn't played in about a week and a half.. think I'll keep it that way for a while. 3 killer perk nerfs in 1 patch, one of which was added after PTB, + Pyramid Head changed barely a couple months after I bought him.. yeah I'm good.